* Performer tagger modal will load country name instead of code
When using the performer tagger, it would pull the 2 character country code from StashDB and store that. It now shows the full country name and stores the full country name instead. Also verified that it causes no issue with a performer that has no country set on StashDB
* Make changes to fix special characters in Criterion labels (#1819)
Reverse the '&' and '+' replacement done on StringCriterion
Decodes special characters in IHierarchicalLabeledIdCriterion
* Have Gallery info panel say "Downloaded From" next to URL
In the gallery info panel it says "Path" next to the URL. This updates it to say "Downloaded From" next to the URL, like it does in the scene view for the URL.
* Add country to EditPerformersDialog
* Add most text fields to EditPerformersDialog
* Refactor to pass validate
* Remove height and measurements fields
* Add gender field
* Run fmt-ui
* Delete funscripts while deleting scene
* Indicate that funscripts will be deleted
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Exposed created_at and updated_at dates on the detail panels for images and scenes
* Add fields to gallery page
* Internationalisation
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* add InteractiveSpeed to scene model
* add InteractiveHeatmapSpeedGenerator
* add GenerateInteractiveHeatmapSpeedTask
* add InteractiveHeatmapSpeedTask to GenerateJob
* add InteractiveHeatmap on sceneRoutes
* delete heatmap when scene is destroyed
* render interactive heatmap in GridCard
* render InteractiveSpeed on SceneCard
* render InteractiveSpeed in SceneFileInfoPanel
* InteractiveSpeed filters
* Move scan options out of dialog
* Move autotag and clean options out of dialogs
* Move generate options out of dialog
* Animate button while tasks running
* Revert to earlier Tasks UI iteration
* Rearrange and clarify scan options
* Add scan dialog
* Add Auto Tag dialog
* Refactor and combine Generate dialog
* Add clean dialog
* Support scan task default setting
* Support saving auto tag defaults
* Support for generate defaults
* Simplify scraper listing
Introduce an enum, scraper.Kind, which explains what we are looking
for. Make it possible to match this from a scraper struct.
Use the enum to rewrite all the listing code to use the same code path.
* Use a map, nitpick ScrapePerformerList
Let the cache store a map from ID of a scraper to the scraper. This
improves lookups when there are many scrapers, making it practically
O(1) rather than O(n). If many scrapers are stored, this is faster.
Since range expressions work unchanged, we don't have to change much,
and things will still work.
make Kind a Stringer
Rename ScraperPerformerList -> ScraperPerformerQuery since that name
is used in the other scrapers, and we value consistency.
Tune ScraperPerformerQuery:
* Return static errors
* Use the new functionality
* When loading scrapers, do so directly
Rather than first walking the directory structure to obtain file paths,
fold the load directly in the the filepath walk. This makes the code
for more direct.
* Use static ErrNotFound
If a scraper isn't found, return one static error. This paves the way
for eventually doing our own error-presenter in gqlgen.
* Store the cache in the Resolver state
Putting the scraperCache directly in the resolver avoids the need to
call manager.GetInstance() all over the place to get access to the
scraper cache. The cache is stored by pointer, so it should be safe,
since the cache will just update its internal state rather than being
overwritten.
We can now utilize the resolver state to grab the cache where needed.
While here, pass context.Context from the resolver down into a function,
which removes a context.TODO()
* Introduce ScrapedContent
Create a union in the GraphQL schema for all scraped content. This
simplifies the internal implementation because we get variance on
the output content type.
Introduce a new type ScrapedContentType which signifies the scraped
content you want as a caller.
Use these to generalize the List interface and the URL scraping
interface.
* Simplify the scraper API
Introduce a new interface for scraping. This interface is then
used in the upper half of the scraper code, to make the code use one
code flow rather than multiple code flows. Variance is currently at
the old scraper structure.
Add extending interfaces for the different ways of invoking scrapes.
Use interface conversions to convert a scraper from the cache to a
scraper supporting the extra methods.
The return path returns models.ScrapedContent.
Write a general postProcess function in the scraper, handling all
ScrapedContent via type switching. This consolidates all postprocessing
code flows.
Introduce marhsallers in the resolver code for converting ScrapedContent
into the underlying concrete types. Use this to plug the existing
fields in the Query resolver, so everything still works.
* ScrapedContent: add more marshalling functions
Handle all marshalling of ScrapedContent through marhsalling functions.
Removes some hand-rolled early variants of it, and replaces it with
a canonical code flow.
* Support loadByName via scraper_s
In order to temporarily plug a hole in the current implementation, we
use the older implementation as a hook to get the newer implementation
to run.
Later on, this can serve as a guide for how to implement the lower level
bits inside the scrapers themselves. For now, it just enables support.
* Plug the remaining scraper functions for now
Since we would like to have a scraper which works in between refactors,
plug the lower level parts of the scraper for now. It avoids us having
to tackle this part just yet.
* Move postprocessing to its own file
There's enough postprocessing to clutter the main scrapers.go file.
Move all of this into a new file, postprocessing to make the API
simpler. It now lives in scrapers.go.
* Scraper: Invoke API consistency
scraper.Cache.ScrapeByName -> ScrapeName
* Fix scraping scenes by URL
Simple typo. While here, also make a single marshaller nil-aware.
* Introduce scraper groups, consolidate loadByURL
Rename `scraper_s` into `group`. A group is a group of scrapers with
the same identity. This corresponds to a single YAML file for a scraper
configuration. It defines a group which supports different types of
scraping contexts.
Move config into the group, and lift txnManager and globalConfig to
the group.
Because we now return models.ScrapedContent we can use interfaces to
get variance from the different underlying scrapers. Use a type
switch for the URL matcher candidates. And then again for the scrapers.
This consolidates all URL scraping paths into one.
While here, remove the urlMatcher interface which isn't needed. Also
clean up the remaining interfaces for url scraping and delete code
which has no purpose anymore.
* Consolidate fragment scraping in one code path
While here, abide the linters checks.
* Refactor loadByFragment
Give it the same treatment as loadByURL:
Step 1: find a scraperActionImpl which works for the data.
Step 2: use that to scrape
Most of this is simple analysis on the data at hand. It can be pushed
down further in a later commit, but for now we leave it here.
* Remove configScraper, autotag is a scraper
Remove the remains of the configScraper struct. It now lives on in the
group struct. Kill the remaining interfaces from the old implementation
while here.
Remove group.specification since it can now be handled by a simple
func call to spec().
Work through the autotag scraper. It now implements the scraper
interface, so it can be used as a scraper. This also simplifies the
autotag scraper quite a bit since it doens't have to implement a number
of unsupported func calls.
* Simplify the fragment scraper flow
* Pass the context
Eliminate a round of context.TODO() in the scraper code by passing
the calling context down into the subsystem. This will gracefully
allow for termination of remote calls if the client goes away for some
reason in GraphQL requests.
* Improve listScrapers in the schema
Support lists of types we accept.
* Be graceful on nil values in conversion
Supporting nil-values make the API more robust in the
case of partial results in a multi-scrape situation.
* Improve listScrapers: output at-most-once
Use the ID of a scraper to reduce the output set. If a scraper has
been included, don't include it again.
* Consolidate all API level errors into resolver.go
* Reorder files and functions:
scrapers.go -> cache.go:
It almost contains nothing but the cache code.
Move errors into scraper.go from here because
It is a better place to have them living right now
group.go:
All of the group structure. This can now go from
scraper.go, making it more lean. Move group create
from config_scraper to here.
config.go:
Move the `(c config) spec()` call to here.
config_scraper.go:
Empty file by now
* Name-update the scraper interfaces
Use 'via' rather than 'loadBy'.
The scrape happens via a given scrape method, so I think this is a nice
name for it.
* Rename scrapers for consistency.
While here, improve the error formatting, so different errors come
back differently.
* Nuke the freeones field from the GraphQL schema
* Fix autotag interfacing, refactor
The autotag scraper uses a pointer receiver, but the rest of the code
we use for scraping doesn't expect a pointer-receiver. Hence, to fix
the autotag scraper, we change it to be a value receiver, like the
rest of the code.
Fix: viaScene, and viaGallery.
While here, remove a couple of pointer-receiver methods which can be
trivially rewritten into plain functions.
* Protect against pointer interfaces
The underlying code can be a bit inconsistent in what it returns.
Introduce pointer-types in the postprocessing layer and handle them
accordingly for now. Once a better understanding of the lower levels
are understood, we can lift this.
* Move ErrConversion into the models package.
The conversion error pertains to the logic of converting models.
Because of this, it should move there, so it is centralized.
* Be consistent in scraper resolver error handling
If we have a static error
Err = errors.New(..)
Then use it wrapped at the start:
fmt.Errorf("%w: ...context...", Err)
This reads better.
While here, avoid using the underlying Atoi errors: they are verbose,
and like 99% of the time, the user know what is wrong from the input
string, so just give that back.
Also, remove the scraper id from the error contexts: it is implicit,
and the error wouldn't change if we used a different scraper, which
the error message would imply.
* Mark the list*Scrapers() API as deprecated
The same functionality is now present in listScrapers.
* Improve error formatting
Think about how each error is going to be used and tweak them to be
nicer.
* Return a sorted list of scrapers
This helps testing, it's closer to what we had, caches like stable data,
and it is easier for humans. It also makes the output stable, because
map iteration is randomized.
* Fix listScrapers calls to return in ID-order
Since we need the ordering to be by ID in all situations, it is easier
to just generalize the cache listScrapers call to support multiple
scraper types.
This avoids a de-dupe map up the chain, since every scraper is only
considered once. Sorting now happens in the cache listScrapers call.
Use this generalized function in all resolvers, which are now simple
passthroughs.
* Remove UpdateConfig from the scraper cache.
This isn't needed, so get rid of it.
* Pull a context into identify
Scraping scenes in the identify tasks now use a context from up the
call chain.
* Do not store the scraper cache in the resolver.
Scraper caches are updated through
manager.singleton•RefreshScraperCache, so we can't keep a pointer to
it in the resolver. Instead, solve this by adding a fetcher method to
the resolver type. This keeps it local to the resolver, while handling
the problem of updating caches in the configuration.
* Fix incorrect tense in toast
* Rename create_entity to emphasize past tense
* Localize "Started XXX" toasts
* Localize new zh-tw texts
* Refactor "continue" into the "actions" group
* Separate overrides from config
* Don't allow changing overridden value
* Write default host and port to config file
* Use existing library value. Hide generated if set
* Support Is (not) null for all multi criterions
Add support for the Is null and Is not null modifiers for all cases of
the MultiCriterionInput and HierarchicalMultiCriterionInput. This
partially overlaps the "X Count" filter which sometimes is available
(because it would be the same as "X Count equals 0" and "X Count greater
than 0") but this also enables it for other criterions like the "Parent
Studio" filter for studios or just the "Studios" filter for scenes /
images / galleries, the "Movies" filter for scenes etc.
* Don't crash UI on bad saved filter
* Add missing code for tag parent/child
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* update tag hierarchy validation
* refactor MergeHierarchy
* update tag hierarchy error message
* rename tag hierarchy function
* add tag path to error message
* Rename EnsureHierarchy to ValidateHierarchy
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Fix responsive layout
* Refactor MainNavbar
* Stick the navbar to the bottom on mobile
* Fix menu item icon-text vertical alignment
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* add delete file and generated files by default config options
* add alert message with files to be deleted
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Split performerCreate page into separate page
* Split studioCreate into a separate page
* Remove Partial types from performer/studio
* Split tagCreate into a separate page
* Split movieCreate into a separate page
* Split out galleryCreate into its own page
* Add loader to scene page
* Fix performer name fallback
* Fix movie layout shift
* Fix prompt comment and switch studio prompt to localized string
* Add collation to directory listings. Closes#1806
Introduce a new `locale` arg to the `Query.directory` field. Set "en"
as the default for the field for backward compatibility. Use the given
locale, sending it through a language matcher, and use `x/text` as the
collation engine for the matched language.
Augment the file `ListDirs` call to optionally take a Collator. If the
Collator is given, sort file listings according to the collators rules.
While here, document the GraphQL schema a bit more.
Add matchers by looking at the current front-end locales, and make sure
each of these occur in the matcher list.
* Language matcher touchups
* Avoid having `en-US` twice.
* Introduce `en-AU`.
* Pass IgnoreCase and Numeric collation
Allow the collator to be configured with options. Pass the options
IgnoreCase and Numeric to the collator.
* Refactor scraper structures
* Move matching code into new package
* Add autotag scraper
* Always check first letter of auto-tag names
* Account for nulls
Co-authored-by: Kermie <kermie@isinthe.house>
* Add security against publicly exposed services
* Add trusted proxies setting, validate proxy chain against internet access
* Validate chain on local proxies too
* Move authentication handler to separate file
* Add startup check and log if tripwire is active
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Rewrite lightbox code
* Don't render offscreen images
* Scroll up to zoom in
* Support touch gestures
* Add reset zoom button
* Align top of image on original/fit horizontal
* Add scrollmode setting
* Add scale up option
* Add option to maintain zoom when transisitioning
* Fix image slideshow wrap around
* Wrap around on previous on first page/image
* Fix single page issues
* Fix two-pointer zoom mode incorrectly activated
* Add API support for filtering tags by parent / children
* Add parent & child tags filters for tags to UI
* Add API support for filtering tags by parent / child count
* Add parent & child count filters for tags to UI
* Update db generator
* Add missing build tag
* Add unit tests
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Add movies and movie_count properties to Performer type
Extend the GraphQL API to allow getting the movies and movie count by
performer.
* Add movies count to performer card
* Add movies and movie_count properties to Studio type
Extend the GraphQL API to allow getting the movies and movie count by
studio.
* Add movies count to studio card
* Support getting scenes on movies in the API
* Make movie card visually consistent with scene etc
* Add date
* Add synopsis
* Show scene count with hover listing the scenes
* Move scene index to button
* Move scene number to own section
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Fix sort direction being lost filtering scenes list
Fix thevsort direction being lost on the scenes (& images & galleries?)
lists when filtering the list by using the "badges" on the tags /
performers / ... popovers.
* Fix using back button not clearing filters to empty
Fix (re)setting of a lists criterion based on the URL in case the new
URL doesn't have criterions / "c" set. When it's unset it should be
assumed the criterions must be empty, instead of maintaining the current
criterions (which could be populated wirh the old criterions when the
list was shown before).
* Set page to 1 on list when applying new filter
* Add date & details to gallery card
Make the gallery card visually consistent with the scenes card. So move
the "X images" to a button at the bottom (where tags, performers and
scenes are shown as well) and add the date & details to the card.
* Improve image scanning performance and thumbnail generation
* Add vips-tools to build image
* Add option to write generated thumbnails to disk
* Fallback to image if thumbnail generation fails
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Support subpaths when serving stash through a reverse proxy
* Add README documentation
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Add indexes for path and checksum to images
The scenes table has unique indexes/constraints on path and checksum
colums. The images table doesn't, which doesn't really make sense, as
scanning uses these colums extensively which warrents an index, and both
should be unique as well.
Adding these indexes thus heavily improves the scanning tasks
performance. On a database containing 4700 images a (re)scan of those
4700 files, which thus shouldn't do anything, took 1.2 seconds, with the
indexes added this only takes 0.4 seconds. Taking the same test on a
generated database containing 4M images + the actual 4700 images took 26
minutes for a rescan, and with the index existing also only takes 0.4
seconds.
* Add images.checksum unique constraint in code with fallback
Work around the issue where in some cases duplicate images (/checksums
on images) might exist. This as discussed in #1740 by creating the index
on startup and in case of an error logging the duplicates. This so the
users where this scenario exists can correct the database (by searching
on the logged checksum(s) and removing the duplicates) and after a
restart the unique index / constraint will still be created. In case
when creating the unique index fails a "normal" / non-unique index is
created as surrogate so the user will still get the performance benefit
(for example during scanning) without being forced to remove the
duplicates and restart beforehand. This surrogate is also automatically
cleaned up after the unique index is succesfully created.
* Execute Gallery.Create.Post plugin hook during scan
Fix issue where Gallery.Create.Post hook is not executed when a new
gallery is created during scan, when the gallery is created based on the
folder.
* Fix Gallery.Create.Post hook being invoked in transaction
Invoke the Gallery.Create.Post hook during zip scan after the
transaction has been committed. This is necessary to allow the plugin to
access the gallery (using GraphQL API). Otherwise the API obviously uses
a different database transaction which can't find the gallery as it
isn't committed yet.
* Generate screenshot images for markers
In some scenarios it might not be possible to use the preview video or
image of markers, i.e. when only static images are supported like in
Kodi. So generate a static screenshot as well.
* Make generating animated and static image optional for markers
* Use screenshot for markers when preview type is set to static image
Add some form of backwards compatibility in the UI for
`IHierarchicalLabeledIdCriterion`. With this backwards compatibility
it's possible to recall saved filters which use the tags filter.
Otherwise stuff would blow up because the saved filter has a different
structure than what the `IHierarchicalLabeledIdCriterion` expects.
* Add migration to create studio aliases table
* Refactor studioQueryBuilder.Query to use filterBuilder
* Expand GraphQL API with aliases support for studio
* Add aliases support for studios to the UI
* List aliases in details panel
* Allow editing aliases in edit panel
* Add 'aliases' filter when searching
* Find studios by alias in filter / select
* Add auto-tagging based on studio aliases
* Support studio aliases for filename parsing
* Support importing and exporting of studio aliases
* Search for studio alias as well during scraping
* Add migration script for tag relations table
* Expand hierarchical filter features
Expand the features of the hierarchical multi input filter with support
for using a relations table, which only has parent_id and child_id
columns, and support adding an additional intermediate table to join on,
for example for scenes and tags which are linked by the scenes_tags
table as well.
* Add hierarchical filtering for tags
* Add hierarchical tags support to scene markers
Refactor filtering of scene markers to filterBuilder and in the process
add support for hierarchical tags as well.
* List parent and child tags on tag details page
* Support setting parent and child tags
Add support for setting parent and child tags during tag creation and
tag updates.
* Validate no loops are created in tags hierarchy
* Update tag merging to support tag hierarcy
* Add unit tests for tags.EnsureUniqueHierarchy
* Fix applying recursive to with clause
The SQL `RECURSIVE` of a `WITH` clause only needs to be applied once,
imediately after the `WITH`. So this fixes the query building to do just
that, automatically applying the `RECURSIVE` keyword when any added with
clause is added as recursive.
* Rename hierarchical root id column
* Rewrite hierarchical filtering for performance
Completely rewrite the hierarchical filtering to optimize for
performance. Doing the recursive query in combination with a complex
query seems to break SQLite optimizing some things which means that the
recursive part might be 2,5 second slower than adding a static
`VALUES()` list. This is mostly noticable in case of the tag hierarchy
where setting an exclusion with any depth (or depth: all) being applied
has this performance impact of 2,5 second. "Include" also suffered this
issue, but some rewritten query by joining in the *_tags table in one
pass and applying a `WHERE x IS NOT NULL` filter did seem to optimize
that case. But that optimization isn't applied to the `IS NULL` filter
of "exclude". Running a simple query beforehand to get all (recursive)
items and then applying them to the query doesn't have this performance
penalty.
* Remove UI references to child studios and tags
* Add parents to tag export
* Support importing of parent relationship for tags
* Assign stable ids to parent / child badges
* Silence Apollo warning on parents/children fields on tags
Silence warning triggered by Apollo GraphQL by explicitly instructing it
to use the incoming parents/children values. By default it already does
this, but it triggers a warning as it might be unintended that it uses
the incoming values (instead of for example merging both arrays).
Setting merge to false still applies the same behaviour (use only
incoming values) but silences the warning as it's explicitly configured
to work like this.
* Rework detecting unique tag hierarchy
Completely rework the unique tag hierarchy to detect invalid hierarchies
for which a tag is "added in the middle". So when there are tags A <- B
and A <- C, you could previously edit tag B and add tag C as a sub tag
without it being noticed as parent A being applied twice (to tag C).
While afterwards saving tag C would fail as tag A was applied as parent
twice. The updated code correctly detects this scenario as well.
Furthermore the error messaging has been reworked a bit and the message
now mentions both the direct parent / sub tag as well as the tag which
would results in the error. So in aboves example it would now show the
message that tag C can't be applied because tag A already is a parent.
* Update relations on cached tags when needed
Update the relations on cached tags when a tag is created / updated /
deleted so these always reflect the correct state. Otherwise (re)opening
a tag might still show the old relations untill the page is fully
reloaded or the list is navigated. But this obviously is strange when
you for example have tag A, create or update tag B to have a relation to
tag A, and from tags B page click through to tag A and it doesn't show
that it is linked to tag B.
* Unify scraped types
* Make name fields optional
* Unify single scrape queries
* Change UI to use new interfaces
* Add multi scrape interfaces
* Use images instead of image
* Add script offset / delay to Handy support.
Further work on #1376.
Offsets are added to the current video position, so a positive value leads to earlier motion. (The most common setting.)
This is needed because most script times have a consistent delay when compared to the video. (Delay from the API calls to the server should be handled by the server offset calculation.)
* Rename scriptOffset to funscriptOffset
* Correct localisation keys
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Rebuild image edit using formik
* Prompt on page leave when changes are not saved
* Only enables save when changes are made
* Wrap in <Form onSubmit> (not sure if this does anything)
* Add sorting on image and gallery count to performers
* Make performer table headers translatable
* Add image and gallery count to performers table
* Make sure list table container fits the table
Make the table container minimally as wide as the table. This fixes the
table "overflowing" to the left and right and the left not being
accessible.
* Remove unnecessary truncation in tables
IMO there is no need to truncate the title in the scenes table and the
name in the performers table. This because both tables also contain an
image which means that multiple lines should be possible without really
extending the height of the row. Furthermore both tables contain other
values which might be way longer and also aren't wrapped (like tags and
performers for scenes, and aliases for performers).
* Update unlocalized strings & fix various hard strings
* Fix incorrect placement of ignore_organized in en-US
* Add missing strings
* Fix hard string in PerformerList
* Fix: config race conditions with RWMutex
Added RWMutex to config.Instance which read or write locks
all instances where viper is used.
Refactored checksum manager to only use config and not
viper directly anymore.
All stash viper operations are now "behind" the config.Instance
and thus mutex "protected".
* Rebuild gallery edit using formik
* Prompt on page leave when changes are not saved
* Fixes missing required validation
* Only enables save when changes are made
* Wrap in <Form onSubmit> (not sure if this does anything)
* Fix hierarchical criteria performance issue
Don't apply recursive clause to hierarchical criteria when the depth is
set to 0 (i.e.: no recursion is needed).
This undoes the current performance penalty on for example the studios
page. This as reported in #1519, using a database of 4M images, 30K
scenes and 500 studios. Without this fix loading the studios overview,
with the default of 40 items per page, takes 6 to 7 seconds. With this
fix it only takes 0,07 seconds reverting the performance back to the
pre-hierarchical filtering performance (tested against 508f7b84 which
was the last commit before #1397 was merged).
* Add (not) between modifiers for number criterion
* Extract list filters into dedicated components
Extract the filters from the AddFiltersDialog into custom components.
This allows for further refactorring where components will be bound to
criterions.
* Add placeholders to number and duration criterions
* Add backwards compatibility for saved filters
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Rebuild Studio page by splitting view and edit
* Fix parent studio id, open studio link in same tab
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Refactor HTML of movie and performer details panels
Refactor HTML of the movie and performer details panels so that the
items are contained in a single list (`<dl/>`). This allows using a grid
layout which means that the styling is easier to get right for multiple
form factors, fixing issues where "values" would overlap the "labels"
(for instance on my phone performers "Measurements" almost overlaps the
actual value, while there is a lot of space for the value itself).
This refactor also allows reusing the `TextField` and `URLField`
components as they don't have any styling related classes anymore (i.e.:
the `col-` classes are gone). Which means they can be used in more dense
places, like the SceneFileInfoPanel, as well. As the width of the label
/ value doesn't rely on the viewport size anymore (as happened due to
the `col-xl` usage, but for example the scene sidebar being small, and
16% being to small).
* Rebuild SceneFileInfoPanel
Completely rebuild the SceneFileInfoPanel to make use of the `TextField`
and `URLField` components. Using these components means that the URLs
automatically get `target="_blank" rel="noopener noreferrer"`.
Furhermore this should also improve the styling a bit, as described in
the previous commit.
* Rebuild ImageFileInfoPanel
Completely rebuild the ImageFileInfoPanel to make use of `TextField` and
`URLField` components. Furthermore it should resolve some small styling
issues.
* Rebuild GalleryFileInfoPanel
Rebuild the GalleryFileInfoPanel to make use of `TextField` and
`URLField` components. Using these components means that for example the
URLs automatically get `target="blank" rel="noopener noreferrer"`.
Also adds the url property as 1. at the moment it is nowhere accessible,
and 2. scenes also has it in this panel.
* Truncate links on the file info tabs at latest opportunity
On the File Info tabs links always have the link destination as text for
the link as well. But these texts can be long and without whitespace.
This means that the default applied `word-wrap: break-word` doesn't
really work as URLs (and paths) don't contain spaces that ofter. So
apply `word-break: break-all` instead so that the text will be as long
as possible and just cut off in the middle, instead of only at
whitespace. This thus means that the fully available width will be used
to display the URL.
* Add config option for scraper tag exclusion patterns
Add a config option for exclusing tags / tag patterns from the scraper
results.
* Handle tag exclusion patterns during scraping
* Actually implement TagFilter.marker_count
The marker_count filter/criterion as defined in TagFilterType isn't
actually implemented. This adds an implementation for it.
Do note this implementation _might_ have performance issues because of
using OR (in the join). Another implentation would be to remove both
joins and use:
```SQL
COUNT(
SELECT id FROM scene_markers WHERE primary_tag_id = tags.id
UNION
SELECT scene_marker_id FROM scene_markers_tags WHERE tag_id = tags.id
)
```
Note this doesn't require a DISTINCT as UNION already removes any
duplicate records.
* Restore marker count filter and sorting
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Change scrapers overview into collapsible per type
* Move scraping configuration to (renamed) scrapers tab
Rename the Scrapers tab to Scraping and move the scraping configuration
to this tab.
* Choose fields to tag
* Use check-circle for success icon
* Maintain fingerprint results
* Show scene details
* Maintain whitespace in TruncatedText
* Use undefine for img when not setting
* Fix width in database test setup
* Added more filters on resolution field
* added test to verify resolution range is defined for every resolution
* Refactor UI code
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Make new tag, gallery and studio pages mobile friendly
* Enable new button on mobile
* Update movies edit HTML to be more in line with scene
Update the code of the MovieEditPanel to be more in sync with the
SceneEditPanel. Changes made are:
* Use FormUtil.renderLabel instead of manually building
* Always apply xs=9 breakpoint
This fixes some layout issues on mobile while still looking the same on
tablet and desktop resolution.
* Enable delete button for tags, studios and movies on mobile
* Add changelog
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Add API to merge tags
Add new API endpoint, `tagsMerge(source, destination)` to merge multiple
tags into a single one. The "sources" must be provided as a list of ids
and the destination as a single id. All usages of the source tags
(scenes, markers (primary and additional), images, galleries and
performers) will be updated to the destination tag, all aliases of the
source tags will be updated to the destination, and the name of the
source will be added as alias to the destination as well.
* Add merge tag UI
* Add unit tests
* Update test mocks
* Update internationalisation
* Add changelog entry
Co-authored-by: gitgiggety <gitgiggety@outlook.com>
* Set/unset existing ids when moving to/from set
* Refactor rating banner
* Fix overlapping in multi set
* Prevent UI crash on bad hierarchical input value
* Update zh-tw string table (till 975343d2)
* Prepare localization table
* Implement i18n for Performers & Tags
* Add "add" action strings
* Use Lodash merge for deep merging language JSONs
The original implementation does not properly merge language files, causing unexpected localization string fallback behavior.
* Localize pagination strings
* Use Field name value as null id fallback
...otherwise FormattedMessage is gonna throw when the ID is null
* Use localized "Path" string for all instances
* Localize the "Interface" tab under settings
* Localize scene & performer cards
* Rename locale folder for better compatibility with i18n-ally
* Localize majority of the categories and features
* Add basic support for hierarchical filters
Add a new `hierarchicalMultiCriterionHandlerBuilder` filter type which
can / will be used for filtering hierarchical things like the
parent/child relation of the studios.
On the frontend side a new IHierarchicalLabeledIdCriterion criterion
type has been added to accompany this new filter type.
* Refactor movieQueryBuilder to use filterBuilder
Refactor the movieQueryBuilder to use the filterBuilder just as scene,
image and gallery as well.
* Support specifying depth for studios filter
Add an optional depth field to the studios filter for scenes, images,
galleries and movies. When specified that number of included
(grant)children are shown as well. In other words: this adds support for
showing scenes set to child studios when searching on the parent studio.
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Add Tag Update/UpdateFull
* Tag alias implementation
* Refactor tag page
* Add aliases in UI
* Include tag aliases in q filter
* Include aliases in tag select
* Add aliases to auto-tagger
* Use aliases in scraper
* Add tag aliases for filename parser
* Escape quotes in criterion label
JSON encoding and slicing off the encompassing JSON-string quotes seems like a safer option
* Wrap criterion parse in try/catch
to prevent the page from crashing
* add REACT_APP_PLATFORM_PORT for development
Add development REACT_APP_PLATFORM_PORT env variable
to createClient.getPlatformURL so that you can more easily
run more stash platform services at once during development.
If non is given, it falls back to standard port "9999".
* Add funscript route to scenes
Adds a /scene/:id/funscript route which serves a funscript file, if present.
Current convention is that these are files stored with the same path, but with the extension ".funscript".
* Look for funscript during scan
This is stored in the Scene record and used to drive UI changes for funscript support.
Currently, that's limited to a funscript link in the Scene's file info.
* Add filtering and sorting for interactive
* Add Handy connection key to interface config
* Add Handy client and placeholder component.
Uses defucilis/thehandy, but not thehandy-react as I had difficulty integrating the context with the existing components.
Instead, the expensive calculation for the server time offset is put in localStorage for reuse.
A debounce was added when scrubbing the video, as otherwise it spammed the Handy API with updates to the current offset.
* Apply all post processors to performer
Scraping a performer by fragment doesn't correctly work with tags.
When tags are returned to the scraper then all are recognized as new.
This is due to the post process method not being applied while it should
be, as is done when scraping a performer by URL.
* Add tools settings page
* Add tools and move dupe checker
* Make negative number get all
* Show missing phashes
* Add multi-edit button
* Show scene details
* Make config instance-based
* Remove config dependency in paths
* Refactor config init
* Allow startup without database
* Get system status at UI initialise
* Add setup wizard
* Cache and Metadata optional. Database mandatory
* Handle metadata not set during full import/export
* Add links
* Remove config check middleware
* Stash not mandatory
* Panic on missing mandatory config fields
* Redirect setup to main page if setup not required
* Add migration UI
* Remove unused stuff
* Move UI initialisation into App
* Don't create metadata paths on RefreshConfig
* Add folder selector for generated in setup
* Env variable to set and create config file.
Make docker images use a fixed config file.
* Set config file during setup
Hide the "Create '<term>'" option when using filters. This as it doesn't make sense to create a new performer/tag/studio in the context of searching for one. As obviously there won't be any results after searching as it has just been created and not assigned to anything yet.
* Add scraping support for performer tags
* Add performer count to tag cards
* Refactor sqlite test setup
* Add performer tag filtering in gallery and image
* Add bulk update performer
* Add Performers tab to tag page
* Add count filters and sort bys for tags
* Move scene count to icon in performer card #1148
* find correct python executable
For script scrapers using python, both python and python3 are valid depending on the OS and running environment. To save users from having any issues, this change will find the correct executable for them.
Co-authored-by: bnkai <bnkai@users.noreply.github.com>
* Expose url for URLReplace in JSON scrapeByURL and scrapeByFragment
* Apply queryURLReplace to xpath scrapers
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Use dropdown for o-counter instead of hover
* Always show previews on non-hoverable device
* Add IntersectionObserver polyfill
* Prevent video previews playing fullscreen
* Add regex string filter criterion
* Use query interface for auto tagging
* Use Query interface for filename parser
* Remove query regex interfaces
* Add selective auto tag
* Use page size 0 as no limit
* extend resolutions
- Simplifies logic
- Adds more options including 540p, 1440p, and resolutions common to VR such as 1920p
- Supports vertical/portrait videos and images
* implement new resolution filters
* Fix integer overflow for scene size on 32bit systems
* Cast to double in sqlite to prevent potential overflow
* Add migration to reset scene sizes and scan logic to repopulate if empty
* Add organized boolean to scene model (#729)
* Add organized button to scene page
* Add flag to galleries and images
* Import/export changes
* Make organized flag not null
* Ignore organized scenes for autotag
Co-authored-by: com1234 <com1234@notarealemail.com>
* Added natural sort for scene and images
* Use natural sort for movie names
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Implement parallel scanning and generation, and combined scanning/preview/sprite generation.
* Added UI component for preview/sprite generation during scan, and configurable number of parallel tasks.
* Add v050 changelog entry
* Added screenshots/previews to tagger list
* Move errors and stashids to subcontent container, and tweak layout
* Fix search-result margin
Co-authored-by: Infinite <infinitekittens@protonmail.com>
* Fix potential image errors
* Fix issue preventing favoriting of tagged performers
* Add error handling in case of network issues
* Show individual search errors
* Unset scene results if query fails
* Don't abort scene submission if scene id isn't found
* Include studios in movie export
* Generalise cards
* Add selection and export for movies
* Refactor gallery card
* Refactor export dialogs
* Add performer selection and export
* Add selection and export for studios
* Add selection and export of tags
* Include movie scenes and gallery images
* Fix loading issue in galleries and redirect on gallery creation
* Add error messages when image/galleries aren't found
* Clean up gallery/image/performer/scene view states
* Simplify error messages
* Add gql client generation files
* Update dependencies
* Add stash-box client generation to the makefile
* Move scraped scene object matchers to models
* Add stash-box to scrape with dropdown
* Add scrape scene from fingerprint in UI
* Added preview generation fallback feature.
When a preview generation fails (often for wmv/avi files), the new code tries with less stricted (no xerror) and more time consuming options (slow+fast seek).
Fix a minor issue when stash downloads ffmpeg/ffprobe, but doesn't re-detect their paths.
* Use rating stars in movie
* Make multiset button more obvious
* Hide select all/none buttons where not selectable
* Make add the default multi-set mode
* Allow clearing of tag images
* Allow clearing of studio images
* Allow clearing of performer images
* Allow clearing of movie images
* Add filtering for missing images
* api/urlbuilders/movie: Auto format.
* graphql+pkg+ui: Implement scraping movies by URL.
This patch implements the missing required boilerplate for scraping
movies by URL, using performers and scenes as a reference.
Although this patch contains a big chunck of ground work for enabling
scraping movies by fragment, the feature would require additional
changes to be completely implemented and was not tested.
* graphql+pkg+ui: Scrape movie studio.
Extends and corrects the movie model for the ability to store and
dereference studio IDs with received studio string from the scraper.
This was done with Scenes as a reference. For simplicity the duplication
of having `ScrapedMovieStudio` and `ScrapedSceneStudio` was kept, which
should probably be refactored to be the same type in the model in the
future.
* ui/movies: Add movie scrape dialog.
Adds possibility to update existing movie entries with the URL scraper.
For this the MovieScrapeDialog.tsx was implemented with Performers and
Scenes as a reference. In addition DurationUtils needs to be called one
time for converting seconds from the model to the string that is
displayed in the component. This seemed the least intrusive to me as it
kept a ScrapeResult<string> type compatible with ScrapedInputGroupRow.
* Allow adding performer & studio from scenes page
Adds "create" options for performer and studio select in SceneEditPanel.
Adds new FilterSelectComponent to reduce duplicate logic in selects.
Make invalidateQueries case insensitive so we can pass upper-case query
names that also work with refetchQueries
* Refactor xpath scraper code
* Make post-process a list
* Add map post-process action
* Add fixed xpath values
* Refactor scrapers into cache
* Refactor into mapped config
* Trim test html
* Improve layout and add buttons
* Move functionality into ListFilter
* Make modal style dark
* Convert scene options into edit scenes dialog
* Add delete scenes dialog
* Clear selected ids on delete
* Refetch after update/delete
* Use DeleteScenesDialog in Scene page
* Show scene check boxes in small screens
* Change default multi-set mode to set
* Don't show scrubber on small height device
* Move operations into ellipsis menu
* Hide scrubber in mobile devices
* Add delete scene to operations drop down
* Remove redundant panels
* Fix video height on smaller devices
* Adjust player aspect ratio for portrait videos
* Add reload scraper option to performer details
* Add scraper reload to scene edit page
* Show scene scraper menu when no queryable scrapers
* Add 0.3 changelog
* Add lint/format checks to build
* Make travis get full repo to get tags
* Run packr2 once in cross-compile
* Fix quotes in package.json
* Fix linting issues
* Formatting
* Fix vet issue
* Fix go lint issues
* Show start of each platform compilation
* Add validate target
* Set gitattributes for go fmt and mod vendor
* Fix tag name
* Add fmt-ui target
* Add movie migration
* Update server and UI code for type changes
* Add studio to movies
* Movie blobs to end
* Document movie duration
* Add filtering on movie studio
* Improve gender display
* Sanitise performer URLs
* Refactor editable text into separate module
* Make movie duration DurationInput
* Fix clearing sometimes not firing onChange
* Set movie duration as string
* Fix TextUtil.fileSize
* Improve scene URL
* Ignore generated-graphql.tsx in 2.5
* Make movie name mandatory
* Port #395 fix to v2.5
* Differentiate front/back image browse buttons
* Move URL, Synopsis to separate rows
* Fix unknown query params crashing UI
* Make mutating metadata ops mutation
* Implement scene generate screenshot
* Remove fetch policy on metadata mutations
* Port UI changes to v2.5
* Set generated image in database
* Add sub-scraper functionality
* Add scraping of performer image
* Add scene cover image scraping
* Port UI changes to v2.5
* Fix v2.5 dialog suggest color
* Don't convert eol of UI to support pretty
* Fix navbar collapse breakpoint
* Fix list filter colors and height
* Make styling similar to v2
* Fix scene card zoom and orientation
* Keep p tag even without details
* Fix custom css
* Default settings tab to tasks
* Fix flickering progress bar. Fix percentage.
* Fix unsetting studio
* Fix scene gallery select
* Don't hide edit on small devices
* Fix log dropdown style
* Use monospace for custom css input