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* Move integration types into code-server
This will be easier to maintain than to have it as a patch.
* Disable connection token
Using a flag means we will not need to patch it out. I think this is
new from 1.64?
* Add product.json to build process
This way we do not have to patch it.
* Ship with remote agent package.json
Instead of the root one. This contains fewer dependencies.
* Let Code handle errors
This way we will not have to patch Code to make this work and I think it
makes sense to let Code handle the request.
If we do want to handle errors we can do it cleanly by patching their
error handler to throw instead.
* Move manifest override into code-server
This way we will not have to patch it.
* Move to patches
- Switch submodule to track upstream
- Add quilt to the process
- Add patches
The node-* ignore was ignoring one of the diffs so I removed it. This
was added when we were curling Node as node-v{version}-darwin-x64 for
the macOS build but this no longer happens (we use the Node action to
install a specific version now so we just use the system-wide Node).
* Use pre-packaged Code
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|---|---|---|
| .. | ||
| build-code-server.sh | ||
| build-lib.sh | ||
| build-packages.sh | ||
| build-release.sh | ||
| build-standalone-release.sh | ||
| build-vscode.sh | ||
| clean.sh | ||
| code-server-nfpm.sh | ||
| code-server-user.service | ||
| code-server.sh | ||
| code-server@.service | ||
| nfpm.yaml | ||
| npm-postinstall.sh | ||
| release-github-assets.sh | ||
| release-github-draft.sh | ||
| release-prep.sh | ||
| test-standalone-release.sh | ||