code-server/packages/protocol/src/node/evaluate.ts
Asher 8b8bef015e
Add evaluation helpers (#33)
* Add evaluation helpers

* Make some helpers only available server-side

They don't make any sense on the client side.

* Fork the right thing
2019-02-22 15:56:29 -06:00

140 lines
4.7 KiB
TypeScript

import { fork as cpFork } from "child_process";
import { EventEmitter } from "events";
import * as vm from "vm";
import { logger, field } from "@coder/logger";
import { NewEvalMessage, EvalFailedMessage, EvalDoneMessage, ServerMessage, EvalEventMessage } from "../proto";
import { SendableConnection } from "../common/connection";
import { ServerActiveEvalHelper, EvalHelper, ForkProvider } from "../common/helpers";
import { stringify, parse } from "../common/util";
export interface ActiveEvaluation {
onEvent(msg: EvalEventMessage): void;
dispose(): void;
}
declare var __non_webpack_require__: typeof require;
export const evaluate = (connection: SendableConnection, message: NewEvalMessage, onDispose: () => void, fork?: ForkProvider): ActiveEvaluation | void => {
/**
* Send the response and call onDispose.
*/
// tslint:disable-next-line no-any
const sendResp = (resp: any): void => {
const evalDone = new EvalDoneMessage();
evalDone.setId(message.getId());
evalDone.setResponse(stringify(resp));
const serverMsg = new ServerMessage();
serverMsg.setEvalDone(evalDone);
connection.send(serverMsg.serializeBinary());
onDispose();
};
/**
* Send an exception and call onDispose.
*/
const sendException = (error: Error): void => {
const evalFailed = new EvalFailedMessage();
evalFailed.setId(message.getId());
evalFailed.setReason(EvalFailedMessage.Reason.EXCEPTION);
evalFailed.setMessage(error.toString() + " " + error.stack);
const serverMsg = new ServerMessage();
serverMsg.setEvalFailed(evalFailed);
connection.send(serverMsg.serializeBinary());
onDispose();
};
let eventEmitter = message.getActive() ? new EventEmitter(): undefined;
const sandbox = {
helper: eventEmitter ? new ServerActiveEvalHelper({
removeAllListeners: (event?: string): void => {
eventEmitter!.removeAllListeners(event);
},
// tslint:disable no-any
on: (event: string, cb: (...args: any[]) => void): void => {
eventEmitter!.on(event, (...args: any[]) => {
logger.trace(() => [
`${event}`,
field("id", message.getId()),
field("args", args.map(stringify)),
]);
cb(...args);
});
},
emit: (event: string, ...args: any[]): void => {
logger.trace(() => [
`emit ${event}`,
field("id", message.getId()),
field("args", args.map(stringify)),
]);
const eventMsg = new EvalEventMessage();
eventMsg.setEvent(event);
eventMsg.setArgsList(args.map(stringify));
eventMsg.setId(message.getId());
const serverMsg = new ServerMessage();
serverMsg.setEvalEvent(eventMsg);
connection.send(serverMsg.serializeBinary());
},
// tslint:enable no-any
}, fork || cpFork) : new EvalHelper(),
_Buffer: Buffer,
// When the client is ran from Webpack, it will replace
// __non_webpack_require__ with require, which we then need to provide to
// the sandbox. Since the server might also be using Webpack, we need to set
// it to the non-Webpack version when that's the case. Then we need to also
// provide __non_webpack_require__ for when the client doesn't run through
// Webpack meaning it doesn't get replaced with require (Jest for example).
require: typeof __non_webpack_require__ !== "undefined" ? __non_webpack_require__ : require,
__non_webpack_require__: typeof __non_webpack_require__ !== "undefined" ? __non_webpack_require__ : require,
setTimeout,
setInterval,
clearTimeout,
process: {
env: process.env,
},
args: message.getArgsList().map(parse),
};
let value: any; // tslint:disable-line no-any
try {
const code = `(${message.getFunction()})(helper, ...args);`;
value = vm.runInNewContext(code, sandbox, {
// If the code takes longer than this to return, it is killed and throws.
timeout: message.getTimeout() || 15000,
});
} catch (ex) {
sendException(ex);
}
// An evaluation completes when the value it returns resolves. An active
// evaluation completes when it is disposed. Active evaluations are required
// to return disposers so we can know both when it has ended (so we can clean
// up on our end) and how to force end it (for example when the client
// disconnects).
// tslint:disable-next-line no-any
const promise = !eventEmitter ? value as Promise<any> : new Promise((resolve): void => {
value.onDidDispose(resolve);
});
if (promise && promise.then) {
promise.then(sendResp).catch(sendException);
} else {
sendResp(value);
}
return eventEmitter ? {
onEvent: (eventMsg: EvalEventMessage): void => {
eventEmitter!.emit(eventMsg.getEvent(), ...eventMsg.getArgsList().map(parse));
},
dispose: (): void => {
if (eventEmitter) {
if (value && value.dispose) {
value.dispose();
}
eventEmitter.removeAllListeners();
eventEmitter = undefined;
}
},
} : undefined;
};