It has been broken for a long time (No available formula with the name
"code-server") but it looks like they have their own bot publishing
updates anyway.
Mostly because express-serve-static-core is an implicit dependency. We
could make it explicit, but the type we imported from it is just an
alias for qs.ParsedQs anyway.
It seems Chromium cannot use maskable icons. It complains that the
"purpose" must contain "any", however maskable icons are not suitable
for the "any" purpose.
So, add pre-masked icons to be used for the "any" purpose.
It can be set either:
1. In the product.json (normally the product.json is embedded during the
build and not read at run-time).
2. With the --link-protection-trusted-domains flag.
We are getting an issue importing __future__ from annotations in one
case and "invalid syntax" in another with `if CC :=`.
There does not seem to be a reason to maintain a separate step for the
amd64 build since the glibc version is the same.
We are trying to update Express to fix a vulnerability.
We would have to update the plugins as well, but since we are no longer
using the plugin system, we can just delete it instead.
* Update Code to 1.98.0
* Avoid sudo when launching caddy
It is erroring about needing a password, but also do we even need to run
this as root considering we are not binding to privileged ports?
---------
Co-authored-by: Asher <ash@coder.com>
* Update Code to 1.97.0
* Update flake
This is to get a newer version of Node since we need > 20.18.1.
* Hijack new base path var
* Update test path matchers
While trying to set up code-server on Alpine, I ran into build errors. To solve them, I had to add Kerberos development libs. Also, it looks like npm config doesn't work in recent version of Node and doesn't seem to be necessary. These instructions were tested in the Docker `node:20-alpine` image.
server-main.js runs itself outside a code-server context, which is
determined using the CODE_SERVER_PARENT_PID environment variable. This
is set by the wrapper, but there is no wrapper when running the
cli (only for the server), so this resulting in the cli running
twice (one self-run on initial import, again when we run spawnCli).
This might fix https://github.com/coder/code-server/issues/7042
* Update Code to 1.95.1
* Update Node to 20.18.0
* Update build.yaml to use Ubuntu 22.04
This is to resolve a gcc error. Might have to address
the release step later as well.
* Fix --stdin-to-clipboard
With the switch to esm, the fs require is failing. fs is already
imported, so we can just use it anyway.
* Fix mangled exports
* Update CSP hashes
* Update Code to 1.94.2
* Convert from yarn to npm
This is to match VS Code. We were already partially using npm for the
releases so this is some nice alignment.
* Update caniuse-lite
This was complaining on every unit test.
* Update eslint
I was having a bunch of dependency conflicts and eslint seemed to be the
culprit so I just removed it and set it up again, since it seems things
have changed quite a bit.
* Update test dependencies
I was getting oom when running the unit tests...updating seems to work.
* Remove package.json `scripts` property in release
The new pre-install script was being included, which is dev-only.
This was always the intent; did not realize jq's merge was recursive.
* Remove jest and devDependencies in release as well
* Update test extension dependencies
This appears to be conflicting with the root dependencies.
* Fix playwright exec
npm does not let you run binaries like yarn does, as far as I know.
* Fix import of server-main.js
* Fix several tests by waiting for selectors
* Update VS Code to 1.92.2
* Use server-main.js to load VS Code
It looks like the bootstrap files are now bundled so we can no longer
require them. We could make them included again, but maybe it is better
to go through the main entrypoint anyway because it includes some nls
stuff which is maybe necessary.
This also fixes what looks like a bug where we could create two servers
if two requests came in. I am not sure what the practical consequences
of that would be, but it will no longer do that.
* Drop es2020 patch
Unfortunately, VS Code will not load with this. It seems to be because
`this` is being used in static properties, and it becomes `void 0` for
some reason under the es2020 target. For example:
static PREFIX_BY_CATEGORY = `${this.PREFIX}${this.SCOPE_PREFIX}`;
becomes
AbstractGotoSymbolQuickAccessProvider.PREFIX_BY_CATEGORY = `${(void 0).PREFIX}${(void 0).SCOPE_PREFIX}`;
Which, obviously, will not work.
Older versions of Safari (and maybe other browsers) are likely affected.
* Fix display language
* Update Playwright
I think maybe because of the dropped es2020 patch that Webkit is now
failing because it is too old.
* Do not wait for networkidle in e2e tests
I am not sure what is going on but some tests on Webkit are timing out
and it seems the page is loaded but something is still trying to
download. Not good, but for now try to at least get the tests passing.
- We have a labeling bot that is marking issues as upstream (so far
correctly) now Ranger is closing them right away and it felt too
aggressive to me.
- It keeps posting its comment twice. Not sure how to fix that.
There is a `yarn ci` script which was using audit-ci but this does not
appear to be called anywhere.
The security worflow uses `yarn audit` and `npm audit` which seem fine
enough anyway.
It is not working. I test this manually anyway so for now just remove
the test, but I think maybe we have to watch for code-server to extract
the language files, and then reload the page, or maybe we have to
install the language from the UI.
Ideally we can drop our patch in the future anyway...
The first argument is a file name, not a path. When the log gets
rotated it prepends the date which ends up creating a path in the
current working directory.
Might make sense to cache the rest as well, and evict from the cache
periodically. For now this is enough to fix a hang I often see in our
deployment of Coder. Might only be surfacing now because new telemetry
calls were added to startup.
Additionally:
- Update Node to 20.11.1
- Update documentation
- Disable extension signature verification
This works around an issue where the Open VSX is not returning the
expected zip. Verification is skipped later anyway because
@vscode/vsce-sign is missing in the OSS version.
It seems that * matches a literal * now, so we have to use a regular
expression.
Parentheses around a parameter no longer works (it causes it to match on
the parameter name literally) and I am not sure why we had it anyway as
it had no effect previously.
Matching with a leading / does not appear to work either, but we do not
need the leading / anyway since the proxy logic was changed to use the
whole path. Consequently it will never be / anymore from what I can
tell but I left that check in just in case. I turned it into a named
parameter as well, because that seems better.
- Remove the redundant title prefix.
- Remove outdated assignees.
- Improve reproduction step description (trying to get folks to submit
more specific/detailed reproductions).
- Render logs with shell (not sure if this actually changes anything).
- Use dropdowns for testing in VS Code and Codespaces. I think the
existing checkboxes are still confusing so hopefully this sorts it.
These checkboxes keep getting checked despite the submitter using an
insecure context or not having tested upstream. I think two things are
at play here:
1. Folks might be interpreting "cannot reproduce" as "did not
reproduce" or "did not have time to reproduce".
2. The checkboxes are required to submit the issue so folks might be
marking them just so they can get their issue submitted; maybe they
are not even reading the checkboxes and are just seeing the error
that they need to be marked and blindly marking them because while
in some cases folks will add "I had to check this but it is not
true", usually they say nothing.
In any case, hopefully these changes make the checkboxes more accurate,
and then if they are unchecked we can ask them to go reproduce in VS
Code or use a secure context or whatever the case may be.
This is just a guard in case there are paths where the workspace is
already marked as initialized but the workspace configuration is not and
we end up actually un-initializing it.
And fix the workspace bug. It is caused by an issue with how some
global variables are being used asynchronously and is exacerbated by the
delay reading settings from the remote introduces.
1. The workspace is created and is marked as not initialized.
2. The configuration's change handler is triggered, and now
initialization is complete.
3. The handler tries to set the global workspace variable to initialized
but the workspace has not been set yet so we get an undefined error.
4. The workspace global is now set, but it is set to the old value with
initialized still set to false.
5. Workspace is never marked as initialized until something else
triggers the on change handler again.
Fixes#3061, and closes#6546.
My guess is this logic changed in one of the VS Code updates,
introducing this async bug but never getting caught probably because for
them the settings are always local thus minimal delay.
The main goal of this patch was to make user settings stored on disk
instead of in the browser, but this stopped working some time ago. Not
only that but it is causing a bug where a workspace will not fully open.
A secondary goal was to fix the Vim extension but the extension appears
to work just fine without this change now (both the server and browser
versions).
This patch is not useful anymore anyway because there are remote-level
settings that *do* get stored on disk and can be used instead of
user-level settings when necessary.
Fixes#3061, and possibly #6153.
This should make it much easier to update. Also use 18.15.0
specifically since that is what VS Code ships with.
Additionally, it fixes the post-install script being skipped due to
a Yarn v1 bug that happens when Yarn installs node-gyp, which
it does because 18.18 onward stopped bundling node-gyp.
* Update Code to 1.83.1
* Patch out lookbehind for Safari support
Not sure why it needs a lookbehind unless a number followed by a capital
letter is not supposed to be considered a new word, which seems wrong to
me. The tests do not contain any numbers so I can only guess.
---------
Co-authored-by: Asher <ash@coder.com>
Since the release of code-server v4.17.0 (Code 1.82), "Command Center" has become a default option. However, the current code-server PWA app lacks support for the Windows control overlay, resulting in an untidy appearance of the title bar. This commit introduces modifications to the manifest file to enable support for the window control overlay.
Also remove github.com from the trusted domains. This causes the
browser to block the popup instead (probably because the space between
interaction and popup is too great), which is difficult to notice in
Chromium. Even in Firefox with the extra bar they add at the top it can
be easy to miss.
* Fix building from source on arm
Not building from source causes argon2 to pull the wrong arch, so we
have to build from source.
But building from source is causing the new Kerberos module to fail on
arm64 and keytar to fail on both.
The latter has been very difficult to debug because the GitHub image
provides a different result to containers based on Ubuntu 20.04.
Because of this, use a container instead.
Use debian:buster as the container because it is easier to set up the
architecture sources (no need to modify the sources) and because it
seems to come with glibc 2.28 rather than 2.31.
Also use the exact version of Node (18.15.0) for reproducibility.
* Set owner and group during tar to zero
Otherwise you get IDs that can cause (benign) errors while extracting,
which might be confusing. At the very least, I did not see these errors
from previous tars (although they seem to use 1001).
There is no guarantee what IDs might exist so 0 seems the most
reasonable.
The comment said the issue with argon2 was related to CentOS 7 but the
cross-compile steps never used CentOS 7 so maybe the real issue is with
the architecture.
* Avoid packaging yarn.lock
Since the shrinkwrap is what we want everything to use.
* Build with npm
It seems we stuck with yarn because npm was giving us errors but I will try
sorting it out now so we can build with npm as originally intended.
* Remove build from source
Not using CentOS 7 anymore so based on the comment we no longer need
this. Keytar seems to install fine now.
* Update missed Node version
These numbers are all over the place.
* npm_config_arch must be lowercase
* Patch out Kerberos
I am not sure exactly how it is used but I think it is not a path code-server
worries about, at least not right now. Just going to patch it out rather than
figure out how to build it on armv7l but we can revisit later.
* Update dependencies and force-update qs
This is mainly an attempt to get rid of as many resolutions as possible
since it seems they are unnecessary except for qs (according to yarn/npm
audit).
For qs use 6.9.7 since Express is using 6.9.6 and that matches the most
closely.
Also add overrides since this is npm's version of yarn's resolutions and
we need it for the shrinkwrap to generate with the right dependencies.
Decided to keep pinning @types/node as well although I am not sure it is
necessary. Express is pulling in v20 types. Since this is
development-only we only need it in resolutions.
* Run formatter
Some rules seem to have changed with the dependency updates.
* Replace deprecated bodyParser.json() usage
* Audit npm shrinkwrap as well
* Skip installing dependencies in audit
It seems the tools only require the lock files.
* Fix tests when using ipv6
* Add missing openssl dependency to flake
At least, for the standalone and for anyone running on default Node 18.
If support for 2.17 is needed then one would need to build Node 18 with 2.17 and then build code-server with that version (specifically, the native npm modules).
* Update VS Code to 1.82.2
* Add new libkrb5 dependency
* Update patches
The only changes were to context except:
- The URL callback provider uses a new _callbackRoute argument and moved
locations.
- The telemetry provider gets passed the request service as the first
argument now.
- CSP hash changed, as usual.
* Update Node to v18
* Revert back to es2020
es2022 is breaking Safari.
The tilde is ambiguous and it can be helpful to know exactly what paths
code-server is trying to use, especially if it is running as a different
user than you expected.
Added a guide on proxying to a Svelte app since there wasn't one already. Used the vue and angular guides as a template and included a link to an issue post on sveltekits website which adds some context.
* Avoid spawning code-server with --reuse-window and --new-window
These flags mean the user explicitly wants to open in an existing
instance so if the socket is down it should error rather than try to
spawn code-server normally.
* Set session socket into environment variable
While I was at it I added a CLI flag to override the default. I also
swapped the default to --user-data-dir.
The value is set on an environment variable so it can be used by the
extension host similar to VSCODE_IPC_HOOK_CLI.
* Add e2e test for opening files externally
The indented logs technically apply to the HTTP server so move the
session server log afterward to avoid making them look like they apply
to the session server.
Mostly just the usual shifting or changing of the surrounding context
but I did refactor the getting started block we insert because it keeps
getting mangled on each update. Instead of shifting things around the
columns I just prepend it to the right column.
Getting 404s on some vsda module but everything seems to work
without it and I do not see it referenced in the package.json nor a
nywhere on npmjs.com so it seems to be optional.
This is not a valid ID (to install a specific version you use @) and,
quite strangely, Code is now returning an "extension not found" error if
the ID is invalid, breaking the test since we expect it to error about
the marketplace not existing.
* Update to 1.78.1
No changes needed in the patches other than moving some lines around and
updating the CSP hash as usual.
The flake had to be updated as it was using Node 16.16 and 16.17 is
required at minimum now. Also python seems to install python2 which is
marked as deprecated so explicitly install python3.
* Update to 1.78.2
Patches applied without any conflicts.
* Update commit environment variable
This was causing the commit not to be set. It broke display languages
since that has a hard dependency on the commit for directory names.
Possibly broke other things.
Extracted host detection into a separate function to avoid multiple log
lines on each return and went with a thrown error to consolidate the
common log text.
* Update Code to 1.76.1
- worker-src already contains blob so we can avoid patching that.
- localeService moved.
- Remaining changes were just line changes.
* Make language extensions installable again
Still might want to look into making the native language support work
but for now it seems better not to break backwards compatibility since
the native implementation is quite different.
* Avoid "install in browser" for language packs
It will not work.
* Import correct locale service
I believe before the contributions imported this but now we have to do
it here.
Looks like the images got updated to v18 so they started failing. For
npm install v16 and for Docker just run the script directly, it seems
silly to waste time installing v16 just to run a script through yarn.
* Move splitOnFirstEquals to util
I will be making use of this to parse the forwarded header.
* Type splitOnFirstEquals with two items
Also add some test cases.
* Check origin header on web sockets
* Update changelog with origin check
* Fix web sockets not closing with error code
- Move differences to the Codespaces section since they apply to both
Codespaces and OpenVSCode-Server
- Add some important missing differences
- Exclude settings sync (not being worked on)
- Exclude the plugin API (deprecated)
- Exclude certificate support (browsers these days are starting to
require trusted certs so better not to recommend using this)
This does not seem to actually cause an issue (not resolving ends up
with the same behavior as resolving with false) but I am not sure if the
hanging promises would be a memory leak so seems best to fix.
* Update Code to 1.75.0
- getting-started.diff: The way to get an icon's class changed
- proxy-uri.diff: The product service is passed in so we can get the
proxy URI from that now instead of passing it in separately.
* Remove workspace trust test
Something in how/when Code displays the trust dialog appears to have
changed, failing the test. I am not sure it makes sense for us to be
testing upstream code anyway.
* Use regular Node for watch
Since we spawn the watch script with ts-node it was using ts-node for
the web server spawn as well. With latest Code there are for some
reason type errors (it cannot find @types/node) but this is already
compiled code which already passed type checks; any type errors here are
useless. To fix spawn with regular Node.
* Fix some workers not loading
This is failing CI on Dependabot PRs. Opted to just remove it since
most (all?) PRs will be from forks and this workflow will not run
anyway. If we figure out the secret situation we can add it back.
It is causing CI to fail for Dependabot (no access to the token) and it
does not work with forks and currently there is no one who pushes
straight to the repo so this will never be used.
Can always add it back if we figure out how to make the secrets work.
* docs: add difference between Coder
Add a short block explaining the difference between code-server and
Coder.
* docs: add new doc coder.md under Install
This adds a new doc explaining how to install code-server in a Coder
workspace using Terraform.
* feat: add i18n in login page
* fix: add word space and put the app name into the title
* fix: remove duplicate replace title
* fix: prettier format code
* fix: fix typescript check warning
* fix: add zh-cn locale file code owner
* fix: use existing flag locale to the login page
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* feat(ci): add lint-actions step to build.yaml
This adds a new job to the Build CI pipeline to lint our GitHub Actions.
By doing this, we can prevent typos from slipping in.
Fixes#5776
* fix: disable shellcheck in actionlint
I don't think we want to enable this for now.
* fix: ignore set-output warnings for now
It's deprecated but there isn't a reason to move away from using it yet.
* chore: update renovate.json ignoreDeps
ansi-regex, env-paths and limiter all switch to ESM which we can't
support at the moment so ignore updates for now.
* chore: update actions/cache@v3
* chore: update minor deps
* chore: add pretteir to renovate.json
* chore: upgrade Code to 1.74.1
* chore: remove require in integration.diff
I don't know what the impact of this is but in 192c67db71
they removed the usage of `require` in `server.main.ts`.
More details in PR: https://github.com/microsoft/vscode/pull/165831
* chore: update marketplace.diff
* chore: update sha hash in webview.diff
* chore: update disable-builtin-ext-update.diff
If my logic is right, then this patch is now simplified thanks to this:
https://github.com/microsoft/vscode/blob/1.74.1/src/vs/workbench/contrib/extensions/browser/extensionsWorkbenchService.ts#L1238
* chore: refresh proxy-uri patch
* chore: refresh local-storage.diff
* chore: refresh sourcemaps.diff
* chore: refresh disable-downloads.diff
* chore: refresh display-language.diff
* chore: refresh getting-started.diff
* docs: update testing notes for cli-window-open
* docs: update telemetry testing instructions
* fix: add GITHUB_TOKEN to build code-server job
Downloading @vscode/ripgrep is failing only in CI so adding this
environment variable to see if it increases the rate limit.
Ref: https://github.com/microsoft/vscode-ripgrep#github-api-limit-note
* refactor: use own cache key build code-server job
* temp: disable vscode test
* refactor: delete wrapper test
* Revert "refactor: delete wrapper test"
This reverts commit 3999279b73.
* refactor: move vscode tests to e2e (#5911)
* wip: migrate vscode tests to e2e
* feat: add codeWorkspace to global setup
* refactor: only use dir in spawn when we should
* wip: migrate more tests
* refactor: move all vscode tests to e2e
* refactor(ci): move unit to own job
* fixup: add codecov to unit test step
* Update test/e2e/models/CodeServer.ts
* Update test/e2e/models/CodeServer.ts
* docs: add note about intercept requests
* refactor: rm unused clean() calls
* refactor: delete duplicate test
* refactor: update 'should not redirect' test
* refactor: rm unused imports
* refactor: rm unnecessary navigate call in test
* fixup: formatting
* wip: update test
* refactor: modify assertion for proxy
* fixup: use REVERSE_PROXY_BASE_PATH
* refactor: add helper fn getMaybeProxiedPathname
* fixup: formatting
* fixup: rm unused import
* chore: increase playwright timeout
* Revert "chore: increase playwright timeout"
This reverts commit a059129252.
* chore: rm timeout
* refactor: remove keytar dep in cross-compile
* refactor: try other keytar package
* refactor: remove keytar step in cross-compile
* fix: manually remove keytar
* try this first
* I think this is it
* Revert "I think this is it"
This reverts commit 5c566b0c01.
* okay this is it
* fixup
* try legacy peer
* remove keytar before standalone
* wrong path
* maybe
* revert: change *npm* back to npm*
* revert: don't uninstall keytar
* fix: use npm run standalone-release
* fixup formatting
* Revert "refactor: remove yarn.lock steps (#5850)"
This reverts commit 907747d394.
* fixup: remove the --exclude
* refactor: remove yarn.lock check
* try ddd in postinstall
* refactor: cache before release:standalone
* refactor: add os to cache key in release
* chore: formatting
* Update ci/build/npm-postinstall.sh
* fixup: formatting
* refactor: remove keytar dep in cross-compile
* refactor: try other keytar package
* refactor: remove keytar step in cross-compile
* fix: manually remove keytar
* try this first
* I think this is it
* Revert "I think this is it"
This reverts commit 5c566b0c01.
* okay this is it
* fixup
* try legacy peer
* remove keytar before standalone
* wrong path
* maybe
* revert: change *npm* back to npm*
* revert: don't uninstall keytar
* fix: use npm run standalone-release
* fixup formatting
* Revert "refactor: remove yarn.lock steps (#5850)"
This reverts commit 907747d394.
* fixup: remove the --exclude
* refactor: remove yarn.lock check
Co-authored-by: repo-ranger[bot] <39074581+repo-ranger[bot]@users.noreply.github.com>
When I did the last release, `VERSION` wasn't defined which lead to a
blank string in the PR title and the commit message here:
https://github.com/coder/code-server-aur/pull/24
This should fix that.
* refactor: default to npm in postinstall.sh
yarn has a bug where it will try to update dependencies even if
`yarn.lock` is present. Therefore we're defaulting to `npm` to prevent
further issues.
* refactor: exclude yarn.lock in standalone
By excluding `yarn.lock`, we prevent issues where the user must use
`yarn` instead of `npm` to install code-server.
* wip: changelog
* fixup
* fix: add +x to product.json in build-vscode
While testing a pre-release, there seems to be a bug with the file
permissions for `product.json`. Adding `chmod +x` to see if that fixes
it.
* chore: increase timeout
* fix: keep product.json file permissions in release
When we added the change to modify the `package.json` version using `mv`
and `jq` we didn't account for lost file permissions.
This caused a bug only happening in CI.
This should fix it by giving it 755 via `chmod`.
* trigger ci
* chore: update package.json bust cache
* fixup!: fix: keep product.json file permissions in release
* Revert "fix: add +x to product.json in build-vscode"
This reverts commit fc4d2b532f.
* chore: pin ubuntu runner in build code-server
* chore: update prettierignore
* chore: add notes to changelog
* chore: use ubuntu-22.04 for e2e
* chore: pin all jobs in build to ubuntu 20.04
* feat(wrapper): add tests for isChild
* fixup: include description ts-expect-error comment
* chore: update CHANGELOG
* chore: update Helm chart
* fixup: use our childProcess
* Update CHANGELOG.md
Co-authored-by: Asher <ash@coder.com>
Co-authored-by: Asher <ash@coder.com>
This adds documentation for the flag `--edge` which we've had for a
while but forgot to document.
Fixes#5717
Co-authored-by: repo-ranger[bot] <39074581+repo-ranger[bot]@users.noreply.github.com>
* chore: upgrade Code to 1.73.0
This upgrades Code to 1.73.0 via the tag.
* chore: refresh integration patch
* chore: clean up base-path patch
Only change here was they moved
lib/vscode/src/vs/platform/extensionResourceLoader/common/extensionResourceLoader.ts
so I had to update it. Code still looks the same though.
* chore: refresh proposed-api patch
* chore: update marketplace patch
Simlar to a previous patch, the location of
lib/vscode/src/vs/platform/extensionResourceLoader/common/extensionResourceLoader.ts
changed so I had to update this patch.
No changes to code itself.
* chore: update hash in webview patch
I believe there was only one to update but I may have missed one.
* chore: refresh disable-builtin-ext-update.diff
* chore: refresh update-check
quilt couldn't apply it so I had to add one change in manually to
lib/vscode/src/vs/server/node/serverEnvironmentService.ts
* chore: refresh logout patch
* chore: refresh proxy-uri patch
* chore: refresh local-storage patch
* chore: refresh sourcemaps patch
* chore: refresh disable-downloads patch
* chore: refresh telemetry patch
* refactor: re-apply display-language patch
This kinda got removed but I added it back in.
* refactor: drop exec-argv patch
This was accepted upstream! :tada
* chore: refresh getting-started patch
* fixup: add missing slash in marketplace
* fixup: update notes proposed-api patch
* fixup: support this.args.log as string
Seems like upstream now uses a string[] for this. For now, support
string.
See
2b50ab06b1
* Revert "fixup: support this.args.log as string"
This reverts commit 78c02a1f13.
* fixup!: add log to toCodeArgs
This was changed upstream from `string` to `string[]` so now we convert
to an array in `toCodeArgs`.
See 78c02a1f13
* fixup: update telemetry description
* refactor: get version dynamically
* chore: remove version
* fixup: missing quotes
* refactor: drop global VERSION
* wip: updating ersion in publish
* refactor: update publish.yaml with version changes
* refactor: release.yaml with new version changes
* refactor: update build.yaml with version changes
* chore: update maintainer
* fixup: update version in build-vscode
* fixup: fix github env version
* try macos only
* try again
* last resort
* joe again
* this oneee
* fixup: this should work
* try using inputs
* docs: update release notes
* fixup!: use env.VERSION in docker step
* fixup!: comment get and set version
* fixup!: remove compress release package comment
* fixup!: use $VERSION in npm-version
* refactor: set VERSION in build VS Code step
* refactor: use 0.0.0 in package.json version
* refactor: delete release-prep script
* Update ci/build/build-vscode.sh
* fixup!: remove extra VERSION set in aur
* Improve getting started Coder CTA
This wasn't very standout-ish before, and I think it's
wise for us to experiment with directing users to Coder.
* Update nix flake
* Update diff
* Add advert to code-server install
* Fix patch to reset columns if getting started is disabled
* Update text for advert
* chore: bump version to 4.8.2
* chore: update CHANGELOG
* docs: add back line in publishing release
See https://github.com/coder/code-server/pull/5732#discussion_r1010685933
* Revert "chore: bump version to 4.8.2"
This reverts commit 5d70994f22.
* fixup: use 4.8.2-rc.1
* docs: add release candidate notes
* refactor: warn plugin range incompatibble
* chore: bump version 4.8.2
* fix: use * for test plugin engines
This removes the need to update this version with every version change.
* refactor: use npm-package in release assets
This adds a new job to `release.yaml` to upload the `npm-package` to the
release assets which will also allow us to download it in the
`publish.yaml` workflow.
* docs: update release instructions
* fixup!: use package.tar.gz
* fix: use * for test plugin engines
This removes the need to update this version with every version change.
* refactor: use npm-package in release assets
This adds a new job to `release.yaml` to upload the `npm-package` to the
release assets which will also allow us to download it in the
`publish.yaml` workflow.
* docs: update release instructions
* feat: add getting-started patch
This modifies the text on the Getting Started page to promote
coder/coder.
* feat: add --disable-getting-started-override
This adds a new CLI flag to code-server called
`--disable-getting-started` which will be used in Code to not use
Coder's custom Getting Started text.
* refactor: conditionally show coder getting started
This modifies the getting started patch changes to work with the new
`--disable-getting-started-override`.
The flag is false by default meaning the Coder getting started is shown.
By passing the flag to code-server, it will not be shown.
* docs: update faq for getting started override
* docs: update getting-started patch description
* fixup!: update patch
* fixup!: unit test
* feat: add more tests
* fixup!: use correct env var in tests
Co-authored-by: repo-ranger[bot] <39074581+repo-ranger[bot]@users.noreply.github.com>
* fix: update hashes in webview patch
We missed a hash update and also had the wrong hash for another HTML
file which caused issues in 4.8.0.
* refactor: move parent-origin into webview
Not sure why but we were seeing argon2/node-gyp issues after this
upgrade while running `yarn release:standalone`. For now, downgrading to
0.29.0 seems to fix the issue when testing locally.
Co-authored-by: repo-ranger[bot] <39074581+repo-ranger[bot]@users.noreply.github.com>
* feat: enable ports panel in proxy-uri patch
This makes the forwarded ports panel enabled by default.
* feat: add tunnelProvider in proxy-uri patch
This adds a `tunnelProvider` along with a `tunnelFactory` so that ports
are forwarded and use code-server's built-in proxy.
* fixup!: update import
* fix: skip uri modification if authority host match
This adds a check in our `resolveExternalUri` patch to skip modifying if
the `authority` and the `location.host` match to prevent
`localhost:<port>/proxy/<port>` from being modified.
* fixup!: refresh patch
* fixup!: move authority check up
* fixup!: remove comment
* fixup!: add trailing slash
* fix: add handle for resolveExternalUri
This adds a fix to properly handle `resolveExternalUri` which is used by
extensions like Tabnine.
* fixup!: update patch
* fixup!: force update proxy patch
* fixup!: use proxyEndpointTemplate else manually add
* fixup!: throw error if productConfiguration missing
* feat(testing): add asExternalUri
This modifies the test extension used in e2e test by registering a new
command for testing `asExternalUri`.
* feat: add e2e test for asExternalUri
* docs: update playwright setup comments
* feat: add support for VSCODE_PROXY_URI
* chore: refresh patches
* feat: add test for VSCODE_PROXY_URI
* chore: add metadata to lang extension
* fixup!: fix part of service-worker patch
* fixup!: remove e2e test, update patch notes
* fixup!: refresh disable-downloads
* fixup!: formatting
* add customization options for the login page
* add unit tests
* add test for correct welcome text when none is set but app-name is
Signed-off-by: niwla23 <46248939+niwla23@users.noreply.github.com>
* add test for no app-name set and check in title too
Signed-off-by: niwla23 <46248939+niwla23@users.noreply.github.com>
Signed-off-by: niwla23 <46248939+niwla23@users.noreply.github.com>
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* docs: add toc to CODE OF CONDUCT
* chore: add prettier ignore blocks to docs
* chore: update styles for Dockerfile
* refactor: separate prettier, doctoc
This does a couple things:
- update `.prettierignore`
- split `prettier` and `doctoc` commands. you can still run with `yarn
fmt`
- delete `fmt.sh` and add `doctoc.sh`
By doing so, we can run tasks in parallel in CI and we should also have
less false positives than before with `yarn fmt` locally.
* refactor: update prettier job, add doctoc
This modifies the prettier job to use actionsx/prettier. It also adds a
job for `doctoc`.
* chore: upgrade to prettier 2.7.1
* chore: pin doctoc to 2.0.0
* fixup!: add .pc to prettierignore
* feat: add --cache to prettier cmd
the link for installing with NPM on line 103 was written as
[installing with npm][./npm.md](./npm.md) `[installing with npm][./npm.md](./npm.md)`
I fixed it to look like
[installing with npm](./npm.md) `[installing with npm](./npm.md)`
In freebsd, su -c expects a login class argument instead of a command, if -c is preceded by a username, then -c and the arguments that follow will be passed as shell arguments
* chore: update code to 1.71.2
* chore: update telemetry patch
It appears part of the fix has been implemented upstream.
* refactor: drop safari-console patch
This has been fixed upstream.
* refactor: remove stylelint
* refactor: move shellcheck to separate job
* refactor: add helm script and job
* refactor: add eslint job and yarn script
* fix(test/tsconfig): exclude test-plugin
* refactor: delete lint, add typecheck job
* refactor: remove prebuild
* wip: add notes about unit test refactor
* refactor: delete buggy socket test
This test was really added to in get cover specific lines but it's buggy
and only passes sometimes locally. I think it's okay to remove because:
- it's an implementation detail (not user facing)
- not preventing any specific regressions
* refactor: move test-plugin to integration suite
This seems more appropriate given this tests how a plugin might work
within code-server.
* wip
* wip: refactor vscode integration tests
* refactor: move unit tests to separate job
* fix: formatting
* Revert "wip: refactor vscode integration tests"
This reverts commit 13286bf4c9.
* Revert "refactor: move unit tests to separate job"
This reverts commit 6c87b540b4.
* feat: collect codecov integration tests
* fixup! feat: collect codecov integration tests
* fixup! feat: collect codecov integration tests
* fixup!: move helm step
* fixup!: update ids for caching
* trigger ci
* trigger ci
* chore: clean up names in security.yaml
* fixup!: remove .tsx
* fixup!: change to src/**"
* fixup!: move helm cmd to yaml
* fixup!: always build test plugin
* fixup!: fix plugin typings
* fixup! add back flakey test
* fixup!: only install helm deps if changes
* fixup!: revert node mod caching
* dont keep, test for asher
* fixup!: add make to centos
* refactor: add test:native
This adds a new script to run native tests (i.e. --help which should run
in ci on all platforms).
* try updating glibc
* try 2.25
* Revert "refactor: move test-plugin to integration suite"
This reverts commit bc02005dc0.
I couldn't get past some GLIBC errors in CI so moving back to unit
tests.
* Revert "try updating glibc"
This reverts commit 02ed560f22.
* fixup!
* asher: again
* try this for ts changes
* fixup
* refactor: scripts.yml -> scripts.yaml
* fixup!: move lint-sh to scripts.yaml
* fixup!: use apk for lint scripts
* fixup! fixup!: use apk for lint scripts
* fixup!: remove typecheck step
* fix: pattern for lint ts files
* test: lint should fail
* fixup! fixup!: use apk for lint scripts
* Revert "test: lint should fail"
This reverts commit 158c64db04.
* fixup!: skip cancel workflow on forks
Looks like the cancel action workflow can't run on forks due to secrets.
See https://github.com/andymckay/cancel-action/issues/4
* fixup: remove cancel-workflow
* fixup! fixup! fixup!: use apk for lint scripts
* fixup! fixup! fixup!: use apk for lint scripts
* fixup!: fix yarn key
* fixup!: add fetch-depth 0
* docs: update MAINTAINING
* refactor: use branch name in release-prep
This makes a minor improvement to the `release-prep.sh` script to grab
the version to update to from the branch name.
* chore(release): bump version to 4.7.0
* fixup: bump version
* docs: use latest instead of version
* fixup: bump Chart version
* chore: update CHANGELOG
* chore: add license to test package.json
* chore: bump @coder/logging to 3.0.0
* fix: change level to Warn
* chore: update upstream code
* update patches for vs 1.71.0
the cli fix seems to be fixed in upstream, the telemtry patch requires (again) some fixing and adjustments.
* add safari fix.
* increase ci timeout
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* feat(e2e): add language extension to setup
This adds a slimmed-down version of the Spanish Language Pack and also
adds a `languagepacks.json` to the e2e `workspaceDir` which allows use
to run a test suite passing the `--locale es` flags to simulate a
different display language.
* feat: add e2e test for display language patch
This tests loading code-server in Spanish using the `--locale` flag.
* fixup!: use JSON.stringify for readability
* fixup!: add comment about langaugepacks temp fix
* fixup!: slim down translations
* fixup!: slim down package.json for lang. ext
* Use fork instead of spawn
We no longer do in-place updating so no need for the spawn. The
advantage of a fork is that it preserves flags like --prof which you can
use to profile code-server.
Also I am not sure the comment about not being able to reload in place
with fork was even true to begin with.
* Refresh heartbeat patch
Seems to have gotten out of date a little.
* Propagate execArgv to extension host
This will let us profile the extension host.
* chore: clean up logging in npm script
* fix: catch error if npm version missing
npm changed the way the `npm view` command handles missing versions.
Before it exited with a non-error. Now it errors.
Ref: https://github.com/npm/cli/pull/5035
This modifies the script logic to handle those new changes.
This adds a new job called aur which checkouts code-server-aur, updates
the files with the new version then opens a PR into the repo.
Co-authored-by: repo-ranger[bot] <39074581+repo-ranger[bot]@users.noreply.github.com>
* Update upstream Code to 1.70
* Update CSP hashes
* Update comment on remote authority
Also remove it from script-src since it is invalid anyway.
* Use absolute path for disable download patch
Just to keep it consistent with the other imports. We initially added
the patch like this so it was not part of the upgrade but might as well
fix it now.
* Fix inability to change language while code-server is running
Co-authored-by: Asher <ash@coder.com>
`proxy` should `await` for result of `authenticated` call otherwise since otherwise it will always appear to be authenticated as the promise is truthy.
Co-authored-by: Asher <ash@coder.com>
Now that we have a test for `--help` which checks to make sure native
modules are working as expected, we don't need the `--install-extension`
test or the `--list-extensions` test.
We can also remove the `.vsix` fixture since we're not using that
either.
* Update Node types to 16
* Update Express core types
Fixes a number of conflicts it has with Node 16.
* Fix websocket router types
It seems req was `any` before so now we have to handle the types. Also
it seems the socket is of type `stream.Duplex`, not `net.Socket`.
The ws types had to be updated to support the new type.
Unfortunately Code still uses the old type so cast for now.
In the web socket router just use a cast for the extra properties we
add. We could add the types to the Express namespace but I am not sure
we really want these commonly accessible so keep with the casts for now.
Likely we should use Express's `locals` or something instead.
* Add missing return
Not sure why it only just now started complaining though.
Co-authored-by: Asher <ash@coder.com>
* refactor: add env arg to runCodeServerCommand
This allows yous to pass environment variables to code-server's helper
when running integration tests.
* feat: add EXTENSIONS_GALLERY integration test
This test ensures EXTENSIONS_GALLERY is read when set and using the
`--install-extension` flag.
Co-authored-by: repo-ranger[bot] <39074581+repo-ranger[bot]@users.noreply.github.com>
* docs: update maintaining
* chore(e2e): add maxFailures to playwright
* fix(ci): skip submodule in e2e job
We don't need the submodules for the e2e job. This will speed up the
checkout step.
* feat(ci): add test-e2e-proxy job
This adds a new job to CI to run our tests behind Caddy and simulate
code-server running against a reverse-proxy.
* refactor: make e2e work with reverse proxy
This refactors the e2e test in a couple ways:
- remove setting cookie in localStorage (instead we pass --auth none)
- refactor address() method to account for reverse proxy logic
* Update test/e2e/models/CodeServer.ts
* Update test/playwright.config.ts
* Update test/utils/constants.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/utils/helpers.ts
Co-authored-by: Asher <ash@coder.com>
Co-authored-by: Asher <ash@coder.com>
* Include bin scripts for all platforms
These will get symlinked as part of the postinstall. These scripts
provide everything ours does inside the integrated terminal plus more.
* Improve OS detection
Specifically for Windows although we do not yet support Windows.
Also standardize the duplicate arch functions since they had drifted
from each other bit.
* Remove duplicate asar symlink
Since standalone releases run the postinstall they will get the asar
symlink there. That means the symlink will not exist for the npm
package and we will not need to ignore it.
The symlink portion is split out so it can be re-used for other
symlinks (for example linking bin scripts).
* Add symlinks to bin scripts
* Add test for opening a file from the terminal
* Add global Playwright timeout
Otherwise it will exceed the Actions timeout and get rudely killed
without any output.
* Make sed work on macOS
* Fix Node path in bin scripts
* Disable shellcheck expansion error
* Make scripts executable
* Remove .bak files created by sed
* Include Code build script in cache hash
Otherwise if we change the script it will not rebuild Code.
* Make sure the terminal opens
The selector was timing out even though it matched more than one element
but matching on the focused one appears to work.
In addition add a loop so it can keep trying to open the terminal
if something goes wrong with the focus.
* chore(release): bump version to 4.5.1
* chore: bump helm chart
* chore: update CHANGELOG
* Revert "chore: bump helm chart"
This reverts commit 703b03b665.
* chore: bump helm chart to 3.0.0
* revert: remove bad change to manifes.json icon
* fix(ci): add package.json.version to code cachekey
Before this, creating a release sometimes prevented vscode from
rebuilding and using the cache instead. Now we use the
package.json.version in the cache key to "bust" the cache if the
package.json version is updated (aka a release).
Fixes#5316
* Update .github/workflows/ci.yaml
Co-authored-by: Asher <ash@coder.com>
* fixup: formatting
* Revert "refactor: remove version check e2e test"
This reverts commit b23c398b7d.
Co-authored-by: Asher <ash@coder.com>
Having NODE_OPTIONS set is unexpected and although the later flag should
override the previous flag it is not certain that will always be the
case.
Also some users are having issues with the 2 GB limit.
We were using an overrides command in our `.prettierrc.yaml` which
quickly became out of sync with Code's Prettier styles.
Instead, we simply tell Prettier to ignore `lib/vscode`.
This way, if you have `formatOnSave` on and you save inside
`lib/vscode`, you won't convert the file to use code-server's styles.
When using `window.location.origin` to create a new URL for loading
web packages, it constructs a URL that is not relative, leading to the
terminal breaking when code-server is served not via the root (i.e. /ide
instead of /).
* chore(release): bump version to 4.5.0
* chore: update CHANGELOG
* chore: bump chart version
* docs: update MAINTAINING
* fix: add VSCODE_DEV=1 to e2e script
I'm not sure what changed in the latest version but without setting
VSCODE_DEV=1, code-server won't load. This fixes that.
* Revert "fix: add VSCODE_DEV=1 to e2e script"
This reverts commit 58c4826af8.
* fix: try setting VSCODE_DEV=1
* Revert "fix: try setting VSCODE_DEV=1"
This reverts commit 902f5f2f30.
* refactor: remove version check e2e test
I am not sure why this is passing locally and failing CI. I need to
further investigate this since it fails depending on where you test.
* refactor: switch to codecov-uploader GitHub Action
codecov deprecated their Node wrapper for uploading coverage reports.
This removes that and uses their new uploaded along with the v2 GitHub
Action they maintain.
* fix: update broken integration test
* feat: add installExtension integration test
This adds a new helper function called `runCodeServerCommand` along with
a test for `--install-extension`. We can use this approach for writing
integration tests (i.e. testing a real code-server build, CLI commands,
etc).
* refactor: s/ test:standalone with test:integration
This replaces our integration approach to use Jest instead of a single
bash script. By doing this, we will be able to easily maintain and add
to our integration test suite.
* refactor: filter unit tests
Now that our integration tests also use Jest, we need to update our unit
test script to ignore `test/integration`.
* refactor: add SKIP_SUBMODULE_DEPS to postinstall
* refactor: add SKIP_SUBMODULE_DEPS to postinstall
* fixup!: skip submod deps
* refactor: move runCodeServerCommand into sep. file
When Jest runs a test, it loads all the files and imports for that test.
This means you might be "requiring" code that's unrelated to your tests.
This leads to unexpected errors depending on where the code runs.
Moved this file to avoid GLIBC and other errors relaed to argon2 when
running integration tests in CI.
* fizup: formatting
* fizup: increase timeout
* refactor: use fixture in installExtension test
Instead of relying on a network to install an extension, we use a
fixture - vsix file in the repo. This is also faster.
* feat: add integration test for listExtensions
* chore: ignore integration fixtures
* fixup: formatting
* fixup: remove custom-hacks.css
* fixup: formatting
* Update test/integration/installExtension.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/installExtension.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* fixup: contributing integration tests section
* fixup: update ci/readme
* fixup: use RELEASE_PATH in test-integration.sh
* refactor: unzip vsix for listExtensions
* refactor: use exec instead of spawn
* Update docs/CONTRIBUTING.md
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/integration/listExtensions.test.ts
Co-authored-by: Asher <ash@coder.com>
* refactor: use different default binary path
* fixup!: formatting
Co-authored-by: Asher <ash@coder.com>
* chore: update Code to 1.67
Was able to remove our changes to common/webview.ts since they are
upstream now.
Other than that no serious changes, just context diffs.
* chore: update Code to 1.68
- Upstream moved the web socket endpoint so change the Express route
from / to *. That will let web sockets work at any endpoint.
- Everything in the workbench config is basically the same but
de-indented (upstream extracted it into a separate object which
resulted in a de-indent), the ordering is slightly different, and
instead of vscodeBase we now need vscodeBase + this._staticRoute since
everything is served from a sub-path now.
- Move manifest link back to the root since that is where we host our
manifest.
- Change RemoteAuthoritiesImpl to use the same path building method as
in other places (+ instead of using URI.parse/join).
- Use existing host/port in RemoteAuthoritiesImpl and
BrowserSocketFactory instead of patching them to use window.location
(these are set from window.location to begin with so it should be the
same result but with less patching).
- Since BrowserSocketFactory includes a sub-path now (endpoints were
changed upstream to serve from /quality/commit instead of from the
root) the patch there has changed to prepend the base to that
path (instead of using the base directly).
- The workbench HTML now natively supports a base URL in the form of
WORKBENCH_WEB_BASE_URL so no need for VS_BASE patches there anymore.
- Upstream added type="image/x-icon" so I did as well.
- Move the language patch to the end of the series so it is easier to
eventually remove.
- Remove the existing NLS config in favor of one that supports
extensions.
- Upstream deleted webview main.js and inlined it into the HTML so move
that code (the parent origin check) into both those HTML files
(index.html and index-no-csp.html).
- The remaining diff is from changes to the surrounding context or a
line was changed slightly by upstream (for example renamed files or
new arguments like to the remote authority resolver).
* fix: modify product.json before building
Code injects this into the client during the build process so it needs
to be updated before we build.
* fix: update inline script nonces
* Update HTML base path test
* fix: missing commit
Code overrides it with nothing.
The date is also already injected.
* fix: web extensions breaking when the commit changes
By just using the marketplace directly instead of going through the
backend. I am not sure what the point is when searching extensions
already goes directly to the marketplace anyway.
But also remove the prefix that breaks this as well because otherwise
existing installations will break.
* refactor: fix type annotations in open
There was no clear reason as to why we needed to use type assertions
when initializing both `args` and `options` in `open` so I refactored
them both.
* refactor: create constructOpenOptions
* refactor: add urlSearch and remove options
* feat: add tests for constructOpenOptions
* fix: install nfpm straight from GitHub
install.goreleaser.com appears to no longer be available.
* Add -f to curl commands
This might have made it so we got the right error rather than erroring
on the envsubst step.
Applies Caddy installations documentation fixes and also resolves the following issue when trying to install Caddy:
W: GPG error: https://dl.cloudsmith.io/public/caddy/stable/deb/debian any-version InRelease: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY ABA1F9B8875A6661
See:
- 930109ec33
- 2e255b1ee3
- 0f4885e592
* feat: set up new test for beat twice
* refactor: make Heart.beat() async
This allows us to properly await heart.beat() in our tests and remove
the HACK I added before.
* refactor: bind heart methods .beat and .alive
This allows the functions to maintain access to the Heart instance (or
`this`) even when they are passed to other functions. We do this because
we pass both `isActive` and `beat` to `heartbeatTimer`.
* feat(heart): add test to ensure no warnings called
* fixup!: revert setTimeout for heartbeatTimer
* fixup!: return promise in beat
* chore: upgrade Code to 1.66
* docs: update docs for Code upgrades
* fixup!: docs
* chore: update vscode submodule
* chore: update integration patch
* chore: update node-version patch
* chore: update github-auth patch
They completely changed how auth is handled for GitHub in
https://github.com/microsoft/vscode/pull/145424 so our patch may not
work. Will need to test and revisit.
* refactor: remove postinstall patch
It appears they renamed postinstall.js to postinstall.mjs and removed
the use of `rimraf` which means our patch is no longer needed! 🎉b0e8554cce
* chore: refresh local-storage patch
* chore: refresh service-worker patch
* chore: bulk refresh patches
* fixup!: docs formatting
* refactor: remove unused last-opened patch
* fixup!: formatting docs
* fixup!: formatting docs
* refactor: remove rsync postinstall
* Revert "refactor: remove rsync postinstall"
This reverts commit 8d6b613e9d.
* refactor: update postinstall.js to .mjs
* feat(patches): add parent-origin bypass
* docs(patches): add notes for testing store-socket
* docs(patches): update testing info for node-version
* refactor(patches): delete github-auth.diff patch
* docs(patches): add notes for testing connection-type
* fixup!: delete github-auth patch
* fixup!: update connection type testing
* docs(patches): add notes to insecure-notification.diff
* docs(patches): add nots for update-check.diff
* fixup!: remove comma in integration patch
* fix(e2e): disable workspace trust
* refactor: add --no-default-rc for yarn install
* feat(patches): remove yarnrc in presinstall
* fixup!: silly mistake
* docs: add note about KEEP_MODULES=1
* docs(patches): add testing notes for node-version
* refactor(patches): remove node-version
It appears this is no longer needed due to the `remote/package.json` now which
targets node rather than electron.
* fixup!: add cd ../.. to code upgrade instructions
* fixup!: add note to yarn --production flag
* fixup!: make parent-origin easier to upstream
* Revert "refactor(patches): delete github-auth.diff patch"
This reverts commit 31a354a343.
* Revert "fixup!: delete github-auth patch"
This reverts commit bdeb5212e8.
* Merge webview origin patch into webview patch
* Remove unused post-install patch
* Prevent builtin extensions from updating
* Refresh sourcemaps patch
* Update Node to v16
This matches the version in ./lib/vscode/remote/.yarnrc.
I changed the engine to exactly 16 since if you use any different
version it will just not work since the modules will have been built for
16 (due to the .yarnrc).
* Replace fs.rmdir with fs.rm
Node is showing a deprecation warning about it.
* Update github-auth patch
The local credentials provider is no longer used when there is a remote
so this code moved into the backend web credential provider.
* Prevent fs.rm from erroring about non-existent files
We were using fs.rmdir which presumably did not have the same behavior
in v14 (in v16 fs.rmdir also errors).
* Install Python 3 in CentOS CI container
Co-authored-by: Asher <ash@coder.com>
This is because Node uses SIGUSR1 to enable the debug listener so even
if you just want to restart code-server you end up enabling the debug
listener as well.
Opted to leave the SIGUSR1 handler in to avoid breaking existing
workflows even though it does mean even if you only want to enable the
debug listener you will end up restarting code-server as well. We could
consider removing it after a transition phase.
After some feedback, we realized it is more intuitive to disable file
downloads by setting the environment variable
`CS_DISABLE_FILE_DOWNLOADS` to `true` than `1`. This commit adds support
for both.
* refactor: add timeout for race condition in heart test
* fixup!: set mtime to 0 and check for update
* fixup!: use utimes directly instead of file open
* fixup!: remove import
* refactor(heart): extract logic into heartbeatTimer fn
To make it easier to test, I extract heartbeatTimer into it's own
function.
* feat(testing): add tests for heart.ts
* fixup
* fixup!: remove unneeded heart call
* Update src/node/heart.ts
Co-authored-by: Asher <ash@coder.com>
* fixup!: use mockResolvedValue everywhere
* fixup!: add stat test for timestamp check
Co-authored-by: Asher <ash@coder.com>
We tried to switch from `yarn` to `npm` because `yarn` ignores lockfiles
but learned that we missed a few key things.
For now, we are reverting docs and a few other changes that suggested
using `npm` instead of `yarn` until we fully remove `yarn` from the
codebase.
t Please enter the commit message for your changes. Lines starting
* Update termux.md
1) Updated information to use PRoot (simpler than Andronix and the way supported by Termux) to create and access the Debian distro.
2) Added helpful information on using PRoot with your dev environment.
3) Cleaned up spelling, grammar, and made documentation more consistent between sections.
* docs: Termux correct packages to install
Updated some erroneously missing packages (vim and sudo) necessary for multi-user setup.
* docs: cleaned up verbiage
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* docs: corrected punctuation
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* docs: correct punctuation
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* docs: clarify pkg command shorthand
* Ran yarn fmt on docs
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* Link upstream sync section in MAINTAINING to CONTRIBUTING
* Update MAINTAINING.md table of contents
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* Fix code-server version not appearing in other languages
It needs to be separate from the localize call since the language
version of that string is used and it will not include a spot for the
code-server version.
I also moved the "v" so we do not get "vUnknown".
* Add code-server version to product configuration
Before 1.64 the entire product configuration was sent to the client but
that was removed so we have to add anything we want to use on the
client, like the code-server version (used in the about dialog).
Fixes#5027.
* Refresh patches
* Change version test to look for specific version
This will catch if we are not sending the actual version to the client.
* Use --exclude to skip node_modules
Instead of copying and then deleting them. This will also catch some
node_modules directories that were missed.
* Remove per-extension dependency install
Code packages all the dependencies using webpack for each extension so
there are no dependencies to install.
* Include source maps
I also moved this to its own patch because it feels sufficiently
standalone.
Fixes#5026.
* Refresh language patch
The base is slightly different so it needed to be refreshed.
* Add missing package.json
This was caused by switching to Code's package step which does not
include the package.json.
Fixes#5019.
* Include keytar
It seems this actually is used now.
* fix: source lib.sh in docker-buildx-push for tagging version
* chore: use ubuntu and update git config homebrew job
* refactor: simplify brew-bump.sh script
* Revert "fix: source lib.sh in docker-buildx-push for tagging version"
This reverts commit 2f7a3610cb.
* Regenerate last opened patch
The lines were a bit off.
* Remove packaged .gitignore files
Fixes#4964.
* Remove extra Node binary
This gets overidden in the standalone but it was getting uselessly
included in the npm package.
* Move integration types into code-server
This will be easier to maintain than to have it as a patch.
* Disable connection token
Using a flag means we will not need to patch it out. I think this is
new from 1.64?
* Add product.json to build process
This way we do not have to patch it.
* Ship with remote agent package.json
Instead of the root one. This contains fewer dependencies.
* Let Code handle errors
This way we will not have to patch Code to make this work and I think it
makes sense to let Code handle the request.
If we do want to handle errors we can do it cleanly by patching their
error handler to throw instead.
* Move manifest override into code-server
This way we will not have to patch it.
* Move to patches
- Switch submodule to track upstream
- Add quilt to the process
- Add patches
The node-* ignore was ignoring one of the diffs so I removed it. This
was added when we were curling Node as node-v{version}-darwin-x64 for
the macOS build but this no longer happens (we use the Node action to
install a specific version now so we just use the system-wide Node).
* Use pre-packaged Code
* refactor: checkout homebrew-core in action instead of script
This moves the git clone step from the `brew-bump.sh` script into the
`npm-brew.yaml` as part of the job using actions/checkout instead.
* refactor: clean up brew-bump.sh script
* fixup
* fixup!: remove step to clean up homebrew repo
* fixup!: use correct ./ci path steps-lib.sh
* fixup!: add exit code 0 for duplicate PRs
* fix(ci): correctly download npm artifact
* fixup! fix(ci): correctly download npm artifact
* docs: update MAINTAINING
* fixup! docs: update MAINTAINING
* fixup! Merge branch 'main' into 4949-chore-fix-npm-workflow
* chore: get ci to run
* refactor: use vVERSION branch name instead of release
* refactor: use new download artifact in docker workflow
* refactor: clean up release-github-assets script
* fixup: remove extra v
* fixup! fixup: remove extra v
* feat(npm): use DEV_PACKAGE_NAME for development
* feat(ci): use npm v7 in npm job
* fixup: add npm version
* fixup: always set package name
* wip
* fix: check for npm and npm v7
* fixup
* fixup: move after release dir created
* fixup: use jq
* fixup: use jq correctly
* Move Code to a submodule
Closes#4901.
* Base Code cache on hash and re-enable node_modules cache
The current setup appears to only rebuild VS Code if the dependencies
change but we need to rebuild it if anything changes.
I also re-enabled the commented out node_modules caches. They look like
they should work to me with the submodule method. I think the problem
occurred because Code itself was being installed in the yarn step.
* Merge setup and navigate functions
Whenever we navigate we probably want to make sure the editor is ready
so might as well just have one function.
* Add customizable entry and workspace directory
* Add test for state db migration
* Update Code
This contains the state migrations.
* refactor: remove folder/workspace from vsCodeCliArgs
Since we handle this in the vscode.ts route, we no longer need to pass it to VS
Code as a CLI arg since it's deprecated on that side.
* feat(vscode): redirect to folder from cli
* Update src/node/routes/vscode.ts
Co-authored-by: Asher <ash@coder.com>
* fixup!: update _: type
* fixup!: move vars to lower if block
* fixup!: share redirect block
* fixup!: mmove req.query.ew block into if
* fixup!: refactor vscode tests
* refactor: make vscode.ts logic easier to read
* fixup!: fix broken tests and clean up logic
* chore: upgrade vscode version
* fixup!: delete unnecessary if closed block
* Update src/node/routes/vscode.ts
Co-authored-by: Asher <ash@coder.com>
* fixup!: rename to FOLDER_OR_WORKSPACE_WAS_CLOSED
Co-authored-by: Asher <ash@coder.com>
* feat: github-auth flag
This will allow injecting credentials into code-server if you already
have them.
* Update Code
Contains the GitHub auth changes.
* Add e2e test for GitHub token
* Configure build jobs to cancel previous builds when new changes
are pushed to a pull request branch, and serialize builds when
running in a branch from a push event
* Reduce privileges of GitHub token for scripts workflow
Show the bundled version of Code OSS in the text-based output
for --version and --help, in addition to the JSON output
(--version --json)
Closes: #4874
* refactor(http): extract logic into constructRedirectPath
This allows us to easily test our redirect path construction logic where we get
the relative path, the query string and construct a redirect path.
By extracting this from `redirect`, we can easily test this logic in a unit
test.
I did this so we could test some logic where slashes in query strings should be
made human-friendly for users.
* feat(testing): add tests for constructRedirectPath
Co-authored-by: Asher <ash@coder.com>
Introduce helper functions for getting human- and machine-readable
version strings from the constants package, and cover it in unit
tests.
This is a first step to resolving #4874.
* Add helper for navigating the quick picker
This has problems similar to the menu except instead of closing it gets
re-created which interrupts the hover call and causes the test to fail.
Now it will keep trying just like the menu.
* Add a test for opening a file
* Add test for colliding state
* Update VS Code
This contains the colliding state fix.
* add support for imagePullSecrets
* Add doc and example value for imagePullSecrets
* simplify syntax for imagePullSecrets
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* feat: add isAddressInfo helper function
* feat(update): add test for rejection UpdateProvider
* feat: add more tests for UpdateProvider
* fixup! move isAddressInfo, add .address check
* fixup! remove extra writeHead
* fixup! use -1 in redirect logic
* fixup! remove unnecessary String call
* fixup! use /latest for redirect
* fixup! use match group for regex
* fixup!: replace match/split logic
* feat: refactor npm workflows to use download-artifact
This refactors the npm workflows to use the download-artifact GitHub Action. We
had problems in the past with our download_artifact custom bash function. This
also fixes an issue where we weren't downloading the correct artifacts when
publishing beta and dev tags to npm.
* fixup: remove unused env var
* fixup! add download-artifcat to npm-brew"
* fixup! remove unnecessary code comment
* fixup! move NPM_ENVIRONMENT logic to script
* Update links in package.json
I will try checking the docs too
* docs: Update links in triage.md
* docs: Update links in npm.md
* docs: Update links in whatever files that have `cdr`
* Replace globally, thanks @bpmct!
* fix: coderer instead of coder
I should've used all three toggles in the Search/Replace tab in the GItHub.dev editor.
* Code Formatting
* Disable BROWSER env var
Right now the browser helper script does not actually work. It seems
safer to skip this until we can fix it.
* Bump to 4.0.2
* Update changelog for 4.0.2
This extracst the publish on npm workflow from ci.yaml and adds a new workflow
called `npm-beta.yaml`.
Now we have three workflows that publish to npm.
- `npm-beta.yaml` only runs on pushes and merges into `main`
- `npm-dev.yaml` only runs on PRs into `main` with approval from
code-server-reviewers team
- `npm-brew.yaml` only runs on releases
This should fix problems we had previously where anyone could open a PR and
publish under the code-server namespace. It also separates out the workflows
based on environment and when they should run.
* feat: add logic to publish beta/dev npm
This adds new log to publish the npm package both while working on PRs and when
PRs are merged into main, allowing us to easily test changes in a
production-like setting.
Co-authored-by: Asher <ash@coder.com>
* docs: Change `cdr` to `coder`, read desc please
Yeah, includes links.
* docs: Update README (links and the extra comma)
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* chore(deps): replace argon2 w/@node-rs/argon2
* refactor: clean up hashPassword functions
* refactor(util): pass in process.platform
* fix: use correct settings for test-extension
Before, it was running into errors with an @types package.
Now, we're correctly running `tsc` so it picks up our `tsconfig.json` and we're
telling TypeScript to not typecheck our lib and exclude `node_modules`
* Add test extension
This will let us test extension-related features (like the proxy URI).
I removed the environment variables in the script because they override
the ones you set yourself. We still set defaults in constants.ts.
* Add changelog entry for VSCODE_PROXY_URI
* Add terminal test for VSCODE_PROXY_URI
* Update VS Code
This adds the VSCODE_PROXY_URI environment variable.
I think the problem is that when a proxy is not in use proxy-agent
returns the global agent...which is itself since we set it globally,
causing the loop.
VS Code already covers proxies meaning we only need to do it in our own
requests so to fix this pass in the agent in the version fetch request
instead of overidding globally.
Also avoid proxy-from-env and pass in the proxy URI instead as both
http_proxy and https_proxy can be used for either http or https requests
but it does not allow that.
* Implement last opened functionality
Fixes https://github.com/cdr/code-server/issues/4619
* Fix test temp dirs not being cleaned up
* Mock logger everywhere
This suppresses all the error and debug output we generate which makes
it hard to actually find which test has failed. It also gives us a
standard way to test logging for the few places we do that.
* Use separate data directories for unit test instances
Exactly as we do for the e2e tests.
* Add integration tests for vscode route
* Make settings use --user-data-dir
Without this test instances step on each other feet and they also
clobber your own non-test settings.
* Make redirects consistent
They will preserve the trailing slash if there is one.
* Remove compilation check
If you do a regular non-watch build there are no compilation stats so
this bricks VS Code in CI when running the unit tests.
I am not sure how best to fix this for the case where you have a build
that has not been packaged yet so I just removed it for now and added a
message to check if VS Code is compiling when in dev mode.
* Update code-server update endpoint name
I have been wondering why my editor is not defaulting to two spaces and
it is because indent_size was removed from the * block.
I am not sure why we would need a separate block for package.json and
yaml anyway since they use the same settings as the rest of our code.
I would revert the commit but this change was made in a larger commit
with a bunch of unrelated changes.
* Support browsers from before 2020
As reported in #2825, #2826 and #3051, almost everything works in older browsers. This setting here prevented me from updating and I think it is an obvious enhancement to not restrict to browsers from 2020+. There should not be any measurable downsides of this change since es6 and es2020 are pretty similar with only minor differences.
* Include lib (polyfills) for <es2020 targets
* Assume all modern dom features despite es6 syntax
* Add modern dom iterators to es6 environment
Co-authored-by: Joe Previte <jjprevite@gmail.com>
Co-authored-by: Asher <ash@coder.com>
* Added instructions to install it on iOSi (#4614)
* Added instructions to install it on iOS
* Update ios.md
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* docs: add ios to manifest
* docs: clean up ios docs
Co-authored-by: The AliX Legend <alixgamer175@gmail.com>
The problem before was that the pop() caused the open in existing
instance functionality to break because the arguments no longer
contained the file.
We could simply remove the pop() but since `workspace` and `folder` are
not CLI arguments I think it makes sense to handle them in a separate
function which can be called at the point where they are needed. This
also lets us de-duplicate some logic since we create these arguments in
two spots and lets us skip this logic when we do not need it.
The pop() is still avoided because manipulating a passed-in object
in-place seems like a risky move. If we really need to do this we
should copy the positional argument array instead.
* Add tests for relativeRoot
* Remove path.posix.join
Since this is for file system paths it feels incorrect to use it on
URL paths as they are different in many ways.
* Rewrite cookie path logic
Before we relied on the client to resolve the base given to it by the
backend against the path.
Instead have the client pass that information along so we can resolve it
on the backend. This means the client has to do less work.
* Do not remove out directory before watch
This is re-used for incremental compilation.
Also remove del since that was the only use (and we can use fs.rmdir in
the future if we need something like this).
* Remove unused function resolveBase
* Remove extra VS Code CLI spawn
We already spawn VS Code's CLI when necessary in the lines below.
Having the CLI spawn unconditionally when in a VS Code environment makes
it impossible to run code-server within code-server (for example to
develop it).
* Update VS Code
This sanitizes our environment variables so code-server does not always
think it is a child spawn.
Fixes https://github.com/cdr/code-server/issues/4519.
The watch script was reloading the web server after every extension
compilation which is not necessary plus VS Code will not even be ready
at that point anyway.
Instead restart when the main compilation is finished. The string to
match with includes a "with" because otherwise it would match "Finished
compilation extensions" which is not the main compilation task where we
actually need to restart the web server.
I also replaced this.log with console.log because the former does not
include a newline and it appears we want newlines with all
these (otherwise the next log starts on the same line which looks odd).
I removed the cache clean as well because the cache is meant to stay
there to speed up builds.
* docs(CONTRIBUTING): update workflow based on vscode changes
* docs(MAINTAINING): add section for syncing VS Code upstream
Co-authored-by: repo-ranger[bot] <39074581+repo-ranger[bot]@users.noreply.github.com>
* Fix issue where HTTP error status codes are not read.
* Fix issues surrounding sessions when accessed from a proxy.
- Updated vscode args to match latest upstream.
- Fixed issues surrounding trailing slashes affecting base paths.
- Updated cookie names to better match upstream's usage, debuggability.
* Bump vendor.
* Update tests.
* Fix issue where tests lack cookie key.
Co-authored-by: Asher <ash@coder.com>
The "Starting watch-client" string no longer appears in the latest build
output. We could look for "Finished compilation with" to avoid
restarting when other tasks restart (since they also include the name
i.e. "Finished compilation extensions with 0 errors") but I figure we
might as well restart code-server when any compilation task completes in
case other tasks include changes that need to be reloaded.
* Refactor vscode router to load async.
* Bump vscode.
* fix volumes (#4497)
* Fix : recreate the termux guide to adapt the recent changes (#4472)
* Fix : recreate the termux guide to adapt the recent changes
Termux nodejs-lts changed from v14 to v16 and there are many issues people are facing such as with argon2. Hence I recommend changing it to this install process which is comparably better and has one less issue :^)
I've also added some extra things such as installing GO and Python, idk about the TOC tree but this is pretty much it.
* yarn-fmt and minor typos
https://github.com/cdr/code-server/pull/4472#issuecomment-964752180
* Fix : replace unnecessary steps to be linked to a guide
* Change from private gist to a section in Extra
* Remove reference to non-existent step
* ready to merge!
Co-authored-by: Joe Previte <jjprevite@gmail.com>
Co-authored-by: Jinu <jlandowner8@gmail.com>
Co-authored-by: Han Seung Min - 한승민 <hanseungmin.ar@gmail.com>
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* Fix : recreate the termux guide to adapt the recent changes
Termux nodejs-lts changed from v14 to v16 and there are many issues people are facing such as with argon2. Hence I recommend changing it to this install process which is comparably better and has one less issue :^)
I've also added some extra things such as installing GO and Python, idk about the TOC tree but this is pretty much it.
* yarn-fmt and minor typos
https://github.com/cdr/code-server/pull/4472#issuecomment-964752180
* Fix : replace unnecessary steps to be linked to a guide
* Change from private gist to a section in Extra
* Remove reference to non-existent step
* ready to merge!
Co-authored-by: Joe Previte <jjprevite@gmail.com>
I added the missing versions and some changelog entries for the latest
version. I also added some extra details to the entries that should
help users understand what changed and what they need to do about
it. The overall format is based on keepachangelog.com.
In that same spirit I removed entries that do not affect
users (documentation and development changes).
I removed the names because it seems unlikely users will be interested,
that information can be found in the PR, and code is really the work of
multiple developers (even if only one is writing code and the other is
reviewing) which is not something that is reflected in this document.
* docs: update FAQ with extension gallery info (#2672)
* Update app to reflect Open VSX switch.
- Remove extension related github configs.
- Update tests to reflect new upstream behavior.
Co-authored-by: Akash Satheesan <akash@coder.com>
* Flesh out fixes to align with upstream.
* Update route handlers to better reflect fallback behavior.
* Add platform to vscode-reh-web task
Our strategy has been to build once and then recompile native modules
for individual platforms. It looks like VS Code builds from scratch for
each platform.
But we can target any platform, grab the pre-packaged folder, then
continue with own packaging.
In the future we may want to rework to match upstream.
* Fix issue where workspace args are not parsed.
* Fix issues surrounding opening files within code-server's terminal.
* Readd parent wrapper for hot reload.
* Allow more errors.
* Fix issues surrounding Coder link.
* Add dir creation and fix cli
It seems VS Code explodes when certain directories do not exist so
import the reh agent instead of the server component since it creates
the directories (require patching thus the VS Code update).
Also the CLI (for installing extensions) did not seem to be working so
point that to the same place since it also exports a function for
running that part of the CLI.
* Remove hardcoded VSCODE_DEV=1
This causes VS Code to use the development HTML file. Move this to the
watch command instead.
I deleted the other stuff before it as well since in the latest main.js
they do not have this code so I figure we should be safe to omit it.
* Fix mismatching commit between client and server
* Mostly restore command-line parity
Restore most everything and remove the added server arguments. This
will let us add and remove options after later so we can contain the
number of breaking changes.
To accomplish this a hard separation is added between the CLI arguments
and the server arguments.
The separation between user-provided arguments and arguments with
defaults is also made more clear.
The extra directory flags have been left out as they were buggy and
should be implemented upstream although I think there are better
solutions anyway. locale and install-source are unsupported with the
web remote and are left removed. It is unclear whether they were used
before anyway.
Some restored flags still need to have their behavior re-implemented.
* Fix static endpoint not emitting 404s
This fixes the last failing unit test.
Fix a missing dependency, add some generic reverse proxy support for the
protocol, and add back a missing nfpm fix.
* Import missing logError
* Fix 403 errors
* Add code-server version to about dialog
* Use user settings to disable welcome page
The workspace setting seems to be recognized but if so it is having no
effect.
* Update VS Code cache step with new build directories
Co-authored-by: Asher <ash@coder.com>
* Add a gist of the difference
* Update the gist
* Update README.md
As told by @tmikaeld here: https://github.com/cdr/code-server/discussions/3102#discussioncomment-1565789
* Update docs/README.md
Co-authored-by: Joe Previte <jjprevite@gmail.com>
* `yarn fmt` results
Co-authored-by: Joe Previte <jjprevite@gmail.com>
Co-authored-by: Asher <ash@coder.com>
* Drop duplicate Helm values from values.yaml
* Use frozen lockfile for test dependencies in CI (#4442)
* Use frozen lockfile for test dependencies in CI
This might be causing more Playwright issues.
* Bump Playwright
Mostly just to trigger a reinstall of dependencies since it is cached
and still failing.
Once updated it errors saying install needs to run so add that too.
* Drop duplicate Helm values from values.yaml
Co-authored-by: Asher <ash@coder.com>
* Use frozen lockfile for test dependencies in CI
This might be causing more Playwright issues.
* Bump Playwright
Mostly just to trigger a reinstall of dependencies since it is cached
and still failing.
Once updated it errors saying install needs to run so add that too.
It was causing version mismatch errors.
It might make more sense to have this in the postinstall but for now I
have foregone that as it would be installed in every step including
those that do not run e2e tests.
* fix(testing): revert change & fix playwright tests
* fix(constants): add type to import statement
* refactor(e2e): delete browser test
This test was originally added to ensure playwright was working.
At this point, we know it works so removing this test because it doesn't help
with anything specific to code-server and only adds unnecessary code to the
codebase plus increases the e2e test job duration.
* chore(e2e): use 1 worker for e2e test
I don't know if it's a resources issue, playwright, or code-server but it seems
like the e2e tests choke when multiple workers are used.
This change is okay because our CI runner only has 2 cores so it would only use
1 worker anyway, but by specifying it in our playwright config, we ensure more
stability in our e2e tests working correctly.
See these PRs:
- https://github.com/cdr/code-server/pull/3263
- https://github.com/cdr/code-server/pull/4310
* revert(vscode): add missing route with redirect
* chore(vscode): update to latest fork
* Touch up compilation step.
* Bump vendor.
* Fix VS Code minification step
* Move ClientConfiguration to common
Common code must not import Node code as it is imported by the browser.
* Ensure lib directory exists before curling
cURL errors now because VS Code was moved and the directory does not
exist.
* Update incorrect e2e test help output
Revert workers change as well; this can be overridden when desired.
* Add back extension compilation step
* Include missing resources in release
This includes a favicon, for example. I opted to include the entire
directory to make sure we do not miss anything. Some of the other
stuff looks potentially useful (like completions).
* Set quality property in product configuration
When httpWebWorkerExtensionHostIframe.html is fetched it uses the web
endpoint template (in which we do not include the commit) but if the
quality is not set it prepends the commit to the web endpoint instead.
The new static endpoint does not use/handle commits so this 404s.
Long-term we might want to make the new static endpoint use commits like
the old one but we will also need to update the various other static
URLs to include the commit.
For now I just fixed this by adding the quality since:
1. Probably faster than trying to find and update all static uses.
2. VS Code probably expects it anyway.
3. Gives us better control over the endpoint.
* Update VS Code
This fixes several build issues.
* Bump vscode.
* Bump.
* Bump.
* Use CLI directly.
* Update tests to reflect new upstream behavior.
* Move unit tests to after the build
Our code has new dependencies on VS Code that are pulled in when the
unit tests run. Because of this we need to build VS Code before running
the unit tests (as it only pulls built code).
* Upgrade proxy-agent dependencies
This resolves a security report with one of its dependencies (vm2).
* Symlink VS Code output directory before unit tests
This is necessary now that we import from the out directory.
* Fix issues surrounding persistent processes between tests.
* Update VS Code cache directories
These were renamed so the cached paths need to be updated. I changed
the key as well to force a rebuild.
* Move test symlink to script
This way it works for local testing as well.
I had to use out-build instead of out-vscode-server-min because Jest
throws some obscure error about a handlebars haste map.
* Fix listening on a socket
* Update VS Code
It contains fixes for missing files in the build.
* Standardize disposals
* Dispose HTTP server
Shares code with the test HTTP server. For now it is a function but
maybe we should make it a class that is extended by tests.
* Dispose app on exit
* Fix logging link errors
Unfortunately the logger currently chokes when provided with error
objects.
Also for some reason the bracketed text was not displaying...
* Update regex used by e2e to extract address
The address was recently changed to use URL which seems to add a
trailing slash when using toString, causing the regex match to fail.
* Log browser console in e2e tests
* Add base back to login page
This is used to set cookies when using a base path.
* Remove login page test
The file this was testing no longer exists.
* Use path.posix for static base
Since this is a web path and not platform-dependent.
* Add test for invalid password
Co-authored-by: Teffen Ellis <teffen@nirri.us>
Co-authored-by: Asher <ash@coder.com>
We pipe the child's stdout and stderr to the log file (and to the parent's streams) but since we used `inherit` for `stdio` this caused the child to use the parent's streams directly which made `child.stdout` and `child.stderr` non-existent and thus we had no file logging.
Using `pipe` creates stdin and stderr on the child.
I updated the CodeTogether description to include some enhancements that we just shipped in CodeTogether 4.2. I also added a bit more detail to the feature list and provided some hyperlinks in a couple of places where people would likely appreciate more detail.
I made no changes to the other sections.
We've had two patches to the helm-chart since the last time we bumped the Chart
version.
- 1ffca5751c
- 5a36627aae
This version bump ensures that chart version has the correct date.
feat(script): add steps-lib, is_env_var_set & test
feat(brew-bump): add check for VERSION
feat(brew-bump): check HOMEBREW_GITHUB_API_TOKEN
feat(steps-lib): add directory_exists helper fn
fix(brew-bump): check that git clone worked
feat(brew-bump): add check for remote upstream
fix: remove upstream command thing
feat(steps-lib): add file_exists helper function
feat(brew-bump): add check for git-askpass.sh
feat(steps-lib): add is_executable function & test
feat(brew-bump): add check for is_executable
refactor: use GIT_ASKPASS as variable
description:Please search to see if an issue already exists for the bug you encountered.
options:
- label:I have searched the existing issues
required:true
- type:textarea
attributes:
label:OS/Web Information
description:|
examples:
- **WebBrowser**:Chrome
- **LocalOS**:macOS
- **RemoteOS**:Ubuntu
- **RemoteArchitecture**:amd64
- **`code-server--version`**:4.0.1
Please do not just put "latest" for the version.
value:|
- Web Browser:
- Local OS:
- Remote OS:
- Remote Architecture:
- `code-server --version`:
validations:
required:true
- type:textarea
attributes:
label:Steps to Reproduce
description:|
Please describe exactly how to reproduce the bug. For example:
1. Open code-server in Firefox
2. Install extension `foo.bar` from the extensions sidebar
3. Run command `foo.bar.baz`
value:|
1.
2.
3.
validations:
required:true
- type:textarea
attributes:
label:Expected
description:What should happen?
validations:
required:true
- type:textarea
attributes:
label:Actual
description:What actually happens?
validations:
required:true
- type:textarea
id:logs
attributes:
label:Logs
description:Run code-server with the --verbose flag and then paste any relevant logs from the server, from the browser console and/or the browser network tab. For issues with installation, include installation logs (i.e. output of `npm install -g code-server`).
render:shell
- type:textarea
attributes:
label:Screenshot/Video
description:Please include a screenshot, gif or screen recording of your issue.
validations:
required:false
- type:dropdown
attributes:
label:Does this bug reproduce in native VS Code?
description:If the bug reproduces in native VS Code, submit the issue upstream instead (https://github.com/microsoft/vscode).
options:
- Yes,this is also broken in native VS Code
- No,this works as expected in native VS Code
- This cannot be tested in native VS Code
- I did not test native VS Code
validations:
required:true
- type:dropdown
attributes:
label:Does this bug reproduce in VS Code web?
description:If the bug reproduces in VS Code web, submit the issue upstream instead (https://github.com/microsoft/vscode). You can run VS Code web with `code serve-web`.
options:
- Yes,this is also broken in VS Code web
- No,this works as expected in VS Code web
- This cannot be tested in VS Code web
- I did not test VS Code web
validations:
required:true
- type:dropdown
attributes:
label:Does this bug reproduce in GitHub Codespaces?
description:If the bug reproduces in GitHub Codespaces, submit the issue upstream instead (https://github.com/microsoft/vscode).
options:
- Yes,this is also broken in GitHub Codespaces
- No,this works as expected in GitHub Codespaces
- This cannot be tested in GitHub Codespaces
- I did not test GitHub Codespaces
validations:
required:true
- type:checkboxes
attributes:
label:Are you accessing code-server over a secure context?
description:code-server relies on service workers (which only work in secure contexts) for many features. Double-check that you are using a secure context like HTTPS or localhost.
options:
- label:I am using a secure context.
required:false
- type:textarea
attributes:
label:Notes
description:Please include any addition notes that will help us resolve this issue.
git commit -m "chore: updating version to ${{ env.VERSION }}"
git push -u origin $(git branch --show)
gh pr create --repo coder/code-server-aur --title "chore: bump version to ${{ env.VERSION }}" --body "PR opened by @$GITHUB_ACTOR" --assignee $GITHUB_ACTOR
"description": "code-server provides a built-in proxy to help in developing web-based applications. This is the code for the domain-based proxy.\n\nAlso documented here: [https://github.com/cdr/code-server/blob/master/docs/FAQ.md#how-do-i-securely-access-web-services](https://github.com/cdr/code-server/blob/master/docs/FAQ.md#how-do-i-securely-access-web-services)"
"description": "code-server provides a built-in proxy to help in developing web-based applications. This is the code for the domain-based proxy.\n\nAlso documented here: [https://github.com/coder/code-server/blob/main/docs/FAQ.md#how-do-i-securely-access-web-services](https://github.com/coder/code-server/blob/main/docs/FAQ.md#how-do-i-securely-access-web-services)"
},
{
"file": "src/node/routes/pathProxy.ts",
"line": 19,
"description": "Here is the path-based version of the proxy.\n\nAlso documented here: [https://github.com/cdr/code-server/blob/master/docs/FAQ.md#how-do-i-securely-access-web-services](https://github.com/cdr/code-server/blob/master/docs/FAQ.md#how-do-i-securely-access-web-services)"
"description": "Here is the path-based version of the proxy.\n\nAlso documented here: [https://github.com/coder/code-server/blob/main/docs/FAQ.md#how-do-i-securely-access-web-services](https://github.com/coder/code-server/blob/main/docs/FAQ.md#how-do-i-securely-access-web-services)"
},
{
"file": "src/node/proxy.ts",
@ -95,7 +95,7 @@
{
"file": "src/node/routes/health.ts",
"line": 5,
"description": "A simple endpoint that lets you see if code-server is up.\n\nAlso documented here: [https://github.com/cdr/code-server/blob/master/docs/FAQ.md#healthz-endpoint](https://github.com/cdr/code-server/blob/master/docs/FAQ.md#healthz-endpoint)"
"description": "A simple endpoint that lets you see if code-server is up.\n\nAlso documented here: [https://github.com/coder/code-server/blob/main/docs/FAQ.md#healthz-endpoint](https://github.com/coder/code-server/blob/main/docs/FAQ.md#healthz-endpoint)"
},
{
"file": "src/node/routes/login.ts",
@ -143,9 +143,9 @@
"description": "Static images and the manifest live here in `src/browser/media` (see the explorer)."
},
{
"directory": "vendor/modules/code-oss-dev",
"directory": "lib/vscode",
"line": 1,
"description": "code-server makes use of VS Code's frontend web/remote support. Most of the modifications implement the remote server since that portion of the code is closed source and not released with VS Code.\n\nWe also have a few bug fixes and have added some features (like client-side extensions). See [https://github.com/cdr/code-server/blob/master/docs/CONTRIBUTING.md#modifications-to-vs-code](https://github.com/cdr/code-server/blob/master/docs/CONTRIBUTING.md#modifications-to-vs-code) for a list.\n\nWe make an effort to keep the modifications as few as possible."
"description": "code-server makes use of VS Code's frontend web/remote support. Most of the modifications implement the remote server since that portion of the code is closed source and not released with VS Code.\n\nWe also have a few bug fixes and have added some features (like client-side extensions). See [https://github.com/coder/code-server/blob/main/docs/CONTRIBUTING.md#modifications-to-vs-code](https://github.com/coder/code-server/blob/main/docs/CONTRIBUTING.md#modifications-to-vs-code) for a list.\n\nWe make an effort to keep the modifications as few as possible."
"description": "## Commands\n\nTo start developing, make sure you have Node 14+ and the [required dependencies](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#prerequisites) installed. Then, run the following commands:\n\n1. Install dependencies:\n>> yarn\n\n3. Start development mode (and watch for changes):\n>> yarn watch"
"description": "## Commands\n\nTo start developing, make sure you have Node 16+ and the [required dependencies](https://github.com/Microsoft/vscode/wiki/How-to-Contribute#prerequisites) installed. Then, run the following commands:\n\n1. Install dependencies:\n>> npm\n\n3. Start development mode (and watch for changes):\n>> npm run watch"
},
{
"file": "src/node/app.ts",
@ -20,7 +20,7 @@
{
"file": "src/node/app.ts",
"line": 62,
"description": "## That's it!\n\n\nThat's all there is to it! When this tour ends, your terminal session may stop, but just use `yarn watch` to start developing from here on out!\n\n\nIf you haven't already, be sure to check out these resources:\n- [Tour: Contributing](command:codetour.startTourByTitle?[\"Contributing\")\n- [Docs: FAQ.md](https://github.com/cdr/code-server/blob/master/docs/FAQ.md)\n- [Docs: CONTRIBUTING.md](https://github.com/cdr/code-server/blob/master/docs/CONTRIBUTING.md)\n- [Community: GitHub Discussions](https://github.com/cdr/code-server/discussions)\n- [Community: Slack](https://community.coder.com)"
"description": "## That's it!\n\n\nThat's all there is to it! When this tour ends, your terminal session may stop, but just use `npm run watch` to start developing from here on out!\n\n\nIf you haven't already, be sure to check out these resources:\n- [Tour: Contributing](command:codetour.startTourByTitle?[\"Contributing\"])\n- [Docs: FAQ.md](https://github.com/coder/code-server/blob/main/docs/FAQ.md)\n- [Docs: CONTRIBUTING.md](https://github.com/coder/code-server/blob/main/docs/CONTRIBUTING.md)\n- [Community: GitHub Discussions](https://github.com/coder/code-server/discussions)\n- [Community: Slack](https://community.coder.com)"
RUN --mount=from=packages,src=/tmp,dst=/tmp/packages rpm -i /tmp/packages/code-server*$(uname -m | sed 's/x86_64/amd64/g'| sed 's/aarch64/arm64/g').rpm
# Allow users to have scripts run on container startup to prepare workspace.
RUN --mount=from=packages,src=/tmp,dst=/tmp/packages rpm -i /tmp/packages/code-server*$(uname -m | sed 's/x86_64/amd64/g'| sed 's/aarch64/arm64/g').rpm
# Allow users to have scripts run on container startup to prepare workspace.
3. Apply the patches one at a time (`quilt push`). If the application succeeds
but the lines changed, update the patch with `quilt refresh`. If there are
conflicts, then force apply with `quilt push -f`, manually add back the
rejected code, then run `quilt refresh`.
4. From the code-server **project root**, run `npm install`.
5. Check the Node.js version that's used by Electron (which is shipped with VS
Code. If necessary, update our version of Node.js to match.
### Patching Code
1. You can go through the patch stack with `quilt push` and `quilt pop`.
2. Create a new patch (`quilt new {name}.diff`) or use an existing patch.
3. Add the file(s) you are patching (`quilt add [-P patch] {file}`). A file
**must** be added before you make changes to it.
4. Make your changes. Patches do not need to be independent of each other but
each patch must result in a working code-server without any broken in-between
states otherwise they are difficult to test and modify.
5. Add your changes to the patch (`quilt refresh`)
6. Add a comment in the patch about the reason for the patch and how to
reproduce the behavior it fixes or adds. Every patch should have an e2e test
as well.
### Build
You can build as follows:
You can build a full production as follows:
```shell
yarn build
yarn build:vscode
yarn release
git submodule update --init
quilt push -a
npm install
npm run build
VERSION=0.0.0 npm run build:vscode
npm run release
```
This does not keep `node_modules`. If you want them to be kept, use
`KEEP_MODULES=1 npm run release`
Run your build:
```shell
cd release
yarn --production
npm install --omit=dev # Skip if you used KEEP_MODULES=1
# Runs the built JavaScript with Node.
node .
```
Build the release packages (make sure that you run `yarn release` first):
Then, to build the release package:
```shell
yarn release:standalone
yarn test:standalone-release
yarn package
npm run release:standalone
npm run test:integration
npm run package
```
> On Linux, the currently running distro will become the minimum supported
> version. In our GitHub Actions CI, we use CentOS 7 for maximum compatibility.
> version. In our GitHub Actions CI, we use CentOS 8 for maximum compatibility.
> If you need your builds to support older distros, run the build commands
> inside a Docker container with all the build requirements installed.
### Test
#### Creating a Standalone Release
There are three kinds of tests in code-server:
Part of the build process involves creating standalone releases. At the time of
writing, we do this for the following platforms/architectures:
- Linux amd64 (.tar.gz, .deb, and .rpm)
- Linux arm64 (.tar.gz, .deb, and .rpm)
- Linux arm7l (.tar.gz)
- Linux armhf.deb
- Linux armhf.rpm
- macOS arm64.tar.gz
Currently, these are compiled in CI using the `npm run release:standalone`
command in the `release.yaml` workflow. We then upload them to the draft release
and distribute via GitHub Releases.
### Troubleshooting
#### I see "Forbidden access" when I load code-server in the browser
This means your patches didn't apply correctly. We have a patch to remove the
auth from vanilla Code because we use our own.
Try popping off the patches with `quilt pop -a` and reapplying with `quilt push
-a`.
#### "Can only have one anonymous define call per script"
Code might be trying to use a dev or prod HTML in the wrong context. You can try
re-running code-server and setting `VSCODE_DEV=1`.
### Help
If you get stuck or need help, you can always start a new GitHub Discussion
[here](https://github.com/coder/code-server/discussions). One of the maintainers
will respond and help you out.
## Test
There are four kinds of tests in code-server:
1. Unit tests
2. Integration tests
3. End-to-end tests
2. Script tests
3. Integration tests
4. End-to-end tests
### Unit tests
@ -144,13 +211,24 @@ Our unit tests are written in TypeScript and run using
These live under [test/unit](../test/unit).
We use unit tests for functions and things that can be tested in isolation. The file structure is modeled closely after `/src` so it's easy for people to know where test files should live.
We use unit tests for functions and things that can be tested in isolation. The
file structure is modeled closely after `/src` so it's easy for people to know
where test files should live.
### Script tests
Our script tests are written in bash and run using [bats](https://github.com/bats-core/bats-core).
These tests live under `test/scripts`.
We use these to test anything related to our scripts (most of which live under
`ci`).
### Integration tests
These are a work in progress. We build code-server and run a script called
[test-standalone-release.sh](../ci/build/test-standalone-release.sh), which
ensures that code-server's CLI is working.
These are a work in progress. We build code-server and run tests with `npm run
test:integration`, which ensures that code-server builds work on their
respective platforms.
Our integration tests look at components that rely on one another. For example,
testing the CLI requires us to build and package code-server.
@ -171,106 +249,48 @@ Take a look at `codeServer.test.ts` to see how you would use it (see
We also have a model where you can create helpers to use within tests. See
[models/CodeServer.ts](../test/e2e/models/CodeServer.ts) for an example.
Generally speaking, e2e means testing code-server while running in the browser
and interacting with it in a way that's similar to how a user would interact
with it. When running these tests with `yarn test:e2e`, you must have
code-server running locally. In CI, this is taken care of for you.
## Structure
The `code-server` script serves as an HTTP API for login and starting a remote VS
Code process.
code-server essentially serves as an HTTP API for logging in and starting a
remote Code process.
The CLI code is in [src/node](../src/node) and the HTTP routes are implemented
in [src/node/routes](../src/node/routes).
Most of the meaty parts are in the VS Code portion of the codebase under
[vendor/modules/code-oss-dev](../vendor/modules/code-oss-dev), which we describe next.
Most of the meaty parts are in the Code portion of the codebase under
[lib/vscode](../lib/vscode), which we describe next.
### Modifications to VS Code
### Modifications to Code
In v1 of code-server, we had a patch of VS Code that split the codebase into a
front-end and a server. The front-end consisted of the UI code, while the server
ran the extensions and exposed an API to the front-end for file access and all
UI needs.
Our modifications to Code can be found in the [patches](../patches) directory.
We pull in Code as a submodule pointing to an upstream release branch.
Over time, Microsoft added support to VS Code to run it on the web. They have
made the front-end open source, but not the server. As such, code-server v2 (and
later) uses the VS Code front-end and implements the server. We do this by using
a Git subtree to fork and modify VS Code. This code lives under
In v1 of code-server, we had Code as a submodule and used a single massive patch
that split the codebase into a front-end and a server. The front-end consisted
of the UI code, while the server ran the extensions and exposed an API to the
front-end for file access and all UI needs.
Some noteworthy changes in our version of VS Code include:
Over time, Microsoft added support to Code to run it on the web. They had made
the front-end open source, but not the server. As such, code-server v2 (and
later) uses the Code front-end and implements the server. We did this by using a
Git subtree to fork and modify Code.
- Adding our build file, [`vendor/modules/code-oss-dev/coder.js`](../vendor/modules/code-oss-dev/coder.js), which includes build steps specific to code-server
- Node.js version detection changes in [`build/lib/node.ts`](../vendor/modules/code-oss-dev/build/lib/node.ts) and [`build/lib/util.ts`](../vendor/modules/code-oss-dev/build/lib/util.ts)
- Allowing extra extension directories
- Added extra arguments to [`src/vs/platform/environment/common/argv.ts`](../vendor/modules/code-oss-dev/src/vs/platform/environment/common/argv.ts) and to [`src/vs/platform/environment/node/argv.ts`](../vendor/modules/code-oss-dev/src/vs/platform/environment/node/argv.ts)
- Added extra environment state to [`src/vs/platform/environment/common/environment.ts`](../vendor/modules/code-oss-dev/src/vs/platform/environment/common/environment.ts);
- Added extra getters to [`src/vs/platform/environment/common/environmentService.ts`](../vendor/modules/code-oss-dev/src/vs/platform/environment/common/environmentService.ts)
- Added extra scanning paths to [`src/vs/platform/extensionManagement/node/extensionsScanner.ts`](../vendor/modules/code-oss-dev/src/vs/platform/extensionManagement/node/extensionsScanner.ts)
- Additions/removals from [`package.json`](../vendor/modules/code-oss-dev/package.json):
- Removing `electron`, `keytar` and `native-keymap` to avoid pulling in desktop dependencies during build on Linux
- Removing `gulp-azure-storage` and `gulp-tar` (unsued in our build process, may pull in outdated dependencies)
- Adding `proxy-agent`, `proxy-from-env` (for proxying) and `rimraf` (used during build/install steps)
- Removing azure/macOS signing related dependencies from [`build/package.json`](../vendor/modules/code-oss-dev/build/package.json)
- Modifying `.gitignore` to allow us to add files to `src/vs/server` and modifying `.eslintignore` to ignore lint on the shared files below (we use different formatter settings than VS Code).
- Sharing some files with our codebase via symlinks:
- [`src/vs/base/common/ipc.d.ts`](../vendor/modules/code-oss-dev/src/vs/base/common/ipc.d.ts) points to [`typings/ipc.d.ts`](../typings/ipc.d.ts)
- [`src/vs/base/common/util.ts`](../vendor/modules/code-oss-dev/src/vs/base/common/util.ts) points to [`src/common/util.ts`](../src/common/util.ts)
- [`src/vs/base/node/proxy_agent.ts`](../vendor/modules/code-oss-dev/src/vs/base/node/proxy_agent.ts) points to [`src/node/proxy_agent.ts`](../src/node/proxy_agent.ts)
- Allowing socket changes by adding `setSocket` in [`src/vs/base/parts/ipc/common/ipc.net.ts`](../vendor/modules/code-oss-dev/src/vs/base/parts/ipc/common/ipc.net.ts)
- We use this for connection persistence in our server-side code.
- Added our server-side Node.JS code to `src/vs/server`.
- This code includes the logic to spawn the various services (extension host, terminal, etc.) and some glue
- Added [`src/vs/workbench/browser/client.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/browser/client.ts) to hold some server customizations.
- Includes the functionality for the Log Out command and menu item
- Also, imported and called `initialize` from the main web file, [`src/vs/workbench/browser/web.main.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/browser/web.main.ts)
- Added a (hopefully temporary) hotfix to [`src/vs/workbench/common/resources.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/common/resources.ts) to get context menu actions working for the Git integration.
- Added connection type to WebSocket query parameters in [`src/vs/platform/remote/common/remoteAgentConnection.ts`](../vendor/modules/code-oss-dev/src/vs/platform/remote/common/remoteAgentConnection.ts)
- Added `CODE_SERVER*` variables to the sanitization list in [`src/vs/base/common/processes.ts`](../vendor/modules/code-oss-dev/src/vs/base/common/processes.ts)
- Added code to allow server to inject settings to [`src/vs/platform/product/common/product.ts`](../vendor/modules/code-oss-dev/src/vs/platform/product/common/product.ts)
- Extension fixes:
- Avoid disabling extensions by extensionKind in [`src/vs/workbench/services/extensionManagement/browser/extensionEnablementService.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/services/extensionManagement/browser/extensionEnablementService.ts) (Needed for vscode-icons)
- Remove broken symlinks in [`extensions/postinstall.js`](../vendor/modules/code-oss-dev/extensions/postinstall.js)
- Add tip about extension gallery in [`src/vs/workbench/contrib/extensions/browser/extensionsViewlet.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/contrib/extensions/browser/extensionsViewlet.ts)
- Use our own server for GitHub authentication in [`extensions/github-authentication/src/githubServer.ts`](../vendor/modules/code-oss-dev/extensions/github-authentication/src/githubServer.ts)
- Settings persistence on the server in [`src/vs/workbench/services/environment/browser/environmentService.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/services/environment/browser/environmentService.ts)
- Add extension install fallback in [`src/vs/workbench/services/extensionManagement/common/extensionManagementService.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/services/extensionManagement/common/extensionManagementService.ts)
- Add proxy-agent monkeypatch and keep extension host indefinitely running in [`src/vs/workbench/services/extensions/node/extensionHostProcessSetup.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/services/extensions/node/extensionHostProcessSetup.ts)
- Patch build system to avoid removing extension dependencies for `yarn global add` users in [`build/lib/extensions.ts`](../vendor/modules/code-oss-dev/build/lib/extensions.ts)
- Allow all extensions to use proposed APIs in [`src/vs/workbench/services/environment/browser/environmentService.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/services/environment/browser/environmentService.ts)
- Make storage writes async to allow extensions to wait for them to complete in [`src/vs/platform/storage/common/storage.ts`](../vendor/modules/code-oss-dev/src/vs/platform/storage/common/storage.ts)
- Specify webview path in [`src/vs/code/browser/workbench/workbench.ts`](../vendor/modules/code-oss-dev/src/vs/code/browser/workbench/workbench.ts)
- URL readability improvements for folder/workspace in [`src/vs/code/browser/workbench/workbench.ts`](../vendor/modules/code-oss-dev/src/vs/code/browser/workbench/workbench.ts)
- Added code to write out IPC path in [`src/vs/workbench/api/node/extHostCLIServer.ts`](../vendor/modules/code-oss-dev/src/vs/workbench/api/node/extHostCLIServer.ts)
Microsoft eventually made the server open source and we were able to reduce our
changes significantly. Some time later we moved back to a submodule and patches
(managed by `quilt` this time instead of the mega-patch).
As the web portion of VS Code matures, we'll be able to shrink and possibly
eliminate our modifications. In the meantime, upgrading the VS Code version requires
us to ensure that our changes are still applied and work as intended. In the future,
we'd like to run VS Code unit tests against our builds to ensure that features
work as expected.
As the web portion of Code continues to mature, we'll be able to shrink and
possibly eliminate our patches. In the meantime, upgrading the Code version
requires us to ensure that our changes are still applied correctly and work as
intended. In the future, we'd like to run Code unit tests against our builds to
ensure that features work as expected.
> We have [extension docs](../ci/README.md) on the CI and build system.
If the functionality you're working on does NOT depend on code from VS Code, please
If the functionality you're working on does NOT depend on code from Code, please
move it out and into code-server.
### Currently Known Issues
- Creating custom VS Code extensions and debugging them doesn't work
- Creating custom Code extensions and debugging them doesn't work
- Extension profiling and tips are currently disabled
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# FAQ
@ -13,6 +14,7 @@
- [How do I install an extension manually?](#how-do-i-install-an-extension-manually)
- [How do I use my own extensions marketplace?](#how-do-i-use-my-own-extensions-marketplace)
- [Where are extensions stored?](#where-are-extensions-stored)
- [Where is VS Code configuration stored?](#where-is-vs-code-configuration-stored)
- [How can I reuse my VS Code configuration?](#how-can-i-reuse-my-vs-code-configuration)
- [How does code-server decide what workspace or folder to open?](#how-does-code-server-decide-what-workspace-or-folder-to-open)
- [How do I access my Documents/Downloads/Desktop folders in code-server on macOS?](#how-do-i-access-my-documentsdownloadsdesktop-folders-in-code-server-on-macos)
If you want to run multiple code-servers on shared infrastructure, we recommend
@ -357,12 +380,24 @@ mount into `/home/coder/myproject` from inside the `code-server` container. You
need to make sure the Docker daemon's `/home/coder/myproject` is the same as the
one mounted inside the `code-server` container, and the mount will work.
If you want Docker enabled when deploying on Kubernetes, look at the `values.yaml`
file for the 3 fields: `extraVars`, `lifecycle.postStart`, and `extraContainers`.
## How do I disable telemetry?
Use the `--disable-telemetry` flag to disable telemetry.
> We use the data collected only to improve code-server.
## What's the difference between code-server and Coder?
code-server and Coder are both applications that can be installed on any
machine. The main difference is who they serve. Out of the box, code-server is
simply VS Code in the browser while Coder is a tool for provisioning remote
development environments via Terraform.
code-server was built for individuals while Coder was built for teams. In Coder, you create Workspaces which can have applications like code-server. If you're looking for a team solution, you should reach for [Coder](https://github.com/coder/coder).
## What's the difference between code-server and Theia?
At a high level, code-server is a patched fork of VS Code that runs in the
@ -377,18 +412,49 @@ for extensions.
Theia doesn't allow you to reuse your existing VS Code config.
## What's the difference between code-server and VS Code Codespaces?
## What's the difference between code-server and OpenVSCode-Server?
Both code-server and VS Code Codespaces allow you to access VS Code via a
browser.
code-server and OpenVSCode-Server both allow you to access VS Code via a
browser. OpenVSCode-Server is a direct fork of VS Code with changes comitted
directly while code-server pulls VS Code in via a submodule and makes changes
via patch files.
VS Code Codespaces, however, is a closed-source, paid service offered by
Microsoft. While you can self-host environments with VS Code Codespaces, you
still need an Azure billing account, and you must access VS Code via the
Codespaces web dashboard instead of connecting directly to it.
However, OpenVSCode-Server is scoped at only making VS Code available as-is in
the web browser. code-server contains additional changes to make the self-hosted
experience better (see the next section for details).
On the other hand, code-server is free, open-source, and can be run on any
machine with few limitations.
## What's the difference between code-server and GitHub Codespaces?
Both code-server and GitHub Codespaces allow you to access VS Code via a
browser. GitHub Codespaces, however, is a closed-source, paid service offered by
GitHub and Microsoft.
On the other hand, code-server is self-hosted, free, open-source, and can be run
on any machine with few limitations.
Specific changes include:
- Password authentication
- The ability to host at sub-paths
- Self-contained web views that do not call out to Microsoft's servers
- The ability to use your own marketplace and collect your own telemetry
- Built-in proxy for accessing ports on the remote machine integrated into
VS Code's ports panel
- Settings are stored on disk like desktop VS Code, instead of in browser
storage (note that state is still stored in browser storage).
- Wrapper process that spawns VS Code on-demand and has a separate CLI
- Notification when updates are available
- [Some other things](https://github.com/coder/code-server/tree/main/patches)
Some of these changes appear very unlikely to ever be adopted by Microsoft.
Some may make their way upstream, further closing the gap, but at the moment it
looks like there will always be some subtle differences.
## What's the difference between code-server and VS Code web?
VS Code web (which can be ran using `code serve-web`) has the same differences
as the Codespaces section above. VS Code web can be a better choice if you need
access to the official Microsoft marketplace.
## Does code-server have any security login validation?
@ -397,7 +463,7 @@ minute plus an additional twelve per hour.
## Are there community projects involving code-server?
Visit the [awesome-code-server](https://github.com/cdr/awesome-code-server)
Visit the [awesome-code-server](https://github.com/coder/awesome-code-server)
repository to view community projects and guides with code-server! Feel free to
add your own!
@ -407,3 +473,45 @@ There are two ways to change the port on which code-server runs:
1. with an environment variable e.g. `PORT=3000 code-server`
2. using the flag `--bind-addr` e.g. `code-server --bind-addr localhost:3000`
## How do I hide the coder/coder promotion in Help: Getting Started?
You can pass the flag `--disable-getting-started-override` to `code-server` or
you can set the environment variable `CS_DISABLE_GETTING_STARTED_OVERRIDE=1` or
`CS_DISABLE_GETTING_STARTED_OVERRIDE=true`.
## How do I disable the proxy?
You can pass the flag `--disable-proxy` to `code-server` or
you can set the environment variable `CS_DISABLE_PROXY=1` or
`CS_DISABLE_PROXY=true`.
Note, this option currently only disables the proxy routes to forwarded ports, including
the domain and path proxy routes over HTTP and WebSocket; however, it does not
disable the automatic port forwarding in the VS Code workbench itself. In other words,
user will still see the Ports tab and notifications, but will not be able to actually
use access the ports. It is recommended to set `remote.autoForwardPorts` to `false`
when using the option.
## How do I disable file download?
You can pass the flag `--disable-file-downloads` to `code-server`
## Why do web views not work?
Web views rely on service workers, and service workers are only available in a
secure context, so most likely the answer is that you are using an insecure
context (for example an IP address).
If this happens, in the browser log you will see something like:
> Error loading webview: Error: Could not register service workers: SecurityError: Failed to register a ServiceWorker for scope with script: An SSL certificate error occurred when fetching the script..
To fix this, you must either:
- Access over localhost/127.0.0.1 which is always considered secure.
- Use a domain with a real certificate (for example with Let's Encrypt).
- Use a trusted self-signed certificate with [mkcert](https://mkcert.dev) (or
create and trust a certificate manually).
- Disable security if your browser allows it. For example, in Chromium see
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# Maintaining
- [Workflow](#workflow)
- [Milestones](#milestones)
- [Triage](#triage)
- [Project boards](#project-boards)
- [Versioning](#versioning)
- [Pull requests](#pull-requests)
- [Merge strategies](#merge-strategies)
- [Changelog](#changelog)
- [Releases](#releases)
- [Publishing a release](#publishing-a-release)
- [Releasing](#releasing)
- [Release Candidates](#release-candidates)
- [AUR](#aur)
- [Docker](#docker)
- [Homebrew](#homebrew)
- [nixpkgs](#nixpkgs)
- [npm](#npm)
- [Testing](#testing)
- [Documentation](#documentation)
- [Troubleshooting](#troubleshooting)
<!-- END doctoc generated TOC please keep comment here to allow auto update -->
<!-- prettier-ignore-end -->
Current maintainers:
We keep code-server up to date with VS Code releases (there are usually two or
three a month) but we are not generally actively developing code-server aside
from fixing regressions.
- @code-asher
- @oxy
- @jsjoeio
Most of the work is keeping on top of issues and discussions.
This document is meant to serve current and future maintainers of code-server,
as well as share our workflow for maintaining the project.
## Releasing
## Workflow
1. Check that the changelog lists all the important changes.
2. Make sure the changelog entry lists the current version of VS Code.
3. Update the changelog with the release date.
4. Go to GitHub Actions > Draft release > Run workflow on the commit you want to
release. Make sure CI has finished the build workflow on that commit or this
will fail. For the version we match VS Code's minor and patch version. The
patch number may become temporarily out of sync if we need to put out a
patch, but if we make our own minor change then we will not release it until
the next minor VS Code release.
5. CI will automatically grab the build artifact on that commit (which is why CI
has to have completed), inject the provided version into the `package.json`,
put together platform-specific packages, and upload those packages to a draft
release.
6. Update the resulting draft release with the changelog contents.
7. Publish the draft release after validating it.
8. Bump the Helm chart version once the Docker images have published.
The workflow used by code-server maintainers aims to be easy to understood by
the community and easy enough for new maintainers to jump in and start
contributing on day one.
#### Release Candidates
### Milestones
We prefer to do release candidates so the community can test things before a
full-blown release. To do this follow the same steps as above but:
We operate mainly using
[milestones](https://github.com/cdr/code-server/milestones). This was heavily
inspired by our friends over at [vscode](https://github.com/microsoft/vscode).
1. Add a `-rc.<number>` suffix to the version.
2. When you publish the release select "pre-release". CI will not automatically
publish pre-releases.
3. Do not update the chart version or merge in the changelog until the final
release.
Here are the milestones we use and how we use them:
#### AUR
- "Backlog" -> Work not yet planned for a specific release.
- "On Deck" -> Work under consideration for upcoming milestones.
- "Backlog Candidates" -> Work that is not yet accepted for the backlog. We wait
for the community to weigh in.
- "<0.0.0>" -> Work to be done for a specific version.
We publish to AUR as a package [here](https://aur.archlinux.org/packages/code-server/). This process is manual and can be done by following the steps in [this repo](https://github.com/coder/code-server-aur).
With this flow, any un-assigned issues are essentially in triage state. Once
triaged, issues are either "Backlog" or "Backlog Candidates". They will
eventually move to "On Deck" (or be closed). Lastly, they will end up on a
version milestone where they will be worked on.
#### Docker
### Triage
We publish code-server as a Docker image [here](https://hub.docker.com/r/codercom/code-server), tagging it both with the version and latest.
We use the following process for triaging GitHub issues:
This is currently automated with the release process.
1. Create an issue
1. Add appropriate labels to the issue (including "needs-investigation" if we
should look into it further)
1. Add the issue to a milestone
1. If it should be fixed soon, add to version milestone or "On Deck"
2. If not urgent, add to "Backlog"
3. Otherwise, add to "Backlog Candidate" for future consideration
#### Homebrew
### Project boards
We publish code-server on Homebrew [here](https://github.com/Homebrew/homebrew-core/blob/master/Formula/code-server.rb).
We use project boards for projects or goals that span multiple milestones.
This is currently automated with the release process (but may fail occasionally). If it does, run this locally:
Think of this as a place to put miscellaneous things (like testing, clean up
stuff, etc). As a maintainer, random tasks may come up here and there. The
project boards give you places to add temporary notes before opening a new
issue. Given that our release milestones function off of issues, we believe
Otherwise, talk to a current maintainer and ask which part of the codebase is
lacking most when it comes to tests.
## Documentation
### Troubleshooting
Our docs are hosted on [Vercel](https://vercel.com/). Vercel only shows logs in realtime, which means you need to have the logs open in one tab and reproduce your error in another tab. Since our logs are private to Coder the organization, you can only follow these steps if you're a Coder employee. Ask a maintainer for help if you need it.
Our docs are hosted on [Vercel](https://vercel.com/). Vercel only shows logs in
realtime, which means you need to have the logs open in one tab and reproduce
your error in another tab. Since our logs are private to Coder the organization,
you can only follow these steps if you're a Coder employee. Ask a maintainer for
help if you need it.
Taking a real scenario, let's say you wanted to troubleshoot [this docs change](https://github.com/cdr/code-server/pull/4042). Here is how you would do it:
Taking a real scenario, let's say you wanted to troubleshoot [this docs
change](https://github.com/coder/code-server/pull/4042). Here is how you would
@ -16,19 +16,17 @@ We use the following tools to help us stay on top of vulnerability mitigation.
- [trivy](https://github.com/aquasecurity/trivy)
- Comprehensive vulnerability scanner that runs on PRs into the default
branch and scans both our container image and repository code (see
`trivy-scan-repo` and `trivy-scan-image` jobs in `ci.yaml`)
- [`audit-ci`](https://github.com/IBM/audit-ci)
- Audits npm and Yarn dependencies in CI (see `Audit for vulnerabilities` step
in `ci.yaml`) on PRs into the default branch and fails CI if moderate or
higher vulnerabilities (see the `audit.sh` script) are present.
`trivy-scan-repo` and `trivy-scan-image` jobs in `build.yaml`)
- `npm audit`
- Audits NPM dependencies.
## Supported Versions
Coder sponsors the development and maintenance of the code-server project. We will fix security issues within 90 days of receiving a report and publish the fix in a subsequent release. The code-server project does not provide backports or patch releases for security issues at this time.