* Allow setting the VS Code build target
For the NPM package (and tests, at least for now), we will still use
linux-x64, but this is going to allow using the platform build targets
for our standalone releases so we can avoid having to copy all the
packaging steps (like cleaning up modules).
This does mean that the NPM package when installed will be missing those
cleanup steps. Possibly we can try to break out the packaging step into
a something that can be ran standalone (which will also require
installing dev dependencies like gulp) but not sure how much work this
would be.
* Preserve dependencies for e2e tests
To avoid having to install them again.
Also moved an env block to the root of the job.
* Refactor releases to use VS Code packaging
Instead of building the linux-x64 package, stripping the modules, then
installing them again, we build the correct target and use the modules
as they are.
This means we do not have to copy all the post-processing steps like the
ones that delete unnecessary modules.
For the NPM package we still publish the linux-x64 package (without
modules of course). This means npm installations do not get that same
post-processing.
Another advantage of this is that we can run the release immediately
without having to wait for the build step, or on a commit that no longer
has a build artifact, since they all build individually now. We could
try sharing the core-ci build step, but leaving that alone for now.
I also converted the macOS jobs into a matrix.
Deleted the CI readme because it was out of date and seemed to just
repeat what should be described in the scripts anyway.
Removed a section about Homebrew since we do not maintain that anymore.
It looks like there is no need to symlink node_modules.asar anymore.
* Update Code to 1.94.2
* Convert from yarn to npm
This is to match VS Code. We were already partially using npm for the
releases so this is some nice alignment.
* Update caniuse-lite
This was complaining on every unit test.
* Update eslint
I was having a bunch of dependency conflicts and eslint seemed to be the
culprit so I just removed it and set it up again, since it seems things
have changed quite a bit.
* Update test dependencies
I was getting oom when running the unit tests...updating seems to work.
* Remove package.json `scripts` property in release
The new pre-install script was being included, which is dev-only.
This was always the intent; did not realize jq's merge was recursive.
* Remove jest and devDependencies in release as well
* Update test extension dependencies
This appears to be conflicting with the root dependencies.
* Fix playwright exec
npm does not let you run binaries like yarn does, as far as I know.
* Fix import of server-main.js
* Fix several tests by waiting for selectors
* Fix building from source on arm
Not building from source causes argon2 to pull the wrong arch, so we
have to build from source.
But building from source is causing the new Kerberos module to fail on
arm64 and keytar to fail on both.
The latter has been very difficult to debug because the GitHub image
provides a different result to containers based on Ubuntu 20.04.
Because of this, use a container instead.
Use debian:buster as the container because it is easier to set up the
architecture sources (no need to modify the sources) and because it
seems to come with glibc 2.28 rather than 2.31.
Also use the exact version of Node (18.15.0) for reproducibility.
* Set owner and group during tar to zero
Otherwise you get IDs that can cause (benign) errors while extracting,
which might be confusing. At the very least, I did not see these errors
from previous tars (although they seem to use 1001).
There is no guarantee what IDs might exist so 0 seems the most
reasonable.
* Move integration types into code-server
This will be easier to maintain than to have it as a patch.
* Disable connection token
Using a flag means we will not need to patch it out. I think this is
new from 1.64?
* Add product.json to build process
This way we do not have to patch it.
* Ship with remote agent package.json
Instead of the root one. This contains fewer dependencies.
* Let Code handle errors
This way we will not have to patch Code to make this work and I think it
makes sense to let Code handle the request.
If we do want to handle errors we can do it cleanly by patching their
error handler to throw instead.
* Move manifest override into code-server
This way we will not have to patch it.
* Move to patches
- Switch submodule to track upstream
- Add quilt to the process
- Add patches
The node-* ignore was ignoring one of the diffs so I removed it. This
was added when we were curling Node as node-v{version}-darwin-x64 for
the macOS build but this no longer happens (we use the Node action to
install a specific version now so we just use the system-wide Node).
* Use pre-packaged Code
Nearly completely replace the original GitHub actions workflow.
Changes:
- Move from `.sh` files in `ci/steps` to steps in the workflow.
- Move from using docker images for environment to manual setup.
- Upgrade nfpm to v2.3.1
BREAKING CHANGE: official arm64 builds no longer support CentOS 7.
If you need to use CentOS 7 on arm64, build `code-server` locally.
For docs, see the yarn/npm section in `docs/install.md`.