- M3UFile.read() method reads in rb mode.
- M3UFile.read() method handles removal of (platform specific) line endings.
- Playlist contents and EXTM3U header is handled as bytes.
- Fix test_playlist*read* tests to encode playlist UTF-8 assert strings to
bytes using bytestring_path() before comparision.
- Fixture playlist_windows.m3u8 is now actually Windows formatted (\r\n + BOM)
Make sure we stay with the beets standard of handling everything internally as
bytes.
- M3UFile.write() method writes in wb mode.
- Playlist contents and EXTM3U header is handled as bytes.
- item.destination() gives us unicode string paths, we tranlate to bytes
using util.bytestring_path().
- Fix test_playlist*write* tests to encode UTF-8 assert strings as bytes using
bytestring_path() before comparision.
The M3UFile.write() method now creates potential parent directories in a passed
playlist path.
util.mkdirall() handles errors nicely already and would exit the mainprogram
before potential subsequent failures could happen (it raises
util.FilesystemError).
Add test_playlist_write_and_read_unicode_windows: Writes 2 media file
paths containing unicode characters, reads them in using M3UFile class
again and tests if the contents is correct.
- Add and Exception class called EmptyPlaylistError ought to be raised
when playlists without files are loaded or saved.
- Add a test for it in test_m3ufile
- Fix media_files vs. media_list attribute name.
- Move the creation of the playlist file to the very end, right after
self._parallel_convert, in the convert plugin's main function.
- In the test code, the destination directory is created when the
conversion happens, thus this fixes test_playlist and doesn't hurt the
feature - The playlist creation can as well be the very last step in
the process.
Use Item.destination method for generation of relative paths to media
files in playlist. The fragment keyword enables returning the path as
unicode instead of bytes, let's keep that in mind.
- Improve --help text
- Use unicode instead of bytes when adding media file paths to the
playlist file.
- The "standard" (?) of m3u8 defines that unicode should ensure support
of special characters in media file names. util.displayable_path() is
used to do the conversion from bytes. We save everything in bytes in
the config since it seemes to be the way this plugin or beets in
general likes to save paths.
- Join dest and playlist in the config reader method already to have it
ready in both methods that require the full path to the playlist file.