stash/vendor/github.com/urfave/cli/v2/flag_int.go
SmallCoccinelle 45f700d6ea
Support Go 1.18: Upgrade gqlgen to v0.17.2 (#2443)
* Upgrade gqlgen to v0.17.2

This enables builds on Go 1.18. github.com/vektah/gqlparser is upgraded
to the newest version too.

Getting this to work is a bit of a hazzle. I had to first remove
vendoring from the repository, perform the upgrade and then re-introduce
the vendor directory. I think gqlgens analysis went wrong for some
reason on the upgrade. It would seem a clean-room installation fixed it.

* Bump project to 1.18

* Update all packages, address gqlgenc breaking changes

* Let `go mod tidy` handle the go.mod file

* Upgrade linter to 1.45.2

* Introduce v1.45.2 of the linter

The linter now correctly warns on `strings.Title` because it isn't
unicode-aware. Fix this by using the suggested fix from x/text/cases
to produce unicode-aware strings.

The mapping isn't entirely 1-1 as this new approach has a larger iface:
it spans all of unicode rather than just ASCII. It coincides for ASCII
however, so things should be largely the same.

* Ready ourselves for errchkjson and contextcheck.

* Revert dockerfile golang version changes for now

Co-authored-by: Kermie <kermie@isinthe.house>
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2022-04-02 18:08:14 +11:00

111 lines
2.4 KiB
Go

package cli
import (
"flag"
"fmt"
"strconv"
)
// IntFlag is a flag with type int
type IntFlag struct {
Name string
Aliases []string
Usage string
EnvVars []string
FilePath string
Required bool
Hidden bool
Value int
DefaultText string
Destination *int
HasBeenSet bool
}
// IsSet returns whether or not the flag has been set through env or file
func (f *IntFlag) IsSet() bool {
return f.HasBeenSet
}
// String returns a readable representation of this value
// (for usage defaults)
func (f *IntFlag) String() string {
return FlagStringer(f)
}
// Names returns the names of the flag
func (f *IntFlag) Names() []string {
return flagNames(f.Name, f.Aliases)
}
// IsRequired returns whether or not the flag is required
func (f *IntFlag) IsRequired() bool {
return f.Required
}
// TakesValue returns true of the flag takes a value, otherwise false
func (f *IntFlag) TakesValue() bool {
return true
}
// GetUsage returns the usage string for the flag
func (f *IntFlag) GetUsage() string {
return f.Usage
}
// GetValue returns the flags value as string representation and an empty
// string if the flag takes no value at all.
func (f *IntFlag) GetValue() string {
return fmt.Sprintf("%d", f.Value)
}
// IsVisible returns true if the flag is not hidden, otherwise false
func (f *IntFlag) IsVisible() bool {
return !f.Hidden
}
// Apply populates the flag given the flag set and environment
func (f *IntFlag) Apply(set *flag.FlagSet) error {
if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok {
if val != "" {
valInt, err := strconv.ParseInt(val, 0, 64)
if err != nil {
return fmt.Errorf("could not parse %q as int value for flag %s: %s", val, f.Name, err)
}
f.Value = int(valInt)
f.HasBeenSet = true
}
}
for _, name := range f.Names() {
if f.Destination != nil {
set.IntVar(f.Destination, name, f.Value, f.Usage)
continue
}
set.Int(name, f.Value, f.Usage)
}
return nil
}
// Int looks up the value of a local IntFlag, returns
// 0 if not found
func (c *Context) Int(name string) int {
if fs := c.lookupFlagSet(name); fs != nil {
return lookupInt(name, fs)
}
return 0
}
func lookupInt(name string, set *flag.FlagSet) int {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
if err != nil {
return 0
}
return int(parsed)
}
return 0
}