* Upgrade gqlgen to v0.17.2 This enables builds on Go 1.18. github.com/vektah/gqlparser is upgraded to the newest version too. Getting this to work is a bit of a hazzle. I had to first remove vendoring from the repository, perform the upgrade and then re-introduce the vendor directory. I think gqlgens analysis went wrong for some reason on the upgrade. It would seem a clean-room installation fixed it. * Bump project to 1.18 * Update all packages, address gqlgenc breaking changes * Let `go mod tidy` handle the go.mod file * Upgrade linter to 1.45.2 * Introduce v1.45.2 of the linter The linter now correctly warns on `strings.Title` because it isn't unicode-aware. Fix this by using the suggested fix from x/text/cases to produce unicode-aware strings. The mapping isn't entirely 1-1 as this new approach has a larger iface: it spans all of unicode rather than just ASCII. It coincides for ASCII however, so things should be largely the same. * Ready ourselves for errchkjson and contextcheck. * Revert dockerfile golang version changes for now Co-authored-by: Kermie <kermie@isinthe.house> Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com> |
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| CHANGELOG.md | ||
| decode_hooks.go | ||
| error.go | ||
| LICENSE | ||
| mapstructure.go | ||
| README.md | ||
mapstructure 
mapstructure is a Go library for decoding generic map values to structures and vice versa, while providing helpful error handling.
This library is most useful when decoding values from some data stream (JSON,
Gob, etc.) where you don't quite know the structure of the underlying data
until you read a part of it. You can therefore read a map[string]interface{}
and use this library to decode it into the proper underlying native Go
structure.
Installation
Standard go get:
$ go get github.com/mitchellh/mapstructure
Usage & Example
For usage and examples see the Godoc.
The Decode function has examples associated with it there.
But Why?!
Go offers fantastic standard libraries for decoding formats such as JSON. The standard method is to have a struct pre-created, and populate that struct from the bytes of the encoded format. This is great, but the problem is if you have configuration or an encoding that changes slightly depending on specific fields. For example, consider this JSON:
{
"type": "person",
"name": "Mitchell"
}
Perhaps we can't populate a specific structure without first reading
the "type" field from the JSON. We could always do two passes over the
decoding of the JSON (reading the "type" first, and the rest later).
However, it is much simpler to just decode this into a map[string]interface{}
structure, read the "type" key, then use something like this library
to decode it into the proper structure.