stash/pkg/models/paths/paths.go
WithoutPants f69bd8a94f
Restructure go project (#2356)
* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
2022-03-17 11:33:59 +11:00

31 lines
596 B
Go

package paths
import (
"path/filepath"
"github.com/stashapp/stash/pkg/fsutil"
)
type Paths struct {
Generated *generatedPaths
Scene *scenePaths
SceneMarkers *sceneMarkerPaths
}
func NewPaths(generatedPath string) *Paths {
p := Paths{}
p.Generated = newGeneratedPaths(generatedPath)
p.Scene = newScenePaths(p)
p.SceneMarkers = newSceneMarkerPaths(p)
return &p
}
func GetStashHomeDirectory() string {
return filepath.Join(fsutil.GetHomeDirectory(), ".stash")
}
func GetDefaultDatabaseFilePath() string {
return filepath.Join(GetStashHomeDirectory(), "stash-go.sqlite")
}