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* Refactor transcode generation * Move phash generation into separate package * Refactor image thumbnail generation * Move JSONTime to separate package * Ffmpeg refactoring * Refactor live transcoding * Refactor scene marker preview generation * Refactor preview generation * Refactor screenshot generation * Refactor sprite generation * Change ffmpeg.IsStreamable to return error * Move frame rate calculation into ffmpeg * Refactor file locking * Refactor title set during scan * Add missing lockmanager instance * Return error instead of logging in MatchContainer |
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| .. | ||
| gallery.go | ||
| image.go | ||
| mappings.go | ||
| movie.go | ||
| performer.go | ||
| scene.go | ||
| scraped.go | ||
| studio.go | ||
| tag.go | ||
| utils.go | ||