mirror of
https://github.com/stashapp/stash.git
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* Rename manager.instance to Manager * Show dialog message on fatal error on Windows * Hide console windows explicitly on icon launch Gets rid of the windowsgui flag, which causes all sorts of issues. Instead, checks if stash was launched from the icon, and if so hides the console. * Remove fixconsole * Add changelog entries
515 lines
13 KiB
Go
515 lines
13 KiB
Go
package manager
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import (
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"context"
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"errors"
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"runtime/pprof"
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"strings"
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"sync"
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"time"
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"github.com/stashapp/stash/internal/desktop"
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"github.com/stashapp/stash/internal/dlna"
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"github.com/stashapp/stash/internal/log"
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"github.com/stashapp/stash/internal/manager/config"
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"github.com/stashapp/stash/pkg/database"
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"github.com/stashapp/stash/pkg/ffmpeg"
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"github.com/stashapp/stash/pkg/fsutil"
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"github.com/stashapp/stash/pkg/job"
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"github.com/stashapp/stash/pkg/logger"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/models/paths"
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"github.com/stashapp/stash/pkg/plugin"
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"github.com/stashapp/stash/pkg/scraper"
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"github.com/stashapp/stash/pkg/session"
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"github.com/stashapp/stash/pkg/sqlite"
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"github.com/stashapp/stash/pkg/utils"
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"github.com/stashapp/stash/ui"
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)
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type Manager struct {
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Config *config.Instance
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Logger *log.Logger
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Paths *paths.Paths
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FFMPEG ffmpeg.FFMpeg
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FFProbe ffmpeg.FFProbe
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ReadLockManager *fsutil.ReadLockManager
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SessionStore *session.Store
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JobManager *job.Manager
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PluginCache *plugin.Cache
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ScraperCache *scraper.Cache
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DownloadStore *DownloadStore
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DLNAService *dlna.Service
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TxnManager models.TransactionManager
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scanSubs *subscriptionManager
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}
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var instance *Manager
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var once sync.Once
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func GetInstance() *Manager {
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if _, err := Initialize(); err != nil {
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panic(err)
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}
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return instance
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}
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func Initialize() (*Manager, error) {
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var err error
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once.Do(func() {
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err = initialize()
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})
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return instance, err
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}
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func initialize() error {
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ctx := context.TODO()
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cfg, err := config.Initialize()
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if err != nil {
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return fmt.Errorf("initializing configuration: %w", err)
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}
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l := initLog()
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initProfiling(cfg.GetCPUProfilePath())
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instance = &Manager{
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Config: cfg,
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Logger: l,
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ReadLockManager: fsutil.NewReadLockManager(),
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DownloadStore: NewDownloadStore(),
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PluginCache: plugin.NewCache(cfg),
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TxnManager: sqlite.NewTransactionManager(),
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scanSubs: &subscriptionManager{},
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}
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instance.JobManager = initJobManager()
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sceneServer := SceneServer{
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TXNManager: instance.TxnManager,
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}
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instance.DLNAService = dlna.NewService(instance.TxnManager, instance.Config, &sceneServer)
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if !cfg.IsNewSystem() {
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logger.Infof("using config file: %s", cfg.GetConfigFile())
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if err == nil {
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err = cfg.Validate()
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}
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if err != nil {
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return fmt.Errorf("error initializing configuration: %w", err)
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} else if err := instance.PostInit(ctx); err != nil {
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return err
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}
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initSecurity(cfg)
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} else {
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cfgFile := cfg.GetConfigFile()
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if cfgFile != "" {
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cfgFile += " "
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}
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// create temporary session store - this will be re-initialised
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// after config is complete
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instance.SessionStore = session.NewStore(cfg)
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logger.Warnf("config file %snot found. Assuming new system...", cfgFile)
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}
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if err = initFFMPEG(ctx); err != nil {
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logger.Warnf("could not initialize FFMPEG subsystem: %v", err)
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}
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// if DLNA is enabled, start it now
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if instance.Config.GetDLNADefaultEnabled() {
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if err := instance.DLNAService.Start(nil); err != nil {
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logger.Warnf("could not start DLNA service: %v", err)
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}
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}
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return nil
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}
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func initJobManager() *job.Manager {
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ret := job.NewManager()
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// desktop notifications
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ctx := context.Background()
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c := ret.Subscribe(context.Background())
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go func() {
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for {
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select {
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case j := <-c.RemovedJob:
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if instance.Config.GetNotificationsEnabled() {
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cleanDesc := strings.TrimRight(j.Description, ".")
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if j.StartTime == nil {
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// Task was never started
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return
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}
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timeElapsed := j.EndTime.Sub(*j.StartTime)
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desktop.SendNotification("Task Finished", "Task \""+cleanDesc+"\" is finished in "+formatDuration(timeElapsed)+".")
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}
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case <-ctx.Done():
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return
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}
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}
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}()
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return ret
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}
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func formatDuration(t time.Duration) string {
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return fmt.Sprintf("%02.f:%02.f:%02.f", t.Hours(), t.Minutes(), t.Seconds())
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}
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func initSecurity(cfg *config.Instance) {
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if err := session.CheckExternalAccessTripwire(cfg); err != nil {
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session.LogExternalAccessError(*err)
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}
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}
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func initProfiling(cpuProfilePath string) {
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if cpuProfilePath == "" {
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return
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}
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f, err := os.Create(cpuProfilePath)
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if err != nil {
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logger.Fatalf("unable to create cpu profile file: %s", err.Error())
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}
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logger.Infof("profiling to %s", cpuProfilePath)
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// StopCPUProfile is defer called in main
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if err = pprof.StartCPUProfile(f); err != nil {
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logger.Warnf("could not start CPU profiling: %v", err)
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}
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}
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func initFFMPEG(ctx context.Context) error {
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// only do this if we have a config file set
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if instance.Config.GetConfigFile() != "" {
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// use same directory as config path
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configDirectory := instance.Config.GetConfigPath()
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paths := []string{
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configDirectory,
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paths.GetStashHomeDirectory(),
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}
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ffmpegPath, ffprobePath := ffmpeg.GetPaths(paths)
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if ffmpegPath == "" || ffprobePath == "" {
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logger.Infof("couldn't find FFMPEG, attempting to download it")
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if err := ffmpeg.Download(ctx, configDirectory); err != nil {
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msg := `Unable to locate / automatically download FFMPEG
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Check the readme for download links.
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The FFMPEG and FFProbe binaries should be placed in %s
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The error was: %s
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`
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logger.Errorf(msg, configDirectory, err)
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return err
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} else {
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// After download get new paths for ffmpeg and ffprobe
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ffmpegPath, ffprobePath = ffmpeg.GetPaths(paths)
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}
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}
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instance.FFMPEG = ffmpeg.FFMpeg(ffmpegPath)
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instance.FFProbe = ffmpeg.FFProbe(ffprobePath)
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}
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return nil
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}
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func initLog() *log.Logger {
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config := config.GetInstance()
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l := log.NewLogger()
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l.Init(config.GetLogFile(), config.GetLogOut(), config.GetLogLevel())
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logger.Logger = l
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return l
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}
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// PostInit initialises the paths, caches and txnManager after the initial
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// configuration has been set. Should only be called if the configuration
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// is valid.
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func (s *Manager) PostInit(ctx context.Context) error {
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if err := s.Config.SetInitialConfig(); err != nil {
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logger.Warnf("could not set initial configuration: %v", err)
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}
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s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
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s.RefreshConfig()
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s.SessionStore = session.NewStore(s.Config)
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s.PluginCache.RegisterSessionStore(s.SessionStore)
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if err := s.PluginCache.LoadPlugins(); err != nil {
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logger.Errorf("Error reading plugin configs: %s", err.Error())
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}
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s.ScraperCache = instance.initScraperCache()
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writeStashIcon()
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// clear the downloads and tmp directories
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// #1021 - only clear these directories if the generated folder is non-empty
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if s.Config.GetGeneratedPath() != "" {
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const deleteTimeout = 1 * time.Second
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utils.Timeout(func() {
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if err := fsutil.EmptyDir(instance.Paths.Generated.Downloads); err != nil {
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logger.Warnf("could not empty Downloads directory: %v", err)
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}
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if err := fsutil.EmptyDir(instance.Paths.Generated.Tmp); err != nil {
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logger.Warnf("could not empty Tmp directory: %v", err)
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}
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}, deleteTimeout, func(done chan struct{}) {
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logger.Info("Please wait. Deleting temporary files...") // print
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<-done // and wait for deletion
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logger.Info("Temporary files deleted.")
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})
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}
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if err := database.Initialize(s.Config.GetDatabasePath()); err != nil {
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return err
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}
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if database.Ready() == nil {
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s.PostMigrate(ctx)
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}
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return nil
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}
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func writeStashIcon() {
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p := FaviconProvider{
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UIBox: ui.UIBox,
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}
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iconPath := filepath.Join(instance.Config.GetConfigPath(), "icon.png")
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err := ioutil.WriteFile(iconPath, p.GetFaviconPng(), 0644)
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if err != nil {
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logger.Errorf("Couldn't write icon file: %s", err.Error())
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}
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}
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// initScraperCache initializes a new scraper cache and returns it.
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func (s *Manager) initScraperCache() *scraper.Cache {
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ret, err := scraper.NewCache(config.GetInstance(), s.TxnManager)
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if err != nil {
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logger.Errorf("Error reading scraper configs: %s", err.Error())
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}
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return ret
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}
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func (s *Manager) RefreshConfig() {
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s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
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config := s.Config
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if config.Validate() == nil {
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if err := fsutil.EnsureDir(s.Paths.Generated.Screenshots); err != nil {
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logger.Warnf("could not create directory for Screenshots: %v", err)
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}
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if err := fsutil.EnsureDir(s.Paths.Generated.Vtt); err != nil {
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logger.Warnf("could not create directory for VTT: %v", err)
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}
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if err := fsutil.EnsureDir(s.Paths.Generated.Markers); err != nil {
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logger.Warnf("could not create directory for Markers: %v", err)
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}
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if err := fsutil.EnsureDir(s.Paths.Generated.Transcodes); err != nil {
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logger.Warnf("could not create directory for Transcodes: %v", err)
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}
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if err := fsutil.EnsureDir(s.Paths.Generated.Downloads); err != nil {
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logger.Warnf("could not create directory for Downloads: %v", err)
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}
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if err := fsutil.EnsureDir(s.Paths.Generated.InteractiveHeatmap); err != nil {
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logger.Warnf("could not create directory for Interactive Heatmaps: %v", err)
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}
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}
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}
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// RefreshScraperCache refreshes the scraper cache. Call this when scraper
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// configuration changes.
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func (s *Manager) RefreshScraperCache() {
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s.ScraperCache = s.initScraperCache()
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}
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func setSetupDefaults(input *models.SetupInput) {
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if input.ConfigLocation == "" {
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input.ConfigLocation = filepath.Join(fsutil.GetHomeDirectory(), ".stash", "config.yml")
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}
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configDir := filepath.Dir(input.ConfigLocation)
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if input.GeneratedLocation == "" {
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input.GeneratedLocation = filepath.Join(configDir, "generated")
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}
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if input.DatabaseFile == "" {
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input.DatabaseFile = filepath.Join(configDir, "stash-go.sqlite")
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}
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}
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func (s *Manager) Setup(ctx context.Context, input models.SetupInput) error {
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setSetupDefaults(&input)
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c := s.Config
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// create the config directory if it does not exist
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// don't do anything if config is already set in the environment
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if !config.FileEnvSet() {
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configDir := filepath.Dir(input.ConfigLocation)
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if exists, _ := fsutil.DirExists(configDir); !exists {
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if err := os.Mkdir(configDir, 0755); err != nil {
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return fmt.Errorf("error creating config directory: %v", err)
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}
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}
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if err := fsutil.Touch(input.ConfigLocation); err != nil {
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return fmt.Errorf("error creating config file: %v", err)
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}
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s.Config.SetConfigFile(input.ConfigLocation)
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}
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// create the generated directory if it does not exist
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if !c.HasOverride(config.Generated) {
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if exists, _ := fsutil.DirExists(input.GeneratedLocation); !exists {
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if err := os.Mkdir(input.GeneratedLocation, 0755); err != nil {
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return fmt.Errorf("error creating generated directory: %v", err)
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}
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}
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s.Config.Set(config.Generated, input.GeneratedLocation)
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}
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// set the configuration
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if !c.HasOverride(config.Database) {
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s.Config.Set(config.Database, input.DatabaseFile)
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}
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s.Config.Set(config.Stash, input.Stashes)
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if err := s.Config.Write(); err != nil {
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return fmt.Errorf("error writing configuration file: %v", err)
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}
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// initialise the database
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if err := s.PostInit(ctx); err != nil {
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return fmt.Errorf("error initializing the database: %v", err)
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}
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s.Config.FinalizeSetup()
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if err := initFFMPEG(ctx); err != nil {
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return fmt.Errorf("error initializing FFMPEG subsystem: %v", err)
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}
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return nil
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}
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func (s *Manager) validateFFMPEG() error {
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if s.FFMPEG == "" || s.FFProbe == "" {
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return errors.New("missing ffmpeg and/or ffprobe")
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}
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return nil
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}
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func (s *Manager) Migrate(ctx context.Context, input models.MigrateInput) error {
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// always backup so that we can roll back to the previous version if
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// migration fails
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backupPath := input.BackupPath
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if backupPath == "" {
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backupPath = database.DatabaseBackupPath()
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}
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// perform database backup
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if err := database.Backup(database.DB, backupPath); err != nil {
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return fmt.Errorf("error backing up database: %s", err)
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}
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if err := database.RunMigrations(); err != nil {
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errStr := fmt.Sprintf("error performing migration: %s", err)
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// roll back to the backed up version
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restoreErr := database.RestoreFromBackup(backupPath)
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if restoreErr != nil {
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errStr = fmt.Sprintf("ERROR: unable to restore database from backup after migration failure: %s\n%s", restoreErr.Error(), errStr)
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} else {
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errStr = "An error occurred migrating the database to the latest schema version. The backup database file was automatically renamed to restore the database.\n" + errStr
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}
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return errors.New(errStr)
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}
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// perform post-migration operations
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s.PostMigrate(ctx)
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// if no backup path was provided, then delete the created backup
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if input.BackupPath == "" {
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if err := os.Remove(backupPath); err != nil {
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logger.Warnf("error removing unwanted database backup (%s): %s", backupPath, err.Error())
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}
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}
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return nil
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}
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func (s *Manager) GetSystemStatus() *models.SystemStatus {
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status := models.SystemStatusEnumOk
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dbSchema := int(database.Version())
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dbPath := database.DatabasePath()
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appSchema := int(database.AppSchemaVersion())
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configFile := s.Config.GetConfigFile()
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if s.Config.IsNewSystem() {
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status = models.SystemStatusEnumSetup
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} else if dbSchema < appSchema {
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status = models.SystemStatusEnumNeedsMigration
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}
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return &models.SystemStatus{
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DatabaseSchema: &dbSchema,
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DatabasePath: &dbPath,
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AppSchema: appSchema,
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Status: status,
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ConfigPath: &configFile,
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}
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}
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// Shutdown gracefully stops the manager
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func (s *Manager) Shutdown(code int) {
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// stop any profiling at exit
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pprof.StopCPUProfile()
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// TODO: Each part of the manager needs to gracefully stop at some point
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// for now, we just close the database.
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err := database.Close()
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if err != nil {
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logger.Errorf("Error closing database: %s", err)
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if code == 0 {
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os.Exit(1)
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}
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}
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os.Exit(code)
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}
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