stash/internal/manager/manager.go
WithoutPants a6f15273d9
Improve Windows stash behaviour (#2543)
* Rename manager.instance to Manager
* Show dialog message on fatal error on Windows
* Hide console windows explicitly on icon launch

Gets rid of the windowsgui flag, which causes all sorts of issues.
Instead, checks if stash was launched from the icon, and if so hides the console.

* Remove fixconsole
* Add changelog entries
2022-05-04 10:37:32 +10:00

515 lines
13 KiB
Go

package manager
import (
"context"
"errors"
"fmt"
"io/ioutil"
"os"
"path/filepath"
"runtime/pprof"
"strings"
"sync"
"time"
"github.com/stashapp/stash/internal/desktop"
"github.com/stashapp/stash/internal/dlna"
"github.com/stashapp/stash/internal/log"
"github.com/stashapp/stash/internal/manager/config"
"github.com/stashapp/stash/pkg/database"
"github.com/stashapp/stash/pkg/ffmpeg"
"github.com/stashapp/stash/pkg/fsutil"
"github.com/stashapp/stash/pkg/job"
"github.com/stashapp/stash/pkg/logger"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/models/paths"
"github.com/stashapp/stash/pkg/plugin"
"github.com/stashapp/stash/pkg/scraper"
"github.com/stashapp/stash/pkg/session"
"github.com/stashapp/stash/pkg/sqlite"
"github.com/stashapp/stash/pkg/utils"
"github.com/stashapp/stash/ui"
)
type Manager struct {
Config *config.Instance
Logger *log.Logger
Paths *paths.Paths
FFMPEG ffmpeg.FFMpeg
FFProbe ffmpeg.FFProbe
ReadLockManager *fsutil.ReadLockManager
SessionStore *session.Store
JobManager *job.Manager
PluginCache *plugin.Cache
ScraperCache *scraper.Cache
DownloadStore *DownloadStore
DLNAService *dlna.Service
TxnManager models.TransactionManager
scanSubs *subscriptionManager
}
var instance *Manager
var once sync.Once
func GetInstance() *Manager {
if _, err := Initialize(); err != nil {
panic(err)
}
return instance
}
func Initialize() (*Manager, error) {
var err error
once.Do(func() {
err = initialize()
})
return instance, err
}
func initialize() error {
ctx := context.TODO()
cfg, err := config.Initialize()
if err != nil {
return fmt.Errorf("initializing configuration: %w", err)
}
l := initLog()
initProfiling(cfg.GetCPUProfilePath())
instance = &Manager{
Config: cfg,
Logger: l,
ReadLockManager: fsutil.NewReadLockManager(),
DownloadStore: NewDownloadStore(),
PluginCache: plugin.NewCache(cfg),
TxnManager: sqlite.NewTransactionManager(),
scanSubs: &subscriptionManager{},
}
instance.JobManager = initJobManager()
sceneServer := SceneServer{
TXNManager: instance.TxnManager,
}
instance.DLNAService = dlna.NewService(instance.TxnManager, instance.Config, &sceneServer)
if !cfg.IsNewSystem() {
logger.Infof("using config file: %s", cfg.GetConfigFile())
if err == nil {
err = cfg.Validate()
}
if err != nil {
return fmt.Errorf("error initializing configuration: %w", err)
} else if err := instance.PostInit(ctx); err != nil {
return err
}
initSecurity(cfg)
} else {
cfgFile := cfg.GetConfigFile()
if cfgFile != "" {
cfgFile += " "
}
// create temporary session store - this will be re-initialised
// after config is complete
instance.SessionStore = session.NewStore(cfg)
logger.Warnf("config file %snot found. Assuming new system...", cfgFile)
}
if err = initFFMPEG(ctx); err != nil {
logger.Warnf("could not initialize FFMPEG subsystem: %v", err)
}
// if DLNA is enabled, start it now
if instance.Config.GetDLNADefaultEnabled() {
if err := instance.DLNAService.Start(nil); err != nil {
logger.Warnf("could not start DLNA service: %v", err)
}
}
return nil
}
func initJobManager() *job.Manager {
ret := job.NewManager()
// desktop notifications
ctx := context.Background()
c := ret.Subscribe(context.Background())
go func() {
for {
select {
case j := <-c.RemovedJob:
if instance.Config.GetNotificationsEnabled() {
cleanDesc := strings.TrimRight(j.Description, ".")
if j.StartTime == nil {
// Task was never started
return
}
timeElapsed := j.EndTime.Sub(*j.StartTime)
desktop.SendNotification("Task Finished", "Task \""+cleanDesc+"\" is finished in "+formatDuration(timeElapsed)+".")
}
case <-ctx.Done():
return
}
}
}()
return ret
}
func formatDuration(t time.Duration) string {
return fmt.Sprintf("%02.f:%02.f:%02.f", t.Hours(), t.Minutes(), t.Seconds())
}
func initSecurity(cfg *config.Instance) {
if err := session.CheckExternalAccessTripwire(cfg); err != nil {
session.LogExternalAccessError(*err)
}
}
func initProfiling(cpuProfilePath string) {
if cpuProfilePath == "" {
return
}
f, err := os.Create(cpuProfilePath)
if err != nil {
logger.Fatalf("unable to create cpu profile file: %s", err.Error())
}
logger.Infof("profiling to %s", cpuProfilePath)
// StopCPUProfile is defer called in main
if err = pprof.StartCPUProfile(f); err != nil {
logger.Warnf("could not start CPU profiling: %v", err)
}
}
func initFFMPEG(ctx context.Context) error {
// only do this if we have a config file set
if instance.Config.GetConfigFile() != "" {
// use same directory as config path
configDirectory := instance.Config.GetConfigPath()
paths := []string{
configDirectory,
paths.GetStashHomeDirectory(),
}
ffmpegPath, ffprobePath := ffmpeg.GetPaths(paths)
if ffmpegPath == "" || ffprobePath == "" {
logger.Infof("couldn't find FFMPEG, attempting to download it")
if err := ffmpeg.Download(ctx, configDirectory); err != nil {
msg := `Unable to locate / automatically download FFMPEG
Check the readme for download links.
The FFMPEG and FFProbe binaries should be placed in %s
The error was: %s
`
logger.Errorf(msg, configDirectory, err)
return err
} else {
// After download get new paths for ffmpeg and ffprobe
ffmpegPath, ffprobePath = ffmpeg.GetPaths(paths)
}
}
instance.FFMPEG = ffmpeg.FFMpeg(ffmpegPath)
instance.FFProbe = ffmpeg.FFProbe(ffprobePath)
}
return nil
}
func initLog() *log.Logger {
config := config.GetInstance()
l := log.NewLogger()
l.Init(config.GetLogFile(), config.GetLogOut(), config.GetLogLevel())
logger.Logger = l
return l
}
// PostInit initialises the paths, caches and txnManager after the initial
// configuration has been set. Should only be called if the configuration
// is valid.
func (s *Manager) PostInit(ctx context.Context) error {
if err := s.Config.SetInitialConfig(); err != nil {
logger.Warnf("could not set initial configuration: %v", err)
}
s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
s.RefreshConfig()
s.SessionStore = session.NewStore(s.Config)
s.PluginCache.RegisterSessionStore(s.SessionStore)
if err := s.PluginCache.LoadPlugins(); err != nil {
logger.Errorf("Error reading plugin configs: %s", err.Error())
}
s.ScraperCache = instance.initScraperCache()
writeStashIcon()
// clear the downloads and tmp directories
// #1021 - only clear these directories if the generated folder is non-empty
if s.Config.GetGeneratedPath() != "" {
const deleteTimeout = 1 * time.Second
utils.Timeout(func() {
if err := fsutil.EmptyDir(instance.Paths.Generated.Downloads); err != nil {
logger.Warnf("could not empty Downloads directory: %v", err)
}
if err := fsutil.EmptyDir(instance.Paths.Generated.Tmp); err != nil {
logger.Warnf("could not empty Tmp directory: %v", err)
}
}, deleteTimeout, func(done chan struct{}) {
logger.Info("Please wait. Deleting temporary files...") // print
<-done // and wait for deletion
logger.Info("Temporary files deleted.")
})
}
if err := database.Initialize(s.Config.GetDatabasePath()); err != nil {
return err
}
if database.Ready() == nil {
s.PostMigrate(ctx)
}
return nil
}
func writeStashIcon() {
p := FaviconProvider{
UIBox: ui.UIBox,
}
iconPath := filepath.Join(instance.Config.GetConfigPath(), "icon.png")
err := ioutil.WriteFile(iconPath, p.GetFaviconPng(), 0644)
if err != nil {
logger.Errorf("Couldn't write icon file: %s", err.Error())
}
}
// initScraperCache initializes a new scraper cache and returns it.
func (s *Manager) initScraperCache() *scraper.Cache {
ret, err := scraper.NewCache(config.GetInstance(), s.TxnManager)
if err != nil {
logger.Errorf("Error reading scraper configs: %s", err.Error())
}
return ret
}
func (s *Manager) RefreshConfig() {
s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
config := s.Config
if config.Validate() == nil {
if err := fsutil.EnsureDir(s.Paths.Generated.Screenshots); err != nil {
logger.Warnf("could not create directory for Screenshots: %v", err)
}
if err := fsutil.EnsureDir(s.Paths.Generated.Vtt); err != nil {
logger.Warnf("could not create directory for VTT: %v", err)
}
if err := fsutil.EnsureDir(s.Paths.Generated.Markers); err != nil {
logger.Warnf("could not create directory for Markers: %v", err)
}
if err := fsutil.EnsureDir(s.Paths.Generated.Transcodes); err != nil {
logger.Warnf("could not create directory for Transcodes: %v", err)
}
if err := fsutil.EnsureDir(s.Paths.Generated.Downloads); err != nil {
logger.Warnf("could not create directory for Downloads: %v", err)
}
if err := fsutil.EnsureDir(s.Paths.Generated.InteractiveHeatmap); err != nil {
logger.Warnf("could not create directory for Interactive Heatmaps: %v", err)
}
}
}
// RefreshScraperCache refreshes the scraper cache. Call this when scraper
// configuration changes.
func (s *Manager) RefreshScraperCache() {
s.ScraperCache = s.initScraperCache()
}
func setSetupDefaults(input *models.SetupInput) {
if input.ConfigLocation == "" {
input.ConfigLocation = filepath.Join(fsutil.GetHomeDirectory(), ".stash", "config.yml")
}
configDir := filepath.Dir(input.ConfigLocation)
if input.GeneratedLocation == "" {
input.GeneratedLocation = filepath.Join(configDir, "generated")
}
if input.DatabaseFile == "" {
input.DatabaseFile = filepath.Join(configDir, "stash-go.sqlite")
}
}
func (s *Manager) Setup(ctx context.Context, input models.SetupInput) error {
setSetupDefaults(&input)
c := s.Config
// create the config directory if it does not exist
// don't do anything if config is already set in the environment
if !config.FileEnvSet() {
configDir := filepath.Dir(input.ConfigLocation)
if exists, _ := fsutil.DirExists(configDir); !exists {
if err := os.Mkdir(configDir, 0755); err != nil {
return fmt.Errorf("error creating config directory: %v", err)
}
}
if err := fsutil.Touch(input.ConfigLocation); err != nil {
return fmt.Errorf("error creating config file: %v", err)
}
s.Config.SetConfigFile(input.ConfigLocation)
}
// create the generated directory if it does not exist
if !c.HasOverride(config.Generated) {
if exists, _ := fsutil.DirExists(input.GeneratedLocation); !exists {
if err := os.Mkdir(input.GeneratedLocation, 0755); err != nil {
return fmt.Errorf("error creating generated directory: %v", err)
}
}
s.Config.Set(config.Generated, input.GeneratedLocation)
}
// set the configuration
if !c.HasOverride(config.Database) {
s.Config.Set(config.Database, input.DatabaseFile)
}
s.Config.Set(config.Stash, input.Stashes)
if err := s.Config.Write(); err != nil {
return fmt.Errorf("error writing configuration file: %v", err)
}
// initialise the database
if err := s.PostInit(ctx); err != nil {
return fmt.Errorf("error initializing the database: %v", err)
}
s.Config.FinalizeSetup()
if err := initFFMPEG(ctx); err != nil {
return fmt.Errorf("error initializing FFMPEG subsystem: %v", err)
}
return nil
}
func (s *Manager) validateFFMPEG() error {
if s.FFMPEG == "" || s.FFProbe == "" {
return errors.New("missing ffmpeg and/or ffprobe")
}
return nil
}
func (s *Manager) Migrate(ctx context.Context, input models.MigrateInput) error {
// always backup so that we can roll back to the previous version if
// migration fails
backupPath := input.BackupPath
if backupPath == "" {
backupPath = database.DatabaseBackupPath()
}
// perform database backup
if err := database.Backup(database.DB, backupPath); err != nil {
return fmt.Errorf("error backing up database: %s", err)
}
if err := database.RunMigrations(); err != nil {
errStr := fmt.Sprintf("error performing migration: %s", err)
// roll back to the backed up version
restoreErr := database.RestoreFromBackup(backupPath)
if restoreErr != nil {
errStr = fmt.Sprintf("ERROR: unable to restore database from backup after migration failure: %s\n%s", restoreErr.Error(), errStr)
} else {
errStr = "An error occurred migrating the database to the latest schema version. The backup database file was automatically renamed to restore the database.\n" + errStr
}
return errors.New(errStr)
}
// perform post-migration operations
s.PostMigrate(ctx)
// if no backup path was provided, then delete the created backup
if input.BackupPath == "" {
if err := os.Remove(backupPath); err != nil {
logger.Warnf("error removing unwanted database backup (%s): %s", backupPath, err.Error())
}
}
return nil
}
func (s *Manager) GetSystemStatus() *models.SystemStatus {
status := models.SystemStatusEnumOk
dbSchema := int(database.Version())
dbPath := database.DatabasePath()
appSchema := int(database.AppSchemaVersion())
configFile := s.Config.GetConfigFile()
if s.Config.IsNewSystem() {
status = models.SystemStatusEnumSetup
} else if dbSchema < appSchema {
status = models.SystemStatusEnumNeedsMigration
}
return &models.SystemStatus{
DatabaseSchema: &dbSchema,
DatabasePath: &dbPath,
AppSchema: appSchema,
Status: status,
ConfigPath: &configFile,
}
}
// Shutdown gracefully stops the manager
func (s *Manager) Shutdown(code int) {
// stop any profiling at exit
pprof.StopCPUProfile()
// TODO: Each part of the manager needs to gracefully stop at some point
// for now, we just close the database.
err := database.Close()
if err != nil {
logger.Errorf("Error closing database: %s", err)
if code == 0 {
os.Exit(1)
}
}
os.Exit(code)
}