stash/pkg/models/mocks/SceneMarkerReaderWriter.go
WithoutPants 964b559309 Restructure data layer (#2532)
* Add new txn manager interface
* Add txn management to sqlite
* Rename get to getByID
* Add contexts to repository methods
* Update query builders
* Add context to reader writer interfaces
* Use repository in resolver
* Tighten interfaces
* Tighten interfaces in dlna
* Tighten interfaces in match package
* Tighten interfaces in scraper package
* Tighten interfaces in scan code
* Tighten interfaces on autotag package
* Remove ReaderWriter usage
* Merge database package into sqlite
2022-09-06 07:03:40 +00:00

278 lines
7.3 KiB
Go

// Code generated by mockery v2.10.0. DO NOT EDIT.
package mocks
import (
context "context"
models "github.com/stashapp/stash/pkg/models"
mock "github.com/stretchr/testify/mock"
)
// SceneMarkerReaderWriter is an autogenerated mock type for the SceneMarkerReaderWriter type
type SceneMarkerReaderWriter struct {
mock.Mock
}
// CountByTagID provides a mock function with given fields: ctx, tagID
func (_m *SceneMarkerReaderWriter) CountByTagID(ctx context.Context, tagID int) (int, error) {
ret := _m.Called(ctx, tagID)
var r0 int
if rf, ok := ret.Get(0).(func(context.Context, int) int); ok {
r0 = rf(ctx, tagID)
} else {
r0 = ret.Get(0).(int)
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, int) error); ok {
r1 = rf(ctx, tagID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Create provides a mock function with given fields: ctx, newSceneMarker
func (_m *SceneMarkerReaderWriter) Create(ctx context.Context, newSceneMarker models.SceneMarker) (*models.SceneMarker, error) {
ret := _m.Called(ctx, newSceneMarker)
var r0 *models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, models.SceneMarker) *models.SceneMarker); ok {
r0 = rf(ctx, newSceneMarker)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.SceneMarker)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, models.SceneMarker) error); ok {
r1 = rf(ctx, newSceneMarker)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Destroy provides a mock function with given fields: ctx, id
func (_m *SceneMarkerReaderWriter) Destroy(ctx context.Context, id int) error {
ret := _m.Called(ctx, id)
var r0 error
if rf, ok := ret.Get(0).(func(context.Context, int) error); ok {
r0 = rf(ctx, id)
} else {
r0 = ret.Error(0)
}
return r0
}
// Find provides a mock function with given fields: ctx, id
func (_m *SceneMarkerReaderWriter) Find(ctx context.Context, id int) (*models.SceneMarker, error) {
ret := _m.Called(ctx, id)
var r0 *models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, int) *models.SceneMarker); ok {
r0 = rf(ctx, id)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.SceneMarker)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, int) error); ok {
r1 = rf(ctx, id)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindBySceneID provides a mock function with given fields: ctx, sceneID
func (_m *SceneMarkerReaderWriter) FindBySceneID(ctx context.Context, sceneID int) ([]*models.SceneMarker, error) {
ret := _m.Called(ctx, sceneID)
var r0 []*models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, int) []*models.SceneMarker); ok {
r0 = rf(ctx, sceneID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.SceneMarker)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, int) error); ok {
r1 = rf(ctx, sceneID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// FindMany provides a mock function with given fields: ctx, ids
func (_m *SceneMarkerReaderWriter) FindMany(ctx context.Context, ids []int) ([]*models.SceneMarker, error) {
ret := _m.Called(ctx, ids)
var r0 []*models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, []int) []*models.SceneMarker); ok {
r0 = rf(ctx, ids)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.SceneMarker)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok {
r1 = rf(ctx, ids)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetMarkerStrings provides a mock function with given fields: ctx, q, sort
func (_m *SceneMarkerReaderWriter) GetMarkerStrings(ctx context.Context, q *string, sort *string) ([]*models.MarkerStringsResultType, error) {
ret := _m.Called(ctx, q, sort)
var r0 []*models.MarkerStringsResultType
if rf, ok := ret.Get(0).(func(context.Context, *string, *string) []*models.MarkerStringsResultType); ok {
r0 = rf(ctx, q, sort)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.MarkerStringsResultType)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, *string, *string) error); ok {
r1 = rf(ctx, q, sort)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// GetTagIDs provides a mock function with given fields: ctx, imageID
func (_m *SceneMarkerReaderWriter) GetTagIDs(ctx context.Context, imageID int) ([]int, error) {
ret := _m.Called(ctx, imageID)
var r0 []int
if rf, ok := ret.Get(0).(func(context.Context, int) []int); ok {
r0 = rf(ctx, imageID)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]int)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, int) error); ok {
r1 = rf(ctx, imageID)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Query provides a mock function with given fields: ctx, sceneMarkerFilter, findFilter
func (_m *SceneMarkerReaderWriter) Query(ctx context.Context, sceneMarkerFilter *models.SceneMarkerFilterType, findFilter *models.FindFilterType) ([]*models.SceneMarker, int, error) {
ret := _m.Called(ctx, sceneMarkerFilter, findFilter)
var r0 []*models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, *models.SceneMarkerFilterType, *models.FindFilterType) []*models.SceneMarker); ok {
r0 = rf(ctx, sceneMarkerFilter, findFilter)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.SceneMarker)
}
}
var r1 int
if rf, ok := ret.Get(1).(func(context.Context, *models.SceneMarkerFilterType, *models.FindFilterType) int); ok {
r1 = rf(ctx, sceneMarkerFilter, findFilter)
} else {
r1 = ret.Get(1).(int)
}
var r2 error
if rf, ok := ret.Get(2).(func(context.Context, *models.SceneMarkerFilterType, *models.FindFilterType) error); ok {
r2 = rf(ctx, sceneMarkerFilter, findFilter)
} else {
r2 = ret.Error(2)
}
return r0, r1, r2
}
// Update provides a mock function with given fields: ctx, updatedSceneMarker
func (_m *SceneMarkerReaderWriter) Update(ctx context.Context, updatedSceneMarker models.SceneMarker) (*models.SceneMarker, error) {
ret := _m.Called(ctx, updatedSceneMarker)
var r0 *models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, models.SceneMarker) *models.SceneMarker); ok {
r0 = rf(ctx, updatedSceneMarker)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.SceneMarker)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, models.SceneMarker) error); ok {
r1 = rf(ctx, updatedSceneMarker)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// UpdateTags provides a mock function with given fields: ctx, markerID, tagIDs
func (_m *SceneMarkerReaderWriter) UpdateTags(ctx context.Context, markerID int, tagIDs []int) error {
ret := _m.Called(ctx, markerID, tagIDs)
var r0 error
if rf, ok := ret.Get(0).(func(context.Context, int, []int) error); ok {
r0 = rf(ctx, markerID, tagIDs)
} else {
r0 = ret.Error(0)
}
return r0
}
// Wall provides a mock function with given fields: ctx, q
func (_m *SceneMarkerReaderWriter) Wall(ctx context.Context, q *string) ([]*models.SceneMarker, error) {
ret := _m.Called(ctx, q)
var r0 []*models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, *string) []*models.SceneMarker); ok {
r0 = rf(ctx, q)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]*models.SceneMarker)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, *string) error); ok {
r1 = rf(ctx, q)
} else {
r1 = ret.Error(1)
}
return r0, r1
}