mirror of
https://github.com/stashapp/stash.git
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301 lines
5.7 KiB
Go
301 lines
5.7 KiB
Go
package astikit
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import (
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"context"
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"sync"
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"sync/atomic"
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"time"
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)
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// Stater is an object that can compute and handle stats
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type Stater struct {
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cancel context.CancelFunc
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ctx context.Context
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h StatsHandleFunc
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m *sync.Mutex // Locks ss
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period time.Duration
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running uint32
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ss map[*StatMetadata]StatOptions
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}
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// StatOptions represents stat options
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type StatOptions struct {
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Handler StatHandler
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Metadata *StatMetadata
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}
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// StatsHandleFunc is a method that can handle stat values
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type StatsHandleFunc func(stats []StatValue)
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// StatMetadata represents a stat metadata
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type StatMetadata struct {
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Description string
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Label string
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Name string
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Unit string
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}
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// StatHandler represents a stat handler
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type StatHandler interface {
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Start()
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Stop()
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Value(delta time.Duration) interface{}
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}
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// StatValue represents a stat value
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type StatValue struct {
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*StatMetadata
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Value interface{}
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}
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// StaterOptions represents stater options
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type StaterOptions struct {
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HandleFunc StatsHandleFunc
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Period time.Duration
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}
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// NewStater creates a new stater
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func NewStater(o StaterOptions) *Stater {
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return &Stater{
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h: o.HandleFunc,
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m: &sync.Mutex{},
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period: o.Period,
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ss: make(map[*StatMetadata]StatOptions),
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}
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}
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// Start starts the stater
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func (s *Stater) Start(ctx context.Context) {
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// Check context
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if ctx.Err() != nil {
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return
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}
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// Make sure to start only once
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if atomic.CompareAndSwapUint32(&s.running, 0, 1) {
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// Update status
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defer atomic.StoreUint32(&s.running, 0)
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// Reset context
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s.ctx, s.cancel = context.WithCancel(ctx)
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// Create ticker
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t := time.NewTicker(s.period)
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defer t.Stop()
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// Loop
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lastStatAt := now()
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for {
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select {
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case <-t.C:
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// Get delta
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n := now()
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delta := n.Sub(lastStatAt)
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lastStatAt = n
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// Loop through stats
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var stats []StatValue
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s.m.Lock()
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for _, v := range s.ss {
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stats = append(stats, StatValue{
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StatMetadata: v.Metadata,
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Value: v.Handler.Value(delta),
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})
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}
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s.m.Unlock()
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// Handle stats
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go s.h(stats)
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case <-s.ctx.Done():
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return
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}
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}
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}
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}
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// Stop stops the stater
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func (s *Stater) Stop() {
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if s.cancel != nil {
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s.cancel()
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}
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}
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// AddStats adds stats
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func (s *Stater) AddStats(os ...StatOptions) {
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s.m.Lock()
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defer s.m.Unlock()
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for _, o := range os {
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s.ss[o.Metadata] = o
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}
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}
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// DelStats deletes stats
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func (s *Stater) DelStats(os ...StatOptions) {
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s.m.Lock()
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defer s.m.Unlock()
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for _, o := range os {
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delete(s.ss, o.Metadata)
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}
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}
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type durationStat struct {
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d time.Duration
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fn func(d, delta time.Duration) interface{}
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isStarted bool
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m *sync.Mutex // Locks isStarted
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startedAt time.Time
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}
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func newDurationStat(fn func(d, delta time.Duration) interface{}) *durationStat {
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return &durationStat{
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fn: fn,
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m: &sync.Mutex{},
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}
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}
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func (s *durationStat) Begin() {
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s.m.Lock()
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defer s.m.Unlock()
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if !s.isStarted {
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return
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}
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s.startedAt = now()
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}
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func (s *durationStat) End() {
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s.m.Lock()
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defer s.m.Unlock()
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if !s.isStarted {
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return
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}
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s.d += now().Sub(s.startedAt)
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s.startedAt = time.Time{}
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}
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func (s *durationStat) Value(delta time.Duration) (o interface{}) {
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// Lock
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s.m.Lock()
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defer s.m.Unlock()
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// Get current values
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n := now()
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d := s.d
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// Recording is still in process
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if !s.startedAt.IsZero() {
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d += n.Sub(s.startedAt)
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s.startedAt = n
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}
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// Compute stat
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o = s.fn(d, delta)
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s.d = 0
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return
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}
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func (s *durationStat) Start() {
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s.m.Lock()
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defer s.m.Unlock()
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s.d = 0
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s.isStarted = true
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}
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func (s *durationStat) Stop() {
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s.m.Lock()
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defer s.m.Unlock()
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s.isStarted = false
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}
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// DurationPercentageStat is an object capable of computing the percentage of time some work is taking per second
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type DurationPercentageStat struct {
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*durationStat
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}
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// NewDurationPercentageStat creates a new duration percentage stat
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func NewDurationPercentageStat() *DurationPercentageStat {
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return &DurationPercentageStat{durationStat: newDurationStat(func(d, delta time.Duration) interface{} {
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if delta == 0 {
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return 0
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}
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return float64(d) / float64(delta) * 100
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})}
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}
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type counterStat struct {
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c float64
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fn func(c, t float64, delta time.Duration) interface{}
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isStarted bool
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m *sync.Mutex // Locks isStarted
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t float64
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}
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func newCounterStat(fn func(c, t float64, delta time.Duration) interface{}) *counterStat {
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return &counterStat{
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fn: fn,
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m: &sync.Mutex{},
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}
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}
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func (s *counterStat) Add(delta float64) {
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s.m.Lock()
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defer s.m.Unlock()
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if !s.isStarted {
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return
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}
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s.c += delta
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s.t++
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}
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func (s *counterStat) Start() {
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s.m.Lock()
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defer s.m.Unlock()
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s.c = 0
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s.isStarted = true
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s.t = 0
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}
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func (s *counterStat) Stop() {
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s.m.Lock()
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defer s.m.Unlock()
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s.isStarted = true
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}
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func (s *counterStat) Value(delta time.Duration) interface{} {
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s.m.Lock()
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defer s.m.Unlock()
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c := s.c
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t := s.t
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s.c = 0
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s.t = 0
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return s.fn(c, t, delta)
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}
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// CounterAvgStat is an object capable of computing the average value of a counter
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type CounterAvgStat struct {
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*counterStat
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}
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// NewCounterAvgStat creates a new counter avg stat
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func NewCounterAvgStat() *CounterAvgStat {
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return &CounterAvgStat{counterStat: newCounterStat(func(c, t float64, delta time.Duration) interface{} {
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if t == 0 {
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return 0
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}
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return c / t
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})}
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}
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// CounterRateStat is an object capable of computing the average value of a counter per second
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type CounterRateStat struct {
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*counterStat
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}
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// NewCounterRateStat creates a new counter rate stat
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func NewCounterRateStat() *CounterRateStat {
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return &CounterRateStat{counterStat: newCounterStat(func(c, t float64, delta time.Duration) interface{} {
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if delta.Seconds() == 0 {
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return 0
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}
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return c / delta.Seconds()
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})}
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}
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