stash/pkg/sliceutil/collections.go
WithoutPants db7d45792e
Refactor stashbox package (#5699)
* Move stashbox package under pkg
* Remove StashBox from method names
* Add fingerprint conversion methods to Fingerprint

Refactor Fingerprints methods

* Make FindSceneByFingerprints accept fingerprints not scene ids
* Refactor SubmitSceneDraft to not require readers
* Have SubmitFingerprints accept scenes

Remove SceneReader dependency

* Move ScrapedScene to models package
* Move ScrapedImage into models package
* Move ScrapedGallery into models package
* Move Scene relationship matching out of stashbox package

This is now expected to be done in the client code

* Remove TagFinder dependency from stashbox.Client
* Make stashbox scene find full hierarchy of studios
* Move studio resolution into separate method
* Move studio matching out of stashbox package

This is now client code responsibility

* Move performer matching out of FindPerformerByID and FindPerformerByName
* Refactor performer querying logic and remove unused stashbox models

Renames FindStashBoxPerformersByPerformerNames to QueryPerformers and accepts names instead of performer ids

* Refactor SubmitPerformerDraft to not load relationships

This will be the responsibility of the calling code

* Remove repository references
2025-03-25 10:30:51 +11:00

179 lines
3.7 KiB
Go

// Package sliceutil provides utilities for working with slices.
package sliceutil
import (
"slices"
)
// AppendUnique appends toAdd to the vs slice if toAdd does not already
// exist in the slice. It returns the new or unchanged slice.
func AppendUnique[T comparable](vs []T, toAdd T) []T {
if slices.Contains(vs, toAdd) {
return vs
}
return append(vs, toAdd)
}
// AppendUniques appends a slice of values to the vs slice. It only
// appends values that do not already exist in the slice.
// It returns the new or unchanged slice.
func AppendUniques[T comparable](vs []T, toAdd []T) []T {
if len(toAdd) == 0 {
return vs
}
// Extend the slice's capacity to avoid multiple re-allocations even in the worst case
vs = slices.Grow(vs, len(toAdd))
for _, v := range toAdd {
vs = AppendUnique(vs, v)
}
return vs
}
// Exclude returns a copy of the vs slice, excluding all values
// that are also present in the toExclude slice.
func Exclude[T comparable](vs []T, toExclude []T) []T {
ret := make([]T, 0, len(vs))
for _, v := range vs {
if !slices.Contains(toExclude, v) {
ret = append(ret, v)
}
}
return ret
}
// Unique returns a copy of the vs slice, with non-unique values removed.
func Unique[T comparable](vs []T) []T {
distinctValues := make(map[T]struct{}, len(vs))
ret := make([]T, 0, len(vs))
for _, v := range vs {
if _, exists := distinctValues[v]; !exists {
distinctValues[v] = struct{}{}
ret = append(ret, v)
}
}
return ret
}
// Delete returns a copy of the vs slice with toDel values removed.
func Delete[T comparable](vs []T, toDel T) []T {
ret := make([]T, 0, len(vs))
for _, v := range vs {
if v != toDel {
ret = append(ret, v)
}
}
return ret
}
// Intersect returns a slice containing values that exist in both provided slices.
func Intersect[T comparable](a []T, b []T) []T {
var ret []T
for _, v := range a {
if slices.Contains(b, v) {
ret = append(ret, v)
}
}
return ret
}
// NotIntersect returns a slice containing values that do not exist in both provided slices.
func NotIntersect[T comparable](a []T, b []T) []T {
var ret []T
for _, v := range a {
if !slices.Contains(b, v) {
ret = append(ret, v)
}
}
for _, v := range b {
if !slices.Contains(a, v) {
ret = append(ret, v)
}
}
return ret
}
// SliceSame returns true if the two provided slices have equal elements,
// regardless of order.
func SliceSame[T comparable](a []T, b []T) bool {
if len(a) != len(b) {
return false
}
visited := make(map[int]struct{})
for i := range a {
found := false
for j := range b {
if _, exists := visited[j]; exists {
continue
}
if a[i] == b[j] {
found = true
visited[j] = struct{}{}
break
}
}
if !found {
return false
}
}
return true
}
// Filter returns a slice containing the elements of the vs slice
// that meet the condition specified by f.
func Filter[T any](vs []T, f func(T) bool) []T {
var ret []T
for _, v := range vs {
if f(v) {
ret = append(ret, v)
}
}
return ret
}
// Map returns the result of applying f to each element of the vs slice.
func Map[T any, V any](vs []T, f func(T) V) []V {
ret := make([]V, len(vs))
for i, v := range vs {
ret[i] = f(v)
}
return ret
}
func PtrsToValues[T any](vs []*T) []T {
ret := make([]T, len(vs))
for i, v := range vs {
ret[i] = *v
}
return ret
}
func ValuesToPtrs[T any](vs []T) []*T {
ret := make([]*T, len(vs))
for i, v := range vs {
// We can do this safely because go.mod indicates Go 1.22
// See: https://go.dev/blog/loopvar-preview
ret[i] = &v
}
return ret
}
// Flatten returns a single slice containing all elements of the provided
// slice of slices.
func Flatten[T any](vs [][]T) []T {
var ret []T
for _, v := range vs {
ret = append(ret, v...)
}
return ret
}