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* When stopping, close the database This patch is likely to cause errornous behavior in the application. This is due to the fact that the application doesn't gracefully shut down, but is forcefully terminated. However, the purpose is to uncover what needs to be done, to make it a more graceful shutdown.
387 lines
10 KiB
Go
387 lines
10 KiB
Go
package manager
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import (
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"errors"
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"fmt"
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"os"
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"path/filepath"
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"runtime/pprof"
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"sync"
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"time"
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"github.com/stashapp/stash/pkg/database"
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"github.com/stashapp/stash/pkg/dlna"
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"github.com/stashapp/stash/pkg/ffmpeg"
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"github.com/stashapp/stash/pkg/job"
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"github.com/stashapp/stash/pkg/logger"
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"github.com/stashapp/stash/pkg/manager/config"
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"github.com/stashapp/stash/pkg/manager/paths"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/plugin"
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"github.com/stashapp/stash/pkg/scraper"
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"github.com/stashapp/stash/pkg/session"
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"github.com/stashapp/stash/pkg/sqlite"
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"github.com/stashapp/stash/pkg/utils"
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)
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type singleton struct {
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Config *config.Instance
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Paths *paths.Paths
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FFMPEGPath string
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FFProbePath string
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SessionStore *session.Store
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JobManager *job.Manager
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PluginCache *plugin.Cache
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ScraperCache *scraper.Cache
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DownloadStore *DownloadStore
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DLNAService *dlna.Service
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TxnManager models.TransactionManager
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scanSubs *subscriptionManager
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}
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var instance *singleton
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var once sync.Once
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func GetInstance() *singleton {
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Initialize()
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return instance
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}
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func Initialize() *singleton {
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once.Do(func() {
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cfg, err := config.Initialize()
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if err != nil {
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panic(fmt.Sprintf("error initializing configuration: %s", err.Error()))
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}
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initLog()
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initProfiling(cfg.GetCPUProfilePath())
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instance = &singleton{
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Config: cfg,
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JobManager: job.NewManager(),
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DownloadStore: NewDownloadStore(),
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PluginCache: plugin.NewCache(cfg),
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TxnManager: sqlite.NewTransactionManager(),
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scanSubs: &subscriptionManager{},
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}
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sceneServer := SceneServer{
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TXNManager: instance.TxnManager,
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}
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instance.DLNAService = dlna.NewService(instance.TxnManager, instance.Config, &sceneServer)
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if !cfg.IsNewSystem() {
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logger.Infof("using config file: %s", cfg.GetConfigFile())
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if err == nil {
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err = cfg.Validate()
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}
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if err != nil {
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panic(fmt.Sprintf("error initializing configuration: %s", err.Error()))
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} else {
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if err := instance.PostInit(); err != nil {
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panic(err)
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}
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}
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} else {
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cfgFile := cfg.GetConfigFile()
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if cfgFile != "" {
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cfgFile = cfgFile + " "
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}
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// create temporary session store - this will be re-initialised
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// after config is complete
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instance.SessionStore = session.NewStore(cfg)
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logger.Warnf("config file %snot found. Assuming new system...", cfgFile)
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}
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initFFMPEG()
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// if DLNA is enabled, start it now
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if instance.Config.GetDLNADefaultEnabled() {
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instance.DLNAService.Start(nil)
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}
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})
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return instance
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}
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func initProfiling(cpuProfilePath string) {
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if cpuProfilePath == "" {
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return
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}
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f, err := os.Create(cpuProfilePath)
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if err != nil {
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logger.Fatalf("unable to create cpu profile file: %s", err.Error())
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}
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logger.Infof("profiling to %s", cpuProfilePath)
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// StopCPUProfile is defer called in main
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pprof.StartCPUProfile(f)
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}
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func initFFMPEG() error {
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// only do this if we have a config file set
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if instance.Config.GetConfigFile() != "" {
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// use same directory as config path
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configDirectory := instance.Config.GetConfigPath()
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paths := []string{
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configDirectory,
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paths.GetStashHomeDirectory(),
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}
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ffmpegPath, ffprobePath := ffmpeg.GetPaths(paths)
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if ffmpegPath == "" || ffprobePath == "" {
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logger.Infof("couldn't find FFMPEG, attempting to download it")
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if err := ffmpeg.Download(configDirectory); err != nil {
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msg := `Unable to locate / automatically download FFMPEG
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Check the readme for download links.
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The FFMPEG and FFProbe binaries should be placed in %s
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The error was: %s
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`
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logger.Errorf(msg, configDirectory, err)
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return err
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} else {
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// After download get new paths for ffmpeg and ffprobe
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ffmpegPath, ffprobePath = ffmpeg.GetPaths(paths)
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}
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}
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instance.FFMPEGPath = ffmpegPath
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instance.FFProbePath = ffprobePath
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}
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return nil
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}
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func initLog() {
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config := config.GetInstance()
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logger.Init(config.GetLogFile(), config.GetLogOut(), config.GetLogLevel())
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}
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// PostInit initialises the paths, caches and txnManager after the initial
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// configuration has been set. Should only be called if the configuration
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// is valid.
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func (s *singleton) PostInit() error {
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s.Config.SetInitialConfig()
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s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
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s.RefreshConfig()
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s.SessionStore = session.NewStore(s.Config)
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s.PluginCache.RegisterSessionStore(s.SessionStore)
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if err := s.PluginCache.LoadPlugins(); err != nil {
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logger.Errorf("Error reading plugin configs: %s", err.Error())
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}
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s.ScraperCache = instance.initScraperCache()
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// clear the downloads and tmp directories
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// #1021 - only clear these directories if the generated folder is non-empty
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if s.Config.GetGeneratedPath() != "" {
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const deleteTimeout = 1 * time.Second
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utils.Timeout(func() {
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utils.EmptyDir(instance.Paths.Generated.Downloads)
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utils.EmptyDir(instance.Paths.Generated.Tmp)
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}, deleteTimeout, func(done chan struct{}) {
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logger.Info("Please wait. Deleting temporary files...") // print
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<-done // and wait for deletion
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logger.Info("Temporary files deleted.")
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})
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}
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if err := database.Initialize(s.Config.GetDatabasePath()); err != nil {
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return err
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}
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if database.Ready() == nil {
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s.PostMigrate()
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}
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return nil
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}
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// initScraperCache initializes a new scraper cache and returns it.
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func (s *singleton) initScraperCache() *scraper.Cache {
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ret, err := scraper.NewCache(config.GetInstance(), s.TxnManager)
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if err != nil {
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logger.Errorf("Error reading scraper configs: %s", err.Error())
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}
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return ret
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}
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func (s *singleton) RefreshConfig() {
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s.Paths = paths.NewPaths(s.Config.GetGeneratedPath())
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config := s.Config
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if config.Validate() == nil {
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utils.EnsureDir(s.Paths.Generated.Screenshots)
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utils.EnsureDir(s.Paths.Generated.Vtt)
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utils.EnsureDir(s.Paths.Generated.Markers)
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utils.EnsureDir(s.Paths.Generated.Transcodes)
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utils.EnsureDir(s.Paths.Generated.Downloads)
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}
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}
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// RefreshScraperCache refreshes the scraper cache. Call this when scraper
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// configuration changes.
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func (s *singleton) RefreshScraperCache() {
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s.ScraperCache = s.initScraperCache()
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}
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func setSetupDefaults(input *models.SetupInput) {
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if input.ConfigLocation == "" {
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input.ConfigLocation = filepath.Join(utils.GetHomeDirectory(), ".stash", "config.yml")
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}
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configDir := filepath.Dir(input.ConfigLocation)
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if input.GeneratedLocation == "" {
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input.GeneratedLocation = filepath.Join(configDir, "generated")
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}
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if input.DatabaseFile == "" {
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input.DatabaseFile = filepath.Join(configDir, "stash-go.sqlite")
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}
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}
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func (s *singleton) Setup(input models.SetupInput) error {
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setSetupDefaults(&input)
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// create the config directory if it does not exist
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configDir := filepath.Dir(input.ConfigLocation)
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if exists, _ := utils.DirExists(configDir); !exists {
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if err := os.Mkdir(configDir, 0755); err != nil {
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return fmt.Errorf("abc: %s", err.Error())
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}
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}
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// create the generated directory if it does not exist
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if exists, _ := utils.DirExists(input.GeneratedLocation); !exists {
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if err := os.Mkdir(input.GeneratedLocation, 0755); err != nil {
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return fmt.Errorf("error creating generated directory: %s", err.Error())
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}
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}
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if err := utils.Touch(input.ConfigLocation); err != nil {
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return fmt.Errorf("error creating config file: %s", err.Error())
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}
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s.Config.SetConfigFile(input.ConfigLocation)
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// set the configuration
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s.Config.Set(config.Generated, input.GeneratedLocation)
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s.Config.Set(config.Database, input.DatabaseFile)
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s.Config.Set(config.Stash, input.Stashes)
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if err := s.Config.Write(); err != nil {
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return fmt.Errorf("error writing configuration file: %s", err.Error())
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}
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// initialise the database
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if err := s.PostInit(); err != nil {
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return fmt.Errorf("error initializing the database: %s", err.Error())
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}
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s.Config.FinalizeSetup()
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initFFMPEG()
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return nil
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}
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func (s *singleton) validateFFMPEG() error {
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if s.FFMPEGPath == "" || s.FFProbePath == "" {
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return errors.New("missing ffmpeg and/or ffprobe")
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}
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return nil
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}
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func (s *singleton) Migrate(input models.MigrateInput) error {
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// always backup so that we can roll back to the previous version if
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// migration fails
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backupPath := input.BackupPath
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if backupPath == "" {
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backupPath = database.DatabaseBackupPath()
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}
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// perform database backup
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if err := database.Backup(database.DB, backupPath); err != nil {
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return fmt.Errorf("error backing up database: %s", err)
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}
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if err := database.RunMigrations(); err != nil {
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errStr := fmt.Sprintf("error performing migration: %s", err)
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// roll back to the backed up version
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restoreErr := database.RestoreFromBackup(backupPath)
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if restoreErr != nil {
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errStr = fmt.Sprintf("ERROR: unable to restore database from backup after migration failure: %s\n%s", restoreErr.Error(), errStr)
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} else {
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errStr = "An error occurred migrating the database to the latest schema version. The backup database file was automatically renamed to restore the database.\n" + errStr
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}
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return errors.New(errStr)
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}
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// perform post-migration operations
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s.PostMigrate()
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// if no backup path was provided, then delete the created backup
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if input.BackupPath == "" {
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if err := os.Remove(backupPath); err != nil {
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logger.Warnf("error removing unwanted database backup (%s): %s", backupPath, err.Error())
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}
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}
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return nil
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}
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func (s *singleton) GetSystemStatus() *models.SystemStatus {
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status := models.SystemStatusEnumOk
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dbSchema := int(database.Version())
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dbPath := database.DatabasePath()
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appSchema := int(database.AppSchemaVersion())
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configFile := s.Config.GetConfigFile()
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if s.Config.IsNewSystem() {
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status = models.SystemStatusEnumSetup
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} else if dbSchema < appSchema {
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status = models.SystemStatusEnumNeedsMigration
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}
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return &models.SystemStatus{
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DatabaseSchema: &dbSchema,
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DatabasePath: &dbPath,
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AppSchema: appSchema,
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Status: status,
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ConfigPath: &configFile,
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}
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}
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// Shutdown gracefully stops the manager
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func (s *singleton) Shutdown() error {
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// TODO: Each part of the manager needs to gracefully stop at some point
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// for now, we just close the database.
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return database.Close()
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}
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