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* Add mockery config file * Move basic file/folder structs to models * Fix hack due to import loop * Move file interfaces to models * Move folder interfaces to models * Move scene interfaces to models * Move scene marker interfaces to models * Move image interfaces to models * Move gallery interfaces to models * Move gallery chapter interfaces to models * Move studio interfaces to models * Move movie interfaces to models * Move performer interfaces to models * Move tag interfaces to models * Move autotag interfaces to models * Regenerate mocks
130 lines
2.4 KiB
Go
130 lines
2.4 KiB
Go
package models
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import (
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"fmt"
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"strconv"
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)
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var (
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FingerprintTypeOshash = "oshash"
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FingerprintTypeMD5 = "md5"
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FingerprintTypePhash = "phash"
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)
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// Fingerprint represents a fingerprint of a file.
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type Fingerprint struct {
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Type string
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Fingerprint interface{}
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}
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func (f *Fingerprint) Value() string {
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switch v := f.Fingerprint.(type) {
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case int64:
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return strconv.FormatUint(uint64(v), 16)
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default:
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return fmt.Sprintf("%v", f.Fingerprint)
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}
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}
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type Fingerprints []Fingerprint
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func (f *Fingerprints) Remove(type_ string) {
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var ret Fingerprints
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for _, ff := range *f {
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if ff.Type != type_ {
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ret = append(ret, ff)
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}
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}
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*f = ret
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}
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// Equals returns true if the contents of this slice are equal to those in the other slice.
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func (f Fingerprints) Equals(other Fingerprints) bool {
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if len(f) != len(other) {
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return false
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}
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for _, ff := range f {
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found := false
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for _, oo := range other {
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if ff == oo {
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found = true
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break
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}
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}
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if !found {
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return false
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}
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}
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return true
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}
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// ContentsChanged returns true if this Fingerprints slice contains any Fingerprints that different Fingerprint values for the matching type in other, or if this slice contains any Fingerprint types that are not in other.
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func (f Fingerprints) ContentsChanged(other Fingerprints) bool {
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for _, ff := range f {
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oo := other.For(ff.Type)
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if oo == nil || oo.Fingerprint != ff.Fingerprint {
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return true
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}
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}
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return false
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}
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// For returns a pointer to the first Fingerprint element matching the provided type.
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func (f Fingerprints) For(type_ string) *Fingerprint {
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for _, fp := range f {
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if fp.Type == type_ {
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return &fp
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}
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}
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return nil
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}
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func (f Fingerprints) Get(type_ string) interface{} {
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for _, fp := range f {
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if fp.Type == type_ {
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return fp.Fingerprint
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}
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}
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return nil
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}
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func (f Fingerprints) GetString(type_ string) string {
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fp := f.Get(type_)
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if fp != nil {
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s, _ := fp.(string)
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return s
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}
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return ""
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}
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func (f Fingerprints) GetInt64(type_ string) int64 {
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fp := f.Get(type_)
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if fp != nil {
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v, _ := fp.(int64)
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return v
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}
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return 0
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}
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// AppendUnique appends a fingerprint to the list if a Fingerprint of the same type does not already exist in the list. If one does, then it is updated with o's Fingerprint value.
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func (f Fingerprints) AppendUnique(o Fingerprint) Fingerprints {
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ret := f
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for i, fp := range ret {
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if fp.Type == o.Type {
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ret[i] = o
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return ret
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}
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}
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return append(f, o)
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}
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