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* Avoid redundant logging in migrations
Return the error and let the caller handle the logging of the error if
needed.
While here, defer m.Close() to the function boundary.
* Treat errors as values
Use %v rather than %s and pass the errors directly.
* Generate a wrapped error on stat-failure
* Log 3 unchecked errors
Rather than ignore errors, log them at
the WARNING log level.
The server has been functioning without these, so assume they are not at
the ERROR level.
* Propagate errors upward
Failure in path generation was ignored. Propagate the errors upward the
call stack, so it can be handled at the level of orchestration.
* Warn on errors
Log errors rather than quenching them.
Errors are logged at the Warn-level for now.
* Check error when creating test databases
Use the builtin log package and stop the program fatally on error.
* Add warnings to uncheck task errors
Focus on the task system in a single commit, logging unchecked
errors as warnings.
* Warn-on-error in API routes
Look through the API routes, and make sure errors are being logged if
they occur. Prefer the Warn-log-level because none of these has proven
to be fatal in the system up until now.
* Propagate error when adding Util API
* Propagate error on adding util API
* Return unhandled error
* JS log API: propagate and log errors
* JS Plugins: log GQL addition failures.
* Warn on failure to write to stdin
* Warn on failure to stop task
* Wrap viper.BindEnv
The current viper code only errors if no name is provided, so it should
never fail. Rewrite the code flow to factor through a panic-function.
This removes error warnings from this part of the code.
* Log errors in concurrency test
If we can't initialize the configuration, treat the test as a failure.
* Warn on errors in configuration code
* Plug an unchecked error in gallery zip walking
* Warn on screenshot serving failure
* Warn on encoder screenshot failure
* Warn on errors in path-handling code
* Undo the errcheck on configurations for now.
* Use one-line initializers where applicable
rather than using
err := f()
if err!= nil { ..
prefer the shorter
if err := f(); err != nil { ..
If f() isn't too long of a name, or wraps a function with a body.
73 lines
1.5 KiB
Go
73 lines
1.5 KiB
Go
package manager
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import (
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"archive/zip"
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"os"
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"strings"
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"github.com/stashapp/stash/pkg/logger"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/utils"
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)
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// DeleteGeneratedImageFiles deletes generated files for the provided image.
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func DeleteGeneratedImageFiles(image *models.Image) {
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thumbPath := GetInstance().Paths.Generated.GetThumbnailPath(image.Checksum, models.DefaultGthumbWidth)
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exists, _ := utils.FileExists(thumbPath)
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if exists {
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err := os.Remove(thumbPath)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", thumbPath, err.Error())
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}
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}
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}
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// DeleteImageFile deletes the image file from the filesystem.
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func DeleteImageFile(image *models.Image) {
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err := os.Remove(image.Path)
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if err != nil {
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logger.Warnf("Could not delete file %s: %s", image.Path, err.Error())
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}
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}
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func walkGalleryZip(path string, walkFunc func(file *zip.File) error) error {
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readCloser, err := zip.OpenReader(path)
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if err != nil {
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return err
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}
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defer readCloser.Close()
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for _, file := range readCloser.File {
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if file.FileInfo().IsDir() {
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continue
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}
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if strings.Contains(file.Name, "__MACOSX") {
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continue
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}
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if !isImage(file.Name) {
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continue
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}
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err := walkFunc(file)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func countImagesInZip(path string) int {
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ret := 0
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err := walkGalleryZip(path, func(file *zip.File) error {
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ret++
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return nil
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})
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if err != nil {
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logger.Warnf("Error while walking gallery zip: %v", err)
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}
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return ret
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}
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