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| .idea | ||
| api | ||
| certs | ||
| database | ||
| ffmpeg | ||
| logger | ||
| manager | ||
| models | ||
| packrd | ||
| schema | ||
| scraper | ||
| scripts | ||
| ui/v1 | ||
| utils | ||
| vendor | ||
| .gitignore | ||
| go.mod | ||
| go.sum | ||
| gqlgen.yml | ||
| LICENSE | ||
| main-packr.go | ||
| main.go | ||
| Makefile | ||
| README.md | ||
Stash
Stash is a rails app which organizes and serves your porn.
See a demo here (password is stashapp).
TODO: This is not match the features of the Rails project quite yet. Consider using that until this project is complete.
Setup
TODO: This is not final. There is more work to be done to ease this process.
OSX / Linux
mkdir ~/.stash&&cd ~/.stash- Download FFMPEG (macOS, Linux) and extract so that just
ffmpegandffprobeare in~/.stash - Create a
config.jsonfile (see below). - Run stash with
./stashand visithttp://localhost:9998orhttps://localhost:9999
Windows
- Create a new folder at
C:\Users\YourUsername\.stash - Download FFMPEG and extract so that just
ffmpeg.exeandffprobe.exeare inC:\Users\YourUsername\.stash - Create a
config.jsonfile (see below) - Run stash with
./stashand visithttp://localhost:9998orhttps://localhost:9999
Config.json
Example:
OSX / Linux
{
"stash": "/Volumes/Drobo/videos",
"metadata": "/Volumes/Drobo/stash/metadata",
"cache": "/Volumes/Drobo/stash/cache",
"downloads": "/Volumes/Drobo/stash/downloads"
}
Windows
{
"stash": "C:\\Videos",
"metadata": "C:\\stash\\metadata",
"cache": "C:\\stash\\cache",
"downloads": "C:\\stash\\downloads"
}
Development
Environment
macOS
TODO
Windows
- Download and install Go for Windows
- Download and install MingW
- Search for "advanced system settings" and open the system properties dialog.
- Click the
Environment Variablesbutton - Add
GO111MODULE=on - Under system variables find the
Path. Edit and addC:\Program Files\mingw-w64\*\mingw64\bin(replace * with the correct path).
- Click the
Commands
make build- Builds the binarymake gqlgen- Regenerate Go GraphQL files
Building a release
- cd into the UI directory and run
ng build --prod - cd back to the root directory and run
make buildto build the executable
Notes for the dev
https://blog.filippo.io/easy-windows-and-linux-cross-compilers-for-macos/