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* Add URLs scene relationship * Update unit tests * Update scene edit and details pages * Update scrapers to use urls * Post-process scenes during query scrape * Update UI for URLs * Change urls label
107 lines
3.4 KiB
Go
107 lines
3.4 KiB
Go
package jsonschema
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import (
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"fmt"
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"os"
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"strconv"
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jsoniter "github.com/json-iterator/go"
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"github.com/stashapp/stash/pkg/fsutil"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/models/json"
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)
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type SceneMarker struct {
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Title string `json:"title,omitempty"`
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Seconds string `json:"seconds,omitempty"`
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PrimaryTag string `json:"primary_tag,omitempty"`
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Tags []string `json:"tags,omitempty"`
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CreatedAt json.JSONTime `json:"created_at,omitempty"`
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UpdatedAt json.JSONTime `json:"updated_at,omitempty"`
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}
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type SceneFile struct {
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ModTime json.JSONTime `json:"mod_time,omitempty"`
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Size string `json:"size"`
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Duration string `json:"duration"`
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VideoCodec string `json:"video_codec"`
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AudioCodec string `json:"audio_codec"`
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Format string `json:"format"`
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Width int `json:"width"`
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Height int `json:"height"`
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Framerate string `json:"framerate"`
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Bitrate int `json:"bitrate"`
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}
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type SceneMovie struct {
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MovieName string `json:"movieName,omitempty"`
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SceneIndex int `json:"scene_index,omitempty"`
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}
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type Scene struct {
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Title string `json:"title,omitempty"`
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Code string `json:"code,omitempty"`
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Studio string `json:"studio,omitempty"`
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// deprecated - for import only
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URL string `json:"url,omitempty"`
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URLs []string `json:"urls,omitempty"`
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Date string `json:"date,omitempty"`
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Rating int `json:"rating,omitempty"`
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Organized bool `json:"organized,omitempty"`
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OCounter int `json:"o_counter,omitempty"`
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Details string `json:"details,omitempty"`
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Director string `json:"director,omitempty"`
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Galleries []GalleryRef `json:"galleries,omitempty"`
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Performers []string `json:"performers,omitempty"`
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Movies []SceneMovie `json:"movies,omitempty"`
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Tags []string `json:"tags,omitempty"`
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Markers []SceneMarker `json:"markers,omitempty"`
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Files []string `json:"files,omitempty"`
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Cover string `json:"cover,omitempty"`
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CreatedAt json.JSONTime `json:"created_at,omitempty"`
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UpdatedAt json.JSONTime `json:"updated_at,omitempty"`
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LastPlayedAt json.JSONTime `json:"last_played_at,omitempty"`
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ResumeTime float64 `json:"resume_time,omitempty"`
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PlayCount int `json:"play_count,omitempty"`
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PlayDuration float64 `json:"play_duration,omitempty"`
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StashIDs []models.StashID `json:"stash_ids,omitempty"`
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}
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func (s Scene) Filename(id int, basename string, hash string) string {
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ret := fsutil.SanitiseBasename(s.Title)
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if ret == "" {
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ret = basename
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}
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if hash != "" {
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ret += "." + hash
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} else {
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// scenes may have no file and therefore no hash
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ret += "." + strconv.Itoa(id)
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}
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return ret + ".json"
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}
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func LoadSceneFile(filePath string) (*Scene, error) {
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var scene Scene
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file, err := os.Open(filePath)
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if err != nil {
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return nil, err
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}
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defer file.Close()
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var json = jsoniter.ConfigCompatibleWithStandardLibrary
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jsonParser := json.NewDecoder(file)
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err = jsonParser.Decode(&scene)
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if err != nil {
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return nil, err
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}
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return &scene, nil
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}
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func SaveSceneFile(filePath string, scene *Scene) error {
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if scene == nil {
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return fmt.Errorf("scene must not be nil")
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}
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return marshalToFile(filePath, scene)
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}
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