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* Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
128 lines
2.5 KiB
Go
128 lines
2.5 KiB
Go
package models
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import (
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"path/filepath"
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"time"
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"github.com/stashapp/stash/pkg/file"
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)
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type Gallery struct {
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ID int `json:"id"`
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// Path *string `json:"path"`
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// Checksum string `json:"checksum"`
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// Zip bool `json:"zip"`
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Title string `json:"title"`
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URL string `json:"url"`
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Date *Date `json:"date"`
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Details string `json:"details"`
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Rating *int `json:"rating"`
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Organized bool `json:"organized"`
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StudioID *int `json:"studio_id"`
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// FileModTime *time.Time `json:"file_mod_time"`
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// transient - not persisted
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Files []file.File
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FolderID *file.FolderID `json:"folder_id"`
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// transient - not persisted
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FolderPath string `json:"folder_path"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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SceneIDs []int `json:"scene_ids"`
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TagIDs []int `json:"tag_ids"`
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PerformerIDs []int `json:"performer_ids"`
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}
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func (g Gallery) PrimaryFile() file.File {
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if len(g.Files) == 0 {
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return nil
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}
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return g.Files[0]
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}
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func (g Gallery) Path() string {
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if p := g.PrimaryFile(); p != nil {
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return p.Base().Path
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}
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return g.FolderPath
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}
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func (g Gallery) Checksum() string {
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if p := g.PrimaryFile(); p != nil {
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v := p.Base().Fingerprints.Get(file.FingerprintTypeMD5)
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if v == nil {
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return ""
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}
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return v.(string)
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}
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return ""
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}
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// GalleryPartial represents part of a Gallery object. It is used to update
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// the database entry. Only non-nil fields will be updated.
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type GalleryPartial struct {
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// Path OptionalString
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// Checksum OptionalString
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// Zip OptionalBool
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Title OptionalString
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URL OptionalString
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Date OptionalDate
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Details OptionalString
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Rating OptionalInt
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Organized OptionalBool
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StudioID OptionalInt
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// FileModTime OptionalTime
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CreatedAt OptionalTime
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UpdatedAt OptionalTime
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SceneIDs *UpdateIDs
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TagIDs *UpdateIDs
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PerformerIDs *UpdateIDs
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}
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func NewGalleryPartial() GalleryPartial {
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updatedTime := time.Now()
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return GalleryPartial{
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UpdatedAt: NewOptionalTime(updatedTime),
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}
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}
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// GetTitle returns the title of the scene. If the Title field is empty,
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// then the base filename is returned.
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func (g Gallery) GetTitle() string {
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if g.Title != "" {
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return g.Title
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}
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if len(g.Files) > 0 {
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return filepath.Base(g.Path())
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}
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if g.FolderPath != "" {
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return g.FolderPath
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}
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return ""
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}
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const DefaultGthumbWidth int = 640
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type Galleries []*Gallery
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func (g *Galleries) Append(o interface{}) {
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*g = append(*g, o.(*Gallery))
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}
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func (g *Galleries) New() interface{} {
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return &Gallery{}
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}
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