stash/internal/manager/task_transcode.go
WithoutPants 5495d72849 File storage rewrite (#2676)
* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
2022-09-06 07:03:42 +00:00

131 lines
3.3 KiB
Go

package manager
import (
"context"
"fmt"
"github.com/stashapp/stash/internal/manager/config"
"github.com/stashapp/stash/pkg/ffmpeg"
"github.com/stashapp/stash/pkg/logger"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/scene/generate"
)
type GenerateTranscodeTask struct {
Scene models.Scene
Overwrite bool
fileNamingAlgorithm models.HashAlgorithm
// is true, generate even if video is browser-supported
Force bool
g *generate.Generator
}
func (t *GenerateTranscodeTask) GetDescription() string {
return fmt.Sprintf("Generating transcode for %s", t.Scene.Path())
}
func (t *GenerateTranscodeTask) Start(ctc context.Context) {
hasTranscode := HasTranscode(&t.Scene, t.fileNamingAlgorithm)
if !t.Overwrite && hasTranscode {
return
}
ffprobe := instance.FFProbe
var container ffmpeg.Container
var err error
container, err = GetSceneFileContainer(&t.Scene)
if err != nil {
logger.Errorf("[transcode] error getting scene container: %s", err.Error())
return
}
var videoCodec string
if t.Scene.VideoCodec() != "" {
videoCodec = t.Scene.VideoCodec()
}
audioCodec := ffmpeg.MissingUnsupported
if t.Scene.AudioCodec() != "" {
audioCodec = ffmpeg.ProbeAudioCodec(t.Scene.AudioCodec())
}
if !t.Force && ffmpeg.IsStreamable(videoCodec, audioCodec, container) == nil {
return
}
// TODO - move transcode generation logic elsewhere
videoFile, err := ffprobe.NewVideoFile(t.Scene.Path())
if err != nil {
logger.Errorf("[transcode] error reading video file: %s", err.Error())
return
}
sceneHash := t.Scene.GetHash(t.fileNamingAlgorithm)
transcodeSize := config.GetInstance().GetMaxTranscodeSize()
w, h := videoFile.TranscodeScale(transcodeSize.GetMaxResolution())
options := generate.TranscodeOptions{
Width: w,
Height: h,
}
if videoCodec == ffmpeg.H264 { // for non supported h264 files stream copy the video part
if audioCodec == ffmpeg.MissingUnsupported {
err = t.g.TranscodeCopyVideo(context.TODO(), videoFile.Path, sceneHash, options)
} else {
err = t.g.TranscodeAudio(context.TODO(), videoFile.Path, sceneHash, options)
}
} else {
if audioCodec == ffmpeg.MissingUnsupported {
// ffmpeg fails if it tries to transcode an unsupported audio codec
err = t.g.TranscodeVideo(context.TODO(), videoFile.Path, sceneHash, options)
} else {
err = t.g.Transcode(context.TODO(), videoFile.Path, sceneHash, options)
}
}
if err != nil {
logger.Errorf("[transcode] error generating transcode: %v", err)
return
}
}
// return true if transcode is needed
// used only when counting files to generate, doesn't affect the actual transcode generation
// if container is missing from DB it is treated as non supported in order not to delay the user
func (t *GenerateTranscodeTask) isTranscodeNeeded() bool {
hasTranscode := HasTranscode(&t.Scene, t.fileNamingAlgorithm)
if !t.Overwrite && hasTranscode {
return false
}
if t.Force {
return true
}
var videoCodec string
if t.Scene.VideoCodec() != "" {
videoCodec = t.Scene.VideoCodec()
}
container := ""
audioCodec := ffmpeg.MissingUnsupported
if t.Scene.AudioCodec() != "" {
audioCodec = ffmpeg.ProbeAudioCodec(t.Scene.AudioCodec())
}
if t.Scene.Format() != "" {
container = t.Scene.Format()
}
if ffmpeg.IsStreamable(videoCodec, audioCodec, ffmpeg.Container(container)) == nil {
return false
}
return true
}