stash/internal/manager/task_migrate_hash.go
WithoutPants 5495d72849 File storage rewrite (#2676)
* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
2022-09-06 07:03:42 +00:00

33 lines
748 B
Go

package manager
import (
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/scene"
)
// MigrateHashTask renames generated files between oshash and MD5 based on the
// value of the fileNamingAlgorithm flag.
type MigrateHashTask struct {
Scene *models.Scene
fileNamingAlgorithm models.HashAlgorithm
}
// Start starts the task.
func (t *MigrateHashTask) Start() {
if t.Scene.OSHash() == "" || t.Scene.Checksum() == "" {
// nothing to do
return
}
oshash := t.Scene.OSHash()
checksum := t.Scene.Checksum()
oldHash := oshash
newHash := checksum
if t.fileNamingAlgorithm == models.HashAlgorithmOshash {
oldHash = checksum
newHash = oshash
}
scene.MigrateHash(instance.Paths, oldHash, newHash)
}