stash/pkg/scene/update.go
WithoutPants 964b559309 Restructure data layer (#2532)
* Add new txn manager interface
* Add txn management to sqlite
* Rename get to getByID
* Add contexts to repository methods
* Update query builders
* Add context to reader writer interfaces
* Use repository in resolver
* Tighten interfaces
* Tighten interfaces in dlna
* Tighten interfaces in match package
* Tighten interfaces in scraper package
* Tighten interfaces in scan code
* Tighten interfaces on autotag package
* Remove ReaderWriter usage
* Merge database package into sqlite
2022-09-06 07:03:40 +00:00

250 lines
6.2 KiB
Go

package scene
import (
"context"
"database/sql"
"errors"
"fmt"
"time"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/sliceutil/intslice"
"github.com/stashapp/stash/pkg/utils"
)
type Updater interface {
PartialUpdater
UpdatePerformers(ctx context.Context, sceneID int, performerIDs []int) error
UpdateTags(ctx context.Context, sceneID int, tagIDs []int) error
UpdateStashIDs(ctx context.Context, sceneID int, stashIDs []models.StashID) error
UpdateCover(ctx context.Context, sceneID int, cover []byte) error
}
type PartialUpdater interface {
Update(ctx context.Context, updatedScene models.ScenePartial) (*models.Scene, error)
}
type PerformerUpdater interface {
GetPerformerIDs(ctx context.Context, sceneID int) ([]int, error)
UpdatePerformers(ctx context.Context, sceneID int, performerIDs []int) error
}
type TagUpdater interface {
GetTagIDs(ctx context.Context, sceneID int) ([]int, error)
UpdateTags(ctx context.Context, sceneID int, tagIDs []int) error
}
type GalleryUpdater interface {
GetGalleryIDs(ctx context.Context, sceneID int) ([]int, error)
UpdateGalleries(ctx context.Context, sceneID int, galleryIDs []int) error
}
var ErrEmptyUpdater = errors.New("no fields have been set")
// UpdateSet is used to update a scene and its relationships.
type UpdateSet struct {
ID int
Partial models.ScenePartial
// in future these could be moved into a separate struct and reused
// for a Creator struct
// Not set if nil. Set to []int{} to clear existing
PerformerIDs []int
// Not set if nil. Set to []int{} to clear existing
TagIDs []int
// Not set if nil. Set to []int{} to clear existing
StashIDs []models.StashID
// Not set if nil. Set to []byte{} to clear existing
CoverImage []byte
}
// IsEmpty returns true if there is nothing to update.
func (u *UpdateSet) IsEmpty() bool {
withoutID := u.Partial
withoutID.ID = 0
return withoutID == models.ScenePartial{} &&
u.PerformerIDs == nil &&
u.TagIDs == nil &&
u.StashIDs == nil &&
u.CoverImage == nil
}
// Update updates a scene by updating the fields in the Partial field, then
// updates non-nil relationships. Returns an error if there is no work to
// be done.
func (u *UpdateSet) Update(ctx context.Context, qb Updater, screenshotSetter ScreenshotSetter) (*models.Scene, error) {
if u.IsEmpty() {
return nil, ErrEmptyUpdater
}
partial := u.Partial
partial.ID = u.ID
partial.UpdatedAt = &models.SQLiteTimestamp{
Timestamp: time.Now(),
}
ret, err := qb.Update(ctx, partial)
if err != nil {
return nil, fmt.Errorf("error updating scene: %w", err)
}
if u.PerformerIDs != nil {
if err := qb.UpdatePerformers(ctx, u.ID, u.PerformerIDs); err != nil {
return nil, fmt.Errorf("error updating scene performers: %w", err)
}
}
if u.TagIDs != nil {
if err := qb.UpdateTags(ctx, u.ID, u.TagIDs); err != nil {
return nil, fmt.Errorf("error updating scene tags: %w", err)
}
}
if u.StashIDs != nil {
if err := qb.UpdateStashIDs(ctx, u.ID, u.StashIDs); err != nil {
return nil, fmt.Errorf("error updating scene stash_ids: %w", err)
}
}
if u.CoverImage != nil {
if err := qb.UpdateCover(ctx, u.ID, u.CoverImage); err != nil {
return nil, fmt.Errorf("error updating scene cover: %w", err)
}
if err := screenshotSetter.SetScreenshot(ret, u.CoverImage); err != nil {
return nil, fmt.Errorf("error setting scene screenshot: %w", err)
}
}
return ret, nil
}
// UpdateInput converts the UpdateSet into SceneUpdateInput for hook firing purposes.
func (u UpdateSet) UpdateInput() models.SceneUpdateInput {
// ensure the partial ID is set
u.Partial.ID = u.ID
ret := u.Partial.UpdateInput()
if u.PerformerIDs != nil {
ret.PerformerIds = intslice.IntSliceToStringSlice(u.PerformerIDs)
}
if u.TagIDs != nil {
ret.TagIds = intslice.IntSliceToStringSlice(u.TagIDs)
}
if u.StashIDs != nil {
for _, s := range u.StashIDs {
ss := s.StashIDInput()
ret.StashIds = append(ret.StashIds, &ss)
}
}
if u.CoverImage != nil {
// convert back to base64
data := utils.GetBase64StringFromData(u.CoverImage)
ret.CoverImage = &data
}
return ret
}
func UpdateFormat(ctx context.Context, qb PartialUpdater, id int, format string) (*models.Scene, error) {
return qb.Update(ctx, models.ScenePartial{
ID: id,
Format: &sql.NullString{
String: format,
Valid: true,
},
})
}
func UpdateOSHash(ctx context.Context, qb PartialUpdater, id int, oshash string) (*models.Scene, error) {
return qb.Update(ctx, models.ScenePartial{
ID: id,
OSHash: &sql.NullString{
String: oshash,
Valid: true,
},
})
}
func UpdateChecksum(ctx context.Context, qb PartialUpdater, id int, checksum string) (*models.Scene, error) {
return qb.Update(ctx, models.ScenePartial{
ID: id,
Checksum: &sql.NullString{
String: checksum,
Valid: true,
},
})
}
func UpdateFileModTime(ctx context.Context, qb PartialUpdater, id int, modTime models.NullSQLiteTimestamp) (*models.Scene, error) {
return qb.Update(ctx, models.ScenePartial{
ID: id,
FileModTime: &modTime,
})
}
func AddPerformer(ctx context.Context, qb PerformerUpdater, id int, performerID int) (bool, error) {
performerIDs, err := qb.GetPerformerIDs(ctx, id)
if err != nil {
return false, err
}
oldLen := len(performerIDs)
performerIDs = intslice.IntAppendUnique(performerIDs, performerID)
if len(performerIDs) != oldLen {
if err := qb.UpdatePerformers(ctx, id, performerIDs); err != nil {
return false, err
}
return true, nil
}
return false, nil
}
func AddTag(ctx context.Context, qb TagUpdater, id int, tagID int) (bool, error) {
tagIDs, err := qb.GetTagIDs(ctx, id)
if err != nil {
return false, err
}
oldLen := len(tagIDs)
tagIDs = intslice.IntAppendUnique(tagIDs, tagID)
if len(tagIDs) != oldLen {
if err := qb.UpdateTags(ctx, id, tagIDs); err != nil {
return false, err
}
return true, nil
}
return false, nil
}
func AddGallery(ctx context.Context, qb GalleryUpdater, id int, galleryID int) (bool, error) {
galleryIDs, err := qb.GetGalleryIDs(ctx, id)
if err != nil {
return false, err
}
oldLen := len(galleryIDs)
galleryIDs = intslice.IntAppendUnique(galleryIDs, galleryID)
if len(galleryIDs) != oldLen {
if err := qb.UpdateGalleries(ctx, id, galleryIDs); err != nil {
return false, err
}
return true, nil
}
return false, nil
}