stash/internal/api/resolver_model_scene_marker.go
WithoutPants f69bd8a94f
Restructure go project (#2356)
* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
2022-03-17 11:33:59 +11:00

73 lines
2.3 KiB
Go

package api
import (
"context"
"time"
"github.com/stashapp/stash/internal/api/urlbuilders"
"github.com/stashapp/stash/pkg/models"
)
func (r *sceneMarkerResolver) Scene(ctx context.Context, obj *models.SceneMarker) (ret *models.Scene, err error) {
if !obj.SceneID.Valid {
panic("Invalid scene id")
}
if err := r.withReadTxn(ctx, func(repo models.ReaderRepository) error {
sceneID := int(obj.SceneID.Int64)
ret, err = repo.Scene().Find(sceneID)
return err
}); err != nil {
return nil, err
}
return ret, nil
}
func (r *sceneMarkerResolver) PrimaryTag(ctx context.Context, obj *models.SceneMarker) (ret *models.Tag, err error) {
if err := r.withReadTxn(ctx, func(repo models.ReaderRepository) error {
ret, err = repo.Tag().Find(obj.PrimaryTagID)
return err
}); err != nil {
return nil, err
}
return ret, err
}
func (r *sceneMarkerResolver) Tags(ctx context.Context, obj *models.SceneMarker) (ret []*models.Tag, err error) {
if err := r.withReadTxn(ctx, func(repo models.ReaderRepository) error {
ret, err = repo.Tag().FindBySceneMarkerID(obj.ID)
return err
}); err != nil {
return nil, err
}
return ret, err
}
func (r *sceneMarkerResolver) Stream(ctx context.Context, obj *models.SceneMarker) (string, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
sceneID := int(obj.SceneID.Int64)
return urlbuilders.NewSceneURLBuilder(baseURL, sceneID).GetSceneMarkerStreamURL(obj.ID), nil
}
func (r *sceneMarkerResolver) Preview(ctx context.Context, obj *models.SceneMarker) (string, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
sceneID := int(obj.SceneID.Int64)
return urlbuilders.NewSceneURLBuilder(baseURL, sceneID).GetSceneMarkerStreamPreviewURL(obj.ID), nil
}
func (r *sceneMarkerResolver) Screenshot(ctx context.Context, obj *models.SceneMarker) (string, error) {
baseURL, _ := ctx.Value(BaseURLCtxKey).(string)
sceneID := int(obj.SceneID.Int64)
return urlbuilders.NewSceneURLBuilder(baseURL, sceneID).GetSceneMarkerStreamScreenshotURL(obj.ID), nil
}
func (r *sceneMarkerResolver) CreatedAt(ctx context.Context, obj *models.SceneMarker) (*time.Time, error) {
return &obj.CreatedAt.Timestamp, nil
}
func (r *sceneMarkerResolver) UpdatedAt(ctx context.Context, obj *models.SceneMarker) (*time.Time, error) {
return &obj.UpdatedAt.Timestamp, nil
}