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- Removed funscripts, they are for interactive - updated the scanner to correctly create `audio_files` row - Adding Audio to `paths` - Updated sqlite to add AudioFile Need to update mutations next
254 lines
6 KiB
Go
254 lines
6 KiB
Go
// TODO(audio): update this file
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package models
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import (
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"context"
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"errors"
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"path/filepath"
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"strconv"
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"time"
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)
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// Audio stores the metadata for a single video audio.
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type Audio struct {
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ID int `json:"id"`
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Title string `json:"title"`
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Code string `json:"code"`
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Details string `json:"details"`
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Artists string `json:"artists"`
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Date *Date `json:"date"`
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// Rating expressed in 1-100 scale
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Rating *int `json:"rating"`
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Organized bool `json:"organized"`
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StudioID *int `json:"studio_id"`
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// transient - not persisted
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Files RelatedAudioFiles
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PrimaryFileID *FileID
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// transient - path of primary file - empty if no files
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Path string
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// transient - oshash of primary file - empty if no files
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OSHash string
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// transient - checksum of primary file - empty if no files
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Checksum string
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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ResumeTime float64 `json:"resume_time"`
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PlayDuration float64 `json:"play_duration"`
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URLs RelatedStrings `json:"urls"`
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GalleryIDs RelatedIDs `json:"gallery_ids"`
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TagIDs RelatedIDs `json:"tag_ids"`
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PerformerIDs RelatedIDs `json:"performer_ids"`
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Groups RelatedGroupsAudio `json:"groups"`
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}
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func NewAudio() Audio {
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currentTime := time.Now()
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return Audio{
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CreatedAt: currentTime,
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UpdatedAt: currentTime,
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}
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}
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type CreateAudioInput struct {
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*Audio
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FileIDs []FileID
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CoverImage []byte
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CustomFields CustomFieldMap `json:"custom_fields"`
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}
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type UpdateAudioInput struct {
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*Audio
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CustomFields CustomFieldsInput `json:"custom_fields"`
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}
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// AudioPartial represents part of a Audio object. It is used to update
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// the database entry.
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type AudioPartial struct {
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Title OptionalString
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Code OptionalString
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Details OptionalString
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Date OptionalDate
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// Rating expressed in 1-100 scale
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Rating OptionalInt
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Organized OptionalBool
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StudioID OptionalInt
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CreatedAt OptionalTime
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UpdatedAt OptionalTime
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ResumeTime OptionalFloat64
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PlayDuration OptionalFloat64
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URLs *UpdateStrings
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GalleryIDs *UpdateIDs
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TagIDs *UpdateIDs
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PerformerIDs *UpdateIDs
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GroupIDs *UpdateGroupIDsAudio
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PrimaryFileID *FileID
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}
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func NewAudioPartial() AudioPartial {
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currentTime := time.Now()
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return AudioPartial{
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UpdatedAt: NewOptionalTime(currentTime),
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}
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}
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func (s *Audio) LoadURLs(ctx context.Context, l URLLoader) error {
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return s.URLs.load(func() ([]string, error) {
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return l.GetURLs(ctx, s.ID)
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})
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}
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func (s *Audio) LoadFiles(ctx context.Context, l AudioFileLoader) error {
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return s.Files.load(func() ([]*AudioFile, error) {
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return l.GetFiles(ctx, s.ID)
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})
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}
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func (s *Audio) LoadPrimaryFile(ctx context.Context, l FileGetter) error {
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return s.Files.loadPrimary(func() (*AudioFile, error) {
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if s.PrimaryFileID == nil {
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return nil, nil
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}
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f, err := l.Find(ctx, *s.PrimaryFileID)
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if err != nil {
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return nil, err
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}
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var vf *AudioFile
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if len(f) > 0 {
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var ok bool
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vf, ok = f[0].(*AudioFile)
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if !ok {
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return nil, errors.New("not a video file")
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}
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}
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return vf, nil
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})
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}
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func (s *Audio) LoadGalleryIDs(ctx context.Context, l GalleryIDLoader) error {
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return s.GalleryIDs.load(func() ([]int, error) {
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return l.GetGalleryIDs(ctx, s.ID)
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})
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}
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func (s *Audio) LoadPerformerIDs(ctx context.Context, l PerformerIDLoader) error {
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return s.PerformerIDs.load(func() ([]int, error) {
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return l.GetPerformerIDs(ctx, s.ID)
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})
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}
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func (s *Audio) LoadTagIDs(ctx context.Context, l TagIDLoader) error {
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return s.TagIDs.load(func() ([]int, error) {
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return l.GetTagIDs(ctx, s.ID)
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})
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}
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func (s *Audio) LoadGroups(ctx context.Context, l AudioGroupLoader) error {
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return s.Groups.load(func() ([]GroupsAudios, error) {
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return l.GetGroups(ctx, s.ID)
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})
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}
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func (s *Audio) LoadRelationships(ctx context.Context, l AudioReader) error {
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if err := s.LoadURLs(ctx, l); err != nil {
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return err
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}
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if err := s.LoadPerformerIDs(ctx, l); err != nil {
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return err
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}
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if err := s.LoadTagIDs(ctx, l); err != nil {
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return err
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}
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if err := s.LoadGroups(ctx, l); err != nil {
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return err
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}
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if err := s.LoadFiles(ctx, l); err != nil {
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return err
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}
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return nil
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}
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// UpdateInput constructs a AudioUpdateInput using the populated fields in the AudioPartial object.
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func (s AudioPartial) UpdateInput(id int) AudioUpdateInput {
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var dateStr *string
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if s.Date.Set {
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d := s.Date.Value
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v := d.String()
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dateStr = &v
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}
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ret := AudioUpdateInput{
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ID: strconv.Itoa(id),
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Title: s.Title.Ptr(),
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Code: s.Code.Ptr(),
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Details: s.Details.Ptr(),
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Urls: s.URLs.Strings(),
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Date: dateStr,
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Rating100: s.Rating.Ptr(),
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Organized: s.Organized.Ptr(),
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StudioID: s.StudioID.StringPtr(),
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PerformerIds: s.PerformerIDs.IDStrings(),
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Groups: s.GroupIDs.GroupInputs(),
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TagIds: s.TagIDs.IDStrings(),
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}
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return ret
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}
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// GetTitle returns the title of the audio. If the Title field is empty,
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// then the base filename is returned.
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func (s Audio) GetTitle() string {
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if s.Title != "" {
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return s.Title
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}
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return filepath.Base(s.Path)
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}
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// DisplayName returns a display name for the audio for logging purposes.
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// It returns Path if not empty, otherwise it returns the ID.
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func (s Audio) DisplayName() string {
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if s.Path != "" {
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return s.Path
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}
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return strconv.Itoa(s.ID)
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}
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// GetHash returns the hash of the audio, based on the hash algorithm provided. If
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// hash algorithm is MD5, then Checksum is returned. Otherwise, OSHash is returned.
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func (s Audio) GetHash(hashAlgorithm HashAlgorithm) string {
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switch hashAlgorithm {
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case HashAlgorithmMd5:
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return s.Checksum
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case HashAlgorithmOshash:
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return s.OSHash
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}
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return ""
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}
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// TODO(audio): don't know if we need this, using VideoCaption for now due to `pkg/models/repository_file.go` and `FileReader` using
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// type AudioCaption struct {
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// LanguageCode string `json:"language_code"`
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// Filename string `json:"filename"`
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// CaptionType string `json:"caption_type"`
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// }
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// func (c AudioCaption) Path(filePath string) string {
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// return filepath.Join(filepath.Dir(filePath), c.Filename)
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// }
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