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* Reassign scene file functionality * Implement scene create * Add scene create UI * Add sceneMerge backend support * Add merge scene to UI * Populate split create with scene details * Add merge button to duplicate checker * Handle file-less scenes in marker preview generate * Make unique file name for file-less scene exports * Add o-counter to scene update input * Hide rescan for file-less scenes * Generate heatmap if no speed set on file * Fix count in scene/image queries
22 lines
581 B
Go
22 lines
581 B
Go
package models
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type StashID struct {
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StashID string `db:"stash_id" json:"stash_id"`
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Endpoint string `db:"endpoint" json:"endpoint"`
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}
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type UpdateStashIDs struct {
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StashIDs []StashID `json:"stash_ids"`
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Mode RelationshipUpdateMode `json:"mode"`
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}
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// AddUnique adds the stash id to the list, only if the endpoint/stashid pair does not already exist in the list.
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func (u *UpdateStashIDs) AddUnique(v StashID) {
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for _, vv := range u.StashIDs {
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if vv.StashID == v.StashID && vv.Endpoint == v.Endpoint {
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return
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}
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}
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u.StashIDs = append(u.StashIDs, v)
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}
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