stash/pkg/scene/update.go
DingDongSoLong4 24e4719abc
Model refactor, part 2 (#4092)
* Move conversions into changesetTranslator
* Improve mutation error messages
* Use models.New and models.NewPartial everywhere
* Replace getStashIDsFor functions
* Remove ImageCreateInput
* Remove unused parameters
* Refactor matching functions
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2023-09-11 12:24:15 +10:00

128 lines
3.3 KiB
Go

package scene
import (
"context"
"errors"
"fmt"
"time"
"github.com/stashapp/stash/pkg/models"
"github.com/stashapp/stash/pkg/utils"
)
var ErrEmptyUpdater = errors.New("no fields have been set")
// UpdateSet is used to update a scene and its relationships.
type UpdateSet struct {
ID int
Partial models.ScenePartial
// in future these could be moved into a separate struct and reused
// for a Creator struct
// Not set if nil. Set to []byte{} to clear existing
CoverImage []byte
}
// IsEmpty returns true if there is nothing to update.
func (u *UpdateSet) IsEmpty() bool {
withoutID := u.Partial
return withoutID == models.ScenePartial{} &&
u.CoverImage == nil
}
// Update updates a scene by updating the fields in the Partial field, then
// updates non-nil relationships. Returns an error if there is no work to
// be done.
func (u *UpdateSet) Update(ctx context.Context, qb models.SceneUpdater) (*models.Scene, error) {
if u.IsEmpty() {
return nil, ErrEmptyUpdater
}
partial := u.Partial
updatedAt := time.Now()
partial.UpdatedAt = models.NewOptionalTime(updatedAt)
ret, err := qb.UpdatePartial(ctx, u.ID, partial)
if err != nil {
return nil, fmt.Errorf("error updating scene: %w", err)
}
if u.CoverImage != nil {
if err := qb.UpdateCover(ctx, u.ID, u.CoverImage); err != nil {
return nil, fmt.Errorf("error updating scene cover: %w", err)
}
}
return ret, nil
}
// UpdateInput converts the UpdateSet into SceneUpdateInput for hook firing purposes.
func (u UpdateSet) UpdateInput() models.SceneUpdateInput {
// ensure the partial ID is set
ret := u.Partial.UpdateInput(u.ID)
if u.CoverImage != nil {
// convert back to base64
data := utils.GetBase64StringFromData(u.CoverImage)
ret.CoverImage = &data
}
return ret
}
func AddPerformer(ctx context.Context, qb models.SceneUpdater, o *models.Scene, performerID int) error {
scenePartial := models.NewScenePartial()
scenePartial.PerformerIDs = &models.UpdateIDs{
IDs: []int{performerID},
Mode: models.RelationshipUpdateModeAdd,
}
_, err := qb.UpdatePartial(ctx, o.ID, scenePartial)
return err
}
func AddTag(ctx context.Context, qb models.SceneUpdater, o *models.Scene, tagID int) error {
scenePartial := models.NewScenePartial()
scenePartial.TagIDs = &models.UpdateIDs{
IDs: []int{tagID},
Mode: models.RelationshipUpdateModeAdd,
}
_, err := qb.UpdatePartial(ctx, o.ID, scenePartial)
return err
}
func AddGallery(ctx context.Context, qb models.SceneUpdater, o *models.Scene, galleryID int) error {
scenePartial := models.NewScenePartial()
scenePartial.TagIDs = &models.UpdateIDs{
IDs: []int{galleryID},
Mode: models.RelationshipUpdateModeAdd,
}
_, err := qb.UpdatePartial(ctx, o.ID, scenePartial)
return err
}
func (s *Service) AssignFile(ctx context.Context, sceneID int, fileID models.FileID) error {
// ensure file isn't a primary file and that it is a video file
f, err := s.File.Find(ctx, fileID)
if err != nil {
return err
}
ff := f[0]
if _, ok := ff.(*models.VideoFile); !ok {
return fmt.Errorf("%s is not a video file", ff.Base().Path)
}
isPrimary, err := s.File.IsPrimary(ctx, fileID)
if err != nil {
return err
}
if isPrimary {
return errors.New("cannot reassign primary file")
}
return s.Repository.AssignFiles(ctx, sceneID, []models.FileID{fileID})
}