stash/pkg/job/progress_test.go
WithoutPants 5495d72849 File storage rewrite (#2676)
* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
2022-09-06 07:03:42 +00:00

150 lines
2.4 KiB
Go

package job
import (
"testing"
"time"
"github.com/stretchr/testify/assert"
)
func createProgress(m *Manager, j *Job) Progress {
return Progress{
updater: &updater{
m: m,
job: j,
},
total: 100,
defined: true,
processed: 10,
percent: 10,
}
}
func TestProgressIndefinite(t *testing.T) {
m := NewManager()
j := &Job{}
p := createProgress(m, j)
p.Indefinite()
assert := assert.New(t)
// ensure job progress was updated
assert.Equal(ProgressIndefinite, j.Progress)
}
func TestProgressSetTotal(t *testing.T) {
m := NewManager()
j := &Job{}
p := createProgress(m, j)
p.SetTotal(50)
assert := assert.New(t)
// ensure job progress was updated
assert.Equal(0.2, j.Progress)
p.SetTotal(0)
assert.Equal(ProgressIndefinite, j.Progress)
p.SetTotal(-10)
assert.Equal(ProgressIndefinite, j.Progress)
p.SetTotal(9)
assert.Equal(float64(1), j.Progress)
}
func TestProgressSetProcessed(t *testing.T) {
m := NewManager()
j := &Job{}
p := createProgress(m, j)
p.SetProcessed(30)
assert := assert.New(t)
// ensure job progress was updated
assert.Equal(0.3, j.Progress)
p.SetProcessed(-10)
assert.Equal(float64(0), j.Progress)
p.SetProcessed(200)
assert.Equal(float64(1), j.Progress)
}
func TestProgressSetPercent(t *testing.T) {
m := NewManager()
j := &Job{}
p := createProgress(m, j)
p.SetPercent(0.3)
assert := assert.New(t)
// ensure job progress was updated
assert.Equal(0.3, j.Progress)
p.SetPercent(-10)
assert.Equal(float64(0), j.Progress)
p.SetPercent(200)
assert.Equal(float64(1), j.Progress)
}
func TestProgressIncrement(t *testing.T) {
m := NewManager()
j := &Job{}
p := createProgress(m, j)
p.SetProcessed(49)
p.Increment()
assert := assert.New(t)
// ensure job progress was updated
assert.Equal(0.5, j.Progress)
p.SetProcessed(100)
p.Increment()
assert.Equal(float64(1), j.Progress)
}
func TestExecuteTask(t *testing.T) {
m := NewManager()
j := &Job{}
p := createProgress(m, j)
c := make(chan struct{}, 1)
const taskDesciption = "taskDescription"
go p.ExecuteTask(taskDesciption, func() {
<-c
})
time.Sleep(sleepTime)
assert := assert.New(t)
m.mutex.Lock()
// ensure task is added to the job details
assert.Equal(taskDesciption, j.Details[0])
m.mutex.Unlock()
// allow task to finish
close(c)
time.Sleep(sleepTime)
m.mutex.Lock()
// ensure task is removed from the job details
assert.Len(j.Details, 0)
m.mutex.Unlock()
}