// Code generated by mockery v2.10.0. DO NOT EDIT. package mocks import ( context "context" models "github.com/stashapp/stash/pkg/models" mock "github.com/stretchr/testify/mock" time "time" ) // SceneReaderWriter is an autogenerated mock type for the SceneReaderWriter type type SceneReaderWriter struct { mock.Mock } // AddFileID provides a mock function with given fields: ctx, id, fileID func (_m *SceneReaderWriter) AddFileID(ctx context.Context, id int, fileID models.FileID) error { ret := _m.Called(ctx, id, fileID) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int, models.FileID) error); ok { r0 = rf(ctx, id, fileID) } else { r0 = ret.Error(0) } return r0 } // AddGalleryIDs provides a mock function with given fields: ctx, sceneID, galleryIDs func (_m *SceneReaderWriter) AddGalleryIDs(ctx context.Context, sceneID int, galleryIDs []int) error { ret := _m.Called(ctx, sceneID, galleryIDs) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int, []int) error); ok { r0 = rf(ctx, sceneID, galleryIDs) } else { r0 = ret.Error(0) } return r0 } // AddO provides a mock function with given fields: ctx, id, dates func (_m *SceneReaderWriter) AddO(ctx context.Context, id int, dates []time.Time) ([]time.Time, error) { ret := _m.Called(ctx, id, dates) var r0 []time.Time if rf, ok := ret.Get(0).(func(context.Context, int, []time.Time) []time.Time); ok { r0 = rf(ctx, id, dates) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, []time.Time) error); ok { r1 = rf(ctx, id, dates) } else { r1 = ret.Error(1) } return r0, r1 } // AddViews provides a mock function with given fields: ctx, sceneID, dates func (_m *SceneReaderWriter) AddViews(ctx context.Context, sceneID int, dates []time.Time) ([]time.Time, error) { ret := _m.Called(ctx, sceneID, dates) var r0 []time.Time if rf, ok := ret.Get(0).(func(context.Context, int, []time.Time) []time.Time); ok { r0 = rf(ctx, sceneID, dates) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, []time.Time) error); ok { r1 = rf(ctx, sceneID, dates) } else { r1 = ret.Error(1) } return r0, r1 } // All provides a mock function with given fields: ctx func (_m *SceneReaderWriter) All(ctx context.Context) ([]*models.Scene, error) { ret := _m.Called(ctx) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context) []*models.Scene); ok { r0 = rf(ctx) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // AssignFiles provides a mock function with given fields: ctx, sceneID, fileID func (_m *SceneReaderWriter) AssignFiles(ctx context.Context, sceneID int, fileID []models.FileID) error { ret := _m.Called(ctx, sceneID, fileID) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int, []models.FileID) error); ok { r0 = rf(ctx, sceneID, fileID) } else { r0 = ret.Error(0) } return r0 } // Count provides a mock function with given fields: ctx func (_m *SceneReaderWriter) Count(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // CountAllViews provides a mock function with given fields: ctx func (_m *SceneReaderWriter) CountAllViews(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // CountByFileID provides a mock function with given fields: ctx, fileID func (_m *SceneReaderWriter) CountByFileID(ctx context.Context, fileID models.FileID) (int, error) { ret := _m.Called(ctx, fileID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, models.FileID) int); ok { r0 = rf(ctx, fileID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, models.FileID) error); ok { r1 = rf(ctx, fileID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByGroupID provides a mock function with given fields: ctx, groupID func (_m *SceneReaderWriter) CountByGroupID(ctx context.Context, groupID int) (int, error) { ret := _m.Called(ctx, groupID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, groupID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, groupID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByPerformerID provides a mock function with given fields: ctx, performerID func (_m *SceneReaderWriter) CountByPerformerID(ctx context.Context, performerID int) (int, error) { ret := _m.Called(ctx, performerID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, performerID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, performerID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByStudioID provides a mock function with given fields: ctx, studioID func (_m *SceneReaderWriter) CountByStudioID(ctx context.Context, studioID int) (int, error) { ret := _m.Called(ctx, studioID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, studioID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, studioID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByTagID provides a mock function with given fields: ctx, tagID func (_m *SceneReaderWriter) CountByTagID(ctx context.Context, tagID int) (int, error) { ret := _m.Called(ctx, tagID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, tagID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, tagID) } else { r1 = ret.Error(1) } return r0, r1 } // CountMissingChecksum provides a mock function with given fields: ctx func (_m *SceneReaderWriter) CountMissingChecksum(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // CountMissingOSHash provides a mock function with given fields: ctx func (_m *SceneReaderWriter) CountMissingOSHash(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // CountUniqueViews provides a mock function with given fields: ctx func (_m *SceneReaderWriter) CountUniqueViews(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // CountViews provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) CountViews(ctx context.Context, id int) (int, error) { ret := _m.Called(ctx, id) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // Create provides a mock function with given fields: ctx, newScene, fileIDs func (_m *SceneReaderWriter) Create(ctx context.Context, newScene *models.Scene, fileIDs []models.FileID) error { ret := _m.Called(ctx, newScene, fileIDs) var r0 error if rf, ok := ret.Get(0).(func(context.Context, *models.Scene, []models.FileID) error); ok { r0 = rf(ctx, newScene, fileIDs) } else { r0 = ret.Error(0) } return r0 } // DeleteAllViews provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) DeleteAllViews(ctx context.Context, id int) (int, error) { ret := _m.Called(ctx, id) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // DeleteO provides a mock function with given fields: ctx, id, dates func (_m *SceneReaderWriter) DeleteO(ctx context.Context, id int, dates []time.Time) ([]time.Time, error) { ret := _m.Called(ctx, id, dates) var r0 []time.Time if rf, ok := ret.Get(0).(func(context.Context, int, []time.Time) []time.Time); ok { r0 = rf(ctx, id, dates) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, []time.Time) error); ok { r1 = rf(ctx, id, dates) } else { r1 = ret.Error(1) } return r0, r1 } // DeleteViews provides a mock function with given fields: ctx, id, dates func (_m *SceneReaderWriter) DeleteViews(ctx context.Context, id int, dates []time.Time) ([]time.Time, error) { ret := _m.Called(ctx, id, dates) var r0 []time.Time if rf, ok := ret.Get(0).(func(context.Context, int, []time.Time) []time.Time); ok { r0 = rf(ctx, id, dates) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, []time.Time) error); ok { r1 = rf(ctx, id, dates) } else { r1 = ret.Error(1) } return r0, r1 } // Destroy provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) Destroy(ctx context.Context, id int) error { ret := _m.Called(ctx, id) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int) error); ok { r0 = rf(ctx, id) } else { r0 = ret.Error(0) } return r0 } // Duration provides a mock function with given fields: ctx func (_m *SceneReaderWriter) Duration(ctx context.Context) (float64, error) { ret := _m.Called(ctx) var r0 float64 if rf, ok := ret.Get(0).(func(context.Context) float64); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(float64) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // Find provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) Find(ctx context.Context, id int) (*models.Scene, error) { ret := _m.Called(ctx, id) var r0 *models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) *models.Scene); ok { r0 = rf(ctx, id) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // FindByChecksum provides a mock function with given fields: ctx, checksum func (_m *SceneReaderWriter) FindByChecksum(ctx context.Context, checksum string) ([]*models.Scene, error) { ret := _m.Called(ctx, checksum) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, string) []*models.Scene); ok { r0 = rf(ctx, checksum) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, string) error); ok { r1 = rf(ctx, checksum) } else { r1 = ret.Error(1) } return r0, r1 } // FindByFileID provides a mock function with given fields: ctx, fileID func (_m *SceneReaderWriter) FindByFileID(ctx context.Context, fileID models.FileID) ([]*models.Scene, error) { ret := _m.Called(ctx, fileID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, models.FileID) []*models.Scene); ok { r0 = rf(ctx, fileID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, models.FileID) error); ok { r1 = rf(ctx, fileID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByFingerprints provides a mock function with given fields: ctx, fp func (_m *SceneReaderWriter) FindByFingerprints(ctx context.Context, fp []models.Fingerprint) ([]*models.Scene, error) { ret := _m.Called(ctx, fp) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, []models.Fingerprint) []*models.Scene); ok { r0 = rf(ctx, fp) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []models.Fingerprint) error); ok { r1 = rf(ctx, fp) } else { r1 = ret.Error(1) } return r0, r1 } // FindByGalleryID provides a mock function with given fields: ctx, performerID func (_m *SceneReaderWriter) FindByGalleryID(ctx context.Context, performerID int) ([]*models.Scene, error) { ret := _m.Called(ctx, performerID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) []*models.Scene); ok { r0 = rf(ctx, performerID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, performerID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByGroupID provides a mock function with given fields: ctx, groupID func (_m *SceneReaderWriter) FindByGroupID(ctx context.Context, groupID int) ([]*models.Scene, error) { ret := _m.Called(ctx, groupID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) []*models.Scene); ok { r0 = rf(ctx, groupID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, groupID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByOSHash provides a mock function with given fields: ctx, oshash func (_m *SceneReaderWriter) FindByOSHash(ctx context.Context, oshash string) ([]*models.Scene, error) { ret := _m.Called(ctx, oshash) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, string) []*models.Scene); ok { r0 = rf(ctx, oshash) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, string) error); ok { r1 = rf(ctx, oshash) } else { r1 = ret.Error(1) } return r0, r1 } // FindByPath provides a mock function with given fields: ctx, path func (_m *SceneReaderWriter) FindByPath(ctx context.Context, path string) ([]*models.Scene, error) { ret := _m.Called(ctx, path) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, string) []*models.Scene); ok { r0 = rf(ctx, path) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, string) error); ok { r1 = rf(ctx, path) } else { r1 = ret.Error(1) } return r0, r1 } // FindByPerformerID provides a mock function with given fields: ctx, performerID func (_m *SceneReaderWriter) FindByPerformerID(ctx context.Context, performerID int) ([]*models.Scene, error) { ret := _m.Called(ctx, performerID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) []*models.Scene); ok { r0 = rf(ctx, performerID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, performerID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByPrimaryFileID provides a mock function with given fields: ctx, fileID func (_m *SceneReaderWriter) FindByPrimaryFileID(ctx context.Context, fileID models.FileID) ([]*models.Scene, error) { ret := _m.Called(ctx, fileID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, models.FileID) []*models.Scene); ok { r0 = rf(ctx, fileID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, models.FileID) error); ok { r1 = rf(ctx, fileID) } else { r1 = ret.Error(1) } return r0, r1 } // FindDuplicates provides a mock function with given fields: ctx, distance, durationDiff func (_m *SceneReaderWriter) FindDuplicates(ctx context.Context, distance int, durationDiff float64) ([][]*models.Scene, error) { ret := _m.Called(ctx, distance, durationDiff) var r0 [][]*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int, float64) [][]*models.Scene); ok { r0 = rf(ctx, distance, durationDiff) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([][]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, float64) error); ok { r1 = rf(ctx, distance, durationDiff) } else { r1 = ret.Error(1) } return r0, r1 } // FindMany provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) FindMany(ctx context.Context, ids []int) ([]*models.Scene, error) { ret := _m.Called(ctx, ids) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, []int) []*models.Scene); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetAllOCount provides a mock function with given fields: ctx func (_m *SceneReaderWriter) GetAllOCount(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // GetCover provides a mock function with given fields: ctx, sceneID func (_m *SceneReaderWriter) GetCover(ctx context.Context, sceneID int) ([]byte, error) { ret := _m.Called(ctx, sceneID) var r0 []byte if rf, ok := ret.Get(0).(func(context.Context, int) []byte); ok { r0 = rf(ctx, sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]byte) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // GetFiles provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetFiles(ctx context.Context, relatedID int) ([]*models.VideoFile, error) { ret := _m.Called(ctx, relatedID) var r0 []*models.VideoFile if rf, ok := ret.Get(0).(func(context.Context, int) []*models.VideoFile); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.VideoFile) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // GetGalleryIDs provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetGalleryIDs(ctx context.Context, relatedID int) ([]int, error) { ret := _m.Called(ctx, relatedID) var r0 []int if rf, ok := ret.Get(0).(func(context.Context, int) []int); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // GetGroups provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) GetGroups(ctx context.Context, id int) ([]models.GroupsScenes, error) { ret := _m.Called(ctx, id) var r0 []models.GroupsScenes if rf, ok := ret.Get(0).(func(context.Context, int) []models.GroupsScenes); ok { r0 = rf(ctx, id) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]models.GroupsScenes) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // GetManyFileIDs provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) GetManyFileIDs(ctx context.Context, ids []int) ([][]models.FileID, error) { ret := _m.Called(ctx, ids) var r0 [][]models.FileID if rf, ok := ret.Get(0).(func(context.Context, []int) [][]models.FileID); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([][]models.FileID) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetManyLastViewed provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) GetManyLastViewed(ctx context.Context, ids []int) ([]*time.Time, error) { ret := _m.Called(ctx, ids) var r0 []*time.Time if rf, ok := ret.Get(0).(func(context.Context, []int) []*time.Time); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetManyOCount provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) GetManyOCount(ctx context.Context, ids []int) ([]int, error) { ret := _m.Called(ctx, ids) var r0 []int if rf, ok := ret.Get(0).(func(context.Context, []int) []int); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetManyODates provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) GetManyODates(ctx context.Context, ids []int) ([][]time.Time, error) { ret := _m.Called(ctx, ids) var r0 [][]time.Time if rf, ok := ret.Get(0).(func(context.Context, []int) [][]time.Time); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([][]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetManyViewCount provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) GetManyViewCount(ctx context.Context, ids []int) ([]int, error) { ret := _m.Called(ctx, ids) var r0 []int if rf, ok := ret.Get(0).(func(context.Context, []int) []int); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetManyViewDates provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) GetManyViewDates(ctx context.Context, ids []int) ([][]time.Time, error) { ret := _m.Called(ctx, ids) var r0 [][]time.Time if rf, ok := ret.Get(0).(func(context.Context, []int) [][]time.Time); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([][]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetOCount provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) GetOCount(ctx context.Context, id int) (int, error) { ret := _m.Called(ctx, id) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // GetODates provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetODates(ctx context.Context, relatedID int) ([]time.Time, error) { ret := _m.Called(ctx, relatedID) var r0 []time.Time if rf, ok := ret.Get(0).(func(context.Context, int) []time.Time); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // GetPerformerIDs provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetPerformerIDs(ctx context.Context, relatedID int) ([]int, error) { ret := _m.Called(ctx, relatedID) var r0 []int if rf, ok := ret.Get(0).(func(context.Context, int) []int); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // GetStashIDs provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetStashIDs(ctx context.Context, relatedID int) ([]models.StashID, error) { ret := _m.Called(ctx, relatedID) var r0 []models.StashID if rf, ok := ret.Get(0).(func(context.Context, int) []models.StashID); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]models.StashID) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // GetTagIDs provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetTagIDs(ctx context.Context, relatedID int) ([]int, error) { ret := _m.Called(ctx, relatedID) var r0 []int if rf, ok := ret.Get(0).(func(context.Context, int) []int); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]int) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // GetURLs provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetURLs(ctx context.Context, relatedID int) ([]string, error) { ret := _m.Called(ctx, relatedID) var r0 []string if rf, ok := ret.Get(0).(func(context.Context, int) []string); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]string) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // GetViewDates provides a mock function with given fields: ctx, relatedID func (_m *SceneReaderWriter) GetViewDates(ctx context.Context, relatedID int) ([]time.Time, error) { ret := _m.Called(ctx, relatedID) var r0 []time.Time if rf, ok := ret.Get(0).(func(context.Context, int) []time.Time); ok { r0 = rf(ctx, relatedID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]time.Time) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, relatedID) } else { r1 = ret.Error(1) } return r0, r1 } // HasCover provides a mock function with given fields: ctx, sceneID func (_m *SceneReaderWriter) HasCover(ctx context.Context, sceneID int) (bool, error) { ret := _m.Called(ctx, sceneID) var r0 bool if rf, ok := ret.Get(0).(func(context.Context, int) bool); ok { r0 = rf(ctx, sceneID) } else { r0 = ret.Get(0).(bool) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // OCountByPerformerID provides a mock function with given fields: ctx, performerID func (_m *SceneReaderWriter) OCountByPerformerID(ctx context.Context, performerID int) (int, error) { ret := _m.Called(ctx, performerID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, performerID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, performerID) } else { r1 = ret.Error(1) } return r0, r1 } // PlayDuration provides a mock function with given fields: ctx func (_m *SceneReaderWriter) PlayDuration(ctx context.Context) (float64, error) { ret := _m.Called(ctx) var r0 float64 if rf, ok := ret.Get(0).(func(context.Context) float64); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(float64) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // Query provides a mock function with given fields: ctx, options func (_m *SceneReaderWriter) Query(ctx context.Context, options models.SceneQueryOptions) (*models.SceneQueryResult, error) { ret := _m.Called(ctx, options) var r0 *models.SceneQueryResult if rf, ok := ret.Get(0).(func(context.Context, models.SceneQueryOptions) *models.SceneQueryResult); ok { r0 = rf(ctx, options) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.SceneQueryResult) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, models.SceneQueryOptions) error); ok { r1 = rf(ctx, options) } else { r1 = ret.Error(1) } return r0, r1 } // QueryCount provides a mock function with given fields: ctx, sceneFilter, findFilter func (_m *SceneReaderWriter) QueryCount(ctx context.Context, sceneFilter *models.SceneFilterType, findFilter *models.FindFilterType) (int, error) { ret := _m.Called(ctx, sceneFilter, findFilter) var r0 int if rf, ok := ret.Get(0).(func(context.Context, *models.SceneFilterType, *models.FindFilterType) int); ok { r0 = rf(ctx, sceneFilter, findFilter) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, *models.SceneFilterType, *models.FindFilterType) error); ok { r1 = rf(ctx, sceneFilter, findFilter) } else { r1 = ret.Error(1) } return r0, r1 } // ResetActivity provides a mock function with given fields: ctx, sceneID, resetResume, resetDuration func (_m *SceneReaderWriter) ResetActivity(ctx context.Context, sceneID int, resetResume bool, resetDuration bool) (bool, error) { ret := _m.Called(ctx, sceneID, resetResume, resetDuration) var r0 bool if rf, ok := ret.Get(0).(func(context.Context, int, bool, bool) bool); ok { r0 = rf(ctx, sceneID, resetResume, resetDuration) } else { r0 = ret.Get(0).(bool) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, bool, bool) error); ok { r1 = rf(ctx, sceneID, resetResume, resetDuration) } else { r1 = ret.Error(1) } return r0, r1 } // ResetO provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) ResetO(ctx context.Context, id int) (int, error) { ret := _m.Called(ctx, id) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // SaveActivity provides a mock function with given fields: ctx, sceneID, resumeTime, playDuration func (_m *SceneReaderWriter) SaveActivity(ctx context.Context, sceneID int, resumeTime *float64, playDuration *float64) (bool, error) { ret := _m.Called(ctx, sceneID, resumeTime, playDuration) var r0 bool if rf, ok := ret.Get(0).(func(context.Context, int, *float64, *float64) bool); ok { r0 = rf(ctx, sceneID, resumeTime, playDuration) } else { r0 = ret.Get(0).(bool) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, *float64, *float64) error); ok { r1 = rf(ctx, sceneID, resumeTime, playDuration) } else { r1 = ret.Error(1) } return r0, r1 } // Size provides a mock function with given fields: ctx func (_m *SceneReaderWriter) Size(ctx context.Context) (float64, error) { ret := _m.Called(ctx) var r0 float64 if rf, ok := ret.Get(0).(func(context.Context) float64); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(float64) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // Update provides a mock function with given fields: ctx, updatedScene func (_m *SceneReaderWriter) Update(ctx context.Context, updatedScene *models.Scene) error { ret := _m.Called(ctx, updatedScene) var r0 error if rf, ok := ret.Get(0).(func(context.Context, *models.Scene) error); ok { r0 = rf(ctx, updatedScene) } else { r0 = ret.Error(0) } return r0 } // UpdateCover provides a mock function with given fields: ctx, sceneID, cover func (_m *SceneReaderWriter) UpdateCover(ctx context.Context, sceneID int, cover []byte) error { ret := _m.Called(ctx, sceneID, cover) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int, []byte) error); ok { r0 = rf(ctx, sceneID, cover) } else { r0 = ret.Error(0) } return r0 } // UpdatePartial provides a mock function with given fields: ctx, id, updatedScene func (_m *SceneReaderWriter) UpdatePartial(ctx context.Context, id int, updatedScene models.ScenePartial) (*models.Scene, error) { ret := _m.Called(ctx, id, updatedScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(context.Context, int, models.ScenePartial) *models.Scene); ok { r0 = rf(ctx, id, updatedScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, models.ScenePartial) error); ok { r1 = rf(ctx, id, updatedScene) } else { r1 = ret.Error(1) } return r0, r1 } // Wall provides a mock function with given fields: ctx, q func (_m *SceneReaderWriter) Wall(ctx context.Context, q *string) ([]*models.Scene, error) { ret := _m.Called(ctx, q) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, *string) []*models.Scene); ok { r0 = rf(ctx, q) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, *string) error); ok { r1 = rf(ctx, q) } else { r1 = ret.Error(1) } return r0, r1 }