// Code generated by mockery v0.0.0-dev. DO NOT EDIT. package mocks import ( models "github.com/stashapp/stash/pkg/models" mock "github.com/stretchr/testify/mock" ) // SceneReaderWriter is an autogenerated mock type for the SceneReaderWriter type type SceneReaderWriter struct { mock.Mock } // All provides a mock function with given fields: func (_m *SceneReaderWriter) All() ([]*models.Scene, error) { ret := _m.Called() var r0 []*models.Scene if rf, ok := ret.Get(0).(func() []*models.Scene); ok { r0 = rf() } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func() error); ok { r1 = rf() } else { r1 = ret.Error(1) } return r0, r1 } // Create provides a mock function with given fields: newScene func (_m *SceneReaderWriter) Create(newScene models.Scene) (*models.Scene, error) { ret := _m.Called(newScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(models.Scene) *models.Scene); ok { r0 = rf(newScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(models.Scene) error); ok { r1 = rf(newScene) } else { r1 = ret.Error(1) } return r0, r1 } // FindByChecksum provides a mock function with given fields: checksum func (_m *SceneReaderWriter) FindByChecksum(checksum string) (*models.Scene, error) { ret := _m.Called(checksum) var r0 *models.Scene if rf, ok := ret.Get(0).(func(string) *models.Scene); ok { r0 = rf(checksum) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(string) error); ok { r1 = rf(checksum) } else { r1 = ret.Error(1) } return r0, r1 } // FindByMovieID provides a mock function with given fields: movieID func (_m *SceneReaderWriter) FindByMovieID(movieID int) ([]*models.Scene, error) { ret := _m.Called(movieID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(int) []*models.Scene); ok { r0 = rf(movieID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(movieID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByOSHash provides a mock function with given fields: oshash func (_m *SceneReaderWriter) FindByOSHash(oshash string) (*models.Scene, error) { ret := _m.Called(oshash) var r0 *models.Scene if rf, ok := ret.Get(0).(func(string) *models.Scene); ok { r0 = rf(oshash) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(string) error); ok { r1 = rf(oshash) } else { r1 = ret.Error(1) } return r0, r1 } // FindMany provides a mock function with given fields: ids func (_m *SceneReaderWriter) FindMany(ids []int) ([]*models.Scene, error) { ret := _m.Called(ids) var r0 []*models.Scene if rf, ok := ret.Get(0).(func([]int) []*models.Scene); ok { r0 = rf(ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func([]int) error); ok { r1 = rf(ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetSceneCover provides a mock function with given fields: sceneID func (_m *SceneReaderWriter) GetSceneCover(sceneID int) ([]byte, error) { ret := _m.Called(sceneID) var r0 []byte if rf, ok := ret.Get(0).(func(int) []byte); ok { r0 = rf(sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]byte) } } var r1 error if rf, ok := ret.Get(1).(func(int) error); ok { r1 = rf(sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // Update provides a mock function with given fields: updatedScene func (_m *SceneReaderWriter) Update(updatedScene models.ScenePartial) (*models.Scene, error) { ret := _m.Called(updatedScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(models.ScenePartial) *models.Scene); ok { r0 = rf(updatedScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(models.ScenePartial) error); ok { r1 = rf(updatedScene) } else { r1 = ret.Error(1) } return r0, r1 } // UpdateFull provides a mock function with given fields: updatedScene func (_m *SceneReaderWriter) UpdateFull(updatedScene models.Scene) (*models.Scene, error) { ret := _m.Called(updatedScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(models.Scene) *models.Scene); ok { r0 = rf(updatedScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(models.Scene) error); ok { r1 = rf(updatedScene) } else { r1 = ret.Error(1) } return r0, r1 } // UpdateSceneCover provides a mock function with given fields: sceneID, cover func (_m *SceneReaderWriter) UpdateSceneCover(sceneID int, cover []byte) error { ret := _m.Called(sceneID, cover) var r0 error if rf, ok := ret.Get(0).(func(int, []byte) error); ok { r0 = rf(sceneID, cover) } else { r0 = ret.Error(0) } return r0 }