// Code generated by mockery v2.10.0. DO NOT EDIT. package mocks import ( context "context" file "github.com/stashapp/stash/pkg/file" mock "github.com/stretchr/testify/mock" models "github.com/stashapp/stash/pkg/models" ) // SceneReaderWriter is an autogenerated mock type for the SceneReaderWriter type type SceneReaderWriter struct { mock.Mock } // All provides a mock function with given fields: ctx func (_m *SceneReaderWriter) All(ctx context.Context) ([]*models.Scene, error) { ret := _m.Called(ctx) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context) []*models.Scene); ok { r0 = rf(ctx) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // Count provides a mock function with given fields: ctx func (_m *SceneReaderWriter) Count(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // CountByMovieID provides a mock function with given fields: ctx, movieID func (_m *SceneReaderWriter) CountByMovieID(ctx context.Context, movieID int) (int, error) { ret := _m.Called(ctx, movieID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, movieID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, movieID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByPerformerID provides a mock function with given fields: ctx, performerID func (_m *SceneReaderWriter) CountByPerformerID(ctx context.Context, performerID int) (int, error) { ret := _m.Called(ctx, performerID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, performerID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, performerID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByStudioID provides a mock function with given fields: ctx, studioID func (_m *SceneReaderWriter) CountByStudioID(ctx context.Context, studioID int) (int, error) { ret := _m.Called(ctx, studioID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, studioID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, studioID) } else { r1 = ret.Error(1) } return r0, r1 } // CountByTagID provides a mock function with given fields: ctx, tagID func (_m *SceneReaderWriter) CountByTagID(ctx context.Context, tagID int) (int, error) { ret := _m.Called(ctx, tagID) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, tagID) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, tagID) } else { r1 = ret.Error(1) } return r0, r1 } // CountMissingChecksum provides a mock function with given fields: ctx func (_m *SceneReaderWriter) CountMissingChecksum(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // CountMissingOSHash provides a mock function with given fields: ctx func (_m *SceneReaderWriter) CountMissingOSHash(ctx context.Context) (int, error) { ret := _m.Called(ctx) var r0 int if rf, ok := ret.Get(0).(func(context.Context) int); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // Create provides a mock function with given fields: ctx, newScene, fileIDs func (_m *SceneReaderWriter) Create(ctx context.Context, newScene *models.Scene, fileIDs []file.ID) error { ret := _m.Called(ctx, newScene, fileIDs) var r0 error if rf, ok := ret.Get(0).(func(context.Context, *models.Scene, []file.ID) error); ok { r0 = rf(ctx, newScene, fileIDs) } else { r0 = ret.Error(0) } return r0 } // DecrementOCounter provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) DecrementOCounter(ctx context.Context, id int) (int, error) { ret := _m.Called(ctx, id) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // Destroy provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) Destroy(ctx context.Context, id int) error { ret := _m.Called(ctx, id) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int) error); ok { r0 = rf(ctx, id) } else { r0 = ret.Error(0) } return r0 } // DestroyCover provides a mock function with given fields: ctx, sceneID func (_m *SceneReaderWriter) DestroyCover(ctx context.Context, sceneID int) error { ret := _m.Called(ctx, sceneID) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int) error); ok { r0 = rf(ctx, sceneID) } else { r0 = ret.Error(0) } return r0 } // Duration provides a mock function with given fields: ctx func (_m *SceneReaderWriter) Duration(ctx context.Context) (float64, error) { ret := _m.Called(ctx) var r0 float64 if rf, ok := ret.Get(0).(func(context.Context) float64); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(float64) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // Find provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) Find(ctx context.Context, id int) (*models.Scene, error) { ret := _m.Called(ctx, id) var r0 *models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) *models.Scene); ok { r0 = rf(ctx, id) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // FindByChecksum provides a mock function with given fields: ctx, checksum func (_m *SceneReaderWriter) FindByChecksum(ctx context.Context, checksum string) ([]*models.Scene, error) { ret := _m.Called(ctx, checksum) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, string) []*models.Scene); ok { r0 = rf(ctx, checksum) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, string) error); ok { r1 = rf(ctx, checksum) } else { r1 = ret.Error(1) } return r0, r1 } // FindByGalleryID provides a mock function with given fields: ctx, performerID func (_m *SceneReaderWriter) FindByGalleryID(ctx context.Context, performerID int) ([]*models.Scene, error) { ret := _m.Called(ctx, performerID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) []*models.Scene); ok { r0 = rf(ctx, performerID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, performerID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByMovieID provides a mock function with given fields: ctx, movieID func (_m *SceneReaderWriter) FindByMovieID(ctx context.Context, movieID int) ([]*models.Scene, error) { ret := _m.Called(ctx, movieID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) []*models.Scene); ok { r0 = rf(ctx, movieID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, movieID) } else { r1 = ret.Error(1) } return r0, r1 } // FindByOSHash provides a mock function with given fields: ctx, oshash func (_m *SceneReaderWriter) FindByOSHash(ctx context.Context, oshash string) ([]*models.Scene, error) { ret := _m.Called(ctx, oshash) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, string) []*models.Scene); ok { r0 = rf(ctx, oshash) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, string) error); ok { r1 = rf(ctx, oshash) } else { r1 = ret.Error(1) } return r0, r1 } // FindByPath provides a mock function with given fields: ctx, path func (_m *SceneReaderWriter) FindByPath(ctx context.Context, path string) ([]*models.Scene, error) { ret := _m.Called(ctx, path) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, string) []*models.Scene); ok { r0 = rf(ctx, path) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, string) error); ok { r1 = rf(ctx, path) } else { r1 = ret.Error(1) } return r0, r1 } // FindByPerformerID provides a mock function with given fields: ctx, performerID func (_m *SceneReaderWriter) FindByPerformerID(ctx context.Context, performerID int) ([]*models.Scene, error) { ret := _m.Called(ctx, performerID) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) []*models.Scene); ok { r0 = rf(ctx, performerID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, performerID) } else { r1 = ret.Error(1) } return r0, r1 } // FindDuplicates provides a mock function with given fields: ctx, distance func (_m *SceneReaderWriter) FindDuplicates(ctx context.Context, distance int) ([][]*models.Scene, error) { ret := _m.Called(ctx, distance) var r0 [][]*models.Scene if rf, ok := ret.Get(0).(func(context.Context, int) [][]*models.Scene); ok { r0 = rf(ctx, distance) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([][]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, distance) } else { r1 = ret.Error(1) } return r0, r1 } // FindMany provides a mock function with given fields: ctx, ids func (_m *SceneReaderWriter) FindMany(ctx context.Context, ids []int) ([]*models.Scene, error) { ret := _m.Called(ctx, ids) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, []int) []*models.Scene); ok { r0 = rf(ctx, ids) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, []int) error); ok { r1 = rf(ctx, ids) } else { r1 = ret.Error(1) } return r0, r1 } // GetCover provides a mock function with given fields: ctx, sceneID func (_m *SceneReaderWriter) GetCover(ctx context.Context, sceneID int) ([]byte, error) { ret := _m.Called(ctx, sceneID) var r0 []byte if rf, ok := ret.Get(0).(func(context.Context, int) []byte); ok { r0 = rf(ctx, sceneID) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]byte) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, sceneID) } else { r1 = ret.Error(1) } return r0, r1 } // IncrementOCounter provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) IncrementOCounter(ctx context.Context, id int) (int, error) { ret := _m.Called(ctx, id) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // Query provides a mock function with given fields: ctx, options func (_m *SceneReaderWriter) Query(ctx context.Context, options models.SceneQueryOptions) (*models.SceneQueryResult, error) { ret := _m.Called(ctx, options) var r0 *models.SceneQueryResult if rf, ok := ret.Get(0).(func(context.Context, models.SceneQueryOptions) *models.SceneQueryResult); ok { r0 = rf(ctx, options) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.SceneQueryResult) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, models.SceneQueryOptions) error); ok { r1 = rf(ctx, options) } else { r1 = ret.Error(1) } return r0, r1 } // ResetOCounter provides a mock function with given fields: ctx, id func (_m *SceneReaderWriter) ResetOCounter(ctx context.Context, id int) (int, error) { ret := _m.Called(ctx, id) var r0 int if rf, ok := ret.Get(0).(func(context.Context, int) int); ok { r0 = rf(ctx, id) } else { r0 = ret.Get(0).(int) } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int) error); ok { r1 = rf(ctx, id) } else { r1 = ret.Error(1) } return r0, r1 } // Size provides a mock function with given fields: ctx func (_m *SceneReaderWriter) Size(ctx context.Context) (float64, error) { ret := _m.Called(ctx) var r0 float64 if rf, ok := ret.Get(0).(func(context.Context) float64); ok { r0 = rf(ctx) } else { r0 = ret.Get(0).(float64) } var r1 error if rf, ok := ret.Get(1).(func(context.Context) error); ok { r1 = rf(ctx) } else { r1 = ret.Error(1) } return r0, r1 } // Update provides a mock function with given fields: ctx, updatedScene func (_m *SceneReaderWriter) Update(ctx context.Context, updatedScene *models.Scene) error { ret := _m.Called(ctx, updatedScene) var r0 error if rf, ok := ret.Get(0).(func(context.Context, *models.Scene) error); ok { r0 = rf(ctx, updatedScene) } else { r0 = ret.Error(0) } return r0 } // UpdateCover provides a mock function with given fields: ctx, sceneID, cover func (_m *SceneReaderWriter) UpdateCover(ctx context.Context, sceneID int, cover []byte) error { ret := _m.Called(ctx, sceneID, cover) var r0 error if rf, ok := ret.Get(0).(func(context.Context, int, []byte) error); ok { r0 = rf(ctx, sceneID, cover) } else { r0 = ret.Error(0) } return r0 } // UpdatePartial provides a mock function with given fields: ctx, id, updatedScene func (_m *SceneReaderWriter) UpdatePartial(ctx context.Context, id int, updatedScene models.ScenePartial) (*models.Scene, error) { ret := _m.Called(ctx, id, updatedScene) var r0 *models.Scene if rf, ok := ret.Get(0).(func(context.Context, int, models.ScenePartial) *models.Scene); ok { r0 = rf(ctx, id, updatedScene) } else { if ret.Get(0) != nil { r0 = ret.Get(0).(*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, int, models.ScenePartial) error); ok { r1 = rf(ctx, id, updatedScene) } else { r1 = ret.Error(1) } return r0, r1 } // Wall provides a mock function with given fields: ctx, q func (_m *SceneReaderWriter) Wall(ctx context.Context, q *string) ([]*models.Scene, error) { ret := _m.Called(ctx, q) var r0 []*models.Scene if rf, ok := ret.Get(0).(func(context.Context, *string) []*models.Scene); ok { r0 = rf(ctx, q) } else { if ret.Get(0) != nil { r0 = ret.Get(0).([]*models.Scene) } } var r1 error if rf, ok := ret.Get(1).(func(context.Context, *string) error); ok { r1 = rf(ctx, q) } else { r1 = ret.Error(1) } return r0, r1 }