* Add reveal in file manager button to file info panel
Adds a folder icon button next to the path field in the Scene, Image,
and Gallery file info panels. Clicking it calls a new GraphQL mutation
that opens the file's enclosing directory in the system file manager
(Finder on macOS, Explorer on Windows, xdg-open on Linux).
Also fixes the existing revealInFileManager implementations which were
constructing exec.Command but never calling Run(), making them no-ops:
- darwin: add Run() to open -R
- windows: add Run() and fix flag from \select to /select,<path>
- linux: implement with xdg-open on the parent directory
- desktop.go: use os.Stat instead of FileExists so folders work too
* Disallow reveal operation if request not from loopback
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Co-authored-by: 1509x <1509x@users.noreply.github.com>
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Rename manager.instance to Manager
* Show dialog message on fatal error on Windows
* Hide console windows explicitly on icon launch
Gets rid of the windowsgui flag, which causes all sorts of issues.
Instead, checks if stash was launched from the icon, and if so hides the console.
* Remove fixconsole
* Add changelog entries