Commit graph

34 commits

Author SHA1 Message Date
WithoutPants
bcf0fda7ac
Containing Group/Sub-Group relationships (#5105)
* Add UI support for setting containing groups
* Show containing groups in group details panel
* Move tag hierarchical filter code into separate type
* Add depth to scene_count and add sub_group_count
* Add sub-groups tab to groups page
* Add containing groups to edit groups dialog
* Show containing group description in sub-group view
* Show group scene number in group scenes view
* Add ability to drag move grid cards
* Add sub group order option
* Add reorder sub-groups interface
* Separate page size selector component
* Add interfaces to add and remove sub-groups to a group
* Separate MultiSet components
* Allow setting description while setting containing groups
2024-08-30 11:43:44 +10:00
WithoutPants
720b233be6
Rename movie group backend (#5044)
* Rename movie go files
* Rename movie package to group
2024-07-04 11:36:05 +10:00
WithoutPants
15a7b8a859
Movie group renames (#5039)
* Rename Movie and MoviePartial to Group/GroupPartial
* Rename Movie interfaces
* Update movie url builders to use group
* Rename movieRoutes to groupRoutes
* Update dataloader
* Update names in sqlite package
* Rename in resolvers
* Add GroupByURL to scraper config
* Scraper backward compatibility hacks
2024-07-04 09:10:26 +10:00
WithoutPants
2739696813
Add group graphql interfaces (#5017)
* Deprecate movie and add group interfaces
* UI changes
2024-07-03 13:59:40 +10:00
bob123491234
b3d35dfae4
Add tags to studios (#4858)
* Fix makeTagFilter mode

* Remove studio_tags filter criterion

This is handled by studios_filter. The support for this still needs to be added in the UI, so I have removed the criterion options in the short-term.
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2024-06-18 15:55:20 +10:00
WithoutPants
fda4776d30
Movie/Group tags (#4969)
* Combine common tag control code into hook
* Combine common scraped tag row code into hook
2024-06-18 11:24:15 +10:00
WithoutPants
62bdff351d
Movie URLs (#4900)
* Fix exclude behaviour for stringListCriterionHandlerBuilder
2024-06-11 13:08:49 +10:00
WithoutPants
a303446bb7
Scene play and o-counter history view and editing (#4532)
Co-authored-by: randemgame <61895715+randemgame@users.noreply.github.com>
2024-02-22 11:28:18 +11:00
DingDongSoLong4
0e7c58a5a6
Fix gallery export panic (#4311)
* Load URLs when exporting galleries
* Remove err.Error()
* Log gallery DisplayName rather than PrimaryChecksum
2023-11-27 10:43:34 +11:00
DingDongSoLong4
9621213424
Genericise sliceutil functions (#4253)
* Genericise sliceutil.SliceSame
* Genericise intslice functions
* Genericise stringutil functions
2023-11-02 08:58:32 +11:00
DingDongSoLong4
33f2ebf2a3
Model refactor, part 3 (#4152)
* Remove manager.Repository
* Refactor other repositories
* Fix tests and add database mock
* Add AssertExpectations method
* Refactor routes
* Move default movie image to internal/static and add convenience methods
* Refactor default performer image boxes
2023-10-16 14:26:34 +11:00
WithoutPants
a25286bdcb
Multiple image URLs (#4000)
* Backend changes - ported from scene impl
* Front end changes
* Refactor URL mutation code
2023-09-12 13:31:53 +10:00
DingDongSoLong4
c364346a59
Model refactor (#3915)
* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
2023-09-01 10:39:29 +10:00
DingDongSoLong4
5580525c2d
SQLite model refactoring, part 2 (#3839)
* Treat empty image input as null
* Add validation to models.Date
* Allow zero dates in database
* Make scene_markers.scene_id non-nullable
* Drop scraped_items table
* Remove movie/studio checksum
* Add migration notes
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2023-07-13 12:15:02 +10:00
DingDongSoLong4
1c13c9e1b1
SQLite model refactoring (#3791)
* Remove ID from PerformerPartial
* Separate studio model from sqlite model
* Separate movie model from sqlite model
* Separate tag model from sqlite model
* Separate saved filter model from sqlite model
* Separate scene marker model from sqlite model
* Separate gallery chapter model from sqlite model
* Move ErrNoRows checks into sqlite, improve empty result error messages
* Move SQLiteDate and SQLiteTimestamp to sqlite
* Use changesetTranslator everywhere, refactor for consistency
* Make PerformerStore.DestroyImage private
* Fix rating on movie create
2023-06-15 12:46:09 +10:00
yoshnopa
7e8f941155
Add Chapters for Galleries (#3289)
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2023-03-16 15:04:54 +11:00
WithoutPants
4daf0a14a2
Performer disambiguation and aliases (#3113)
* Refactor performer relationships
* Remove checksum from performer
* Add disambiguation, overhaul aliases
* Add disambiguation filter criterion
* Improve name matching during import
* Add disambiguation filtering in UI
* Include aliases in performer select
2022-12-01 13:54:08 +11:00
CJ
0664c5b974
Track watch activity for scenes. (#3055)
* track watchtime and view time
* add view count sorting, added continue position filter
* display metrics in file info
* add toggle for tracking activity
* save activity every 10 seconds
* reset resume when video is nearly complete
* start from beginning when playing scene in queue

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2022-11-21 12:55:15 +11:00
WithoutPants
4a054ab081
Support file-less scenes. Add scene split, merge and reassign file (#3006)
* Reassign scene file functionality
* Implement scene create
* Add scene create UI
* Add sceneMerge backend support
* Add merge scene to UI
* Populate split create with scene details
* Add merge button to duplicate checker
* Handle file-less scenes in marker preview generate
* Make unique file name for file-less scene exports
* Add o-counter to scene update input
* Hide rescan for file-less scenes
* Generate heatmap if no speed set on file
* Fix count in scene/image queries
2022-11-14 16:35:09 +11:00
WithoutPants
3acece2438
Fix export zip paths when exporting from Windows (#3022)
* Use correct zip path for export in windows
* Fix recursive loop when importing tag hierarchy
2022-10-20 11:41:46 +11:00
WithoutPants
98e3610ade
Fix gallery checksum resolver error (#2929) 2022-09-19 16:50:04 +10:00
WithoutPants
6b0bcdea88 [Files Refactor] Set primary flag when cleaning (#2880)
* Ensure single primary per object
* Set primary file during clean
* Only show migration notes for actual migrations
2022-09-06 07:04:52 +00:00
WithoutPants
94d39da706 [Files Refactor] Bug fixes (#2868)
* Return error if multiple rows returned for id
* Add missing LoadFiles calls
* Show id if path is empty
2022-09-06 07:04:52 +00:00
WithoutPants
273cf0383d [Files Refactor] Performance tuning (#2865)
* Don't load image files by default
* Don't load gallery files by default
* Don't load scene files by default
* Retry locked transactions forever
* Don't show release notes if config not loaded
* Don't translate path slashes in export
2022-09-06 07:04:52 +00:00
WithoutPants
0b534d89c6 [Files Refactor] Import export fixup (#2763)
* Adjust json schema
* Remove mappings file from export
* Import file/folder support
* Update documentation
* Make gallery filenames unique
2022-09-06 07:04:52 +00:00
WithoutPants
00608c167a [Files Refactor] Performance tuning (#2819)
* Load scene relationships on demand
* Load image relationships on demand
* Load gallery relationships on demand
* Add dataloaden
* Use dataloaders
* Use where in for other find many functions
2022-09-06 07:03:42 +00:00
WithoutPants
5495d72849 File storage rewrite (#2676)
* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
2022-09-06 07:03:42 +00:00
WithoutPants
964b559309 Restructure data layer (#2532)
* Add new txn manager interface
* Add txn management to sqlite
* Rename get to getByID
* Add contexts to repository methods
* Update query builders
* Add context to reader writer interfaces
* Use repository in resolver
* Tighten interfaces
* Tighten interfaces in dlna
* Tighten interfaces in match package
* Tighten interfaces in scraper package
* Tighten interfaces in scan code
* Tighten interfaces on autotag package
* Remove ReaderWriter usage
* Merge database package into sqlite
2022-09-06 07:03:40 +00:00
WithoutPants
7b5bd80515 Separate graphql API from rest of the system (#2503)
* Move graphql generated files to api
* Refactor identify options
* Remove models.StashBoxes
* Move ScraperSource to scraper package
* Rename field strategy enums
* Rename identify.TaskOptions to Options
2022-09-06 07:03:40 +00:00
WithoutPants
aacf07feef
Restructure ffmpeg (#2392)
* Refactor transcode generation
* Move phash generation into separate package
* Refactor image thumbnail generation
* Move JSONTime to separate package
* Ffmpeg refactoring
* Refactor live transcoding
* Refactor scene marker preview generation
* Refactor preview generation
* Refactor screenshot generation
* Refactor sprite generation
* Change ffmpeg.IsStreamable to return error
* Move frame rate calculation into ffmpeg
* Refactor file locking
* Refactor title set during scan
* Add missing lockmanager instance
* Return error instead of logging in MatchContainer
2022-04-18 10:50:10 +10:00
SmallCoccinelle
401660e6a3
Hoist context, enable errchkjson (#2488)
* Make the script scraper context-aware

Connect the context to the command execution. This means command
execution can be aborted if the context is canceled. The context is
usually bound to user-interaction, i.e., a scraper operation issued
by the user. Hence, it seems correct to abort a command if the user
aborts.

* Enable errchkjson

Some json marshal calls are *safe* in that they can never fail. This is
conditional on the types of the the data being encoded. errchkjson finds
those calls which are unsafe, and also not checked for errors.

Add logging warnings to the place where unsafe encodings might happen.
This can help uncover usage bugs early in stash if they are tripped,
making debugging easier.

While here, keep the checker enabled in the linter to capture future
uses of json marshalling.

* Pass the context for zip file scanning.

* Pass the context in scanning

* Pass context, replace context.TODO()

Where applicable, pass the context down toward the lower functions in
the call stack. Replace uses of context.TODO() with the passed context.

This makes the code more context-aware, and you can rely on aborting
contexts to clean up subsystems to a far greater extent now.

I've left the cases where there is a context in a struct. My gut feeling
is that they have solutions that are nice, but they require more deep
thinking to unveil how to handle it.

* Remove context from task-structs

As a rule, contexts are better passed explicitly to functions than they
are passed implicitly via structs. In the case of tasks, we already
have a valid context in scope when creating the struct, so remove ctx
from the struct and use the scoped context instead.

With this change it is clear that the scanning functions are under a
context, and the task-starting caller has jurisdiction over the context
and its lifetime. A reader of the code don't have to figure out where
the context are coming from anymore.

While here, connect context.TODO() to the newly scoped context in most
of the scan code.

* Remove context from autotag struct too

* Make more context-passing explicit

In all of these cases, there is an applicable context which is close
in the call-tree. Hook up to this context.

* Simplify context passing in manager

The managers context handling generally wants to use an outer context
if applicable. However, the code doesn't pass it explicitly, but stores
it in a struct. Pull out the context from the struct and use it to
explicitly pass it.

At a later point in time, we probably want to handle this by handing
over the job to a different (program-lifetime) context for background
jobs, but this will do for a start.
2022-04-15 11:34:53 +10:00
WithoutPants
f69bd8a94f
Restructure go project (#2356)
* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
2022-03-17 11:33:59 +11:00
Stash Dev
59782a377f Moved everything out of internal 2019-02-09 18:53:08 -08:00
Stash Dev
87eeed7e71 Initial commit 2019-02-09 04:32:50 -08:00