Commit graph

51 commits

Author SHA1 Message Date
cj
c1a096a1a6
Caption support (#2462)
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2022-05-06 11:59:28 +10:00
WithoutPants
61d9f57ce9
Add ignore autotag flag (#2439)
* Add autoTagIgnored to database schema
* Graphql changes
* UI changes
* Add field to edit performers dialog
* Apply flag to autotag behaviour
2022-04-04 20:03:39 +10:00
WithoutPants
f69bd8a94f
Restructure go project (#2356)
* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend
2022-03-17 11:33:59 +11:00
agentfisk
e8447c520a
Heatmap and speed sorting/filtering for interactive scenes [rewrite] (#2096)
* add InteractiveSpeed to scene model
* add InteractiveHeatmapSpeedGenerator
* add GenerateInteractiveHeatmapSpeedTask
* add InteractiveHeatmapSpeedTask to GenerateJob
* add InteractiveHeatmap on sceneRoutes
* delete heatmap when scene is destroyed
* render interactive heatmap in GridCard
* render InteractiveSpeed on SceneCard
* render InteractiveSpeed in SceneFileInfoPanel
* InteractiveSpeed filters
2021-12-13 13:41:07 +11:00
SmallCoccinelle
655d3ae969
Toward better context handling (#1835)
* Use the request context

The code uses context.Background() in a flow where there is a
http.Request. Use the requests context instead.

* Use a true context in the plugin example

Let AddTag/RemoveTag take a context and use that context throughout
the example.

* Avoid the use of context.Background

Prefer context.TODO over context.Background deep in the call chain.

This marks the site as something which we need to context-handle
later, and also makes it clear to the reader that the context is
sort-of temporary in the code base.

While here, be consistent in handling the `act` variable in each
branch of the if .. { .. } .. check.

* Prefer context.TODO over context.Background

For the different scraping operations here, there is a context
higher up the call chain, which we ought to use. Mark the call-sites
as TODO for now, so we can come back later on a sweep of which parts
can be context-lifted.

* Thread context upwards

Initialization requires context for transactions. Thread the context
upward the call chain.

At the intialization call, add a context.TODO since we can't break this
yet. The singleton assumption prevents us from pulling it up into main for
now.

* make tasks context-aware

Change the task interface to understand contexts.

Pass the context down in some of the branches where it is needed.

* Make QueryStashBoxScene context-aware

This call naturally sits inside the request-context. Use it.

* Introduce a context in the JS plugin code

This allows us to use a context for HTTP calls inside the system.

Mark the context with a TODO at top level for now.

* Nitpick error formatting

Use %v rather than %s for error interfaces.
Do not begin an error strong with a capital letter.

* Avoid the use of http.Get in FFMPEG download chain

Since http.Get has no context, it isn't possible to break out or have
policy induced. The call will block until the GET completes. Rewrite
to use a http Request and provide a context.

Thread the context through the call chain for now. provide
context.TODO() at the top level of the initialization chain.

* Make getRemoteCDPWSAddress aware of contexts

Eliminate a call to http.Get and replace it with a context-aware
variant.

Push the context upwards in the call chain, but plug it before the
scraper interface so we don't have to rewrite said interface yet.

Plugged with context.TODO()

* Scraper: make the getImage function context-aware

Use a context, and pass it upwards. Plug it with context.TODO()
up the chain before the rewrite gets too much out of hand for now.

Minor tweaks along the way, remove a call to context.Background()
deep in the call chain.

* Make NOTIFY request context-aware

The call sits inside a Request-handler. So it's natural to use the
requests context as the context for the outgoing HTTP request.

* Use a context in the url scraper code

We are sitting in code which has a context, so utilize it for the
request as well.

* Use a context when checking versions

When we check the version of stash on Github, use a context. Thread
the context up to the initialization routine of the HTTP/GraphQL
server and plug it with a context.TODO() for now.

This paves the way for providing a context to the HTTP server code in a
future patch.

* Make utils func ReadImage context-aware

In almost all of the cases, there is a context in the call chain which
is a natural use. This is true for all the GraphQL mutations.

The exception is in task_stash_box_tag, so plug that task with
context.TODO() for now.

* Make stash-box get context-aware

Thread a context through the call chain until we hit the Client API.
Plug it with context.TODO() there for now.

* Enable the noctx linter

The code is now free of any uncontexted HTTP request. This means we
pass the noctx linter, and we can enable it in the code base.
2021-10-14 15:32:41 +11:00
SmallCoccinelle
c6f6205e4f
Errorlint sweep + minor linter tweaks (#1796)
* Replace error assertions with Go 1.13 style

Use `errors.As(..)` over type assertions. This enables better use of
wrapped errors in the future, and lets us pass some errorlint checks
in the process.

The rewrite is entirely mechanical, and uses a standard idiom for
doing so.

* Use Go 1.13's errors.Is(..)

Rather than directly checking for error equality, use errors.Is(..).

This protects against error wrapping issues in the future.

Even though something like sql.ErrNoRows doesn't need the wrapping, do
so anyway, for the sake of consistency throughout the code base.

The change almost lets us pass the `errorlint` Go checker except for
a missing case in `js.go` which is to be handled separately; it isn't
mechanical, like these changes are.

* Remove goconst

goconst isn't a useful linter in many cases, because it's false positive
rate is high. It's 100% for the current code base.

* Avoid direct comparison of errors in recover()

Assert that we are catching an error from recover(). If we are,
check that the error caught matches errStop.

* Enable the "errorlint" checker

Configure the checker to avoid checking for errorf wraps. These are
often false positives since the suggestion is to blanket wrap errors
with %w, and that exposes the underlying API which you might not want
to do.

The other warnings are good however, and with the current patch stack,
the code base passes all these checks as well.

* Configure rowserrcheck

The project uses sqlx. Configure rowserrcheck to include said package.

* Mechanically rewrite a large set of errors

Mechanically search for errors that look like

    fmt.Errorf("...%s", err.Error())

and rewrite those into

    fmt.Errorf("...%v", err)

The `fmt` package is error-aware and knows how to call err.Error()
itself.

The rationale is that this is more idiomatic Go; it paves the
way for using error wrapping later with %w in some sites.

This patch only addresses the entirely mechanical rewriting caught by
a project-side search/replace. There are more individual sites not
addressed by this patch.
2021-10-12 14:03:08 +11:00
SmallCoccinelle
a9e2a590b2
Lint checks phase 2 (#1747)
* Log 3 unchecked errors

Rather than ignore errors, log them at
the WARNING log level.

The server has been functioning without these, so assume they are not at
the ERROR level.

* Log errors in concurrency test

If we can't initialize the configuration, treat the test as a failure.

* Undo the errcheck on configurations for now.

* Handle unchecked errors in pkg/manager

* Resolve unchecked errors

* Handle DLNA/DMS unchecked errors

* Handle error checking in concurrency test

Generalize config initialization, so we can initialize a configuration
without writing it to disk.

Use this in the test case, since otherwise the test fails to write.

* Handle the remaining unchecked errors

* Heed gosimple in update test

* Use one-line if-initializer statements

While here, fix a wrong variable capture error.

* testing.T doesn't support %w

use %v instead which is supported.

* Remove unused query builder functions

The Int/String criterion handler functions are now generalized.

Thus, there's no need to keep these functions around anymore.

* Mark filterBuilder.addRecursiveWith nolint

The function is useful in the future and no other refactors are looking
nice.

Keep the function around, but tell the linter to ignore it.

* Remove utils.Btoi

There are no users of this utility function

* Return error on scan failure

If we fail to scan the row when looking for the
unique checksum index, then report the error upwards.

* Fix comments on exported functions

* Fix typos

* Fix startup error
2021-09-23 17:15:50 +10:00
WithoutPants
56111433a1
Replace packr with go embed (#1751)
* Embed performer images
* Embed schema migrations
* Update dependencies
* Embed UI
* Remove remaining packr references
2021-09-22 13:08:34 +10:00
WithoutPants
f292238e7f
Only close DB if not nil (#1749) 2021-09-21 21:57:50 +10:00
gitgiggety
3e526a49a4
Add indexes for path and checksum to images (#1740)
* Add indexes for path and checksum to images

The scenes table has unique indexes/constraints on path and checksum
colums. The images table doesn't, which doesn't really make sense, as
scanning uses these colums extensively which warrents an index, and both
should be unique as well.

Adding these indexes thus heavily improves the scanning tasks
performance. On a database containing 4700 images a (re)scan of those
4700 files, which thus shouldn't do anything, took 1.2 seconds, with the
indexes added this only takes 0.4 seconds. Taking the same test on a
generated database containing 4M images + the actual 4700 images took 26
minutes for a rescan, and with the index existing also only takes 0.4
seconds.

* Add images.checksum unique constraint in code with fallback

Work around the issue where in some cases duplicate images (/checksums
on images) might exist. This as discussed in #1740 by creating the index
on startup and in case of an error logging the duplicates. This so the
users where this scenario exists can correct the database (by searching
on the logged checksum(s) and removing the duplicates) and after a
restart the unique index / constraint will still be created. In case
when creating the unique index fails a "normal" / non-unique index is
created as surrogate so the user will still get the performance benefit
(for example during scanning) without being forced to remove the
duplicates and restart beforehand. This surrogate is also automatically
cleaned up after the unique index is succesfully created.
2021-09-21 11:48:52 +10:00
SmallCoccinelle
b7c229dc70
Set NORMAL sync on sqlite3 (#1684)
NORMAL sync is safe when using WAL journaliing.

It cuts the amount of sync calls to the disk, resulting in faster write
operation. On power loss, the database will perhaps lose some ongoing
commits, but that is all.

The expectation is that if the database lives on the same disk as the
stash, this could help performance quite a bit under heavier operation.
2021-09-21 11:38:56 +10:00
SmallCoccinelle
87709fd018
Errcheck phase 1 (#1715)
* Avoid redundant logging in migrations

Return the error and let the caller handle the logging of the error if
needed.

While here, defer m.Close() to the function boundary.

* Treat errors as values

Use %v rather than %s and pass the errors directly.

* Generate a wrapped error on stat-failure

* Log 3 unchecked errors

Rather than ignore errors, log them at
the WARNING log level.

The server has been functioning without these, so assume they are not at
the ERROR level.

* Propagate errors upward

Failure in path generation was ignored. Propagate the errors upward the
call stack, so it can be handled at the level of orchestration.

* Warn on errors

Log errors rather than quenching them.

Errors are logged at the Warn-level for now.

* Check error when creating test databases

Use the builtin log package and stop the program fatally on error.

* Add warnings to uncheck task errors

Focus on the task system in a single commit, logging unchecked
errors as warnings.

* Warn-on-error in API routes

Look through the API routes, and make sure errors are being logged if
they occur. Prefer the Warn-log-level because none of these has proven
to be fatal in the system up until now.

* Propagate error when adding Util API

* Propagate error on adding util API

* Return unhandled error

* JS log API: propagate and log errors

* JS Plugins: log GQL addition failures.

* Warn on failure to write to stdin

* Warn on failure to stop task

* Wrap viper.BindEnv

The current viper code only errors if no name is provided, so it should
never fail. Rewrite the code flow to factor through a panic-function.

This removes error warnings from this part of the code.

* Log errors in concurrency test

If we can't initialize the configuration, treat the test as a failure.

* Warn on errors in configuration code

* Plug an unchecked error in gallery zip walking

* Warn on screenshot serving failure

* Warn on encoder screenshot failure

* Warn on errors in path-handling code

* Undo the errcheck on configurations for now.

* Use one-line initializers where applicable

rather than using

  err := f()
  if err!= nil { ..

prefer the shorter

  if err := f(); err != nil { ..

If f() isn't too long of a name, or wraps a function with a body.
2021-09-21 09:34:25 +10:00
gitgiggety
04e5ac9c2f
Studio aliases (#1660)
* Add migration to create studio aliases table
* Refactor studioQueryBuilder.Query to use filterBuilder
* Expand GraphQL API with aliases support for studio
* Add aliases support for studios to the UI
* List aliases in details panel
* Allow editing aliases in edit panel
* Add 'aliases' filter when searching
* Find studios by alias in filter / select
* Add auto-tagging based on studio aliases
* Support studio aliases for filename parsing
* Support importing and exporting of studio aliases
* Search for studio alias as well during scraping
2021-09-09 18:13:42 +10:00
gitgiggety
c91ffe1e58
Tag hierarchy (#1519)
* Add migration script for tag relations table
* Expand hierarchical filter features

Expand the features of the hierarchical multi input filter with support
for using a relations table, which only has parent_id and child_id
columns, and support adding an additional intermediate table to join on,
for example for scenes and tags which are linked by the scenes_tags
table as well.

* Add hierarchical filtering for tags
* Add hierarchical tags support to scene markers

Refactor filtering of scene markers to filterBuilder and in the process
add support for hierarchical tags as well.

* List parent and child tags on tag details page
* Support setting parent and child tags

Add support for setting parent and child tags during tag creation and
tag updates.

* Validate no loops are created in tags hierarchy
* Update tag merging to support tag hierarcy
* Add unit tests for tags.EnsureUniqueHierarchy
* Fix applying recursive to with clause

The SQL `RECURSIVE` of a `WITH` clause only needs to be applied once,
imediately after the `WITH`. So this fixes the query building to do just
that, automatically applying the `RECURSIVE` keyword when any added with
clause is added as recursive.

* Rename hierarchical root id column
* Rewrite hierarchical filtering for performance

Completely rewrite the hierarchical filtering to optimize for
performance. Doing the recursive query in combination with a complex
query seems to break SQLite optimizing some things which means that the
recursive part might be 2,5 second slower than adding a static
`VALUES()` list. This is mostly noticable in case of the tag hierarchy
where setting an exclusion with any depth (or depth: all) being applied
has this performance impact of 2,5 second. "Include" also suffered this
issue, but some rewritten query by joining in the *_tags table in one
pass and applying a `WHERE x IS NOT NULL` filter did seem to optimize
that case. But that optimization isn't applied to the `IS NULL` filter
of "exclude". Running a simple query beforehand to get all (recursive)
items and then applying them to the query doesn't have this performance
penalty.

* Remove UI references to child studios and tags
* Add parents to tag export
* Support importing of parent relationship for tags
* Assign stable ids to parent / child badges
* Silence Apollo warning on parents/children fields on tags

Silence warning triggered by Apollo GraphQL by explicitly instructing it
to use the incoming parents/children values. By default it already does
this, but it triggers a warning as it might be unintended that it uses
the incoming values (instead of for example merging both arrays).
Setting merge to false still applies the same behaviour (use only
incoming values) but silences the warning as it's explicitly configured
to work like this.

* Rework detecting unique tag hierarchy

Completely rework the unique tag hierarchy to detect invalid hierarchies
for which a tag is "added in the middle". So when there are tags A <- B
and A <- C, you could previously edit tag B and add tag C as a sub tag
without it being noticed as parent A being applied twice (to tag C).
While afterwards saving tag C would fail as tag A was applied as parent
twice. The updated code correctly detects this scenario as well.

Furthermore the error messaging has been reworked a bit and the message
now mentions both the direct parent / sub tag as well as the tag which
would results in the error. So in aboves example it would now show the
message that tag C can't be applied because tag A already is a parent.

* Update relations on cached tags when needed

Update the relations on cached tags when a tag is created / updated /
deleted so these always reflect the correct state. Otherwise (re)opening
a tag might still show the old relations untill the page is fully
reloaded or the list is navigated. But this obviously is strange when
you for example have tag A, create or update tag B to have a relation to
tag A, and from tags B page click through to tag A and it doesn't show
that it is linked to tag B.
2021-09-09 14:58:43 +10:00
SmallCoccinelle
e7f6cb22b7
Error strings noncapitalized (#1704)
* Fix error string capitalization

Error strings often follow another string. Hence, they should not be
capitalized, unless referencing a name.

* Uncapitalize more error strings

While here, use %v on the error directly, which makes it easier to wrap
the error later with %w if need be.

* Uncapitalize more error strings

While here, rename Url to URL as a nitpick.
2021-09-08 11:23:10 +10:00
SmallCoccinelle
a3f38d8edf
When stopping, close the database (#1686)
* When stopping, close the database

This patch is likely to cause errornous behavior in the application.
This is due to the fact that the application doesn't gracefully shut
down, but is forcefully terminated.

However, the purpose is to uncover what needs to be done, to make
it a more graceful shutdown.
2021-09-07 14:28:40 +10:00
WithoutPants
dc7584d77e
Saved filters (#1474)
* Refactor list filter
* Filter/criterion refactor
* Rename option value to type
* Remove None from options
* Add saved filter button
* Integrate default filters
2021-06-16 14:53:32 +10:00
WithoutPants
c70faa2a53
Tag aliases (#1412)
* Add Tag Update/UpdateFull
* Tag alias implementation
* Refactor tag page
* Add aliases in UI
* Include tag aliases in q filter
* Include aliases in tag select
* Add aliases to auto-tagger
* Use aliases in scraper
* Add tag aliases for filename parser
2021-05-26 14:36:05 +10:00
UnluckyChemical765
547f6d79ad
Add Handy / Funscript support (#1377)
* Add funscript route to scenes

Adds a /scene/:id/funscript route which serves a funscript file, if present.

Current convention is that these are files stored with the same path, but with the extension ".funscript".

* Look for funscript during scan

This is stored in the Scene record and used to drive UI changes for funscript support.

Currently, that's limited to a funscript link in the Scene's file info.

* Add filtering and sorting for interactive
* Add Handy connection key to interface config
* Add Handy client and placeholder component.

Uses defucilis/thehandy, but not thehandy-react as I had difficulty integrating the context with the existing components.

Instead, the expensive calculation for the server time offset is put in localStorage for reuse.

A debounce was added when scrubbing the video, as otherwise it spammed the Handy API with updates to the current offset.
2021-05-24 13:34:28 +10:00
julien0221
70b66d91a0
Added rating to performers and studios (#1308) 2021-04-26 13:48:32 +10:00
julien0221
d673c4ce03
added details, deathdate, hair color, weight to performers and added details to studios (#1274)
* added details to performers and studios
* added deathdate, hair_color and weight to performers
* Simplify performer/studio create mutations
* Add changelog and recategorised

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2021-04-16 16:06:35 +10:00
WithoutPants
f6ffda7504
Setup and migration UI refactor (#1190)
* Make config instance-based
* Remove config dependency in paths
* Refactor config init
* Allow startup without database
* Get system status at UI initialise
* Add setup wizard
* Cache and Metadata optional. Database mandatory
* Handle metadata not set during full import/export
* Add links
* Remove config check middleware
* Stash not mandatory
* Panic on missing mandatory config fields
* Redirect setup to main page if setup not required
* Add migration UI
* Remove unused stuff
* Move UI initialisation into App
* Don't create metadata paths on RefreshConfig
* Add folder selector for generated in setup
* Env variable to set and create config file.
Make docker images use a fixed config file.
* Set config file during setup
2021-04-12 09:31:33 +10:00
InfiniteTF
c38660d209
Add phash generation and dupe checking (#1158) 2021-04-12 09:04:40 +10:00
WithoutPants
d93011a828
Add write mutex and max connection lifetime (#1211) 2021-03-18 21:45:01 +11:00
WithoutPants
a0676d5c30
Performer tags (#1132)
* Add scraping support for performer tags
* Add performer count to tag cards
* Refactor sqlite test setup
* Add performer tag filtering in gallery and image
* Add bulk update performer
* Add Performers tab to tag page
* Add count filters and sort bys for tags
* Move scene count to icon in performer card #1148
2021-03-10 12:25:51 +11:00
InfiniteTF
4fd022a93b
Decouple galleries from scenes (#1057) 2021-02-02 07:56:54 +11:00
bnkai
088f32a116
* fix database reset (#1076) 2021-01-26 10:37:42 +11:00
WithoutPants
3b41894dbd
Add backup database functionality (#1069) 2021-01-21 22:02:09 +11:00
WithoutPants
1e04deb3d4
Data layer restructuring (#997)
* Move query builders to sqlite package
* Add transaction system
* Wrap model resolvers in transaction
* Add error return value for StringSliceToIntSlice
* Update/refactor mutation resolvers
* Convert query builders
* Remove unused join types
* Add stash id unit tests
* Use WAL journal mode
2021-01-18 12:23:20 +11:00
InfiniteTF
e84c92355e
Fix integer overflow for scene size on 32bit systems (#994)
* Fix integer overflow for scene size on 32bit systems
* Cast to double in sqlite to prevent potential overflow
* Add migration to reset scene sizes and scan logic to repopulate if empty
2020-12-22 10:29:53 +11:00
WithoutPants
aadbcaeec2
Organised flag (#988)
* Add organized boolean to scene model (#729)
* Add organized button to scene page
* Add flag to galleries and images
* Import/export changes
* Make organized flag not null
* Ignore organized scenes for autotag

Co-authored-by: com1234 <com1234@notarealemail.com>
2020-12-18 08:06:49 +11:00
JoeSmithStarkers
df37ddcc2c
Added natural sort for scene and image titles (#943)
* Added natural sort for scene and images
* Use natural sort for movie names

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2020-11-25 20:09:07 +11:00
WithoutPants
5f482b7b8a
Handle zip file modification (#877)
* Rescan zip if updating mod time
* Use inequality for mod time comparison
* Add sort by file_mod_time (fixes #469)
2020-11-05 10:26:51 +11:00
InfiniteTF
3346f8dcca
Stash-box tagger integration (#454) 2020-10-24 14:31:39 +11:00
WithoutPants
aca2c7c5f4
Images section (#813)
* Add new configuration options
* Refactor scan/clean
* Schema changes
* Add details to galleries
* Remove redundant code
* Refine thumbnail generation
* Gallery overhaul
* Don't allow modifying zip gallery images
* Show gallery card overlays
* Hide zoom slider when not in grid mode
2020-10-13 10:12:46 +11:00
WithoutPants
5992ff8706
Add oshash support (#667) 2020-08-06 11:21:14 +10:00
WithoutPants
244ae54f3f
Add grid view, image to tag (#641)
* Add grid view for tags
* Add tag page
* Import/export tags
* Add tag name uniqueness checks
* Fix styling on missing marker previews
* Add trace loglevel
* Add SQL trace
* Add filter options for tags
* Add tag sort by options
* Add tag page keyboard shortcuts
2020-07-07 10:35:43 +10:00
WithoutPants
7a74658a73
Move image blobs into separate tables (#618)
* Scene cover fallback to database
* Fix panic if studio not found
* Fix movie studio not being imported/exported
2020-06-23 09:19:19 +10:00
WithoutPants
96e6e16507
Parent studios (#595)
* Refactor getMultiCriterionClause
Co-authored-by: Anon247 <61889302+Anon247@users.noreply.github.com>
2020-06-15 21:34:39 +10:00
WithoutPants
eee7adfb85
Add Studio to movie and fix movie schema (#458)
* Add movie migration
* Update server and UI code for type changes
* Add studio to movies
* Movie blobs to end
* Document movie duration
* Add filtering on movie studio
2020-04-22 11:22:14 +10:00
InfiniteTF
2a3c9742cc
Add slim endpoints for entities to speed up filters (#460)
* Move performers image column to end of table
* Remove redundant index
2020-04-19 12:03:51 +10:00
bnkai
d5617307f1
Add detection of container/video_codec/audio_codec compatibility for live file streaming or transcoding (#384)
* add forceMKV, forceHEVC config options
* drop audio stream instead of trying to transcode for ffmpeg unsupported/unknown audio codecs
2020-04-10 08:38:34 +10:00
hiddenpants255
494b794228
Add gender support for performer (#371)
Co-authored-by: HiddenPants255 <>
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2020-04-01 09:36:38 +11:00
bnkai
acb7260824
Backup database if a migration is needed (#415)
* Confirm before migrating database

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2020-03-23 08:07:15 +11:00
caustico
5fb8bbf768
Movies Section (#338)
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2020-03-10 14:28:15 +11:00
WithoutPants
f87117b0d6
Add O-counter (#334)
* Add backend support for o-counter

* Add o-counter buttons everywhere

* Put o-counter button right-aligned on tabs

* Add o-counter filter
2020-02-02 19:17:28 -05:00
Stash Dev
653406efd1 Added support for import / export of scene cover images 2019-12-31 14:38:49 -08:00
WithoutPants
6dcb270471 Close database after migrating. Add reset errors (#215) 2019-11-17 16:39:33 -05:00
WithoutPants
4a5d2bd6e5 Register regexp func in init (#202) 2019-11-14 10:28:17 -08:00
WithoutPants
7cb9cd8a38 Scene filename to metadata parser (#164)
* Initial UI prototype

* Add backend support to update multiple scenes

* Fix title editing issues

* Add query regex support. UI improvements

* Rewrite parser. Add fields button and page size

* Add helper text for escaping {} characters

* Validate date

* Only set values if different from original

* Only update scenes that have something changed

* Add built in parser input recipes

* Make pattern matching case-insensistive
2019-10-30 09:37:21 -04:00