Commit graph

25 commits

Author SHA1 Message Date
WithoutPants
39fdde273d
Scan refactor (#1816)
* Add file scanner
* Scan scene changes
* Split scan files
* Generalise scan
* Refactor ffprobe
* Refactor ffmpeg encoder
* Move scene scan code to scene package
* Move matchExtension to utils
* Refactor gallery scanning
* Refactor image scanning
* Prevent race conditions on identical hashes
* Refactor image thumbnail generation
* Perform count concurrently
* Allow progress increment before total set
* Make progress updates more frequent
2021-10-15 10:39:48 +11:00
WithoutPants
dcf58b99a6
Fix panic when serving missing marker routes (#1797) 2021-10-04 11:10:20 +11:00
SmallCoccinelle
87709fd018
Errcheck phase 1 (#1715)
* Avoid redundant logging in migrations

Return the error and let the caller handle the logging of the error if
needed.

While here, defer m.Close() to the function boundary.

* Treat errors as values

Use %v rather than %s and pass the errors directly.

* Generate a wrapped error on stat-failure

* Log 3 unchecked errors

Rather than ignore errors, log them at
the WARNING log level.

The server has been functioning without these, so assume they are not at
the ERROR level.

* Propagate errors upward

Failure in path generation was ignored. Propagate the errors upward the
call stack, so it can be handled at the level of orchestration.

* Warn on errors

Log errors rather than quenching them.

Errors are logged at the Warn-level for now.

* Check error when creating test databases

Use the builtin log package and stop the program fatally on error.

* Add warnings to uncheck task errors

Focus on the task system in a single commit, logging unchecked
errors as warnings.

* Warn-on-error in API routes

Look through the API routes, and make sure errors are being logged if
they occur. Prefer the Warn-log-level because none of these has proven
to be fatal in the system up until now.

* Propagate error when adding Util API

* Propagate error on adding util API

* Return unhandled error

* JS log API: propagate and log errors

* JS Plugins: log GQL addition failures.

* Warn on failure to write to stdin

* Warn on failure to stop task

* Wrap viper.BindEnv

The current viper code only errors if no name is provided, so it should
never fail. Rewrite the code flow to factor through a panic-function.

This removes error warnings from this part of the code.

* Log errors in concurrency test

If we can't initialize the configuration, treat the test as a failure.

* Warn on errors in configuration code

* Plug an unchecked error in gallery zip walking

* Warn on screenshot serving failure

* Warn on encoder screenshot failure

* Warn on errors in path-handling code

* Undo the errcheck on configurations for now.

* Use one-line initializers where applicable

rather than using

  err := f()
  if err!= nil { ..

prefer the shorter

  if err := f(); err != nil { ..

If f() isn't too long of a name, or wraps a function with a body.
2021-09-21 09:34:25 +10:00
gitgiggety
2274db16b7
Generate screenshot images for markers (#1604)
* Generate screenshot images for markers

In some scenarios it might not be possible to use the preview video or
image of markers, i.e. when only static images are supported like in
Kodi. So generate a static screenshot as well.

* Make generating animated and static image optional for markers
* Use screenshot for markers when preview type is set to static image
2021-09-15 12:27:05 +10:00
SmallCoccinelle
4b00d24248
Remove unused (#1709)
* Remove stuff which isn't being used

Some fields, functions and structs aren't in use by the project. Remove
them for janitorial reasons.

* Remove more unused code

All of these functions are currently not in use. Clean up the code by
removal, since the version control has the code if need be.

* Remove unused functions

There's a large set of unused functions and variables in the code base.
Remove these, so it clearer what code to support going forward.

Dead code has been eliminated.

Where applicable, comment const-sections in tests, so reserved
identifiers are still known.

* Fix use-def of tsURL

The first def of tsURL doesn't matter because there's no use before
we hit the 2nd def.

* Remove dead code assignment

Setting logFile = "" is effectively dead code, because there's no use
of it later.

* Comment out found

The variable 'found' is dead in the function (because no post-process
action is following it). Comment it for now.

* Comment dead code in tests

These might provide hints as to what isn't covered at the moment.

* Dead code removal

In the case of constants where iota is involved, move the iota so it
matches the current key values.

This avoids problems with persistently stored key IDs.
2021-09-09 14:10:08 +10:00
UnluckyChemical765
547f6d79ad
Add Handy / Funscript support (#1377)
* Add funscript route to scenes

Adds a /scene/:id/funscript route which serves a funscript file, if present.

Current convention is that these are files stored with the same path, but with the extension ".funscript".

* Look for funscript during scan

This is stored in the Scene record and used to drive UI changes for funscript support.

Currently, that's limited to a funscript link in the Scene's file info.

* Add filtering and sorting for interactive
* Add Handy connection key to interface config
* Add Handy client and placeholder component.

Uses defucilis/thehandy, but not thehandy-react as I had difficulty integrating the context with the existing components.

Instead, the expensive calculation for the server time offset is put in localStorage for reuse.

A debounce was added when scrubbing the video, as otherwise it spammed the Handy API with updates to the current offset.
2021-05-24 13:34:28 +10:00
WithoutPants
76019af3e5
DLNA (#1364) 2021-05-20 16:58:43 +10:00
WithoutPants
f6ffda7504
Setup and migration UI refactor (#1190)
* Make config instance-based
* Remove config dependency in paths
* Refactor config init
* Allow startup without database
* Get system status at UI initialise
* Add setup wizard
* Cache and Metadata optional. Database mandatory
* Handle metadata not set during full import/export
* Add links
* Remove config check middleware
* Stash not mandatory
* Panic on missing mandatory config fields
* Redirect setup to main page if setup not required
* Add migration UI
* Remove unused stuff
* Move UI initialisation into App
* Don't create metadata paths on RefreshConfig
* Add folder selector for generated in setup
* Env variable to set and create config file.
Make docker images use a fixed config file.
* Set config file during setup
2021-04-12 09:31:33 +10:00
WithoutPants
1e04deb3d4
Data layer restructuring (#997)
* Move query builders to sqlite package
* Add transaction system
* Wrap model resolvers in transaction
* Add error return value for StringSliceToIntSlice
* Update/refactor mutation resolvers
* Convert query builders
* Remove unused join types
* Add stash id unit tests
* Use WAL journal mode
2021-01-18 12:23:20 +11:00
bnkai
1882b44951
Strip file extension from scene title when scanning (#1022) 2021-01-07 11:38:30 +11:00
JoeSmithStarkers
71c814c116
Added streaming quality options (#790) 2020-10-22 15:02:27 +11:00
WithoutPants
470a2b5833
Fix sprite vtt panic (#718) 2020-08-10 09:20:04 +10:00
WithoutPants
5992ff8706
Add oshash support (#667) 2020-08-06 11:21:14 +10:00
WithoutPants
a2341f0819
Allow customisation of preview generation (#673)
* Add generate-specific options
* Include no-cache in preview response
2020-07-23 12:51:35 +10:00
WithoutPants
37be146a9d
Transcode stream refactor (#609)
* Remove forceMkv and forceHEVC
* Add HLS support and refactor
* Add new streaming endpoints
2020-07-23 11:56:08 +10:00
WithoutPants
7a74658a73
Move image blobs into separate tables (#618)
* Scene cover fallback to database
* Fix panic if studio not found
* Fix movie studio not being imported/exported
2020-06-23 09:19:19 +10:00
bnkai
d5617307f1
Add detection of container/video_codec/audio_codec compatibility for live file streaming or transcoding (#384)
* add forceMKV, forceHEVC config options
* drop audio stream instead of trying to transcode for ffmpeg unsupported/unknown audio codecs
2020-04-10 08:38:34 +10:00
WithoutPants
f8a760d729 Fix vtt for chapter display in scene players (#263) 2019-12-13 15:41:46 -05:00
WithoutPants
d1ea2fffa5 Add configurable transcode sizes (#178) 2019-11-04 16:38:33 -05:00
WithoutPants
1ac6703d7f Merge from master 2019-10-18 08:15:45 +11:00
WithoutPants
a401a7880e Close streams/encodes before deleting file 2019-10-18 07:42:12 +11:00
WithoutPants
8ed3c5f71d Add seeking for live transcodes via video.js 2019-07-29 13:58:04 +10:00
WithoutPants
22577918fb Add basic live transcoding to webm 2019-07-25 19:05:53 +10:00
Stash Dev
73f0d7d399 Send a placeholder for markers which haven't been generated yet 2019-06-01 09:48:28 -07:00
Stash Dev
b488c1ed7d Reorg 2019-02-14 15:42:52 -08:00
Renamed from api/routes_scene.go (Browse further)