* Update a number of dependencies (incl. CVE fixes)
Includes some dependencies that were upgraded in #4106 as well as a few more dependencies.
Some deps that have been upgraded had CVEs.
Notably, upgrades deprecated dependencies such as:
- `github.com/go-chi/chi` (replaced with `/v5`)
- `github.com/gofrs/uuid` (replaced with `/v5`)
- `github.com/hashicorp/golang-lru` (replaced with `/v2` which uses generics)
* Upgraded a few more deps
* lint
* reverted yaml library to v2
* remove unnecessary mod replace
* Update chromedp
Fixes#3733
* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
* Studio image and parent studio support in scene tagger
* Refactor studio backend and add studio tagger
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Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Add URLs scene relationship
* Update unit tests
* Update scene edit and details pages
* Update scrapers to use urls
* Post-process scenes during query scrape
* Update UI for URLs
* Change urls label
* Remove ID from PerformerPartial
* Separate studio model from sqlite model
* Separate movie model from sqlite model
* Separate tag model from sqlite model
* Separate saved filter model from sqlite model
* Separate scene marker model from sqlite model
* Separate gallery chapter model from sqlite model
* Move ErrNoRows checks into sqlite, improve empty result error messages
* Move SQLiteDate and SQLiteTimestamp to sqlite
* Use changesetTranslator everywhere, refactor for consistency
* Make PerformerStore.DestroyImage private
* Fix rating on movie create
* Add penis length stat to performers.
* Modified the UI to display and edit the stat.
* Added the ability to filter floats to allow filtering by penis length.
* Add circumcision stat to performer.
* Refactor enum filtering
* Change boolean filter to radio buttons
* Return null for empty enum values
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Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* initial commit of sort performer by o-count
* work on o_counter filter
* filter working
* sorting, filtering using combined scene+image count
* linting
* fix performer list view
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Co-authored-by: jpnsfw <none@none.com>
* Refactor transaction hooks. Add preCommit
* Add BlobStore
* Use blobStore for tag images
* Use blobStore for studio images
* Use blobStore for performer images
* Use blobStore for scene covers
* Don't generate screenshots in legacy directory
* Run post-hooks outside original transaction
* Use blobStore for movie images
* Remove unnecessary DestroyImage methods
* Add missing filter for scene cover
* Add covers to generate options
* Add generate cover option to UI
* Add screenshot migration
* Delete thumb files as part of screenshot migration
* Make read-only operations use WithReadTxn
* Allow one database write thread
* Add unit test for concurrent transactions
* Perform some actions after commit to release txn
* Suppress some errors from cancelled context
* Reassign scene file functionality
* Implement scene create
* Add scene create UI
* Add sceneMerge backend support
* Add merge scene to UI
* Populate split create with scene details
* Add merge button to duplicate checker
* Handle file-less scenes in marker preview generate
* Make unique file name for file-less scene exports
* Add o-counter to scene update input
* Hide rescan for file-less scenes
* Generate heatmap if no speed set on file
* Fix count in scene/image queries
* added schema migration and updated data models
* added code and director to UI
* new fields are exported and imported
* added filters
* Add changelog entry
* Don't recalculate MD5 if not enabled
Remove MD5 if oshash has changed and MD5 was not calculated.
* Fix panic in paged DLNA
* Prevent identical hashes in stash-box drafts
* Load scene relationships on demand
* Load image relationships on demand
* Load gallery relationships on demand
* Add dataloaden
* Use dataloaders
* Use where in for other find many functions
* Fix destroy gallery not destroying file
* Re-add minModTime functionality
* Deprecate useFileMetadata and stripFileExtension
* Optimise files post migration
* Decorate moved files. Use first missing file in move
* Include path in thumbnail generation error log
* Fix stash-box draft submission
* Don't destroy files unless deleting
* Call handler for files with no associated objects
* Fix moved zips causing error on scan
* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
* Upgrade gqlgen to v0.17.2
This enables builds on Go 1.18. github.com/vektah/gqlparser is upgraded
to the newest version too.
Getting this to work is a bit of a hazzle. I had to first remove
vendoring from the repository, perform the upgrade and then re-introduce
the vendor directory. I think gqlgens analysis went wrong for some
reason on the upgrade. It would seem a clean-room installation fixed it.
* Bump project to 1.18
* Update all packages, address gqlgenc breaking changes
* Let `go mod tidy` handle the go.mod file
* Upgrade linter to 1.45.2
* Introduce v1.45.2 of the linter
The linter now correctly warns on `strings.Title` because it isn't
unicode-aware. Fix this by using the suggested fix from x/text/cases
to produce unicode-aware strings.
The mapping isn't entirely 1-1 as this new approach has a larger iface:
it spans all of unicode rather than just ASCII. It coincides for ASCII
however, so things should be largely the same.
* Ready ourselves for errchkjson and contextcheck.
* Revert dockerfile golang version changes for now
Co-authored-by: Kermie <kermie@isinthe.house>
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Move main to cmd
* Move api to internal
* Move logger and manager to internal
* Move shell hiding code to separate package
* Decouple job from desktop and utils
* Decouple session from config
* Move static into internal
* Decouple config from dlna
* Move desktop to internal
* Move dlna to internal
* Decouple remaining packages from config
* Move config into internal
* Move jsonschema and paths to models
* Make ffmpeg functions private
* Move file utility methods into fsutil package
* Move symwalk into fsutil
* Move single-use util functions into client package
* Move slice functions to separate packages
* Add env var to suppress windowsgui arg
* Move hash functions into separate package
* Move identify to internal
* Move autotag to internal
* Touch UI when generating backend