* add InteractiveSpeed to scene model
* add InteractiveHeatmapSpeedGenerator
* add GenerateInteractiveHeatmapSpeedTask
* add InteractiveHeatmapSpeedTask to GenerateJob
* add InteractiveHeatmap on sceneRoutes
* delete heatmap when scene is destroyed
* render interactive heatmap in GridCard
* render InteractiveSpeed on SceneCard
* render InteractiveSpeed in SceneFileInfoPanel
* InteractiveSpeed filters
* Generate screenshot images for markers
In some scenarios it might not be possible to use the preview video or
image of markers, i.e. when only static images are supported like in
Kodi. So generate a static screenshot as well.
* Make generating animated and static image optional for markers
* Use screenshot for markers when preview type is set to static image
* Add funscript route to scenes
Adds a /scene/:id/funscript route which serves a funscript file, if present.
Current convention is that these are files stored with the same path, but with the extension ".funscript".
* Look for funscript during scan
This is stored in the Scene record and used to drive UI changes for funscript support.
Currently, that's limited to a funscript link in the Scene's file info.
* Add filtering and sorting for interactive
* Add Handy connection key to interface config
* Add Handy client and placeholder component.
Uses defucilis/thehandy, but not thehandy-react as I had difficulty integrating the context with the existing components.
Instead, the expensive calculation for the server time offset is put in localStorage for reuse.
A debounce was added when scrubbing the video, as otherwise it spammed the Handy API with updates to the current offset.
* api/urlbuilders/movie: Auto format.
* graphql+pkg+ui: Implement scraping movies by URL.
This patch implements the missing required boilerplate for scraping
movies by URL, using performers and scenes as a reference.
Although this patch contains a big chunck of ground work for enabling
scraping movies by fragment, the feature would require additional
changes to be completely implemented and was not tested.
* graphql+pkg+ui: Scrape movie studio.
Extends and corrects the movie model for the ability to store and
dereference studio IDs with received studio string from the scraper.
This was done with Scenes as a reference. For simplicity the duplication
of having `ScrapedMovieStudio` and `ScrapedSceneStudio` was kept, which
should probably be refactored to be the same type in the model in the
future.
* ui/movies: Add movie scrape dialog.
Adds possibility to update existing movie entries with the URL scraper.
For this the MovieScrapeDialog.tsx was implemented with Performers and
Scenes as a reference. In addition DurationUtils needs to be called one
time for converting seconds from the model to the string that is
displayed in the component. This seemed the least intrusive to me as it
kept a ScrapeResult<string> type compatible with ScrapedInputGroupRow.