* Find existing files with case insensitivity if filesystem is case insensitive
* Handle case change in folders
* Optimise to only test file system case sensitivity if the first query found nothing
This limits the overhead to new paths, and adds an extra query for new paths to windows installs
* Move stashbox package under pkg
* Remove StashBox from method names
* Add fingerprint conversion methods to Fingerprint
Refactor Fingerprints methods
* Make FindSceneByFingerprints accept fingerprints not scene ids
* Refactor SubmitSceneDraft to not require readers
* Have SubmitFingerprints accept scenes
Remove SceneReader dependency
* Move ScrapedScene to models package
* Move ScrapedImage into models package
* Move ScrapedGallery into models package
* Move Scene relationship matching out of stashbox package
This is now expected to be done in the client code
* Remove TagFinder dependency from stashbox.Client
* Make stashbox scene find full hierarchy of studios
* Move studio resolution into separate method
* Move studio matching out of stashbox package
This is now client code responsibility
* Move performer matching out of FindPerformerByID and FindPerformerByName
* Refactor performer querying logic and remove unused stashbox models
Renames FindStashBoxPerformersByPerformerNames to QueryPerformers and accepts names instead of performer ids
* Refactor SubmitPerformerDraft to not load relationships
This will be the responsibility of the calling code
* Remove repository references
* generate marker previews using endSeconds value
* Limit marker preview duration to 20 seconds max
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Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Backend changes
* Show custom field values
* Add custom fields table input
* Add custom field filtering
* Add unit tests
* Include custom fields in import/export
* Anonymise performer custom fields
* Move json.Number handler functions to api
* Handle json.Number conversion in api
* Add updated_at field to stash_id's
* Only set updated at on stash ids when actually updating in identify
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Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Add UI support for setting containing groups
* Show containing groups in group details panel
* Move tag hierarchical filter code into separate type
* Add depth to scene_count and add sub_group_count
* Add sub-groups tab to groups page
* Add containing groups to edit groups dialog
* Show containing group description in sub-group view
* Show group scene number in group scenes view
* Add ability to drag move grid cards
* Add sub group order option
* Add reorder sub-groups interface
* Separate page size selector component
* Add interfaces to add and remove sub-groups to a group
* Separate MultiSet components
* Allow setting description while setting containing groups
* Rename Movie and MoviePartial to Group/GroupPartial
* Rename Movie interfaces
* Update movie url builders to use group
* Rename movieRoutes to groupRoutes
* Update dataloader
* Update names in sqlite package
* Rename in resolvers
* Add GroupByURL to scraper config
* Scraper backward compatibility hacks
* Add mockery config file
* Move basic file/folder structs to models
* Fix hack due to import loop
* Move file interfaces to models
* Move folder interfaces to models
* Move scene interfaces to models
* Move scene marker interfaces to models
* Move image interfaces to models
* Move gallery interfaces to models
* Move gallery chapter interfaces to models
* Move studio interfaces to models
* Move movie interfaces to models
* Move performer interfaces to models
* Move tag interfaces to models
* Move autotag interfaces to models
* Regenerate mocks
* Studio image and parent studio support in scene tagger
* Refactor studio backend and add studio tagger
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Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Add URLs scene relationship
* Update unit tests
* Update scene edit and details pages
* Update scrapers to use urls
* Post-process scenes during query scrape
* Update UI for URLs
* Change urls label
* Remove ID from PerformerPartial
* Separate studio model from sqlite model
* Separate movie model from sqlite model
* Separate tag model from sqlite model
* Separate saved filter model from sqlite model
* Separate scene marker model from sqlite model
* Separate gallery chapter model from sqlite model
* Move ErrNoRows checks into sqlite, improve empty result error messages
* Move SQLiteDate and SQLiteTimestamp to sqlite
* Use changesetTranslator everywhere, refactor for consistency
* Make PerformerStore.DestroyImage private
* Fix rating on movie create
* Fix error if movie back image blob was not found
* Don't error out if scene cover get fails
* Don't error out on image get fails
* Add debug logging for fs blobs
* Remove old blob data when no longer referenced
* Refactor transaction hooks. Add preCommit
* Add BlobStore
* Use blobStore for tag images
* Use blobStore for studio images
* Use blobStore for performer images
* Use blobStore for scene covers
* Don't generate screenshots in legacy directory
* Run post-hooks outside original transaction
* Use blobStore for movie images
* Remove unnecessary DestroyImage methods
* Add missing filter for scene cover
* Add covers to generate options
* Add generate cover option to UI
* Add screenshot migration
* Delete thumb files as part of screenshot migration
* HW Accel
* CUDA Docker build and adjust the NVENC encoder
* Removed NVENC preset
Using legacy presets is removed in SDK 12 and deprecated since SDK 10.
This commit removed the preset to allow ffmpeg to select the default one.
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Co-authored-by: Nodude <>
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Treat no output from ffmpeg as an error condition
* Distinguish file vs. video duration, and use later where appropriate
* Check for empty file in generateFile
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* track watchtime and view time
* add view count sorting, added continue position filter
* display metrics in file info
* add toggle for tracking activity
* save activity every 10 seconds
* reset resume when video is nearly complete
* start from beginning when playing scene in queue
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
* Make read-only operations use WithReadTxn
* Allow one database write thread
* Add unit test for concurrent transactions
* Perform some actions after commit to release txn
* Suppress some errors from cancelled context
* Reassign scene file functionality
* Implement scene create
* Add scene create UI
* Add sceneMerge backend support
* Add merge scene to UI
* Populate split create with scene details
* Add merge button to duplicate checker
* Handle file-less scenes in marker preview generate
* Make unique file name for file-less scene exports
* Add o-counter to scene update input
* Hide rescan for file-less scenes
* Generate heatmap if no speed set on file
* Fix count in scene/image queries
* added schema migration and updated data models
* added code and director to UI
* new fields are exported and imported
* added filters
* Add changelog entry
* Fire handlers when file updated or moved
* Create galleries as needed
* Clean empty galleries
* Handle cleaning zip folders when path changed
* Fix gallery association on duplicate images
* Re-create missing folder-based galleries