Commit graph

33 commits

Author SHA1 Message Date
WithoutPants
8c4b607454
Add bulk update markers interface (#6210) 2025-11-06 16:01:24 +11:00
dogwithakeyboard
6ad0951878
Scene Marker duration filter and sort (#5472)
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2024-11-29 16:28:10 +11:00
MinasukiHikimuna
0d40056f8c
Markers can have end time (#5311)
* Markers can have end time

Other metadata sources such as ThePornDB and timestamp.trade support end times for markers but Stash did not yet support saving those. This is a first step which only allows end time to be set either via API or via UI. Other aspects of Stash such as video player timeline are not yet updated to take end time into account.

- User can set end time when creating or editing markers in the UI or in the API.
- End time cannot be before start time. This is validated in the backend and for better UX also in the frontend.
- End time is shown in scene details view or markers wall view if present.
- GraphQL API does not require end_seconds.
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2024-11-02 11:55:48 +11:00
its-josh4
c6bcdd89be
Use slices package from the stdlib when possible (#5360)
* Use slices from the stdlib when possible

* Add some unit tests

* More small tweaks + add benchmark func
2024-10-29 11:26:23 +11:00
WithoutPants
3156191b83
Fix scene marker query (#5014) 2024-06-24 16:02:46 +10:00
WithoutPants
e843c890fb
Add related object filter criteria to various filter types in graphql schema (#4861)
* Move filter criterion handlers into separate file
* Add related filters for image filter
* Add related filters for scene filter
* Add related filters to gallery filter
* Add related filters to movie filter
* Add related filters to performer filter
* Add related filters to studio filter
* Add related filters to tag filter
* Add scene filter to scene marker filter
2024-06-11 11:34:38 +10:00
WithoutPants
89553864f5
Enforce whitelist for sort values (#4865) 2024-05-22 14:59:08 +10:00
dogwithakeyboard
c4a91d15a6
include primary tag name in search and sort (#4606) 2024-02-22 11:18:29 +11:00
DingDongSoLong4
9621213424
Genericise sliceutil functions (#4253)
* Genericise sliceutil.SliceSame
* Genericise intslice functions
* Genericise stringutil functions
2023-11-02 08:58:32 +11:00
DingDongSoLong4
95a78de3aa
Fix scene marker issues (#3955)
* Fix scene marker NOT NULL constraint error
* similar changes to gallery chapters
* Fix NULL conversion error if names are NULL in DB
* Fix scene marker form resetting
2023-07-28 11:22:43 +10:00
DingDongSoLong4
2ae30028ac
Fix scene marker/gallery chapter update overwriting created at date (#3945)
* Add UpdatePartial to gallery chapter
* Add UpdatePartial to gallery marker
* Fix UI, use yup and useFormik
2023-07-27 09:44:06 +10:00
DingDongSoLong4
5580525c2d
SQLite model refactoring, part 2 (#3839)
* Treat empty image input as null
* Add validation to models.Date
* Allow zero dates in database
* Make scene_markers.scene_id non-nullable
* Drop scraped_items table
* Remove movie/studio checksum
* Add migration notes
---------
Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2023-07-13 12:15:02 +10:00
WithoutPants
b4879ef758
Fix marker tag filtering (#3846) 2023-06-23 11:04:54 +10:00
DingDongSoLong4
f65e87773c
Include subsidiary studios/tags in tab badge counters (#3816)
* Add '_all' counts
* Use '_all' counts in UI
* Make other counts non-nullable
* Hide tab counts if zero
* Add resolver parameter
2023-06-16 10:46:14 +10:00
DingDongSoLong4
1c13c9e1b1
SQLite model refactoring (#3791)
* Remove ID from PerformerPartial
* Separate studio model from sqlite model
* Separate movie model from sqlite model
* Separate tag model from sqlite model
* Separate saved filter model from sqlite model
* Separate scene marker model from sqlite model
* Separate gallery chapter model from sqlite model
* Move ErrNoRows checks into sqlite, improve empty result error messages
* Move SQLiteDate and SQLiteTimestamp to sqlite
* Use changesetTranslator everywhere, refactor for consistency
* Make PerformerStore.DestroyImage private
* Fix rating on movie create
2023-06-15 12:46:09 +10:00
WithoutPants
256e0a11ea
Fix joined hierarchical filtering (#3775)
* Fix joined hierarchical filtering
* Fix scene performer tag filter
* Generalise performer tag handler
* Add unit tests
* Add equals handling
* Make performer tags equals/not equals unsupported
* Make tags not equals unsupported
* Make not equals unsupported for performers criterion
* Support equals/not equals for studio criterion
* Fix marker scene tags equals filter
* Fix scene performer tag filter
* Make equals/not equals unsupported for hierarchical criterion
* Use existing studio handler in movie
* Hide unsupported tag modifier options
* Use existing performer tags logic where possible
* Restore old parent/child filter logic
* Disable sub-tags in equals modifier for tags criterion
2023-06-06 13:01:50 +10:00
WithoutPants
62b6457f4e
Improve studio/tag/performer filtering (#3619)
* Support excludes field
* Refactor studio filter
* Refactor tags filter
* Support excludes in tags
---------
Co-authored-by: Kermie <kermie@isinthe.house>
2023-05-25 12:03:49 +10:00
DingDongSoLong4
51469cfc7f
Optimize allData queries (#3452)
* Add specific fields to allData queries
* Add additional allData endpoints
2023-02-20 09:24:47 +11:00
DingDongSoLong4
83cb51ec47
Error reliably on invalid filter (#3428) 2023-02-13 12:14:41 +11:00
gitgiggety
f66333bac9
Add date filters (#2834)
* graphql: support date and timestamp filter types
* sql: add support for date & timestamp criterions
* ui: add support for date and timestamp criterions
* scenes: add support for filtering by date, created at and updated at
* image: support filtering by created at and updated at
* gallery: support filtering by date, created at and updated at
* movie: support filtering by date, created at and updated at
* studio: support filtering by date, created at and updated at
* tag: support filtering by date, created at and updated at
* performer: support filtering by bitrh & death date and created & updated at
* marker: support filtering by created & updated at and scene date, created & updated at
2022-11-15 11:52:05 +11:00
WithoutPants
5495d72849 File storage rewrite (#2676)
* Restructure data layer part 2 (#2599)
* Refactor and separate image model
* Refactor image query builder
* Handle relationships in image query builder
* Remove relationship management methods
* Refactor gallery model/query builder
* Add scenes to gallery model
* Convert scene model
* Refactor scene models
* Remove unused methods
* Add unit tests for gallery
* Add image tests
* Add scene tests
* Convert unnecessary scene value pointers to values
* Convert unnecessary pointer values to values
* Refactor scene partial
* Add scene partial tests
* Refactor ImagePartial
* Add image partial tests
* Refactor gallery partial update
* Add partial gallery update tests
* Use zero/null package for null values
* Add files and scan system
* Add sqlite implementation for files/folders
* Add unit tests for files/folders
* Image refactors
* Update image data layer
* Refactor gallery model and creation
* Refactor scene model
* Refactor scenes
* Don't set title from filename
* Allow galleries to freely add/remove images
* Add multiple scene file support to graphql and UI
* Add multiple file support for images in graphql/UI
* Add multiple file for galleries in graphql/UI
* Remove use of some deprecated fields
* Remove scene path usage
* Remove gallery path usage
* Remove path from image
* Move funscript to video file
* Refactor caption detection
* Migrate existing data
* Add post commit/rollback hook system
* Lint. Comment out import/export tests
* Add WithDatabase read only wrapper
* Prepend tasks to list
* Add 32 pre-migration
* Add warnings in release and migration notes
2022-09-06 07:03:42 +00:00
WithoutPants
964b559309 Restructure data layer (#2532)
* Add new txn manager interface
* Add txn management to sqlite
* Rename get to getByID
* Add contexts to repository methods
* Update query builders
* Add context to reader writer interfaces
* Use repository in resolver
* Tighten interfaces
* Tighten interfaces in dlna
* Tighten interfaces in match package
* Tighten interfaces in scraper package
* Tighten interfaces in scan code
* Tighten interfaces on autotag package
* Remove ReaderWriter usage
* Merge database package into sqlite
2022-09-06 07:03:40 +00:00
Esteban Sanchez
70d9a05580
Use inner join when getting images in a gallery (#2083)
* Added joinType to join struct
* Added addInnerJoin function to perform INNER JOIN type of joins
* Added innerJoin function to perform INNER JOIN type of joins
* Use inner joins when querying images in a gallery
* Renamed addJoin to addLeftJoin
2021-12-06 12:30:40 +11:00
WithoutPants
2277d0a919
Add search string parsing (#1982)
* Add search string parsing
* Add manual page
2021-11-22 14:59:22 +11:00
gitgiggety
25274e2596
Support Is (not) null for all multi criterions (#1785)
* Support Is (not) null for all multi criterions

Add support for the Is null and Is not null modifiers for all cases of
the MultiCriterionInput and HierarchicalMultiCriterionInput. This
partially overlaps the "X Count" filter which sometimes is available
(because it would be the same as "X Count equals 0" and "X Count greater
than 0") but this also enables it for other criterions like the "Parent
Studio" filter for studios or just the "Studios" filter for scenes /
images / galleries, the "Movies" filter for scenes etc.

* Don't crash UI on bad saved filter
* Add missing code for tag parent/child

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2021-11-07 09:34:33 +11:00
kermieisinthehouse
4dd56c3d82
Show duration and filesize in results (#1776)
* Add new query interface
* Refactor query builder
* Change Query interface
* Return duration and filesize in scene query
* Adjust UI for scene metadata
* Introduce new image query interface
* Change image Query interface
* Add megapixels and size to image query
* Update image UI

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2021-10-25 11:40:13 +11:00
SmallCoccinelle
e14bb8432c
Enable gocritic (#1848)
* Don't capitalize local variables

ValidCodecs -> validCodecs

* Capitalize deprecation markers

A deprecated marker should be capitalized.

* Use re.MustCompile for static regexes

If the regex fails to compile, it's a programmer error, and should be
treated as such. The regex is entirely static.

* Simplify else-if constructions

Rewrite

   else { if cond {}}

to

   else if cond {}

* Use a switch statement to analyze formats

Break an if-else chain. While here, simplify code flow.

Also introduce a proper static error for unsupported image formats,
paving the way for being able to check against the error.

* Rewrite ifElse chains into switch statements

The "Effective Go" https://golang.org/doc/effective_go#switch document
mentions it is more idiomatic to write if-else chains as switches when
it is possible.

Find all the plain rewrite occurrences in the code base and rewrite.
In some cases, the if-else chains are replaced by a switch scrutinizer.
That is, the code sequence

  if x == 1 {
      ..
  } else if x == 2 {
      ..
  } else if x == 3 {
      ...
  }

can be rewritten into

  switch x {
  case 1:
    ..
  case 2:
    ..
  case 3:
    ..
  }

which is clearer for the compiler: it can decide if the switch is
better served by a jump-table then a branch-chain.

* Rewrite switches, introduce static errors

Introduce two new static errors:

* `ErrNotImplmented`
* `ErrNotSupported`

And use these rather than forming new generative errors whenever the
code is called. Code can now test on the errors (since they are static
and the pointers to them wont change).

Also rewrite ifElse chains into switches in this part of the code base.

* Introduce a StashBoxError in configuration

Since all stashbox errors are the same, treat them as such in the code
base. While here, rewrite an ifElse chain.

In the future, it might be beneifical to refactor configuration errors
into one error which can handle missing fields, which context the error
occurs in and so on. But for now, try to get an overview of the error
categories by hoisting them into static errors.

* Get rid of an else-block in transaction handling

If we succesfully `recover()`, we then always `panic()`. This means the
rest of the code is not reachable, so we can avoid having an else-block
here.

It also solves an ifElse-chain style check in the code base.

* Use strings.ReplaceAll

Rewrite

    strings.Replace(s, o, n, -1)

into

    strings.ReplaceAll(s, o, n)

To make it consistent and clear that we are doing an all-replace in the
string rather than replacing parts of it. It's more of a nitpick since
there are no implementation differences: the stdlib implementation is
just to supply -1.

* Rewrite via gocritic's assignOp

Statements of the form

    x = x + e

is rewritten into

    x += e

where applicable.

* Formatting

* Review comments handled

Stash-box is a proper noun.

Rewrite a switch into an if-chain which returns on the first error
encountered.

* Use context.TODO() over context.Background()

Patch in the same vein as everything else: use the TODO() marker so we
can search for it later and link it into the context tree/tentacle once
it reaches down to this level in the code base.

* Tell the linter to ignore a section in manager_tasks.go

The section is less readable, so mark it with a nolint for now. Because
the rewrite enables a ifElseChain, also mark that as nolint for now.

* Use strings.ReplaceAll over strings.Replace

* Apply an ifElse rewrite

else { if .. { .. } } rewrite into else if { .. }

* Use switch-statements over ifElseChains

Rewrite chains of if-else into switch statements. Where applicable,
add an early nil-guard to simplify case analysis. Also, in
ScanTask's Start(..), invert the logic to outdent the whole block, and
help the reader: if it's not a scene, the function flow is now far more
local to the top of the function, and it's clear that the rest of the
function has to do with scene management.

* Enable gocritic on the code base.

Disable appendAssign for now since we aren't passing that check yet.

* Document the nolint additions

* Document StashBoxBatchPerformerTagInput
2021-10-18 14:12:40 +11:00
SmallCoccinelle
c6f6205e4f
Errorlint sweep + minor linter tweaks (#1796)
* Replace error assertions with Go 1.13 style

Use `errors.As(..)` over type assertions. This enables better use of
wrapped errors in the future, and lets us pass some errorlint checks
in the process.

The rewrite is entirely mechanical, and uses a standard idiom for
doing so.

* Use Go 1.13's errors.Is(..)

Rather than directly checking for error equality, use errors.Is(..).

This protects against error wrapping issues in the future.

Even though something like sql.ErrNoRows doesn't need the wrapping, do
so anyway, for the sake of consistency throughout the code base.

The change almost lets us pass the `errorlint` Go checker except for
a missing case in `js.go` which is to be handled separately; it isn't
mechanical, like these changes are.

* Remove goconst

goconst isn't a useful linter in many cases, because it's false positive
rate is high. It's 100% for the current code base.

* Avoid direct comparison of errors in recover()

Assert that we are catching an error from recover(). If we are,
check that the error caught matches errStop.

* Enable the "errorlint" checker

Configure the checker to avoid checking for errorf wraps. These are
often false positives since the suggestion is to blanket wrap errors
with %w, and that exposes the underlying API which you might not want
to do.

The other warnings are good however, and with the current patch stack,
the code base passes all these checks as well.

* Configure rowserrcheck

The project uses sqlx. Configure rowserrcheck to include said package.

* Mechanically rewrite a large set of errors

Mechanically search for errors that look like

    fmt.Errorf("...%s", err.Error())

and rewrite those into

    fmt.Errorf("...%v", err)

The `fmt` package is error-aware and knows how to call err.Error()
itself.

The rationale is that this is more idiomatic Go; it paves the
way for using error wrapping later with %w in some sites.

This patch only addresses the entirely mechanical rewriting caught by
a project-side search/replace. There are more individual sites not
addressed by this patch.
2021-10-12 14:03:08 +11:00
WithoutPants
b957a87a78
Fix scene marker sort by scene updated SQL error (#1777) 2021-09-27 12:26:38 +10:00
bnkai
af6232ec97
Fix Query for Scene Markers (#1743) 2021-09-20 09:52:19 +10:00
gitgiggety
c91ffe1e58
Tag hierarchy (#1519)
* Add migration script for tag relations table
* Expand hierarchical filter features

Expand the features of the hierarchical multi input filter with support
for using a relations table, which only has parent_id and child_id
columns, and support adding an additional intermediate table to join on,
for example for scenes and tags which are linked by the scenes_tags
table as well.

* Add hierarchical filtering for tags
* Add hierarchical tags support to scene markers

Refactor filtering of scene markers to filterBuilder and in the process
add support for hierarchical tags as well.

* List parent and child tags on tag details page
* Support setting parent and child tags

Add support for setting parent and child tags during tag creation and
tag updates.

* Validate no loops are created in tags hierarchy
* Update tag merging to support tag hierarcy
* Add unit tests for tags.EnsureUniqueHierarchy
* Fix applying recursive to with clause

The SQL `RECURSIVE` of a `WITH` clause only needs to be applied once,
imediately after the `WITH`. So this fixes the query building to do just
that, automatically applying the `RECURSIVE` keyword when any added with
clause is added as recursive.

* Rename hierarchical root id column
* Rewrite hierarchical filtering for performance

Completely rewrite the hierarchical filtering to optimize for
performance. Doing the recursive query in combination with a complex
query seems to break SQLite optimizing some things which means that the
recursive part might be 2,5 second slower than adding a static
`VALUES()` list. This is mostly noticable in case of the tag hierarchy
where setting an exclusion with any depth (or depth: all) being applied
has this performance impact of 2,5 second. "Include" also suffered this
issue, but some rewritten query by joining in the *_tags table in one
pass and applying a `WHERE x IS NOT NULL` filter did seem to optimize
that case. But that optimization isn't applied to the `IS NULL` filter
of "exclude". Running a simple query beforehand to get all (recursive)
items and then applying them to the query doesn't have this performance
penalty.

* Remove UI references to child studios and tags
* Add parents to tag export
* Support importing of parent relationship for tags
* Assign stable ids to parent / child badges
* Silence Apollo warning on parents/children fields on tags

Silence warning triggered by Apollo GraphQL by explicitly instructing it
to use the incoming parents/children values. By default it already does
this, but it triggers a warning as it might be unintended that it uses
the incoming values (instead of for example merging both arrays).
Setting merge to false still applies the same behaviour (use only
incoming values) but silences the warning as it's explicitly configured
to work like this.

* Rework detecting unique tag hierarchy

Completely rework the unique tag hierarchy to detect invalid hierarchies
for which a tag is "added in the middle". So when there are tags A <- B
and A <- C, you could previously edit tag B and add tag C as a sub tag
without it being noticed as parent A being applied twice (to tag C).
While afterwards saving tag C would fail as tag A was applied as parent
twice. The updated code correctly detects this scenario as well.

Furthermore the error messaging has been reworked a bit and the message
now mentions both the direct parent / sub tag as well as the tag which
would results in the error. So in aboves example it would now show the
message that tag C can't be applied because tag A already is a parent.

* Update relations on cached tags when needed

Update the relations on cached tags when a tag is created / updated /
deleted so these always reflect the correct state. Otherwise (re)opening
a tag might still show the old relations untill the page is fully
reloaded or the list is navigated. But this obviously is strange when
you for example have tag A, create or update tag B to have a relation to
tag A, and from tags B page click through to tag A and it doesn't show
that it is linked to tag B.
2021-09-09 14:58:43 +10:00
gitgiggety
7164bb28ac
Filter studio hierarchy (#1397)
* Add basic support for hierarchical filters

Add a new `hierarchicalMultiCriterionHandlerBuilder` filter type which
can / will be used for filtering hierarchical things like the
parent/child relation of the studios.
On the frontend side a new IHierarchicalLabeledIdCriterion criterion
type has been added to accompany this new filter type.

* Refactor movieQueryBuilder to use filterBuilder

Refactor the movieQueryBuilder to use the filterBuilder just as scene,
image and gallery as well.

* Support specifying depth for studios filter

Add an optional depth field to the studios filter for scenes, images,
galleries and movies. When specified that number of included
(grant)children are shown as well. In other words: this adds support for
showing scenes set to child studios when searching on the parent studio.

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
2021-06-03 20:52:19 +10:00
WithoutPants
1e04deb3d4
Data layer restructuring (#997)
* Move query builders to sqlite package
* Add transaction system
* Wrap model resolvers in transaction
* Add error return value for StringSliceToIntSlice
* Update/refactor mutation resolvers
* Convert query builders
* Remove unused join types
* Add stash id unit tests
* Use WAL journal mode
2021-01-18 12:23:20 +11:00
Renamed from pkg/models/querybuilder_scene_marker.go (Browse further)