From f87f9aa2ff654881386c2b04324898b3f0fb9024 Mon Sep 17 00:00:00 2001 From: Slick Daddy Date: Sun, 3 May 2026 20:36:40 +0300 Subject: [PATCH] test(sqlite): update duplicate checking tests Updates the unit tests to pass a nil scene filter, matching the new FindDuplicates method signature. --- pkg/sqlite/scene_test.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pkg/sqlite/scene_test.go b/pkg/sqlite/scene_test.go index 67bf227a2..bbea297dd 100644 --- a/pkg/sqlite/scene_test.go +++ b/pkg/sqlite/scene_test.go @@ -4631,7 +4631,7 @@ func TestSceneStore_FindDuplicates(t *testing.T) { withRollbackTxn(func(ctx context.Context) error { distance := 0 durationDiff := -1. - got, err := qb.FindDuplicates(ctx, distance, durationDiff) + got, err := qb.FindDuplicates(ctx, distance, durationDiff, nil) if err != nil { t.Errorf("SceneStore.FindDuplicates() error = %v", err) return nil @@ -4641,7 +4641,7 @@ func TestSceneStore_FindDuplicates(t *testing.T) { distance = 1 durationDiff = -1. - got, err = qb.FindDuplicates(ctx, distance, durationDiff) + got, err = qb.FindDuplicates(ctx, distance, durationDiff, nil) if err != nil { t.Errorf("SceneStore.FindDuplicates() error = %v", err) return nil