Fix MD formatting, headings

This commit is contained in:
DogmaDragon 2024-06-03 23:45:38 +03:00
parent 4e2af10a54
commit 4fe25da7c6

View file

@ -2,7 +2,7 @@
Scrapers can be contributed to the community by creating a PR in [this repository](https://github.com/stashapp/CommunityScrapers/pulls). Scrapers can be contributed to the community by creating a PR in [this repository](https://github.com/stashapp/CommunityScrapers/pulls).
# Scraper configuration file format ## Scraper configuration file format
```yaml ```yaml
name: <site> name: <site>
@ -166,7 +166,6 @@ sceneByURL:
The above configuration requires that `sceneScraper` exists in the `xPathScrapers` configuration. The above configuration requires that `sceneScraper` exists in the `xPathScrapers` configuration.
XPath scraping configurations specify the mapping between object fields and an xpath selector. The xpath scraper scrapes the applicable URL and uses xpath to populate the object fields. XPath scraping configurations specify the mapping between object fields and an xpath selector. The xpath scraper scrapes the applicable URL and uses xpath to populate the object fields.
>
### scrapeJson ### scrapeJson
@ -202,6 +201,7 @@ xPathScrapers:
### scrapeXPath and scrapeJson use with `sceneByFragment` and `sceneByQueryFragment` ### scrapeXPath and scrapeJson use with `sceneByFragment` and `sceneByQueryFragment`
For `sceneByFragment` and `sceneByQueryFragment`, the `queryURL` field must also be present. This field is used to build a query URL for scenes. For `sceneByFragment`, the `queryURL` field supports the following placeholder fields: For `sceneByFragment` and `sceneByQueryFragment`, the `queryURL` field must also be present. This field is used to build a query URL for scenes. For `sceneByFragment`, the `queryURL` field supports the following placeholder fields:
* `{checksum}` - the MD5 checksum of the scene * `{checksum}` - the MD5 checksum of the scene
* `{oshash}` - the oshash of the scene * `{oshash}` - the oshash of the scene
* `{filename}` - the base filename of the scene * `{filename}` - the base filename of the scene