pentoo-overlay/dev-dotnet/wxnet/files/premake.lua.patch
2008-11-29 17:35:05 +00:00

797 lines
26 KiB
Diff

diff -Naur wx.NET-0.7.2.orig/Src/wx-c/compat.lua wx.NET-0.7.2/Src/wx-c/compat.lua
--- wx.NET-0.7.2.orig/Src/wx-c/compat.lua 1970-01-01 00:00:00.000000000 +0000
+++ wx.NET-0.7.2/Src/wx-c/compat.lua 2006-09-20 03:12:00.000000000 +0000
@@ -0,0 +1,193 @@
+-------------------------------------------------------------------
+-- Real globals
+-- _ALERT
+-- _ERRORMESSAGE
+-- _VERSION
+-- _G
+-- assert
+-- error
+-- metatable
+-- next
+-- print
+-- require
+-- tonumber
+-- tostring
+-- type
+-- unpack
+
+-------------------------------------------------------------------
+-- collectgarbage
+-- gcinfo
+
+-- globals
+
+-- call -> protect(f, err)
+-- loadfile
+-- loadstring
+
+-- rawget
+-- rawset
+
+-- getargs = Main.getargs ??
+
+
+function do_ (f, err)
+ if not f then print(err); return end
+ local a,b = pcall(f)
+ if not a then print(b); return nil
+ else return b or true
+ end
+end
+
+function dostring(s) return do_(loadstring(s)) end
+-- function dofile(s) return do_(loadfile(s)) end
+
+-------------------------------------------------------------------
+-- Table library
+local tab = table
+foreach = tab.foreach
+foreachi = tab.foreachi
+getn = tab.getn
+tinsert = tab.insert
+tremove = tab.remove
+sort = tab.sort
+
+-------------------------------------------------------------------
+-- Commented out Debug library because it causes errors in wxnet lua build script
+-- Debug library
+-- local dbg = debug
+-- getinfo = dbg.getinfo
+-- getlocal = dbg.getlocal
+-- setcallhook = function () error"`setcallhook' is deprecated" end
+-- setlinehook = function () error"`setlinehook' is deprecated" end
+-- setlocal = dbg.setlocal
+
+-------------------------------------------------------------------
+-- math library
+local math = math
+abs = math.abs
+acos = function (x) return math.deg(math.acos(x)) end
+asin = function (x) return math.deg(math.asin(x)) end
+atan = function (x) return math.deg(math.atan(x)) end
+atan2 = function (x,y) return math.deg(math.atan2(x,y)) end
+ceil = math.ceil
+cos = function (x) return math.cos(math.rad(x)) end
+deg = math.deg
+exp = math.exp
+floor = math.floor
+frexp = math.frexp
+ldexp = math.ldexp
+log = math.log
+log10 = math.log10
+max = math.max
+min = math.min
+mod = math.mod
+PI = math.pi
+--??? pow = math.pow
+rad = math.rad
+random = math.random
+randomseed = math.randomseed
+sin = function (x) return math.sin(math.rad(x)) end
+sqrt = math.sqrt
+tan = function (x) return math.tan(math.rad(x)) end
+
+-------------------------------------------------------------------
+-- string library
+local str = string
+strbyte = str.byte
+strchar = str.char
+strfind = str.find
+format = str.format
+gsub = str.gsub
+strlen = str.len
+strlower = str.lower
+strrep = str.rep
+strsub = str.sub
+strupper = str.upper
+
+-------------------------------------------------------------------
+-- os library
+clock = os.clock
+date = os.date
+difftime = os.difftime
+execute = os.execute --?
+exit = os.exit
+getenv = os.getenv
+remove = os.remove
+rename = os.rename
+setlocale = os.setlocale
+time = os.time
+tmpname = os.tmpname
+
+-------------------------------------------------------------------
+-- compatibility only
+getglobal = function (n) return _G[n] end
+setglobal = function (n,v) _G[n] = v end
+
+-------------------------------------------------------------------
+
+local io, tab = io, table
+
+-- IO library (files)
+_STDIN = io.stdin
+_STDERR = io.stderr
+_STDOUT = io.stdout
+_INPUT = io.stdin
+_OUTPUT = io.stdout
+seek = io.stdin.seek -- sick ;-)
+tmpfile = io.tmpfile
+closefile = io.close
+openfile = io.open
+
+function flush (f)
+ if f then f:flush()
+ else _OUTPUT:flush()
+ end
+end
+
+function readfrom (name)
+ if name == nil then
+ local f, err, cod = io.close(_INPUT)
+ _INPUT = io.stdin
+ return f, err, cod
+ else
+ local f, err, cod = io.open(name, "r")
+ _INPUT = f or _INPUT
+ return f, err, cod
+ end
+end
+
+function writeto (name)
+ if name == nil then
+ local f, err, cod = io.close(_OUTPUT)
+ _OUTPUT = io.stdout
+ return f, err, cod
+ else
+ local f, err, cod = io.open(name, "w")
+ _OUTPUT = f or _OUTPUT
+ return f, err, cod
+ end
+end
+
+function appendto (name)
+ local f, err, cod = io.open(name, "a")
+ _OUTPUT = f or _OUTPUT
+ return f, err, cod
+end
+
+function read (...)
+ local f = _INPUT
+ if type(arg[1]) == 'userdata' then
+ f = tab.remove(arg, 1)
+ end
+ return f:read(unpack(arg))
+end
+
+function write (...)
+ local f = _OUTPUT
+ if type(arg[1]) == 'userdata' then
+ f = tab.remove(arg, 1)
+ end
+ return f:write(unpack(arg))
+end
+
diff -Naur wx.NET-0.7.2.orig/Src/wx-c/premake-funcs.lua wx.NET-0.7.2/Src/wx-c/premake-funcs.lua
--- wx.NET-0.7.2.orig/Src/wx-c/premake-funcs.lua 2004-12-13 00:43:21.000000000 +0000
+++ wx.NET-0.7.2/Src/wx-c/premake-funcs.lua 2006-12-22 20:15:37.000000000 +0000
@@ -1,51 +1,51 @@
-------------------------------------------------------------------------
--- $Id: premake-funcs.lua,v 1.9 2004/12/13 00:43:21 malenfant Exp $
-------------------------------------------------------------------------
-
---
--- Linker support functions
---
-
--- Add a wxWidgets contributed library to the necessary build parameters.
-function add_contrib_link(contrib_name)
- if (win) then
- add_win_lib("Debug", "wxmsw" .. wx_concat_ver() ..
- wx_debug_flag .. "_" .. contrib_name)
- add_win_lib("Release", "wxmsw" .. wx_concat_ver() ..
- wx_release_flag .. "_" .. contrib_name)
- else
- add_unix_lib("Debug", wx_debug, contrib_name)
- add_unix_lib("Release", wx_release, contrib_name)
- end
-end
-
--- Add a UN*X library by using the wx-config-helper Perl script
--- to do the grunt work of figuring out whether to use
--- Unicode, Debug|Release, Static|Shared.
-function add_unix_lib(build_type, wx_buid, contrib_name)
- command = "../../Build/Common/wx-config-helper " ..
- wx_buid .. " " .. wxconfig .. " get-link-arg "..
- wx_link_mode() .. " " .. contrib_name;
- tinsert(package.config[build_type].linkoptions, { "$(shell " .. command .. ")" })
-end
-
--- Add a Windows library
-function add_win_lib(build_type, full_lib_name)
- tinsert(package.config[build_type].links, { full_lib_name })
-end
-
--- Returns something like 25 for ver 2.5
-function wx_concat_ver( )
- return(gsub(WX_VERSION, "%.", ""))
-end
-
--- Returns shared or static depending on how wxWidgets should be
--- linked in
-function wx_link_mode()
- if (options["with-shared"]) then
- return "shared"
- else
- return "static"
- end
-end
-
+------------------------------------------------------------------------
+-- $Id: premake-funcs.lua,v 1.9 2004/12/13 00:43:21 malenfant Exp $
+------------------------------------------------------------------------
+
+--
+-- Linker support functions
+--
+
+-- Add a wxWidgets contributed library to the necessary build parameters.
+function add_contrib_link(contrib_name)
+ if (win) then
+ add_win_lib("Debug", "wxmsw" .. wx_concat_ver() ..
+ wx_debug_flag .. "_" .. contrib_name)
+ add_win_lib("Release", "wxmsw" .. wx_concat_ver() ..
+ wx_release_flag .. "_" .. contrib_name)
+ else
+ add_unix_lib("Debug", wx_debug, contrib_name)
+ add_unix_lib("Release", wx_release, contrib_name)
+ end
+end
+
+-- Add a UN*X library by using the wx-config-helper Perl script
+-- to do the grunt work of figuring out whether to use
+-- Unicode, Debug|Release, Static|Shared.
+function add_unix_lib(build_type, wx_buid, contrib_name)
+ command = "../../Build/Common/wx-config-helper " ..
+ wx_buid .. " " .. wxconfig .. " get-link-arg "..
+ wx_link_mode() .. " " .. contrib_name;
+ tinsert(package.config[build_type].linkoptions, { "$(shell " .. command .. ")" })
+end
+
+-- Add a Windows library
+function add_win_lib(build_type, full_lib_name)
+ tinsert(package.config[build_type].links, { full_lib_name })
+end
+
+-- Returns something like 25 for ver 2.5
+function wx_concat_ver( )
+ return(gsub(WX_VERSION, "%.", ""))
+end
+
+-- Returns shared or static depending on how wxWidgets should be
+-- linked in
+function wx_link_mode()
+ if (options["with-shared"]) then
+ return "shared"
+ else
+ return "static"
+ end
+end
+
diff -Naur wx.NET-0.7.2.orig/Src/wx-c/premake.lua wx.NET-0.7.2/Src/wx-c/premake.lua
--- wx.NET-0.7.2.orig/Src/wx-c/premake.lua 2005-05-17 22:32:07.000000000 +0000
+++ wx.NET-0.7.2/Src/wx-c/premake.lua 2007-08-17 20:01:24.000000000 +0000
@@ -1,161 +1,237 @@
--- Premake script for the wx.NET "wx-c" package.
--- See http://premake.sourceforge.net/ for more info about Premake.
-
-package.name = "wx-c"
-package.language = "c++"
-package.kind = "dll"
-
-option("with-shared", "Link wxWidgets as a shared library")
-option("with-display", "Builds wxDisplay class")
-option("wx-config", "Location of wx-config script (use PATH by default)")
-
-option("wx-build-type", "wxWidgets build type (Debug|Release) (default from wx-config)")
-option("wx-src-dir", "wxWidgets source directory (win32 only)")
-
-package.defines = { "WXMAKINGDLL" }
-package.buildflags = { "no-64bit-checks", "no-import-lib" }
-
--- The wxWidgets version we are building against; hard coded for now
-WX_VERSION = 2.6
-
--- Define simple boolean variables for our platform
-linux = (OS == "linux")
-mac = (OS == "macosx")
-win = (OS == "windows")
-
--- Define the wxWidgets build type; necessary because WIN32 does not have
--- wx-config and the contrib packages are not supported by wx-config. But we
--- have the built-in support for different CONFIG types you say? But this
--- requires that the wxWidgets and wx.NET release types are in sync, which can
--- be a pain when you just want a Debug version of wx.NET and do not want to
--- compile a Debug version of wxWidgets.
-if (options["wx-build-type"]) then
- if (options["wx-build-type"][1] == "Debug") then
- wx_force_debug = 1
- wx_debug_flag = "d"
- wx_release_flag = "d"
- wx_debug = "Debug"
- wx_release = "Debug"
- elseif (options["wx-build-type"][1] == "Release") then
- wx_force_release = 1
- wx_debug_flag = ""
- wx_release_flag = ""
- wx_debug = "Release"
- wx_release = "Release"
- end
-else
- wx_debug_flag = "d"
- wx_release_flag = ""
- wx_debug = "Debug"
- wx_release = "Release"
-end
-
--- UN*X options
-if (linux or mac) then
- -- Use hard coded wx-config or use whatever is in PATH?
- if (options["wx-config"]) then
- wxconfig = options["wx-config"][1]
- else
- wxconfig = "wx-config"
- end
-
- if (options["with-shared"]) then
- buildoptions = "$(shell " .. wxconfig .. " --cxxflags)"
- linkoptions = "$(shell " .. wxconfig .. " --libs)"
- else
- buildoptions = "$(shell " .. wxconfig .. " --static --cxxflags)"
- linkoptions = "$(shell " .. wxconfig .. " --static --libs)"
- end
-
- buildoptions = buildoptions .. " -W -Wall -ansi"
-
- -- Mac options
- if (mac) then
- -- Premake 2.0 supports .dylib output now
- tinsert(package.buildflags, "dylib")
- linkoptions = linkoptions .. " -single_module"
- end
-
- package.buildoptions = { buildoptions }
- package.linkoptions = { linkoptions }
-end
-
--- WIN32 options
-if (win) then
- tinsert(package.defines, { "WIN32", "_WINDOWS", "WINVER=0x400", "_MT",
- "wxUSE_GUI=1" })
- tinsert(package.links, { "kernel32", "user32", "gdi32", "shell32",
- "comdlg32", "advapi32", "ole32", "comctl32",
- "rpcrt4", "wsock32" })
-
- package.config["Debug"].defines = { "_DEBUG", "__WXDEBUG", "WXDEBUG=1" }
- package.config["Release"].defines = { "NDEBUG" }
-
- if (options["with-shared"]) then
- tinsert(package.defines, "WXUSINGDLL")
- end
-
- if (options["wx-src-dir"]) then
- wx_src = options["wx-src-dir"][1]
- -- Include paths
- package.config["Debug"].includepaths =
- { wx_src .. "/include", wx_src .. "/contrib/include",
- wx_src .. "/lib/vc_lib/msw" .. wx_debug_flag }
- package.config["Release"].includepaths =
- { wx_src .. "/include", wx_src .. "/contrib/include",
- wx_src .. "/lib/vc_lib/msw" .. wx_release_flag }
-
- -- Linker paths
- package.libpaths = { wx_src .. "/lib/vc_lib" }
-
- -- TODO: add resource include path when supported by premake
- end
-
- wx_links_debug = {
- "wxbase26d", "wxbase26d_xml", "wxexpatd", "wxjpegd", "wxmsw26d_adv",
- "wxmsw26d_core", "wxmsw26d_html", "wxpngd", "wxregexd", "wxtiffd",
- "wxzlibd", "wxmsw26d_xrc" }
- wx_links_release = {
- "wxbase26", "wxbase26_xml", "wxexpat", "wxjpeg", "wxmsw26_adv",
- "wxmsw26_core", "wxmsw26_html", "wxpng", "wxregex", "wxtiff", "wxzlib",
- "wxmsw26_xrc" }
-
- if (wx_force_debug) then
- wx_links_release = wx_links_debug
- end
- if (wx_force_release) then
- wx_links_debug = wx_links_release
- end
-
- package.config["Release"].links = wx_links_release
- package.config["Debug"].links = wx_links_debug
-end
-
------------------------------------------------------------------------
-
-package.files = { matchfiles("*.cxx") }
-
-if (win) then
- tinsert(package.files, "windows.rc")
-end
-
------------------------------------------------------------------------
-
-if (options["with-display"]) then
- tinsert(package.defines, "WXNET_DISPLAY")
-end
-
--- This is brain dead; Lua has no concept of looking in the same directory that
--- the parent script is locatted when including another file; so because this
--- file is read from ../.. we hard code in the parent path. Uggg! Also call
--- from current directory just in case.
-
-dofile("Src/wx-c/premake-funcs.lua")
-dofile("premake-funcs.lua")
-
--- StyledTextControl (STC)
-if (options["enable-stc"]) then
- tinsert(package.defines, { "WXNET_STYLEDTEXTCTRL", "WXMAKINGDLL_STC" })
- add_contrib_link("stc")
-end
-
+-- Premake script for the wx.NET "wx-c" package.
+-- See http://premake.sourceforge.net/ for more info about Premake.
+
+package.name = "wx-c"
+package.language = "c++"
+package.kind = "dll"
+
+addoption("with-shared", "Link wxWidgets as a shared library")
+addoption("with-display", "Builds wxDisplay class")
+addoption("wx-config", "Location of wx-config script (use PATH by default)")
+
+addoption("wx-build-type", "wxWidgets build type (Debug|Release) (default from wx-config)")
+addoption("wx-src-dir", "wxWidgets source directory (win32 only)")
+
+package.defines = { "WXMAKINGDLL" }
+package.buildflags = { "no-64bit-checks", "no-import-lib" }
+
+-- The wxWidgets version we are building against; hard coded for now
+WX_VERSION = 2.8
+-- alternative values. 2.5 2.6 2.8
+
+-- Define simple boolean variables for our platform
+linux = (OS == "linux")
+mac = (OS == "macosx")
+win = (OS == "windows")
+
+-- Define simple boolean variables for our Lua version
+lua5_or_higher = (string) -- string is used by lua 5.x so check if it exists
+
+-- This is brain dead; Lua has no concept of looking in the same directory that
+-- the parent script is locatted when including another file; so because this
+-- file is read from ../.. we hard code in the parent path. Uggg! Also call
+-- from current directory just in case.
+
+print(_VERSION) -- used to help me debug
+
+if lua5_or_higher then
+ -- the compat.lua is a file used to use some lua 4.x code under 5.x
+ local compatfile = loadfile ("Src/wx-c/compat.lua")
+ if not compatfile then
+ compatfile = assert(loadfile ("compat.lua"))
+ end
+ assert(compatfile) -- This should always be a valid value
+ compatfile ()
+end
+
+-- Define the wxWidgets build type; necessary because WIN32 does not have
+-- wx-config and the contrib packages are not supported by wx-config. But we
+-- have the built-in support for different CONFIG types you say? But this
+-- requires that the wxWidgets and wx.NET release types are in sync, which can
+-- be a pain when you just want a Debug version of wx.NET and do not want to
+-- compile a Debug version of wxWidgets.
+if (options["wx-build-type"]) then
+ if lua5_or_higher then
+ wx_build_type = options["wx-build-type"]
+ else
+ wx_build_type = options["wx-build-type"][1]
+ end
+ if (wx_build_type == "Debug") then
+ wx_force_debug = 1
+ wx_debug_flag = "d"
+ wx_release_flag = "d"
+ wx_debug = "Debug"
+ wx_release = "Debug"
+ elseif (wx_build_type == "Release") then
+ wx_force_release = 1
+ wx_debug_flag = ""
+ wx_release_flag = ""
+ wx_debug = "Release"
+ wx_release = "Release"
+ end
+else
+ wx_debug_flag = "d"
+ wx_release_flag = ""
+ wx_debug = "Debug"
+ wx_release = "Release"
+end
+
+-- UN*X options
+if (linux or mac) then
+ -- Use hard coded wx-config or use whatever is in PATH?
+ if (options["wx-config"]) then
+ if lua5_or_higher then -- Lua 5.x or above
+ wxconfig = options["wx-config"]
+ else
+ wxconfig = options["wx-config"][1]
+ end
+ else
+ wxconfig = "wx-config"
+ end
+
+ if (options["with-shared"]) then
+ buildoptions = "$(shell " .. wxconfig .. " --cxxflags)"
+ linkoptions = "$(shell " .. wxconfig .. " --libs)"
+ else
+ buildoptions = "$(shell " .. wxconfig .. " --static --cxxflags)"
+ linkoptions = "$(shell " .. wxconfig .. " --static --libs)"
+ end
+
+ buildoptions = buildoptions .. " -W -Wall -ansi"
+
+ -- Mac options
+ if (mac) then
+ -- Premake 2.0 supports .dylib output now
+ tinsert(package.buildflags, "dylib")
+ linkoptions = linkoptions .. " -single_module"
+ end
+
+ package.buildoptions = { buildoptions }
+ package.linkoptions = { linkoptions }
+end
+
+-- WIN32 options
+if (win) then
+ tinsert(package.defines, { "WIN32", "_WINDOWS", "WINVER=0x400", "_MT",
+ "wxUSE_GUI=1" })
+ tinsert(package.links, { "kernel32", "user32", "gdi32", "shell32",
+ "comdlg32", "advapi32", "ole32", "comctl32",
+ "rpcrt4", "wsock32" })
+
+ package.config["Debug"].defines = { "_DEBUG", "__WXDEBUG", "WXDEBUG=1" }
+ package.config["Release"].defines = { "NDEBUG" }
+
+ if (options["with-shared"]) then
+ tinsert(package.defines, "WXUSINGDLL")
+ end
+
+ if (options["wx-src-dir"]) then
+ if lua5_or_higher then -- Lua 5.x or above
+ wx_src = options["wx-src-dir"]
+ else
+ wx_src = options["wx-src-dir"][1]
+ end
+ if (options["target"]) then
+ if lua5_or_higher then -- Lua 5.x or above
+ premake_target = options["target"]
+ else
+ premake_target = options["target"][1]
+ end
+ print(premake_target)
+ end
+ if (("cb-gcc" == premake_target) or ("gnu" == premake_target)) then
+ -- Include paths
+ package.config["Debug"].includepaths =
+ { wx_src .. "/include", wx_src .. "/contrib/include",
+ wx_src .. "/lib/gcc_lib/msw" .. wx_debug_flag }
+ package.config["Release"].includepaths =
+ { wx_src .. "/include", wx_src .. "/contrib/include",
+ wx_src .. "/lib/gcc_lib/msw" .. wx_release_flag }
+
+ -- Linker paths
+ package.libpaths = { wx_src .. "/lib/gcc_lib" }
+ else -- default to visual studio settings
+ -- Include paths
+ package.config["Debug"].includepaths =
+ { wx_src .. "/include", wx_src .. "/contrib/include",
+ wx_src .. "/lib/vc_lib/msw" .. wx_debug_flag }
+ package.config["Release"].includepaths =
+ { wx_src .. "/include", wx_src .. "/contrib/include",
+ wx_src .. "/lib/vc_lib/msw" .. wx_release_flag }
+
+ -- Linker paths
+ package.libpaths = { wx_src .. "/lib/vc_lib" }
+ end
+
+ -- TODO: add resource include path when supported by premake
+ end
+
+ -- HMaH: better use the functions here, but I never worked with LUA and PREBUILD.
+ if (WX_VERSION == 2.6) then
+ wx_links_debug = {
+ "wxbase26d", "wxbase26d_xml", "wxexpatd", "wxjpegd", "wxmsw26d_adv",
+ "wxmsw26d_core", "wxmsw26d_html", "wxpngd", "wxregexd", "wxtiffd",
+ "wxzlibd", "wxmsw26d_xrc" }
+ wx_links_release = {
+ "wxbase26", "wxbase26_xml", "wxexpat", "wxjpeg", "wxmsw26_adv",
+ "wxmsw26_core", "wxmsw26_html", "wxpng", "wxregex", "wxtiff", "wxzlib",
+ "wxmsw26_xrc" }
+ else -- assume (currently) version 2.8 by default
+ wx_links_debug = {
+ "wxbase28d", "wxbase28d_xml", "wxexpatd", "wxjpegd", "wxmsw28d_adv",
+ "wxmsw28d_core", "wxmsw28d_html", "wxpngd", "wxregexd", "wxtiffd",
+ "wxzlibd", "wxmsw28d_xrc" }
+ wx_links_release = {
+ "wxbase28u", "wxbase28u_xml", "wxexpat", "wxjpeg", "wxmsw28u_adv",
+ "wxmsw28u_core", "wxmsw28u_html", "wxpng", "wxregexu", "wxtiff",
+ "wxzlib", "wxmsw28_xrc" }
+ end
+
+ if (wx_force_debug) then
+ wx_links_release = wx_links_debug
+ end
+ if (wx_force_release) then
+ wx_links_debug = wx_links_release
+ end
+
+ package.config["Release"].links = wx_links_release
+ package.config["Debug"].links = wx_links_debug
+end
+
+-----------------------------------------------------------------------
+
+package.files = { matchfiles("*.cxx") }
+
+if (win) then
+ tinsert(package.files, "windows.rc")
+end
+
+-----------------------------------------------------------------------
+
+if (options["with-display"]) then
+ tinsert(package.defines, "WXNET_DISPLAY")
+end
+
+-- This is brain dead; Lua has no concept of looking in the same directory that
+-- the parent script is locatted when including another file; so because this
+-- file is read from ../.. we hard code in the parent path. Uggg! Also call
+-- from current directory just in case.
+
+if lua5_or_higher then -- Lua 5.x or above
+ local premake_funcs = loadfile ("Src/wx-c/premake-funcs.lua")
+ if not premake_funcs then
+ premake_funcs = assert(loadfile ("premake-funcs.lua"))
+ end
+ assert(premake_funcs) -- This should always be a valid value
+ premake_funcs ()
+else
+ dofile("Src/wx-c/premake-funcs.lua")
+ dofile("premake-funcs.lua")
+end
+
+-- StyledTextControl (STC)
+if (options["enable-stc"]) then
+ tinsert(package.defines, { "WXNET_STYLEDTEXTCTRL", "WXMAKINGDLL_STC" })
+ add_contrib_link("stc")
+end
+
diff -Naur wx.NET-0.7.2.orig/Src/wx.NET/premake-funcs.lua wx.NET-0.7.2/Src/wx.NET/premake-funcs.lua
--- wx.NET-0.7.2.orig/Src/wx.NET/premake-funcs.lua 1970-01-01 00:00:00.000000000 +0000
+++ wx.NET-0.7.2/Src/wx.NET/premake-funcs.lua 2007-01-26 20:42:56.000000000 +0000
@@ -0,0 +1,5 @@
+-- Returns something like 25 for ver 2.5
+-- this is now also needed here and pasted from the wx-c diretory.
+function wx_concat_ver( )
+ return(gsub(WX_VERSION, "%.", ""))
+end
diff -Naur wx.NET-0.7.2.orig/Src/wx.NET/premake.lua wx.NET-0.7.2/Src/wx.NET/premake.lua
--- wx.NET-0.7.2.orig/Src/wx.NET/premake.lua 2004-12-13 00:43:21.000000000 +0000
+++ wx.NET-0.7.2/Src/wx.NET/premake.lua 2007-01-28 20:27:38.000000000 +0000
@@ -1,25 +1,26 @@
--- Premake script for the wx.NET package.
--- See http://premake.sourceforge.net/ for more info about Premake.
-
-package.name = "wx.NET"
-package.language = "c#"
-package.kind = "dll"
-package.links = { "System.Xml", "System", "System.Drawing", "System.Data" }
-package.files = { matchfiles("*.cs") }
-
-if (OS == "windows") then
- package.defines = { "__WXMSW__" }
-elseif (OS == "macosx") then
- package.defines = { "__WXMAC__" }
-end
-
------------------------------------------------------------------------
-
-if (options["enable-stc"]) then
- tinsert(package.defines, { "WXNET_STYLEDTEXTCTRL" })
-end
-
-if (options["with-display"]) then
- tinsert(package.defines, { "WXNET_DISPLAY" })
-end
-
+-- Premake script for the wx.NET package.
+-- See http://premake.sourceforge.net/ for more info about Premake.
+
+package.name = "wx.NET"
+package.language = "c#"
+package.kind = "dll"
+package.links = { "System.Xml", "System", "System.Drawing", "System.Data" }
+package.files = { matchfiles("*.cs") }
+package.dependency = "wx-c"
+
+if (OS == "windows") then
+ package.defines = { "__WXMSW__" }
+elseif (OS == "macosx") then
+ package.defines = { "__WXMAC__" }
+end
+
+-----------------------------------------------------------------------
+
+if (options["enable-stc"]) then
+ tinsert(package.defines, { "WXNET_STYLEDTEXTCTRL" })
+end
+
+if (options["with-display"]) then
+ tinsert(package.defines, { "WXNET_DISPLAY" })
+end
+
diff -Naur wx.NET-0.7.2.orig/Utils/premake.lua wx.NET-0.7.2/Utils/premake.lua
--- wx.NET-0.7.2.orig/Utils/premake.lua 2004-06-03 19:32:57.000000000 +0000
+++ wx.NET-0.7.2/Utils/premake.lua 2008-01-15 21:53:15.000000000 +0000
@@ -4,5 +4,5 @@
project.name = "Utils"
project.bindir = "../Bin"
-include("TowxNET/Src")
-include("TowxNET/Src/RJH.CommandLineHelper")
+dopackage("TowxNET/Src")
+dopackage("TowxNET/Src/RJH.CommandLineHelper")
diff -Naur wx.NET-0.7.2.orig/premake.lua wx.NET-0.7.2/premake.lua
--- wx.NET-0.7.2.orig/premake.lua 2004-12-13 00:43:20.000000000 +0000
+++ wx.NET-0.7.2/premake.lua 2008-01-15 17:32:32.000000000 +0000
@@ -7,10 +7,10 @@
-----------------------------------------------------------------------
-- Additional packages
-option("enable-stc", "Enable StyledTextCtrl (wxStyledTextCtrl)")
+addoption("enable-stc", "Enable StyledTextCtrl (wxStyledTextCtrl)")
-----------------------------------------------------------------------
-include("Src/wx-c")
-include("Src/wx.NET")
+dopackage("Src/wx-c")
+dopackage("Src/wx.NET")