jsketcher/web/app/brep/brep-builder.js
2017-01-09 19:14:35 -08:00

107 lines
3.1 KiB
JavaScript

import {Shell} from './topo/shell'
import {Vertex} from './topo/vertex'
import {Loop} from './topo/loop'
import {Face} from './topo/face'
import {HalfEdge, Edge} from './topo/edge'
import {Line} from './geom/impl/line'
import {Plane} from './geom/impl/plane'
import {Point} from './geom/point'
import * as cad_utils from '../3d/cad-utils'
export function createPrism(basePoints, height) {
const normal = cad_utils.normalOfCCWSeq(basePoints);
const baseLoop = createPlaneLoop(basePoints.map(p => new Vertex(p)));
const baseFace = createPlaneFace(normal, baseLoop);
const lidNormal = normal.multiply(-1);
const offVector = lidNormal.multiply(height);
const lidPoints = basePoints.map(p => p.plus(offVector));
const lidLoop = createPlaneLoop(lidPoints.map(p => new Vertex(p)));
const lidFace = createPlaneFace(lidNormal, lidLoop);
const shell = new Shell();
for (let i = 0; i < baseLoop.halfEdges.length; i++) {
const baseHalfEdge = baseLoop.halfEdges[i];
const lidHalfEdge = lidLoop.halfEdges[i];
const wallLoop = createPlaneLoop([baseHalfEdge.vertexA, baseHalfEdge.vertexB, lidHalfEdge.vertexB, lidHalfEdge.vertexA]);
const baseEdge = new Edge(new Line());
linkHalfEdges(baseEdge, baseHalfEdge, wallLoop.halfEdges[0]);
const lidEdge = new Edge(new Line());
linkHalfEdges(lidEdge, lidHalfEdge, wallLoop.halfEdges[2]);
const wallNormal = cad_utils.normalOfCCWSeq([baseHalfEdge.vertexA.point, baseHalfEdge.vertexB.point, lidHalfEdge.vertexB.point]);
const wallFace = createPlaneFace(wallNormal, wallLoop);
wallFace.debugName = 'wall_' + i;
shell.faces.push(wallFace);
}
iterateSegments(shell.faces, (a, b) => {
linkHalfEdges(new Edge(new Line()), a.outerLoop.halfEdges[1], b.outerLoop.halfEdges[3]);
});
baseFace.debugName = 'base';
baseFace.debugName = 'lid';
shell.faces.push(baseFace, lidFace);
return shell;
}
function createPlaneFace(normal, loop) {
const w = loop.halfEdges[0].vertexA.point.dot(normal);
const plane = new Plane(normal, w);
const face = new Face(plane);
face.outerLoop = loop;
loop.face = face;
return face;
}
export function linkHalfEdges(edge, halfEdge1, halfEdge2) {
halfEdge1.edge = edge;
halfEdge2.edge = edge;
edge.halfEdge1 = halfEdge1;
edge.halfEdge2 = halfEdge2;
halfEdge1.vertexA.edges.push(edge);
halfEdge1.vertexB.edges.push(edge);
}
export function createPlaneLoop(vertices) {
const loop = new Loop();
iterateSegments(vertices, (a, b) => {
const halfEdge = new HalfEdge();
halfEdge.loop = loop;
halfEdge.vertexA = a;
halfEdge.vertexB = b;
loop.halfEdges.push(halfEdge);
});
linkSegments(loop.halfEdges);
return loop;
}
export function linkSegments(halfEdges) {
iterateSegments(halfEdges, (prev, next) => {
prev.next = next;
next.prev = prev;
});
}
export function point(x, y, z) {
return new Point(x, y, z);
}
export function iterateSegments(items, callback) {
let length = items.length;
for (let i = 0; i < length; i++) {
let j = (i + 1) % length;
callback(items[i], items[j], i, j);
}
}