jsketcher/modules/scene/sceneSetup.js

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4 KiB
JavaScript

import DPR from 'dpr';
export default class SceneSetUp{
constructor(container) {
this.container = container;
this.scene = new THREE.Scene();
this.rootGroup = this.scene;
this.setUpCamerasAndLights();
this.setUpControls();
this.animate();
}
aspect() {
return this.container.clientWidth / this.container.clientHeight;
}
setUpCamerasAndLights() {
this.camera = new THREE.PerspectiveCamera( 500*75, this.aspect(), 0.1, 10000 );
this.camera.position.z = 1000;
this.camera.position.x = -1000;
this.camera.position.y = 300;
this.light = new THREE.PointLight( 0xffffff);
this.light.position.set( 10, 10, 10 );
this.scene.add(this.light);
this.renderer = new THREE.WebGLRenderer();
this.renderer.setPixelRatio(DPR);
this.renderer.setClearColor(0x808080, 1);
this.renderer.setSize( this.container.clientWidth, this.container.clientHeight );
this.container.appendChild( this.renderer.domElement );
window.addEventListener( 'resize', () => {
this.camera.aspect = this.aspect();
this.camera.updateProjectionMatrix();
this.renderer.setSize( this.container.clientWidth, this.container.clientHeight );
this.render();
}, false );
}
setUpControls() {
// controls = new THREE.OrbitControls( camera , renderer.domElement);
let trackballControls = new THREE.TrackballControls(this.camera , this.renderer.domElement);
// document.addEventListener( 'mousemove', function(){
// controls.update();
// }, false );
trackballControls.rotateSpeed = 3.8;
trackballControls.zoomSpeed = 1.2;
trackballControls.panSpeed = 0.8;
trackballControls.noZoom = false;
trackballControls.noPan = false;
trackballControls.staticMoving = true;
trackballControls.dynamicDampingFactor = 0.3;
trackballControls.keys = [ 65, 83, 68 ];
trackballControls.addEventListener( 'change', () => this.render());
let transformControls = new THREE.TransformControls( this.camera, this.renderer.domElement );
transformControls.addEventListener( 'change', () => this.render() );
this.scene.add( transformControls );
this.trackballControls = trackballControls;
this.transformControls = transformControls;
let updateTransformControls = () => {
if (transformControls.object !== undefined) {
if (transformControls.object.parent === undefined) {
transformControls.detach();
this.render();
}
transformControls.update();
}
};
this.updateControlsAndHelpers = function() {
trackballControls.update();
updateTransformControls();
};
}
raycast(event, group) {
let raycaster = new THREE.Raycaster();
raycaster.linePrecision = 12 * (this._zoomMeasure() * 0.8);
let x = ( event.offsetX / this.container.clientWidth ) * 2 - 1;
let y = - ( event.offsetY / this.container.clientHeight ) * 2 + 1;
let mouse = new THREE.Vector3( x, y, 1 );
raycaster.setFromCamera( mouse, this.camera );
return raycaster.intersectObjects( group.children, true );
}
lookAt(obj) {
let box = new THREE.Box3();
box.setFromObject(obj);
let size = box.size();
//this.camera.position.set(0,0,0);
box.center(this.camera.position);
const maxSize = Math.max(size.x, size.z);
const dist = maxSize / 2 / Math.tan(Math.PI * this.camera.fov / 360);
this.camera.position.addScaledVector(this.camera.position.normalize(), 5000);
//this.camera.position.sub(new THREE.Vector3(0, 0, dist));
this.camera.up = new THREE.Vector3(0, 1, 0);
}
_zoomMeasure() {
return this.trackballControls.object.position.length() / 1e3;
}
animate() {
requestAnimationFrame( () => this.animate() );
this.updateControlsAndHelpers();
};
render() {
this.light.position.set(this.camera.position.x, this.camera.position.y, this.camera.position.z);
this.renderer.render(this.scene, this.camera);
};
domElement() {
return this.renderer.domElement;
}
}