jsketcher/web/app/sketcher/dxf.ts
2023-03-06 19:07:32 -05:00

430 lines
15 KiB
TypeScript

import {
ArcEntity,
Block,
CircleEntity,
DxfGlobalObject,
EllipseEntity,
InsertEntity,
LineEntity,
LWPolylineEntity,
Parser,
PointEntity,
PolylineEntity,
SplineEntity
} from "@dxfjs/parser";
import { Colors, DLine, DxfWriter, point3d, SplineArgs_t, SplineFlags, Units, vec3_t } from '@tarikjabiri/dxf';
import { SketchFormat_V3 } from './io';
import { Arc, SketchArcSerializationData } from './shapes/arc';
import { BezierCurve } from "./shapes/bezier-curve";
import { Circle } from './shapes/circle';
import { AngleBetweenDimension, DiameterDimension, HDimension, LinearDimension, VDimension } from './shapes/dim';
import { Ellipse } from './shapes/ellipse';
import { Label } from './shapes/label';
import { EndPoint, SketchPointSerializationData } from './shapes/point';
import { Segment, SketchSegmentSerializationData } from './shapes/segment';
import { SketchObject, SketchObjectSerializationData } from './shapes/sketch-object';
import { Layer } from './viewer2d';
interface IPoint {
x: number,
y: number
}
interface SketchCircleSerializationData extends SketchObjectSerializationData {
c: SketchPointSerializationData;
r: number
}
interface SketchEllipseSerializationData extends SketchObjectSerializationData {
c: SketchPointSerializationData;
rx: number;
ry: number;
rot: number;
}
interface ITransform {
translation: IPoint;
rotation: number;
origin: IPoint;
}
const {PI, cos, sin, atan2} = Math
export function deg(angle: number): number {
return (angle * 180) / PI
}
export function rad(angle: number): number {
return (angle * PI) / 180
}
function polar(origin: IPoint, angle: number, radius: number): IPoint {
return {
x: origin.x + radius * cos(angle),
y: origin.y + radius * sin(angle)
}
}
function angle(fp: IPoint, sp: IPoint) {
let angle = Math.atan2(sp.y - fp.y, sp.x - fp.x)
if(angle < 0) angle += 2 * Math.PI
return angle
}
function translate(p: IPoint, t: IPoint): IPoint {
return {
x: p.x + t.x,
y: p.y + t.y,
}
}
function rotatePoint(p: IPoint, t: ITransform): IPoint {
const { cos, sin } = Math;
const ox = p.x - t.origin.x;
const oy = p.y - t.origin.y;
return {
x: t.origin.x + (ox * cos(t.rotation) - oy * sin(t.rotation)),
y: t.origin.y + (ox * sin(t.rotation) + oy * cos(t.rotation))
}
}
function applyTransformPoint(p: IPoint, t: ITransform) {
return rotatePoint(translate(p, t.translation), t);
}
export class DxfWriterAdapter {
writer: DxfWriter;
constructor() {
this.writer = new DxfWriter();
this.writer.setUnits(Units.Millimeters);
// Dimensions customization
// I hard coded these values but I am not sure about them
this.writer.setVariable('$DIMTXT', { 40: 10 }); // The text height
this.writer.setVariable('$DIMASZ', { 40: 10 }); // Dimensioning arrow size
// Theses for preserving the look like jsketcher
this.writer.setVariable('$DIMDEC', { 70: 2 }); // Number of precision places displayed
this.writer.setVariable('$DIMTIH', { 70: 0 }); // Text inside horizontal if nonzero
this.writer.setVariable('$DIMTOH', { 70: 0 }); // Text outside horizontal if nonzero
// Do not force text inside extensions
this.writer.setVariable('$DIMTIX', { 70: 0 }); // Force text inside extensions if nonzero
this.writer.setVariable('$DIMATFIT', { 70: 0 }); // Controls dimension text and arrow placement
// For more customization
// this.writer.setVariable('$DIMEXE', { 40: 10 }); // Extension line extension
// this.writer.setVariable('$DIMCLRD', { 70: Colors.Yellow }); // Dimension line color
// this.writer.setVariable('$DIMCLRE', { 70: Colors.Red }); // Dimension extension line color
// this.writer.setVariable('$DIMCLRT', { 70: Colors.Green }); // Dimension text color
// this.writer.setVariable('$DIMTIX', { 70: 1 }); // Force text inside extensions if nonzero
}
private _point(shape: EndPoint) {
this.writer.addPoint(shape.x, shape.y, 0);
}
private _segment(shape: Segment) {
this.writer.addLine(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y));
}
private _arc(shape: Arc) {
this.writer.addArc(
point3d(shape.c.x, shape.c.y),
shape.r.get(),
deg(shape.getStartAngle()),
deg(shape.getEndAngle())
);
}
private _circle(shape: Circle) {
this.writer.addCircle(point3d(shape.c.x, shape.c.y), shape.r.get());
}
private _ellipse(shape: Ellipse) {
const majorX = Math.cos(shape.rotation) * shape.radiusX;
const majorY = Math.sin(shape.rotation) * shape.radiusX;
this.writer.addEllipse(
point3d(shape.centerX, shape.centerY),
point3d(majorX, majorY),
shape.radiusY / shape.radiusX,
0,
2 * Math.PI
);
}
private _bezier(shape: BezierCurve) {
const controlPoints: vec3_t[] = [
point3d(shape.p0.x, shape.p0.y),
point3d(shape.p1.x, shape.p1.y),
point3d(shape.p2.x, shape.p2.y),
point3d(shape.p3.x, shape.p3.y),
];
const splineArgs: SplineArgs_t = {
controlPoints,
flags: SplineFlags.Periodic,
};
this.writer.addSpline(splineArgs);
}
private _label(shape: Label) {
const m = shape.assignedObject.labelCenter;
if (!m) return;
const height = shape.textHelper.fontSize;
const h = shape.textHelper.textMetrics.width / 2;
const lx = m.x - h + shape.offsetX;
const ly = m.y + shape.marginOffset + shape.offsetY;
this.writer.addText(point3d(lx, ly), height, shape.text);
}
private _vdim(shape: VDimension) {
this.writer.addLinearDim(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y), {
angle: 90, // Make it vertical
offset: -shape.offset,
});
}
private _hdim(shape: HDimension) {
this.writer.addLinearDim(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y), { offset: -shape.offset });
}
private _linearDim(shape: LinearDimension) {
this.writer.addAlignedDim(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y), { offset: shape.offset });
}
private _ddim(shape: DiameterDimension) {
// I remarked that the DiameterDimension looks like Radius dimension so I used RadialDim
const radius = shape.obj.distanceA ? shape.obj.distanceA() : shape.obj.r.get();
const x = shape.obj.c.x + radius * Math.cos(shape.angle);
const y = shape.obj.c.y + radius * Math.sin(shape.angle);
this.writer.addRadialDim(point3d(x, y), point3d(shape.obj.c.x, shape.obj.c.y));
}
private _bwdim(shape: AngleBetweenDimension) {
// This is not working as expected.
const s: DLine = {
start: point3d(shape.a.a.x, shape.a.a.y),
end: point3d(shape.a.b.x, shape.a.b.y),
};
const f: DLine = {
start: point3d(shape.b.a.x, shape.b.a.y),
end: point3d(shape.b.b.x, shape.b.b.y),
};
const c = point3d(shape.a.a.x, shape.a.a.y);
const offset = shape.offset;
const dyf = f.end.y - c.y;
const dys = s.end.y - c.y;
const df = Math.sqrt(Math.pow(f.end.x - c.x, 2) + Math.pow(f.end.y - c.y, 2));
const ds = Math.sqrt(Math.pow(s.end.x - c.x, 2) + Math.pow(s.end.y - c.y, 2));
const alphaf = Math.acos(dyf / df);
const alphas = Math.acos(dys / ds);
const alpham = Math.abs(alphaf - alphas) / 2 + (alphaf > alphas ? alphas : alphaf);
const xm = c.x + offset*Math.cos(alpham)
const ym = c.y + offset*Math.sin(alpham)
this.writer.addAngularLinesDim(f, s, point3d(xm, ym));
}
export(layers: Layer<SketchObject>[]) {
layers.forEach(layer => {
// this will prevent addLayer from throwing.
if (!this.writer.layer(layer.name))
this.writer.addLayer(layer.name, Colors.Black);
this.writer.setCurrentLayerName(layer.name);
layer.objects.forEach(shape => {
if (shape instanceof EndPoint) this._point(shape);
else if (shape instanceof Segment) this._segment(shape);
else if (shape instanceof Arc) this._arc(shape);
else if (shape instanceof Circle) this._circle(shape);
else if (shape instanceof Ellipse) this._ellipse(shape);
else if (shape instanceof BezierCurve) this._bezier(shape);
else if (shape instanceof Label) this._label(shape);
else if (shape instanceof VDimension) this._vdim(shape);
else if (shape instanceof HDimension) this._hdim(shape);
else if (shape instanceof LinearDimension) this._linearDim(shape);
else if (shape instanceof DiameterDimension) this._ddim(shape);
else if (shape instanceof AngleBetweenDimension) this._bwdim(shape);
});
});
}
stringify(): string {
// reset the current layer to 0, because its preserved in the dxf.
this.writer.setZeroLayerAsCurrent();
return this.writer.stringify();
}
}
export class DxfParserAdapter {
private static _seed = 0; // Used as ids for the shapes.
private _createSketchObject(type: string, data: object) {
return {
id: (DxfParserAdapter._seed++).toString(),
type, role: null, stage: 0, data
}
}
private _createSketchFormat(obj: DxfGlobalObject): SketchFormat_V3 {
DxfParserAdapter._seed = 0;
const sketch: SketchFormat_V3 = {
version: 3, objects: [], dimensions: [], labels: [],
stages: [], constants: null, metadata: {}
};
const transform: ITransform = {
translation: { x: 0, y: 0 },
rotation: 0,
origin: { x: 0, y: 0 }
}
this.handleEntities(obj.entities, sketch, transform)
obj.entities.inserts.forEach(i => this._insert(obj.blocks, i, sketch));
return sketch;
}
private handleEntities(entities: Omit<DxfGlobalObject["entities"], "inserts">, sketch: SketchFormat_V3, t: ITransform) {
entities.arcs.forEach(a => sketch.objects.push(this._arc(a, t)));
entities.circles.forEach(c => sketch.objects.push(this._circle(c, t)));
entities.ellipses.forEach(e => sketch.objects.push(this._ellipse(e, t)));
entities.lines.forEach(l => sketch.objects.push(this._segment(l, t)));
entities.points.forEach(p => sketch.objects.push(this._point(p, t)));
entities.lwPolylines.forEach(p => sketch.objects.push(...this._lwPolyline(p, t)));
entities.polylines.forEach(p => sketch.objects.push(...this._polyline(p, t)));
entities.splines.forEach(s => sketch.objects.push(...this._spline(s, t)));
}
private _insert(blocks: Block[], i: InsertEntity, sketch: SketchFormat_V3) {
const block = blocks.find(block => {
return block.name === i.blockName || block.name2 === i.blockName
});
if(block) {
const transform: ITransform = {
translation: {
x: block.basePointX + i.x,
y: block.basePointY + i.y
},
rotation: rad(i.rotation ?? 0),
origin: { x: i.x, y: i.y },
}
this.handleEntities(block.entities, sketch, transform);
block.entities.inserts.forEach(i => this._insert(blocks, i, sketch));
}
}
private _spline(s: SplineEntity, t: ITransform) {
const objects = [];
for (let i = 0; i < s.controlPoints.length;) {
const p1 = s.controlPoints[i];
const p2 = s.controlPoints[++i];
const p3 = s.controlPoints[++i];
const p4 = s.controlPoints[++i];
if(p1 && p2 && p3 && p4) {
if(p1.x === p2.x && p3.x === p4.x && p1.y === p2.y && p3.y === p4.y) {
const data: SketchSegmentSerializationData = {
a: applyTransformPoint({ x: p1.x, y: p1.y }, t),
b: applyTransformPoint({ x: p4.x, y: p4.y }, t)
};
objects.push(this._createSketchObject(Segment.prototype.TYPE, data));
} else {
const data = {
cp4: applyTransformPoint({ x: p1.x, y: p1.y }, t),
cp3: applyTransformPoint({ x: p2.x, y: p2.y }, t),
cp2: applyTransformPoint({ x: p3.x, y: p3.y }, t),
cp1: applyTransformPoint({ x: p4.x, y: p4.y }, t)
};
objects.push(this._createSketchObject(BezierCurve.prototype.TYPE, data));
}
}
}
return objects;
}
private _polyline(p: PolylineEntity, t: ITransform) {
return this._lwPolyline(p, t);
}
private _lwPolyline(p: LWPolylineEntity | PolylineEntity, t: ITransform) {
const objects = [];
for (let i = 0; i < p.vertices.length;) {
const curr = p.vertices[i];
let next = p.vertices[++i];
if(p.flag & 1 && !next) {
next = p.vertices[0];
}
if(curr && next) {
if(!curr.bulge || curr.bulge === 0) {
const data: SketchSegmentSerializationData = {
a: applyTransformPoint({ x: curr.x, y: curr.y }, t),
b: applyTransformPoint({x: next.x, y: next.y}, t)
};
objects.push(this._createSketchObject(Segment.prototype.TYPE, data));
} else {
const beta = angle(curr, next);
const theta = 4 * Math.atan(curr.bulge);
const radius = (Math.hypot(curr.x - next.x, curr.y - next.y) / 2) / Math.sin(theta / 2);
const center = polar(curr, beta + (Math.PI - theta) / 2, radius);
const data: SketchArcSerializationData = {
a: applyTransformPoint(curr.bulge > 0 ? {x: curr.x, y: curr.y} : {x: next.x, y: next.y}, t),
b: applyTransformPoint(curr.bulge > 0 ? {x: next.x, y: next.y} : {x: curr.x, y: curr.y}, t),
c: applyTransformPoint(center, t),
};
objects.push(this._createSketchObject(Arc.prototype.TYPE, data));
}
}
}
return objects;
}
private _arc(a: ArcEntity, t: ITransform) {
const center: IPoint = {x: a.centerX, y: a.centerY};
const data: SketchArcSerializationData = {
a: applyTransformPoint(polar(center, rad(a.startAngle), a.radius), t),
b: applyTransformPoint(polar(center, rad(a.endAngle), a.radius), t),
c: applyTransformPoint(center, t),
};
return this._createSketchObject(Arc.prototype.TYPE, data);
}
private _circle(c: CircleEntity, t: ITransform) {
const data: SketchCircleSerializationData = {
c: applyTransformPoint({ x: c.centerX, y: c.centerY }, t),
r: c.radius
};
return this._createSketchObject(Circle.prototype.TYPE, data);
}
private _ellipse(e: EllipseEntity, t: ITransform) {
const c: IPoint = applyTransformPoint({x: e.centerX, y: e.centerY}, t);
let rot = atan2(e.majorAxisY, e.majorAxisX);
const rx = e.majorAxisX / cos(rot);
const ry = e.ratioOfMinorAxisToMajorAxis * rx;
rot += t.rotation;
const data: SketchEllipseSerializationData = { c, rx, ry, rot };
return this._createSketchObject(Ellipse.prototype.TYPE, data);
}
private _segment(l: LineEntity, t: ITransform) {
const data: SketchSegmentSerializationData = {
a: applyTransformPoint({x: l.startX, y: l.startY}, t),
b: applyTransformPoint({x: l.endX, y: l.endY}, t)
};
return this._createSketchObject(Segment.prototype.TYPE, data);
}
private _point(p: PointEntity, t: ITransform) {
const data: SketchPointSerializationData = applyTransformPoint(p, t);
return this._createSketchObject(EndPoint.prototype.TYPE, data);
}
parse(dxfString: string): Promise<SketchFormat_V3> {
return new Promise((resolve, reject) => {
new Parser()
.parse(dxfString)
.then(dxfObject => resolve(this._createSketchFormat(dxfObject)))
.catch(error => reject(error));
});
}
}