mirror of
https://github.com/xibyte/jsketcher
synced 2025-12-20 07:22:38 +01:00
430 lines
15 KiB
TypeScript
430 lines
15 KiB
TypeScript
import {
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ArcEntity,
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Block,
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CircleEntity,
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DxfGlobalObject,
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EllipseEntity,
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InsertEntity,
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LineEntity,
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LWPolylineEntity,
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Parser,
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PointEntity,
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PolylineEntity,
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SplineEntity
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} from "@dxfjs/parser";
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import { Colors, DLine, DxfWriter, point3d, SplineArgs_t, SplineFlags, Units, vec3_t } from '@tarikjabiri/dxf';
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import { SketchFormat_V3 } from './io';
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import { Arc, SketchArcSerializationData } from './shapes/arc';
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import { BezierCurve } from "./shapes/bezier-curve";
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import { Circle } from './shapes/circle';
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import { AngleBetweenDimension, DiameterDimension, HDimension, LinearDimension, VDimension } from './shapes/dim';
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import { Ellipse } from './shapes/ellipse';
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import { Label } from './shapes/label';
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import { EndPoint, SketchPointSerializationData } from './shapes/point';
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import { Segment, SketchSegmentSerializationData } from './shapes/segment';
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import { SketchObject, SketchObjectSerializationData } from './shapes/sketch-object';
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import { Layer } from './viewer2d';
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interface IPoint {
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x: number,
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y: number
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}
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interface SketchCircleSerializationData extends SketchObjectSerializationData {
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c: SketchPointSerializationData;
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r: number
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}
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interface SketchEllipseSerializationData extends SketchObjectSerializationData {
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c: SketchPointSerializationData;
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rx: number;
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ry: number;
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rot: number;
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}
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interface ITransform {
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translation: IPoint;
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rotation: number;
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origin: IPoint;
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}
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const {PI, cos, sin, atan2} = Math
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export function deg(angle: number): number {
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return (angle * 180) / PI
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}
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export function rad(angle: number): number {
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return (angle * PI) / 180
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}
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function polar(origin: IPoint, angle: number, radius: number): IPoint {
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return {
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x: origin.x + radius * cos(angle),
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y: origin.y + radius * sin(angle)
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}
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}
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function angle(fp: IPoint, sp: IPoint) {
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let angle = Math.atan2(sp.y - fp.y, sp.x - fp.x)
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if(angle < 0) angle += 2 * Math.PI
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return angle
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}
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function translate(p: IPoint, t: IPoint): IPoint {
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return {
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x: p.x + t.x,
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y: p.y + t.y,
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}
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}
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function rotatePoint(p: IPoint, t: ITransform): IPoint {
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const { cos, sin } = Math;
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const ox = p.x - t.origin.x;
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const oy = p.y - t.origin.y;
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return {
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x: t.origin.x + (ox * cos(t.rotation) - oy * sin(t.rotation)),
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y: t.origin.y + (ox * sin(t.rotation) + oy * cos(t.rotation))
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}
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}
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function applyTransformPoint(p: IPoint, t: ITransform) {
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return rotatePoint(translate(p, t.translation), t);
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}
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export class DxfWriterAdapter {
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writer: DxfWriter;
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constructor() {
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this.writer = new DxfWriter();
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this.writer.setUnits(Units.Millimeters);
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// Dimensions customization
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// I hard coded these values but I am not sure about them
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this.writer.setVariable('$DIMTXT', { 40: 10 }); // The text height
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this.writer.setVariable('$DIMASZ', { 40: 10 }); // Dimensioning arrow size
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// Theses for preserving the look like jsketcher
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this.writer.setVariable('$DIMDEC', { 70: 2 }); // Number of precision places displayed
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this.writer.setVariable('$DIMTIH', { 70: 0 }); // Text inside horizontal if nonzero
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this.writer.setVariable('$DIMTOH', { 70: 0 }); // Text outside horizontal if nonzero
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// Do not force text inside extensions
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this.writer.setVariable('$DIMTIX', { 70: 0 }); // Force text inside extensions if nonzero
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this.writer.setVariable('$DIMATFIT', { 70: 0 }); // Controls dimension text and arrow placement
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// For more customization
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// this.writer.setVariable('$DIMEXE', { 40: 10 }); // Extension line extension
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// this.writer.setVariable('$DIMCLRD', { 70: Colors.Yellow }); // Dimension line color
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// this.writer.setVariable('$DIMCLRE', { 70: Colors.Red }); // Dimension extension line color
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// this.writer.setVariable('$DIMCLRT', { 70: Colors.Green }); // Dimension text color
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// this.writer.setVariable('$DIMTIX', { 70: 1 }); // Force text inside extensions if nonzero
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}
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private _point(shape: EndPoint) {
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this.writer.addPoint(shape.x, shape.y, 0);
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}
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private _segment(shape: Segment) {
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this.writer.addLine(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y));
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}
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private _arc(shape: Arc) {
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this.writer.addArc(
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point3d(shape.c.x, shape.c.y),
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shape.r.get(),
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deg(shape.getStartAngle()),
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deg(shape.getEndAngle())
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);
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}
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private _circle(shape: Circle) {
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this.writer.addCircle(point3d(shape.c.x, shape.c.y), shape.r.get());
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}
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private _ellipse(shape: Ellipse) {
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const majorX = Math.cos(shape.rotation) * shape.radiusX;
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const majorY = Math.sin(shape.rotation) * shape.radiusX;
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this.writer.addEllipse(
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point3d(shape.centerX, shape.centerY),
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point3d(majorX, majorY),
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shape.radiusY / shape.radiusX,
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0,
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2 * Math.PI
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);
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}
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private _bezier(shape: BezierCurve) {
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const controlPoints: vec3_t[] = [
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point3d(shape.p0.x, shape.p0.y),
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point3d(shape.p1.x, shape.p1.y),
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point3d(shape.p2.x, shape.p2.y),
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point3d(shape.p3.x, shape.p3.y),
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];
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const splineArgs: SplineArgs_t = {
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controlPoints,
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flags: SplineFlags.Periodic,
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};
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this.writer.addSpline(splineArgs);
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}
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private _label(shape: Label) {
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const m = shape.assignedObject.labelCenter;
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if (!m) return;
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const height = shape.textHelper.fontSize;
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const h = shape.textHelper.textMetrics.width / 2;
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const lx = m.x - h + shape.offsetX;
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const ly = m.y + shape.marginOffset + shape.offsetY;
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this.writer.addText(point3d(lx, ly), height, shape.text);
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}
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private _vdim(shape: VDimension) {
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this.writer.addLinearDim(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y), {
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angle: 90, // Make it vertical
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offset: -shape.offset,
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});
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}
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private _hdim(shape: HDimension) {
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this.writer.addLinearDim(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y), { offset: -shape.offset });
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}
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private _linearDim(shape: LinearDimension) {
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this.writer.addAlignedDim(point3d(shape.a.x, shape.a.y), point3d(shape.b.x, shape.b.y), { offset: shape.offset });
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}
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private _ddim(shape: DiameterDimension) {
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// I remarked that the DiameterDimension looks like Radius dimension so I used RadialDim
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const radius = shape.obj.distanceA ? shape.obj.distanceA() : shape.obj.r.get();
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const x = shape.obj.c.x + radius * Math.cos(shape.angle);
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const y = shape.obj.c.y + radius * Math.sin(shape.angle);
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this.writer.addRadialDim(point3d(x, y), point3d(shape.obj.c.x, shape.obj.c.y));
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}
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private _bwdim(shape: AngleBetweenDimension) {
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// This is not working as expected.
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const s: DLine = {
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start: point3d(shape.a.a.x, shape.a.a.y),
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end: point3d(shape.a.b.x, shape.a.b.y),
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};
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const f: DLine = {
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start: point3d(shape.b.a.x, shape.b.a.y),
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end: point3d(shape.b.b.x, shape.b.b.y),
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};
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const c = point3d(shape.a.a.x, shape.a.a.y);
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const offset = shape.offset;
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const dyf = f.end.y - c.y;
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const dys = s.end.y - c.y;
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const df = Math.sqrt(Math.pow(f.end.x - c.x, 2) + Math.pow(f.end.y - c.y, 2));
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const ds = Math.sqrt(Math.pow(s.end.x - c.x, 2) + Math.pow(s.end.y - c.y, 2));
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const alphaf = Math.acos(dyf / df);
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const alphas = Math.acos(dys / ds);
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const alpham = Math.abs(alphaf - alphas) / 2 + (alphaf > alphas ? alphas : alphaf);
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const xm = c.x + offset*Math.cos(alpham)
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const ym = c.y + offset*Math.sin(alpham)
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this.writer.addAngularLinesDim(f, s, point3d(xm, ym));
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}
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export(layers: Layer<SketchObject>[]) {
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layers.forEach(layer => {
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// this will prevent addLayer from throwing.
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if (!this.writer.layer(layer.name))
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this.writer.addLayer(layer.name, Colors.Black);
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this.writer.setCurrentLayerName(layer.name);
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layer.objects.forEach(shape => {
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if (shape instanceof EndPoint) this._point(shape);
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else if (shape instanceof Segment) this._segment(shape);
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else if (shape instanceof Arc) this._arc(shape);
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else if (shape instanceof Circle) this._circle(shape);
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else if (shape instanceof Ellipse) this._ellipse(shape);
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else if (shape instanceof BezierCurve) this._bezier(shape);
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else if (shape instanceof Label) this._label(shape);
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else if (shape instanceof VDimension) this._vdim(shape);
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else if (shape instanceof HDimension) this._hdim(shape);
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else if (shape instanceof LinearDimension) this._linearDim(shape);
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else if (shape instanceof DiameterDimension) this._ddim(shape);
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else if (shape instanceof AngleBetweenDimension) this._bwdim(shape);
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});
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});
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}
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stringify(): string {
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// reset the current layer to 0, because its preserved in the dxf.
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this.writer.setZeroLayerAsCurrent();
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return this.writer.stringify();
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}
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}
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export class DxfParserAdapter {
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private static _seed = 0; // Used as ids for the shapes.
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private _createSketchObject(type: string, data: object) {
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return {
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id: (DxfParserAdapter._seed++).toString(),
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type, role: null, stage: 0, data
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}
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}
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private _createSketchFormat(obj: DxfGlobalObject): SketchFormat_V3 {
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DxfParserAdapter._seed = 0;
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const sketch: SketchFormat_V3 = {
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version: 3, objects: [], dimensions: [], labels: [],
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stages: [], constants: null, metadata: {}
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};
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const transform: ITransform = {
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translation: { x: 0, y: 0 },
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rotation: 0,
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origin: { x: 0, y: 0 }
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}
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this.handleEntities(obj.entities, sketch, transform)
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obj.entities.inserts.forEach(i => this._insert(obj.blocks, i, sketch));
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return sketch;
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}
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private handleEntities(entities: Omit<DxfGlobalObject["entities"], "inserts">, sketch: SketchFormat_V3, t: ITransform) {
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entities.arcs.forEach(a => sketch.objects.push(this._arc(a, t)));
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entities.circles.forEach(c => sketch.objects.push(this._circle(c, t)));
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entities.ellipses.forEach(e => sketch.objects.push(this._ellipse(e, t)));
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entities.lines.forEach(l => sketch.objects.push(this._segment(l, t)));
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entities.points.forEach(p => sketch.objects.push(this._point(p, t)));
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entities.lwPolylines.forEach(p => sketch.objects.push(...this._lwPolyline(p, t)));
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entities.polylines.forEach(p => sketch.objects.push(...this._polyline(p, t)));
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entities.splines.forEach(s => sketch.objects.push(...this._spline(s, t)));
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}
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private _insert(blocks: Block[], i: InsertEntity, sketch: SketchFormat_V3) {
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const block = blocks.find(block => {
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return block.name === i.blockName || block.name2 === i.blockName
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});
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if(block) {
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const transform: ITransform = {
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translation: {
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x: block.basePointX + i.x,
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y: block.basePointY + i.y
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},
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rotation: rad(i.rotation ?? 0),
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origin: { x: i.x, y: i.y },
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}
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this.handleEntities(block.entities, sketch, transform);
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block.entities.inserts.forEach(i => this._insert(blocks, i, sketch));
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}
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}
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private _spline(s: SplineEntity, t: ITransform) {
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const objects = [];
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for (let i = 0; i < s.controlPoints.length;) {
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const p1 = s.controlPoints[i];
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const p2 = s.controlPoints[++i];
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const p3 = s.controlPoints[++i];
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const p4 = s.controlPoints[++i];
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if(p1 && p2 && p3 && p4) {
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if(p1.x === p2.x && p3.x === p4.x && p1.y === p2.y && p3.y === p4.y) {
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const data: SketchSegmentSerializationData = {
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a: applyTransformPoint({ x: p1.x, y: p1.y }, t),
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b: applyTransformPoint({ x: p4.x, y: p4.y }, t)
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};
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objects.push(this._createSketchObject(Segment.prototype.TYPE, data));
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} else {
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const data = {
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cp4: applyTransformPoint({ x: p1.x, y: p1.y }, t),
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cp3: applyTransformPoint({ x: p2.x, y: p2.y }, t),
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cp2: applyTransformPoint({ x: p3.x, y: p3.y }, t),
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cp1: applyTransformPoint({ x: p4.x, y: p4.y }, t)
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};
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objects.push(this._createSketchObject(BezierCurve.prototype.TYPE, data));
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}
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}
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}
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return objects;
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}
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private _polyline(p: PolylineEntity, t: ITransform) {
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return this._lwPolyline(p, t);
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}
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private _lwPolyline(p: LWPolylineEntity | PolylineEntity, t: ITransform) {
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const objects = [];
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for (let i = 0; i < p.vertices.length;) {
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const curr = p.vertices[i];
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let next = p.vertices[++i];
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if(p.flag & 1 && !next) {
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next = p.vertices[0];
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}
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if(curr && next) {
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if(!curr.bulge || curr.bulge === 0) {
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const data: SketchSegmentSerializationData = {
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a: applyTransformPoint({ x: curr.x, y: curr.y }, t),
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b: applyTransformPoint({x: next.x, y: next.y}, t)
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};
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objects.push(this._createSketchObject(Segment.prototype.TYPE, data));
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} else {
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const beta = angle(curr, next);
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const theta = 4 * Math.atan(curr.bulge);
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const radius = (Math.hypot(curr.x - next.x, curr.y - next.y) / 2) / Math.sin(theta / 2);
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const center = polar(curr, beta + (Math.PI - theta) / 2, radius);
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const data: SketchArcSerializationData = {
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a: applyTransformPoint(curr.bulge > 0 ? {x: curr.x, y: curr.y} : {x: next.x, y: next.y}, t),
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b: applyTransformPoint(curr.bulge > 0 ? {x: next.x, y: next.y} : {x: curr.x, y: curr.y}, t),
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c: applyTransformPoint(center, t),
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};
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objects.push(this._createSketchObject(Arc.prototype.TYPE, data));
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}
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}
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}
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return objects;
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}
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private _arc(a: ArcEntity, t: ITransform) {
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const center: IPoint = {x: a.centerX, y: a.centerY};
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const data: SketchArcSerializationData = {
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a: applyTransformPoint(polar(center, rad(a.startAngle), a.radius), t),
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b: applyTransformPoint(polar(center, rad(a.endAngle), a.radius), t),
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c: applyTransformPoint(center, t),
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};
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return this._createSketchObject(Arc.prototype.TYPE, data);
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}
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private _circle(c: CircleEntity, t: ITransform) {
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const data: SketchCircleSerializationData = {
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c: applyTransformPoint({ x: c.centerX, y: c.centerY }, t),
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r: c.radius
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};
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return this._createSketchObject(Circle.prototype.TYPE, data);
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}
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private _ellipse(e: EllipseEntity, t: ITransform) {
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const c: IPoint = applyTransformPoint({x: e.centerX, y: e.centerY}, t);
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let rot = atan2(e.majorAxisY, e.majorAxisX);
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const rx = e.majorAxisX / cos(rot);
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const ry = e.ratioOfMinorAxisToMajorAxis * rx;
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rot += t.rotation;
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const data: SketchEllipseSerializationData = { c, rx, ry, rot };
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return this._createSketchObject(Ellipse.prototype.TYPE, data);
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}
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private _segment(l: LineEntity, t: ITransform) {
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const data: SketchSegmentSerializationData = {
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a: applyTransformPoint({x: l.startX, y: l.startY}, t),
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b: applyTransformPoint({x: l.endX, y: l.endY}, t)
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};
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return this._createSketchObject(Segment.prototype.TYPE, data);
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}
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private _point(p: PointEntity, t: ITransform) {
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const data: SketchPointSerializationData = applyTransformPoint(p, t);
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return this._createSketchObject(EndPoint.prototype.TYPE, data);
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}
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parse(dxfString: string): Promise<SketchFormat_V3> {
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return new Promise((resolve, reject) => {
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new Parser()
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.parse(dxfString)
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.then(dxfObject => resolve(this._createSketchFormat(dxfObject)))
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.catch(error => reject(error));
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});
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}
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}
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