jsketcher/web/app/brep/brep-builder.js
2017-08-23 00:05:29 -07:00

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JavaScript

import {Shell} from './topo/shell'
import {Vertex} from './topo/vertex'
import {Loop} from './topo/loop'
import {Face} from './topo/face'
import {HalfEdge, Edge} from './topo/edge'
import {Line} from './geom/impl/line'
import {ApproxCurve, ApproxSurface} from './geom/impl/approx'
import {NurbsSurface} from './geom/impl/nurbs'
import {Plane} from './geom/impl/plane'
import {Point} from './geom/point'
import {BasisForPlane, Matrix3} from '../math/l3space'
import {CompositeCurve} from './geom/curve'
import * as cad_utils from '../3d/cad-utils'
import * as math from '../math/math'
import verb from 'verb-nurbs'
import {StitchedCurve, StitchedSurface, EDGE_AUX} from './stitching'
import {initTiles, refine} from './nurbs-tiling'
function isCCW(points, normal) {
const tr2d = new Matrix3().setBasis(BasisForPlane(normal)).invert();
const points2d = points.map(p => tr2d.apply(p));
return math.isCCW(points2d);
}
function checkCCW(points, normal) {
if (!isCCW(points, normal)) {
points = points.slice();
points.reverse();
}
return points;
}
export function createPrism(basePoints, height) {
const normal = cad_utils.normalOfCCWSeq(basePoints);
const baseSurface = new Plane(normal, normal.dot(basePoints[0]));
const extrudeVector = baseSurface.normal.multiply( - height);
const lidSurface = baseSurface.translate(extrudeVector).invert();
const lidPoints = basePoints.map(p => p.plus(extrudeVector));
const basePath = new CompositeCurve();
const lidPath = new CompositeCurve();
for (let i = 0; i < basePoints.length; i++) {
let j = (i + 1) % basePoints.length;
basePath.add(Line.fromSegment(basePoints[i], basePoints[j]), basePoints[i], null);
lidPath.add(Line.fromSegment(lidPoints[i], lidPoints[j]), lidPoints[i], null);
}
return enclose(basePath, lidPath, baseSurface, lidSurface, () => {});
}
export function enclose(basePath, lidPath, baseSurface, lidSurface) {
if (basePath.points.length != lidPath.points.length) {
throw 'illegal arguments';
}
const baseLoop = new Loop();
const lidLoop = new Loop();
const shell = new Shell();
const walls = [];
const baseVertices = basePath.points.map(p => new Vertex(p));
const lidVertices = lidPath.points.map(p => new Vertex(p));
const n = basePath.points.length;
for (let i = 0; i < n; i++) {
let j = (i + 1) % n;
const wall = createWall(basePath.curves[i], lidPath.curves[i], baseVertices[j], baseVertices[i], lidVertices[i], lidVertices[j]);
walls.push(wall);
function addHalfEdges(loop, edges) {
for (let i = edges.length - 1; i >= 0; i--) {
let he = edges[i];
const twin = new HalfEdge().setAB(he.vertexB, he.vertexA);
twin.loop = loop;
loop.halfEdges.push(twin);
he.edge.link(twin, he);
}
}
addHalfEdges(baseLoop, wall.bottomEdges);
addHalfEdges(lidLoop, wall.topEdges);
//lidLoop.halfEdges[(n + n - 2 - i) % n] = lidHalfEdge; // keep old style order for the unit tests
//onWallF(wall, basePath.groups[i]);
for (let wallFace of wall.faces) {
shell.faces.push(wallFace);
}
}
lidLoop.halfEdges.reverse();
linkSegments(baseLoop.halfEdges);
linkSegments(lidLoop.halfEdges);
iterateSegments(walls, (a, b) => {
function connect(halfEdgeA, halfEdgeB) {
const curve = Line.fromSegment(halfEdgeA.vertexA.point, halfEdgeA.vertexB.point);
new Edge(curve).link(halfEdgeA, halfEdgeB);
}
let aEdges = a.leftEdges;
let bEdges = b.rightEdges;
if (aEdges.length == 1 && bEdges.length == 1) {
connect(aEdges[0], bEdges[0])
} else {
function vertIsoCurve(nurbs, left) {
nurbs = nurbs._data;
var data = verb.eval.Make.surfaceIsocurve(nurbs, nurbs.knotsU[left ? 0 : nurbs.knotsU.length - 1], true);
return new verb.geom.NurbsCurve(data);
}
let alignCurve = a.stitchInfo != null ? vertIsoCurve(a.stitchInfo.surface.origin, true) : vertIsoCurve(b.stitchInfo.surface.origin, false);
throw 'unsupported';
}
});
const baseFace = createFace(baseSurface, baseLoop);
const lidFace = createFace(lidSurface, lidLoop);
shell.faces.push(baseFace, lidFace);
shell.faces.forEach(f => f.shell = shell);
return shell;
}
export function revolve(basePath, baseSurface) {
const baseLoop = new Loop();
const shell = new Shell();
new verb.geom.RevolvedSurface( prof, [0,0,0], [1,0,0], 2* Math.PI);
}
function createTwin(halfEdge) {
const twin = new HalfEdge();
twin.vertexA = halfEdge.vertexB;
twin.vertexB = halfEdge.vertexA;
twin.edge = halfEdge.edge;
if (halfEdge.edge.halfEdge1 == halfEdge) {
halfEdge.edge.halfEdge2 = twin;
} else {
halfEdge.edge.halfEdge1 = twin;
}
return twin;
}
function createFace(surface, loop) {
const face = new Face(surface);
face.outerLoop = loop;
loop.face = face;
return face;
}
function createPlaneForLoop(normal, loop) {
const w = loop.halfEdges[0].vertexA.point.dot(normal);
const plane = new Plane(normal, w);
return plane;
}
function createPlaneFace(loop) {
const normal = cad_utils.normalOfCCWSeq(loop.halfEdges.map(e => e.vertexA.point));
const plane = createPlaneForLoop(normal, loop);
const face = new Face(plane);
face.outerLoop = loop;
loop.face = face;
return face;
}
export function linkHalfEdges(edge, halfEdge1, halfEdge2) {
halfEdge1.edge = edge;
halfEdge2.edge = edge;
edge.halfEdge1 = halfEdge1;
edge.halfEdge2 = halfEdge2;
}
export function createHalfEdge(loop, vertexA, vertexB) {
const halfEdge = new HalfEdge();
halfEdge.loop = loop;
halfEdge.vertexA = vertexA;
halfEdge.vertexB = vertexB;
loop.halfEdges.push(halfEdge);
return halfEdge;
}
export function linkSegments(halfEdges) {
iterateSegments(halfEdges, (prev, next) => {
prev.next = next;
next.prev = prev;
});
}
export function point(x, y, z) {
return new Point(x, y, z);
}
export function iterateSegments(items, callback) {
let length = items.length;
for (let i = 0; i < length; i++) {
let j = (i + 1) % length;
callback(items[i], items[j], i, j);
}
}
export function invertLoop(loop) {
for (let halfEdge of loop.halfEdges) {
const t = halfEdge.vertexA;
halfEdge.vertexA = halfEdge.vertexB;
halfEdge.vertexB = t;
}
loop.halfEdges.reverse();
linkSegments(loop.halfEdges);
}
export function createPlaneLoop(vertices, curves) {
const loop = new Loop();
iterateSegments(vertices, (a, b, i) => {
const halfEdge = createHalfEdge(loop, a, b);
halfEdge.edge = new Edge(curves[i] ? curves[i] : Line.fromSegment(a.point, b.point));
return halfEdge;
});
linkSegments(loop.halfEdges);
return loop;
}
function bothClassOf(o1, o2, className) {
return o1.constructor.name == className && o2.constructor.name == className;
}
class Wall {
constructor(faces, bottomEdges, rightEdges, topEdges, leftEdges) {
this.faces = faces;
this.bottomEdges = bottomEdges;
this.rightEdges = rightEdges;
this.topEdges = topEdges;
this.leftEdges = leftEdges;
}
}
export function createWall(curve1, curve2, vertexNB, vertexCB, vertexCL, vertexNL) {
if (bothClassOf(curve1, curve2, 'Line')) {
const loop = new Loop();
loop.halfEdges.push(
HalfEdge.create(vertexNB, vertexCB, loop, new Edge(curve1)),
HalfEdge.create(vertexCB, vertexCL, loop),
HalfEdge.create(vertexCL, vertexNL, loop, new Edge(curve2)),
HalfEdge.create(vertexNL, vertexNB, loop));
linkSegments(loop.halfEdges);
return new Wall([createPlaneFace(loop)], [loop.halfEdges[0]], [loop.halfEdges[1]], [loop.halfEdges[2]], [loop.halfEdges[3]] );
} else if (bothClassOf(curve1, curve2, 'NurbsCurve')) {
const nurbs = verb.geom.NurbsSurface.byLoftingCurves([curve1.verb.reverse(), curve2.verb.reverse()], 1);
return wallFromNUBRS(nurbs, true, vertexNB, vertexCB, vertexCL, vertexNL);
} else {
throw 'unsupported';
}
}
export function wallFromNUBRS(surface, vFlat, vertexNB, vertexCB, vertexCL, vertexNL) {
const outerEdges = {
bottom : [],
right : [],
top : [],
left : []
};
const stitched = new StitchedSurface();
stitched.origin = surface;
const opts = {};
if (vFlat) {
opts.maxVSplits = 1;
}
const tiles = initTiles(surface, opts);
refine(tiles, {vMax: 0});
function vertex(uv) {
if (!uv._vertex) {
uv._vertex = new Vertex(new Point().set3(surface.point(uv.u, uv.v)));
}
return uv._vertex;
}
var nVs = tiles.length - 1;
var nUs = tiles[0].length - 1;
tiles[0][0].edges[0].a._vertex = vertexNB;
tiles[0][nUs].edges[0].b._vertex = vertexCB;
tiles[nVs][nUs].edges[1].b._vertex = vertexCL;
tiles[nVs][0].edges[2].b._vertex = vertexNL;
for (let row of tiles) {
for (let tile of row) {
tile.leafs(tileLeaf => {
const loop = new Loop();
const vertexNormals = new Map();
for (let e of tileLeaf.edges) {
e.leafs(edgeLeaf => {
if (!edgeLeaf._halfEdge) {
const a = vertex(e.a);
const b = vertex(e.b);
edgeLeaf._halfEdge = new HalfEdge().setAB(a, b);
if (edgeLeaf.outer) {
outerEdges[edgeLeaf.outer].push(edgeLeaf._halfEdge);
} else {
edgeLeaf.twin._halfEdge = new HalfEdge().setAB(b, a);
const edge = new Edge(Line.fromSegment(a.point, b.point));
edge.link(edgeLeaf._halfEdge, edgeLeaf.twin._halfEdge);
edge.data[EDGE_AUX] = stitched;
}
vertexNormals.set(a, e.a.normal());
vertexNormals.set(b, e.b.normal());
}
edgeLeaf._halfEdge.loop = loop;
loop.halfEdges.push(edgeLeaf._halfEdge);
});
}
linkSegments(loop.halfEdges);
const face = createPlaneFace(loop);
face.data.VERTEX_NORMALS = vertexNormals;
stitched.addFace(face);
});
}
}
function setEdge(edges) {
for (let e of edges) {
e.edge = new Edge(Line.fromSegment(e.vertexA.point, e.vertexB.point))
}
}
setEdge(outerEdges.bottom);
setEdge(outerEdges.top);
return new Wall(stitched.faces, outerEdges.bottom, outerEdges.right, outerEdges.top, outerEdges.left);
}