mirror of
https://github.com/xibyte/jsketcher
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152 lines
4.6 KiB
JavaScript
152 lines
4.6 KiB
JavaScript
import {Shell} from './topo/shell'
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import {Vertex} from './topo/vertex'
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import {Loop} from './topo/loop'
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import {Face} from './topo/face'
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import {HalfEdge, Edge} from './topo/edge'
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import {Line} from './geom/impl/line'
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import {NurbsSurface, NurbsCurve} from './geom/impl/nurbs'
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import {Plane} from './geom/impl/plane'
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import {Point} from './geom/point'
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import {BasisForPlane, Matrix3} from '../math/l3space'
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import {CompositeCurve} from './geom/curve'
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import * as cad_utils from '../3d/cad-utils'
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import * as math from '../math/math'
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import mergeNullFace from './null-face-merge'
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import {invert} from './operations/boolean'
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import BBox from "../math/bbox";
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function isCCW(points, normal) {
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const tr2d = new Matrix3().setBasis(BasisForPlane(normal)).invert();
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const points2d = points.map(p => tr2d.apply(p));
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return math.isCCW(points2d);
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}
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function checkCCW(points, normal) {
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if (!isCCW(points, normal)) {
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points = points.slice();
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points.reverse();
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}
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return points;
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}
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export function createPrism(basePoints, height) {
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const normal = cad_utils.normalOfCCWSeq(basePoints);
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const baseSurface = new Plane(normal, normal.dot(basePoints[0]));
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const extrudeVector = baseSurface.normal.multiply( - height);
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const lidSurface = baseSurface.translate(extrudeVector).invert();
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const lidPoints = basePoints.map(p => p.plus(extrudeVector));
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const basePath = new CompositeCurve();
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const lidPath = new CompositeCurve();
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for (let i = 0; i < basePoints.length; i++) {
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let j = (i + 1) % basePoints.length;
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basePath.add(NurbsCurve.createLinearNurbs(basePoints[i], basePoints[j]), basePoints[i], null);
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lidPath.add(NurbsCurve.createLinearNurbs(lidPoints[i], lidPoints[j]), lidPoints[i], null);
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}
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return enclose(basePath, lidPath, baseSurface, lidSurface);
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}
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export function enclose(basePath, lidPath, basePlane, lidPlane) {
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if (basePath.points.length !== lidPath.points.length) {
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throw 'illegal arguments';
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}
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const walls = [];
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const n = basePath.points.length;
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for (let i = 0; i < n; i++) {
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let j = (i + 1) % n;
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const wall = createWall(basePath.curves[i], lidPath.curves[i]);
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walls.push(wall);
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}
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return assemble(walls, basePlane, lidPlane)
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}
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function assemble(walls, basePlane, lidPlane) {
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const shell = new Shell();
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const wallEdges = [];
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const baseEdges = [];
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const lidEdges = [];
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for (let w of walls) {
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let wallEdge = Edge.fromCurve(w.isoCurveAlignV(0));
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wallEdges.push(wallEdge);
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}
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for (let i = 0; i < wallEdges.length; ++i) {
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let j = (i + 1) % wallEdges.length;
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let curr = wallEdges[i];
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let next = wallEdges[j];
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let wall = walls[i];
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let baseEdge = new Edge(wall.isoCurveAlignU(1), curr.halfEdge1.vertexB, next.halfEdge1.vertexB);
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let lidEdge = new Edge(wall.isoCurveAlignU(0), curr.halfEdge1.vertexA, next.halfEdge1.vertexA);
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baseEdges.push(baseEdge);
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lidEdges.push(lidEdge);
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let wallFace = new Face(wall);
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wallFace.outerLoop.halfEdges.push(baseEdge.halfEdge2, curr.halfEdge2, lidEdge.halfEdge1, next.halfEdge1);
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wallFace.outerLoop.link();
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shell.faces.push(wallFace);
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}
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const base = new Face();
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const lid = new Face();
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lidEdges.reverse();
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baseEdges.forEach(e => base.outerLoop.halfEdges.push(e.halfEdge1));
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lidEdges.forEach(e => lid.outerLoop.halfEdges.push(e.halfEdge2));
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base.outerLoop.link();
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lid.outerLoop.link();
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base.surface = createBoundingNurbs(base.outerLoop.asPolygon(), basePlane);
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lid.surface = createBoundingNurbs(lid.outerLoop.asPolygon(), lidPlane);
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shell.faces.push(base, lid);
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shell.faces.forEach(f => f.shell = shell);
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return shell;
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}
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function createBoundingNurbs(points, plane) {
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if (!plane) {
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const normal = cad_utils.normalOfCCWSeq(points);
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const w = points[0].dot(normal);
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plane = new Plane(normal, w);
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}
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let to2D = plane.get2DTransformation();
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let points2d = points.map(p => to2D.apply(p));
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let bBox = new BBox();
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points2d.forEach(p => bBox.checkPoint(p));
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let to3D = plane.get3DTransformation();
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let polygon = bBox.toPolygon();
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polygon = polygon.map(p => to3D._apply(p));
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const nurbs = new NurbsSurface(new verb.geom.ExtrudedSurface(new verb.geom.Line(
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polygon[0].data(), polygon[1].data()), polygon[2].minus(polygon[1]).data()));
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return nurbs;
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}
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function bothClassOf(o1, o2, className) {
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return o1.constructor.name === className && o2.constructor.name === className;
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}
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export function createWall(curve1, curve2) {
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if (bothClassOf(curve1, curve2, 'Line')) {
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throw 'unsupported'
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} else if (bothClassOf(curve1, curve2, 'NurbsCurve')) {
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return new NurbsSurface(verb.geom.NurbsSurface.byLoftingCurves([curve2.verb, curve1.verb], 1));
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} else {
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throw 'unsupported';
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}
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}
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