jsketcher/modules/math/vec.ts
2022-08-15 23:47:20 -07:00

221 lines
5.2 KiB
TypeScript

export {dotVM} from 'numeric';
export type VectorData = number[];
export type Vec3 = [number, number, number];
type UnaryFn = (number) => number;
type BinaryFn = (n1: number, n2: number) => number;
export function scalarOperand<T extends VectorData>(v: T, out: T, func: UnaryFn) {
for (let i = 0; i < v.length; i++) {
out[i] = func(v[i]);
}
return out;
}
function vectorOperand<T extends VectorData>(v1: T, v2: T, out: T, func: BinaryFn): T {
for (let i = 0; i < v1.length; i++) {
out[i] = func(v1[i], v2[i]);
}
return out;
}
export function __mul<T extends VectorData>(v: T, scalar: number, out: T): T {
return scalarOperand(v, out, x => x * scalar);
}
export function _mul<T extends VectorData>(v: T, scalar: number): T {
return __mul(v, scalar, v);
}
export function mul<T extends VectorData>(v: T, scalar: number): T {
return __mul(v, scalar, create(v.length) as T);
}
export function __div<T extends VectorData>(v: T, scalar: number, out: T): T {
return scalarOperand(v, out, x => x / scalar);
}
export function _div<T extends VectorData>(v: T, scalar: number): T {
return __div(v, scalar, v);
}
export function div<T extends VectorData>(v: T, scalar: number): T {
return __div(v, scalar, create(v.length) as T);
}
export function __add<T extends VectorData>(v1: T, v2: T, out: T): T {
return vectorOperand(v1, v2, out, (x1, x2) => x1 + x2);
}
export function _add<T extends VectorData>(v1: T, v2: T): T {
return __add(v1, v2, v1);
}
export function add<T extends VectorData>(v1: T, v2: T): T {
return __add(v1, v2, create(v1.length) as T);
}
export function __sub<T extends VectorData>(v1: T, v2: T, out: T): T {
return vectorOperand(v1, v2, out, (x1, x2) => x1 - x2);
}
export function _sub<T extends VectorData>(v1: T, v2: T): T {
return __sub(v1, v2, v1);
}
export function sub<T extends VectorData>(v1: T, v2: T): T {
return __sub(v1, v2, create(v1.length) as T);
}
export function __negate<T extends VectorData>(v: T, out: T): T {
return scalarOperand(v, out, x => -x);
}
export function _negate<T extends VectorData>(v: T): T {
return __negate(v, v);
}
export function negate<T extends VectorData>(v: T): T {
return __negate(v, create(v.length) as T);
}
export function dot<T extends VectorData>(v1: T, v2: T): number {
let sum = 0;
for (let i = 0; i < v1.length; i++) {
sum += v1[i] * v2[i];
}
return sum;
}
export function __cross<T extends VectorData>(v1: T, v2: T, out: T): T {
out[0] = v1[1] * v2[2] - v1[2] * v2[1];
out[1] = v1[2] * v2[0] - v1[0] * v2[2];
out[2] = v1[0] * v2[1] - v1[1] * v2[0];
return out;
}
export function cross<T extends VectorData>(v1: T, v2: T): T {
return __cross(v1, v2, create(v1.length) as T);
}
export function __normalize<T extends VectorData>(v: T, out: T): T {
const mag = length(v);
if (mag === 0.0) {
out[0] = out[1] = out[2] = 0;
}
return __div(v, mag, out)
}
export function cross2d<T extends VectorData>(v1: T, v2: T): number {
return v1[0] * v2[1] - v1[1] * v2[0];
}
export function _normalize<T extends VectorData>(v: T): T {
return __normalize(v, v);
}
export function normalize<T extends VectorData>(v: T): VectorData {
return __normalize(v, create(v.length) as T);
}
export function lengthSq(v: VectorData): number {
return dot(v, v);
}
export function length(v: VectorData): number {
return Math.sqrt(lengthSq(v));
}
export function copy<T extends VectorData>(to: T, from: T): T {
for (let i = 0; i < from.length; i++) {
to[i] = from[i];
}
return to;
}
export function clone<T extends VectorData>(v: T): T {
return copy(create(v.length) as T, v);
}
export function create(dim: number): VectorData {
const out = new Array<number>(dim);
out.fill(0);
return out;
}
export {create as newVector};
const sq = v => v * v;
export function distanceSq<T extends VectorData>(v1: T, v2: T): number {
let dSq = 0;
for (let i = 0; i < v1.length; i++) {
dSq += sq(v1[i] - v2[i]);
}
return dSq;
}
export function distance<T extends VectorData>(v1: T, v2: T): number {
return Math.sqrt(distanceSq(v1, v2));
}
export function perp2d<T extends VectorData>(v: T): T {
return __perp2d(v, [] as T);
}
export function _perp2d<T extends VectorData>(v: T): T {
return __perp2d(v, v);
}
export function __perp2d<T extends VectorData>([x, y]: T, out: T): T {
out[0] = -y;
out[1] = x;
return out;
}
export function normal3<T extends VectorData>(ccwSequence: [T, T, T]): T {
const a = ccwSequence[0];
const b = ccwSequence[1];
const c = ccwSequence[2];
return _normalize( cross(sub(b, a), sub(c, a) ) );
}
export function polynomial(coefs: number[], vectors: VectorData[]): VectorData {
const out = [];
out.length = vectors[0].length;
out.fill(0);
for (let i = 0; i < vectors.length; i++) {
for (let j = 0; j < out.length; j++) {
out[j] += vectors[i][j] * coefs[i];
}
}
return out;
}
export function fromXYZ({x, y, z}: {
x: number,
y: number,
z: number
}): VectorData {
return [x, y, z];
}
export const _vec = create;
export function _matrix(m, n) {
const out = [];
out.length = m;
for (let i = 0; i < m; ++i) {
out[i] = _vec(n);
}
return out;
}
export const AXIS_X3 = [1,0,0];
export const AXIS_Y3 = [0,1,0];
export const AXIS_Z3 = [0,0,1];
export const ORIGIN3 = [0,0,0];