mirror of
https://github.com/xibyte/jsketcher
synced 2025-12-18 14:33:13 +01:00
76 lines
No EOL
1.7 KiB
JavaScript
76 lines
No EOL
1.7 KiB
JavaScript
/**
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* @author kovacsv / http://kovacsv.hu/
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* @author mrdoob / http://mrdoob.com/
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*/
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import {BufferGeometry, Geometry, Matrix3, Mesh, Vector3} from 'three';
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let vector = new Vector3();
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let normalMatrixWorld = new Matrix3();
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export default function (shellViews) {
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let output = '';
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shellViews.forEach(view => {
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if (!view.faceViews) {
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return;
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}
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output += `solid ${view.model.id}\n`;
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view.faceViews.forEach(faceView => {
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const mesh = faceView.mesh;
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if (mesh instanceof Mesh) {
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let geometry = mesh.geometry;
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let matrixWorld = mesh.matrixWorld;
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if (geometry instanceof BufferGeometry) {
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geometry = new Geometry().fromBufferGeometry(geometry);
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}
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if (geometry instanceof Geometry) {
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let vertices = geometry.vertices;
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let faces = geometry.faces;
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normalMatrixWorld.getNormalMatrix(matrixWorld);
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for (let i = 0, l = faces.length; i < l; i++) {
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let face = faces[i];
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vector.copy(face.normal).applyMatrix3(normalMatrixWorld).normalize();
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output += '\tfacet normal ' + vector.x + ' ' + vector.y + ' ' + vector.z + '\n';
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output += '\t\touter loop\n';
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let indices = [face.a, face.b, face.c];
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for (let j = 0; j < 3; j++) {
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vector.copy(vertices[indices[j]]).applyMatrix4(matrixWorld);
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output += '\t\t\tvertex ' + vector.x + ' ' + vector.y + ' ' + vector.z + '\n';
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}
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output += '\t\tendloop\n';
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output += '\tendfacet\n';
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}
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}
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}
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})
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output += `endsolid ${view.model.id}\n`;
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});
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return output;
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} |