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158 lines
4.4 KiB
JavaScript
158 lines
4.4 KiB
JavaScript
import Vector from 'math/vector';
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import {EDGE_AUX, FACE_CHUNK} from '../../../brep/stitching'
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import {normalOfCCWSeq} from '../../cad-utils'
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import {TriangulateFace} from '../../tess/triangulation'
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import {SceneSolid, SceneFace, WIREFRAME_MATERIAL} from './sceneObject'
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import brepTess from '../../tess/brep-tess'
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import tessellateSurface from '../../../brep/geom/surfaces/surfaceTess';
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const SMOOTH_RENDERING = false //true;
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export class BREPSceneSolid extends SceneSolid {
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constructor(shell, type, skin) {
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super(type, undefined, skin);
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this.shell = shell;
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this.createGeometry();
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}
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createGeometry() {
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const geometry = new THREE.Geometry();
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geometry.dynamic = true;
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this.mesh = new THREE.Mesh(geometry, this.material);
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this.cadGroup.add(this.mesh);
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this.createFaces();
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this.createEdges();
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this.createVertices();
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}
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createFaces() {
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const geom = this.mesh.geometry;
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const groups = triangulateToThree(this.shell, geom);
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for (let g of groups) {
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const sceneFace = new BREPSceneFace(g.brepFace, this);
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this.sceneFaces.push(sceneFace);
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for (let i = g.groupStart; i < g.groupEnd; i++) {
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const face = geom.faces[i];
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sceneFace.registerMeshFace(face);
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}
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}
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//geom.mergeVertices();
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}
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createEdges() {
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const visited = new Set();
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for (let edge of this.shell.edges) {
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if (edge.data[EDGE_AUX] === undefined) {
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const line = new THREE.Line(new THREE.Geometry(), WIREFRAME_MATERIAL);
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const contour = edge.curve.tessellate();
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for (let p of contour) {
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line.geometry.vertices.push(p.three());
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}
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this.wireframeGroup.add(line);
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line.__TCAD_EDGE = edge;
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edge.data['scene.edge'] = line;
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}
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}
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}
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createVertices() {
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}
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}
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class BREPSceneFace extends SceneFace {
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constructor(brepFace, solid) {
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super(solid, brepFace.id);
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brepFace.id = this.id;
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this.brepFace = brepFace;
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brepFace.data['scene.face'] = this;
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}
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normal() {
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return this.brepFace.surface.normalInMiddle();
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}
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depth() {
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return this.brepFace.surface.tangentPlaneInMiddle().w;
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}
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surface() {
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return this.brepFace.surface;
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}
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getBounds() {
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const bounds = [];
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for (let loop of this.brepFace.loops) {
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bounds.push(loop.asPolygon().map(p => new Vector().setV(p)));
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}
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return bounds;
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}
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}
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export function triangulateToThree(shell, geom) {
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const result = [];
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let gIdx = 0;
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function addFace(face) {
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geom.faces.push(face);
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}
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for (let brepFace of shell.faces) {
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const groupStart = geom.faces.length;
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const polygons = brepTess(brepFace);
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const stitchedSurface = brepFace.data[FACE_CHUNK];
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const nurbs = stitchedSurface ? stitchedSurface.origin : undefined;
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const isPlane = brepFace.simpleSurface && brepFace.simpleSurface.isPlane;
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let normalOrNormals;
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if (isPlane) {
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normalOrNormals = threeV(brepFace.surface.normalInMiddle());
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}
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for (let p = 0; p < polygons.length; ++p) {
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const off = geom.vertices.length;
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const poly = polygons[p];
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const vLength = poly.length;
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if (vLength < 3) continue;
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const firstVertex = poly[0];
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geom.vertices.push(firstVertex.three());
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geom.vertices.push(poly[1].three());
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for (let i = 2; i < vLength; i++) {
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geom.vertices.push(poly[i].three());
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const a = off;
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const b = i - 1 + off;
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const c = i + off;
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if (!isPlane) {
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normalOrNormals = [firstVertex, poly[i - 1], poly[i]].map(v => brepFace.surface.normal(v));
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}
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const face = new THREE.Face3(a, b, c, normalOrNormals);
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addFace(face);
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}
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//view.setFaceColor(sceneFace, utils.isSmoothPiece(group.shared) ? 0xFF0000 : null);
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}
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result.push(new FaceGroup(brepFace, groupStart, geom.faces.length));
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}
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return result;
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}
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export function surfaceToThreeGeom(srf, geom) {
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const off = geom.vertices.length;
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const tess = tessellateSurface(srf);
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tess.points.forEach(p => geom.vertices.push(new THREE.Vector3().fromArray(p)));
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for (let faceIndices of tess.faces) {
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const face = new THREE.Face3(faceIndices[0] + off, faceIndices[1] + off, faceIndices[2] + off);
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geom.faces.push(face);
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}
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}
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class FaceGroup {
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constructor(brepFace, groupStart, groupEnd) {
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this.brepFace = brepFace;
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this.groupStart = groupStart;
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this.groupEnd = groupEnd;
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}
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}
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function threeV(v) {
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return new THREE.Vector3(v.x, v.y, v.z)
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}
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